Decouple <cstddef>

This commit is contained in:
Martin Natano
2023-04-20 11:21:29 +02:00
parent 093675cdc3
commit 78fb2e9fc3
171 changed files with 2012 additions and 1786 deletions
+1 -7
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@@ -107,20 +107,14 @@ check_function_exists(waitpid HAVE_WAITPID)
# Mostly universal symbols. # Mostly universal symbols.
check_cxx_symbol_exists(strtof cstdlib HAVE_STRTOF) check_cxx_symbol_exists(strtof cstdlib HAVE_STRTOF)
check_symbol_exists(size_t stddef.h HAVE_SIZE_T_STDDEF)
check_symbol_exists(size_t stdlib.h HAVE_SIZE_T_STDLIB)
check_symbol_exists(size_t stdio.h HAVE_SIZE_T_STDIO)
check_symbol_exists(posix_fadvise fcntl.h HAVE_POSIX_FADVISE) check_symbol_exists(posix_fadvise fcntl.h HAVE_POSIX_FADVISE)
# Checks to make it easier to work with 32-bit/64-bit builds if required. # Checks to make it easier to work with 32-bit/64-bit builds if required.
include(CheckTypeSize) include(CheckTypeSize)
check_type_size(intptr_t SIZEOF_INTPTR_T)
check_type_size(pid_t SIZEOF_PID_T) check_type_size(pid_t SIZEOF_PID_T)
check_type_size(size_t SIZEOF_SIZE_T)
check_type_size(ssize_t SIZEOF_SSIZE_T)
if(WIN32) if(WIN32)
if(SIZEOF_INTPTR_T EQUAL 8) if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(SM_WIN32_ARCH "x64") set(SM_WIN32_ARCH "x64")
else() else()
set(SM_WIN32_ARCH "x86") set(SM_WIN32_ARCH "x86")
-6
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@@ -17,16 +17,10 @@
#endif #endif
/* Defined to 1 if we have an unsigned char type. */ /* Defined to 1 if we have an unsigned char type. */
#cmakedefine HAVE_SIZEOF_UNSIGNED_CHAR 1
#if defined(HAVE_SIZEOF_UNSIGNED_CHAR)
#define HAVE_UNSIGNED_CHAR 1 #define HAVE_UNSIGNED_CHAR 1
#endif
/* Defined to 1 if we have an unsigned short type. */ /* Defined to 1 if we have an unsigned short type. */
#cmakedefine HAVE_SIZEOF_UNSIGNED_SHORT 1
#if defined(HAVE_SIZEOF_UNSIGNED_SHORT)
#define HAVE_UNSIGNED_SHORT 1 #define HAVE_UNSIGNED_SHORT 1
#endif
/* At some point, allow for defining CHAR_IS_UNSIGNED. */ /* At some point, allow for defining CHAR_IS_UNSIGNED. */
+13 -12
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@@ -15,6 +15,7 @@
#include "Preference.h" #include "Preference.h"
#include <cmath> #include <cmath>
#include <cstddef>
#include <typeinfo> #include <typeinfo>
static Preference<bool> g_bShowMasks("ShowMasks", false); static Preference<bool> g_bShowMasks("ShowMasks", false);
@@ -173,7 +174,7 @@ Actor::~Actor()
{ {
StopTweening(); StopTweening();
UnsubscribeAll(); UnsubscribeAll();
for(size_t i= 0; i < m_WrapperStates.size(); ++i) for(std::size_t i= 0; i < m_WrapperStates.size(); ++i)
{ {
SAFE_DELETE(m_WrapperStates[i]); SAFE_DELETE(m_WrapperStates[i]);
} }
@@ -194,7 +195,7 @@ Actor::Actor( const Actor &cpy ):
CPY( m_pLuaInstance ); CPY( m_pLuaInstance );
m_WrapperStates.resize(cpy.m_WrapperStates.size()); m_WrapperStates.resize(cpy.m_WrapperStates.size());
for(size_t i= 0; i < m_WrapperStates.size(); ++i) for(std::size_t i= 0; i < m_WrapperStates.size(); ++i)
{ {
m_WrapperStates[i]= new ActorFrame(*dynamic_cast<ActorFrame*>(cpy.m_WrapperStates[i])); m_WrapperStates[i]= new ActorFrame(*dynamic_cast<ActorFrame*>(cpy.m_WrapperStates[i]));
} }
@@ -402,7 +403,7 @@ void Actor::Draw()
{ {
m_FakeParent->BeginDraw(); m_FakeParent->BeginDraw();
} }
size_t wrapper_states_used= 0; std::size_t wrapper_states_used= 0;
RageColor last_diffuse; RageColor last_diffuse;
RageColor last_glow; RageColor last_glow;
bool use_last_diffuse= false; bool use_last_diffuse= false;
@@ -418,7 +419,7 @@ void Actor::Draw()
// wrapper[3] is the outermost frame. wrapper[2] is inside wrapper[3]. // wrapper[3] is the outermost frame. wrapper[2] is inside wrapper[3].
// wrapper[1] is inside wrapper[2]. The actor is inside wrapper[1]. // wrapper[1] is inside wrapper[2]. The actor is inside wrapper[1].
