Colby Klein
07a2bd6da7
Port OpenITG's M-Mods. Example: m600 to set target BPM of 600, on a 200BPM song this means 3x. Works with custom speed mods. Note: the block in Player.cpp needs to be fixed for these to be usable, do this before releasing PR2.
2011-07-03 00:08:56 -07:00
Jason Felds
4ab534de75
Use NoAttacks vs StepAttacks.
2011-06-26 23:58:24 -04:00
Jason Felds
fcf9e335e6
Use StepAttacks instead.
...
This deprecates the GetSongAttacks lua function.
Next up: make it so that no text is displayed if
Step Attacks are on, but display "No Attacks" if
attacks are turned off.
2011-06-24 12:12:27 -04:00
Jason Felds
b470188ca4
Make Song Attacks on by default.
...
No, metrics wasn't enough.
Now to get #ATTACKS working on Split Timing.
2011-06-24 10:49:42 -04:00
Jason Felds
cb38eae9ba
Removing the ScoreDisplay mods.
...
Lua has since replaced it.
2011-06-06 18:55:49 -04:00
Thai Pangsakulyanont
a478308345
[splittiming] Fix crash. I don't know what caused it and how it was caused, but this fixed it.
2011-05-11 22:57:55 +07:00
AJ Kelly
a576269730
small cleanup/comment
2011-03-20 20:50:58 -05:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
2179f18d09
Fix some GCC warnings.
...
Order is apparently important with variables.
2011-03-16 19:02:52 -04:00
Jason Felds
628a74a792
Effective C++ Violations down by over 5000.
...
I think that was the biggest batch.
2011-03-14 16:25:53 -04:00
Jason Felds
ccf92c7c1c
Add No Lifts and No Fakes transform mods.
2011-02-28 10:02:23 -05:00
Jason Felds
d9a195d4c2
More docs.
2011-02-27 21:36:34 -05:00
AJ Kelly
18f7dea5f9
[PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future).
2011-02-27 18:36:05 -06:00
Jason Felds
56da6d0fc1
More docs.
2011-02-26 19:17:31 -05:00
AJ Kelly
dc394b8569
add twirl and roll mods from OpenITG [original code by vyhd]
2010-08-21 14:17:52 -05:00
AJ Kelly
bff6eb0469
Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes.
2010-05-02 10:15:02 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
...
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00