Commit Graph
3519 Commits
Author SHA1 Message Date
Chris Danford 049a1bc5bc remove ScreenAutoGraphicDetail (in favor of specific presets for each card) 2003-06-06 21:58:40 +00:00
Chris Danford b032ac4737 fix glyphs have wrong frame in Numbers fonts 2003-06-06 20:30:57 +00:00
Glenn Maynard 2cb374103f remove unused parameter 2003-06-06 19:42:53 +00:00
Glenn Maynard 09acdd7da8 needs more debugging than I can muster at 5am 2003-06-06 08:38:21 +00:00
Glenn Maynard a3fb5c3f67 Use FDB for a few more functions. Probably fixes bugs in *nix; speeds
some things up.
2003-06-06 07:15:46 +00:00
Glenn Maynard ac5a01499c reduce dependencies 2003-06-05 23:31:00 +00:00
Chris Danford 429d311c2a Remove composited text. The large amount of memory it uses is a bigger penalty than drawing a quad for each glyph. 2003-06-05 22:18:42 +00:00
Chris Danford 428d560a6b Clean up resolution fallback logic
Add video settings for G400
Working on composited text
2003-06-05 19:29:27 +00:00
Glenn Maynard 43819f68c6 Fix writing #SELECTABLE.
Add missing semicolons to #DISPLAYBPM.
2003-06-05 19:27:30 +00:00
Glenn Maynard 69576469ad For now, always change banners. This can probably go away soon. 2003-06-04 22:47:27 +00:00
Glenn Maynard a1d520a946 Handle low-quality banners. 2003-06-04 22:44:37 +00:00
Glenn Maynard 37c354b982 Special case for low quality rotated banners 2003-06-04 22:43:53 +00:00
Glenn Maynard ed8c8e5a52 Fix banner caching 2003-06-04 22:43:23 +00:00
Glenn Maynard de860395b8 Cache banners. 2003-06-04 22:42:43 +00:00
Glenn Maynard 258451660f init BannerCache 2003-06-04 22:42:17 +00:00
Glenn Maynard 6de2faf3aa add BannerCache 2003-06-04 22:41:58 +00:00
Glenn Maynard 2a3ed9ee1e add BannerCache 2003-06-04 22:34:08 +00:00
Glenn Maynard 5d5bc97bc0 Add IsTextureRegistered, RegisterTexture, AdjustTextureID. 2003-06-04 22:32:48 +00:00
Glenn Maynard 09cf46a91e fix wrong assert 2003-06-04 22:07:38 +00:00
Glenn Maynard fe4b7e59c5 Add LyricsOneReverse. Separate position metrics when one or both
players are in reverse.
2003-06-04 20:40:32 +00:00
Glenn Maynard 1ddd9c1e6b Add LyricsOneReverse. Remove unused and duplicate metrics. 2003-06-04 20:37:53 +00:00
Glenn Maynard ababa26c17 Simplify. Clear Cache/Banners, too (doesn't exist just yet). 2003-06-04 20:36:38 +00:00
Glenn Maynard c1be06d5dd use mySDL_MapRGBExact 2003-06-04 20:16:16 +00:00
Glenn Maynard 2e6fdb52db Wrap a long line. 2003-06-04 20:09:59 +00:00
Glenn Maynard 1dc380ee5c When converting SDL surfaces, only copy the palette if both the source
and dest is paletted.

Add: mySDL_SaveSurface, mySDL_LoadSurface, mySDL_MapRGBExact
(like SDL_MapRGB but does no nearest-match) and mySDL_BlitTransform.
2003-06-04 20:08:51 +00:00
Glenn Maynard 94f1803871 fix ScreenSelectGame showing all games 2003-06-04 20:06:10 +00:00
William Reading 3ac6618616 Added a couple of missing files 2003-06-04 06:13:45 +00:00
William Reading 1fa68e0150 Sample3dObject got stuck in the Attic two weeks ago 2003-06-04 05:18:06 +00:00
Andrew Livy 1900979e46 fix crash on holdarrows -_- 2003-06-03 22:00:18 +00:00
Andrew Livy efb49096a8 Pump Song Select now using Masked Banners. 2003-06-02 19:25:29 +00:00
Chris Danford f32d40e07c back out HoldNote step optimization 2003-06-02 17:34:41 +00:00
Andrew Livy 49a5b67453 Added: SelectMode, allows players to cycle between double/halfdouble/single on pump song select screen. Todo: Make it work for versus/make it more 'metricable'
Added: More pump theme stuff
Changed: Temporarily allowed Voodoo3 onto OGL renderer (DX looks horrid on my voodoo3 Bug?)
2003-06-02 11:31:13 +00:00
Chris Danford 52af064cec fix announcer combo sayings 2003-06-01 05:31:40 +00:00
Glenn Maynard 03eb123be2 fix Voodoo detection 2003-06-01 02:17:29 +00:00
Glenn Maynard 7d8ba73dc4 Fix warnings; improve error handling 2003-06-01 00:34:15 +00:00
Glenn Maynard d785321669 Old additions that I couldn't find. 2003-05-31 21:49:15 +00:00
Chris Danford f1cc708710 move "video driver database" to text file 2003-05-31 21:34:07 +00:00
Glenn Maynard 379aca13c7 Corrections/additions 2003-05-31 20:58:48 +00:00
Glenn Maynard 4486bd1754 Oops. Fix a silly bug on systems without paletted textures.
Fix assert failure.
2003-05-31 09:10:18 +00:00
Chris Danford 6707a05e0d draw HoldNotes in larger segments if not wavy 2003-05-31 04:54:09 +00:00
Glenn Maynard 098a28beb3 bump cache 2003-05-31 04:48:38 +00:00
Glenn Maynard 0ca574331b add .3x and .5x 2003-05-31 02:35:06 +00:00
Glenn Maynard ee3e77b222 if the text to replace with is already there, don't do anything 2003-05-31 02:11:26 +00:00
Glenn Maynard fde21c4904 replacing with a smaller set 2003-05-31 01:40:35 +00:00
Glenn Maynard 380338d8ed update for separate template lists 2003-05-31 01:38:53 +00:00
Glenn Maynard 0bceefaa6b add a Korean template 2003-05-31 01:38:28 +00:00
Glenn Maynard 9b59633c18 I'm leery of using Translations.dat becoming a catch-all database of
typo corrections.  If you're not careful, it'll cause false positives, and false
hits will becomes extremely annoying very quickly.  This translation system
is useful as long as it's reliable and doesn't break people's titles; they'll
probably go up in arms if it starts getting annoying.

I turned off the blind Pierrot match; eg. there may be songs named Pierrot
with an artist of "Lee Hyun Do feat my dog", which would get wiped out.
I'm undecided about the others; I'll leave the "XX" ones in, I think.
2003-05-31 01:33:41 +00:00
Glenn Maynard 7e0f4a3002 Don't use Translation.dat to transcode. The bytes in here were garbage;
I'm guessing you simply pasted data, which results in conversions happening
where you don't expect them.  CP949 conversions should be working.
2003-05-31 01:23:18 +00:00
Chris Danford d0b9a755cd fix logging crash (only showed up in release builds run under Win98) 2003-05-30 23:15:53 +00:00
Glenn Maynard a4e563114a improve abstraction 2003-05-30 21:36:56 +00:00