push more stuff into FFMpeg_Helper (aiming for a generic helper class,

like RageSoundDriver_Generic_Software)
This commit is contained in:
Glenn Maynard
2005-10-19 23:27:00 +00:00
parent 7decd479ee
commit 6f19f6f9ef
2 changed files with 49 additions and 45 deletions
@@ -146,22 +146,23 @@ public:
void Init();
float GetTimestamp() const;
avcodec::AVFormatContext *m_fctx;
CString Open( CString sFile );
void Close();
avcodec::AVStream *m_stream;
float m_fLastFrameDelay;
float m_fPTS;
avcodec::AVFrame frame;
private:
avcodec::AVFormatContext *m_fctx;
bool m_bGetNextTimestamp;
float m_fCurrentTimestamp;
int m_iFrameNumber;
float m_fLastFrameDelay;
float m_fPTS;
avcodec::AVPacket pkt;
int m_iCurrentPacketOffset;
avcodec::AVFrame frame;
private:
/* 0 = no EOF
* 1 = EOF from ReadPacket
* 2 = EOF from ReadPacket and DecodePacket */
@@ -556,67 +557,72 @@ static avcodec::URLProtocol RageProtocol =
NULL
};
void MovieTexture_FFMpeg::RegisterProtocols()
CString FFMpeg_Helper::Open( CString sFile )
{
static bool Done = false;
if( Done )
return;
Done = true;
static bool bDone = false;
if( !bDone )
{
avcodec::av_register_all();
avcodec::register_protocol( &RageProtocol );
bDone = true;
}
avcodec::av_register_all();
avcodec::register_protocol( &RageProtocol );
}
CString MovieTexture_FFMpeg::CreateDecoder()
{
RegisterProtocols();
int ret = avcodec::av_open_input_file( &m_pDecoder->m_fctx, "rage://" + GetID().filename, NULL, 0, NULL );
int ret = avcodec::av_open_input_file( &m_fctx, "rage://" + sFile, NULL, 0, NULL );
if( ret < 0 )
return ssprintf( averr_ssprintf(ret, "AVCodec: Couldn't open \"%s\"", GetID().filename.c_str()) );
return ssprintf( averr_ssprintf(ret, "AVCodec: Couldn't open \"%s\"", sFile.c_str()) );
ret = avcodec::av_find_stream_info( m_pDecoder->m_fctx );
if ( ret < 0 )
return ssprintf( averr_ssprintf(ret, "AVCodec (%s): Couldn't find codec parameters", GetID().filename.c_str()) );
ret = avcodec::av_find_stream_info( m_fctx );
if( ret < 0 )
return ssprintf( averr_ssprintf(ret, "AVCodec (%s): Couldn't find codec parameters", sFile.c_str()) );
avcodec::AVStream *stream = FindVideoStream( m_pDecoder->m_fctx );
avcodec::AVStream *stream = FindVideoStream( m_fctx );
if ( stream == NULL )
return ssprintf( "AVCodec (%s): Couldn't find any video streams", GetID().filename.c_str() );
return ssprintf( "AVCodec (%s): Couldn't find any video streams", sFile.c_str() );
if( stream->codec.codec_id == avcodec::CODEC_ID_NONE )
return ssprintf( "AVCodec (%s): Unsupported codec %08x", GetID().filename.c_str(), stream->codec.codec_tag );
return ssprintf( "AVCodec (%s): Unsupported codec %08x", sFile.c_str(), stream->codec.codec_tag );
avcodec::AVCodec *codec = avcodec::avcodec_find_decoder( stream->codec.codec_id );
if( codec == NULL )
return ssprintf( "AVCodec (%s): Couldn't find decoder %i", GetID().filename.c_str(), stream->codec.codec_id );
return ssprintf( "AVCodec (%s): Couldn't find decoder %i", sFile.c_str(), stream->codec.codec_id );
LOG->Trace("Opening codec %s", codec->name );
ret = avcodec::avcodec_open( &stream->codec, codec );
if ( ret < 0 )
return ssprintf( averr_ssprintf(ret, "AVCodec (%s): Couldn't open codec \"%s\"", GetID().filename.c_str(), codec->name) );
return ssprintf( averr_ssprintf(ret, "AVCodec (%s): Couldn't open codec \"%s\"", sFile.c_str(), codec->name) );
/* Don't set this until we successfully open stream->codec, so we don't try to close it
* on an exception unless it was really opened. */
m_pDecoder->m_stream = stream;
m_stream = stream;
return CString();
}
void FFMpeg_Helper::Close()
{
if( m_stream )
{
avcodec::avcodec_close( &m_stream->codec );
m_stream = NULL;
}
if( m_fctx )
{
avcodec::av_close_input_file( m_fctx );
m_fctx = NULL;
}
}
CString MovieTexture_FFMpeg::CreateDecoder()
{
return m_pDecoder->Open( GetID().filename );
}
/* Delete the decoder. The decoding thread must be stopped. */
void MovieTexture_FFMpeg::DestroyDecoder()
{
if( m_pDecoder->m_stream )
{
avcodec::avcodec_close( &m_pDecoder->m_stream->codec );
m_pDecoder->m_stream = NULL;
}
if( m_pDecoder->m_fctx )
{
avcodec::av_close_input_file( m_pDecoder->m_fctx );
m_pDecoder->m_fctx = NULL;
}
m_pDecoder->Close();
}
/* Delete the surface and texture. The decoding thread must be stopped, and this
@@ -33,8 +33,6 @@ public:
void SetLooping( bool bLooping=true ) { m_bLoop = bLooping; }
unsigned GetTexHandle() const { return m_uTexHandle; }
static void RegisterProtocols();
private:
FFMpeg_Helper *m_pDecoder;