revert: don't precache
This commit is contained in:
@@ -305,7 +305,7 @@ void ScreenEvaluation::Init()
|
||||
//
|
||||
// load other sounds
|
||||
//
|
||||
m_soundStart.Load( THEME->GetPathS(m_sName,"start"), true );
|
||||
m_soundStart.Load( THEME->GetPathS(m_sName,"start") );
|
||||
|
||||
|
||||
//
|
||||
|
||||
Reference in New Issue
Block a user