Commit Graph
14292 Commits
Author SHA1 Message Date
Ben Anderson 063298de3d Fix window resizing, and add a harmless workaround for my obscure WM. Recreating the window (when the depth changes) now works too. 2005-03-16 05:55:01 +00:00
Sean Burke 37c6621bd7 A far more elegant solution, and one that allows the problem to be solved after a crash by restarting and exiting 2005-03-16 05:23:20 +00:00
Chris Danford c45c229995 cleanup: don't cast bool to int 2005-03-16 04:10:10 +00:00
Sean Burke b4132c8919 Fix repeating keyboard events 2005-03-16 03:31:20 +00:00
Chris Danford 65e2148bc4 has FFMPEG 2005-03-16 03:09:42 +00:00
Ben Anderson 78b742a7da X True, not C++ true 2005-03-16 02:40:12 +00:00
Ben Anderson 42bcdcab4b Forgot something... 2005-03-16 02:37:02 +00:00
Chris Danford f1d3a2395d revert: don't precache 2005-03-16 02:36:34 +00:00
Chris Danford 40f74ad837 fix Windows compile 2005-03-16 02:25:40 +00:00
Ben Anderson 38ee973125 You know, I should pay attention to what cvs update is doing to the file... 2005-03-16 02:25:07 +00:00
Ben Anderson 18296126df Do things a little closer to the way SDL does them (but not much), magical hack that fixes performance issues for X11 on some (all?) systems, use variables instead of functions for Dpy and Win in X11Helper, a couple formatting tweaks. 2005-03-16 02:23:07 +00:00
Chris Danford 90a470ab4a precache sounds 2005-03-16 02:18:03 +00:00
Chris Danford 4814f96218 fix crash in course mode 2005-03-16 02:16:55 +00:00
Chris Danford b85b303342 fix compile 2005-03-16 02:06:48 +00:00
Chris Danford 3b9ee81bed add missing metrics 2005-03-16 02:05:12 +00:00
Glenn Maynard c3ad1345ef load row sound in advance 2005-03-15 22:52:01 +00:00
Sean Burke 6abf475686 No, it wasn't misplaced, my logic was just flawed and my counting was off 2005-03-15 22:51:47 +00:00
Sean Burke 7ded8cf56e A few minor commits that are probably temporary; also a fix for a shifted KEY_ESC entry in the table that was causing the escape key not to work 2005-03-15 22:36:00 +00:00
Charles Lohr 31e2930ff7 I guess we should be checking to see if we're on linux && we're not on darwin. 2005-03-15 20:57:14 +00:00
Charles Lohr a86e74b606 We need to know what platform we are running on, otherwise stepmania starts pressing buttons without consulting me. 2005-03-15 16:57:30 +00:00
Glenn Maynard f6a50ff651 fix give up timer triggering after STATE_OUTRO 2005-03-15 08:44:35 +00:00
Glenn Maynard dd478559ad ignore give up/back out for inactive players 2005-03-15 08:37:18 +00:00
Glenn Maynard 52aba90c8a reduce 'give up' timer slightly 2005-03-15 08:30:43 +00:00
Glenn Maynard 50168320d4 reset combo in jukebox/demo 2005-03-15 07:01:56 +00:00
Sean Burke 8de9688b29 A much more elegant solution for input handling in X11; can still probably do with some improvement 2005-03-15 01:32:24 +00:00
Ben Anderson e0e23c7b99 Blah... dumb little screwups revolving around X11 and SDL. 2005-03-15 00:41:05 +00:00
Ben Anderson 3b65e3f438 Remove useless Linux_tty input driver from the build as per Sean's suggestion; he's right, there's no point in having it if it requires SDL. 2005-03-15 00:36:01 +00:00
Ben Anderson 54d6689657 Commit them last two files (the two most important ones) in that commit. I have no clue what happened there. 2005-03-15 00:33:15 +00:00
Ben Anderson 167e5aebc0 Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups. (note: I apparently don't know much about CVS, it appears that some files might not make it into the repository; hang tight, I'm trying to find a solution.) 2005-03-15 00:30:26 +00:00
Ben Anderson 8362e44d72 Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups. 2005-03-15 00:23:31 +00:00
Ben Anderson 566d2b9d35 Set current parameters after a successful video mode try. 2005-03-14 23:51:58 +00:00
Charles Lohr b36f6a6f04 VC6 cleanup. Remove .GetValue() "fixes" by overloading binary operators. 2005-03-14 20:26:50 +00:00
Chris Danford 81290aa995 fix "100%" not stripped if there's a leading speed 2005-03-14 20:16:39 +00:00
Chris Danford b0822896b9 fix all Uppercase mods don't get themed 2005-03-14 19:04:36 +00:00
Chris Danford dbbdfc14ce move SM_NotesEnded into ScreenGameplay.h so that it can be shared 2005-03-14 13:29:19 +00:00
Ben Anderson bd331e4d0b Apparently a semicolon is supposed to be there (odd, it compiled on GCC 3.4 without one...) 2005-03-14 12:18:28 +00:00
Chris Danford 920c7367f9 show RandomMovies in subdirectories 2005-03-14 12:11:28 +00:00
Chris Danford 5991ee650b fix tween overflow in editor playback 2005-03-14 12:10:35 +00:00
Sean Burke 185855ca87 InputHandler_X11 should now properly register input 2005-03-14 10:14:04 +00:00
Chris Danford 3a86d9bbb7 optimize to fix skips 2005-03-14 09:38:41 +00:00
Ben Anderson 0db665d4d6 Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory. 2005-03-14 06:44:38 +00:00
Glenn Maynard eaaace1f30 missed commit 2005-03-14 05:42:07 +00:00
Glenn Maynard f11197bd00 adjust save flow; uncommit and don't exit if the save fails 2005-03-14 04:43:25 +00:00
Charles Lohr d90e526018 VC6 .GetValue() addition. 2005-03-14 03:16:43 +00:00
Glenn Maynard 8e2a323479 logic change 2005-03-14 02:56:01 +00:00
Glenn Maynard f2e24ff9ed move code 2005-03-14 02:48:48 +00:00
Chris Danford 75c2199395 GetMetricsThatBeginWith: fix iterating past the end of the set 2005-03-14 00:38:51 +00:00
Charles Lohr 755277cef5 Update: for room selection code 2005-03-14 00:27:13 +00:00
Ben Anderson bee0a762d2 Remap the window when remodeling to work around possible buggy WMs and/or X servers; remove useless trace; random cleanups, formatting adjustments, etc 2005-03-14 00:26:14 +00:00
Charles Lohr 1e4fb95215 Added .GetValue() for VC6/7 compile. Maybe we should figure out a way around this for VC6/7 so it doesn't look so bad in code? 2005-03-14 00:18:07 +00:00