Commit Graph

19 Commits

Author SHA1 Message Date
Colby Klein 07a2bd6da7 Port OpenITG's M-Mods. Example: m600 to set target BPM of 600, on a 200BPM song this means 3x. Works with custom speed mods. Note: the block in Player.cpp needs to be fixed for these to be usable, do this before releasing PR2. 2011-07-03 00:08:56 -07:00
Jason Felds 4ab534de75 Use NoAttacks vs StepAttacks. 2011-06-26 23:58:24 -04:00
Jason Felds fcf9e335e6 Use StepAttacks instead.
This deprecates the GetSongAttacks lua function.

Next up: make it so that no text is displayed if
Step Attacks are on, but display "No Attacks" if
attacks are turned off.
2011-06-24 12:12:27 -04:00
Jason Felds b470188ca4 Make Song Attacks on by default.
No, metrics wasn't enough.

Now to get #ATTACKS working on Split Timing.
2011-06-24 10:49:42 -04:00
Jason Felds cb38eae9ba Removing the ScoreDisplay mods.
Lua has since replaced it.
2011-06-06 18:55:49 -04:00
Thai Pangsakulyanont a478308345 [splittiming] Fix crash. I don't know what caused it and how it was caused, but this fixed it. 2011-05-11 22:57:55 +07:00
AJ Kelly a576269730 small cleanup/comment 2011-03-20 20:50:58 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 2179f18d09 Fix some GCC warnings.
Order is apparently important with variables.
2011-03-16 19:02:52 -04:00
Jason Felds 628a74a792 Effective C++ Violations down by over 5000.
I think that was the biggest batch.
2011-03-14 16:25:53 -04:00
Jason Felds ccf92c7c1c Add No Lifts and No Fakes transform mods. 2011-02-28 10:02:23 -05:00
Jason Felds d9a195d4c2 More docs. 2011-02-27 21:36:34 -05:00
AJ Kelly 18f7dea5f9 [PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future). 2011-02-27 18:36:05 -06:00
Jason Felds 56da6d0fc1 More docs. 2011-02-26 19:17:31 -05:00
AJ Kelly dc394b8569 add twirl and roll mods from OpenITG [original code by vyhd] 2010-08-21 14:17:52 -05:00
AJ Kelly bff6eb0469 Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes. 2010-05-02 10:15:02 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00