// -Kyz // -Kyz
for(size_t i= m_WrapperStates.size(); i > 0 && dont_abort_draw; --i) for(std::size_t i= m_WrapperStates.size(); i > 0 && dont_abort_draw; --i)
{ {
Actor* state= m_WrapperStates[i-1]; Actor* state= m_WrapperStates[i-1];
if(!state->m_bVisible || state->m_fHibernateSecondsLeft > 0 || if(!state->m_bVisible || state->m_fHibernateSecondsLeft > 0 ||
@@ -467,7 +468,7 @@ void Actor::Draw()
} }
this->PostDraw(); this->PostDraw();
} }
for(size_t i= 0; i < wrapper_states_used; ++i) for(std::size_t i= 0; i < wrapper_states_used; ++i)
{ {
Actor* state= m_WrapperStates[i]; Actor* state= m_WrapperStates[i];
if(abort_with_end_draw) if(abort_with_end_draw)
@@ -886,7 +887,7 @@ void Actor::Update( float fDeltaTime )
fDeltaTime = -m_fHibernateSecondsLeft; fDeltaTime = -m_fHibernateSecondsLeft;
m_fHibernateSecondsLeft = 0; m_fHibernateSecondsLeft = 0;
} }
for(size_t i= 0; i < m_WrapperStates.size(); ++i) for(std::size_t i= 0; i < m_WrapperStates.size(); ++i)
{ {
m_WrapperStates[i]->Update(fDeltaTime); m_WrapperStates[i]->Update(fDeltaTime);
} }
@@ -992,14 +993,14 @@ void Actor::AddWrapperState()
m_WrapperStates.push_back(wrapper); m_WrapperStates.push_back(wrapper);
} }
void Actor::RemoveWrapperState(size_t i) void Actor::RemoveWrapperState(std::size_t i)
{ {
ASSERT(i < m_WrapperStates.size()); ASSERT(i < m_WrapperStates.size());
SAFE_DELETE(m_WrapperStates[i]); SAFE_DELETE(m_WrapperStates[i]);
m_WrapperStates.erase(m_WrapperStates.begin()+i); m_WrapperStates.erase(m_WrapperStates.begin()+i);
} }
Actor* Actor::GetWrapperState(size_t i) Actor* Actor::GetWrapperState(std::size_t i)
{ {
ASSERT(i < m_WrapperStates.size()); ASSERT(i < m_WrapperStates.size());
return m_WrapperStates[i]; return m_WrapperStates[i];
@@ -1972,11 +1973,11 @@ public:
p->GetWrapperState(p->GetNumWrapperStates()-1)->PushSelf(L); p->GetWrapperState(p->GetNumWrapperStates()-1)->PushSelf(L);
return 1; return 1;
} }
static size_t get_state_index(T* p, lua_State* L, int stack_index) static std::size_t get_state_index(T* p, lua_State* L, int stack_index)
{ {
// Lua is one indexed. // Lua is one indexed.
int i= IArg(stack_index)-1; int i= IArg(stack_index)-1;
const size_t si= static_cast<size_t>(i); const std::size_t si= static_cast<std::size_t>(i);
if(i < 0 || si >= p->GetNumWrapperStates()) if(i < 0 || si >= p->GetNumWrapperStates())
{ {
luaL_error(L, "%d is not a valid wrapper state index.", i+1); luaL_error(L, "%d is not a valid wrapper state index.", i+1);
@@ -1985,7 +1986,7 @@ public:
} }
static int RemoveWrapperState(T* p, lua_State* L) static int RemoveWrapperState(T* p, lua_State* L)
{ {
size_t si= get_state_index(p, L, 1); std::size_t si= get_state_index(p, L, 1);
p->RemoveWrapperState(si); p->RemoveWrapperState(si);
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
@@ -1996,7 +1997,7 @@ public:
} }
static int GetWrapperState(T* p, lua_State* L) static int GetWrapperState(T* p, lua_State* L)
{ {
size_t si= get_state_index(p, L, 1); std::size_t si= get_state_index(p, L, 1);
p->GetWrapperState(si)->PushSelf(L); p->GetWrapperState(si)->PushSelf(L);
return 1; return 1;
} }
+5 -3
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@@ -13,6 +13,8 @@ class LuaClass;
#include "MessageManager.h" #include "MessageManager.h"
#include "Tween.h" #include "Tween.h"
#include <cstddef>
typedef AutoPtrCopyOnWrite<LuaReference> apActorCommands; typedef AutoPtrCopyOnWrite<LuaReference> apActorCommands;
/** @brief The background layer. */ /** @brief The background layer. */
@@ -315,9 +317,9 @@ public:
Actor* GetFakeParent() { return m_FakeParent; } Actor* GetFakeParent() { return m_FakeParent; }
void AddWrapperState(); void AddWrapperState();
void RemoveWrapperState(size_t i); void RemoveWrapperState(std::size_t i);
Actor* GetWrapperState(size_t i); Actor* GetWrapperState(std::size_t i);
size_t GetNumWrapperStates() const { return m_WrapperStates.size(); } std::size_t GetNumWrapperStates() const { return m_WrapperStates.size(); }
/** /**
* @brief Retrieve the Actor's x position. * @brief Retrieve the Actor's x position.
+5 -5
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@@ -1,6 +1,4 @@
#include "global.h" #include "global.h"
#include <cassert>
#include "ActorMultiTexture.h" #include "ActorMultiTexture.h"
#include "RageTextureManager.h" #include "RageTextureManager.h"
#include "XmlFile.h" #include "XmlFile.h"
@@ -9,10 +7,12 @@
#include "RageTexture.h" #include "RageTexture.h"
#include "RageUtil.h" #include "RageUtil.h"
#include "ActorUtil.h" #include "ActorUtil.h"
#include "LuaBinding.h" #include "LuaBinding.h"
#include "LuaManager.h" #include "LuaManager.h"
#include <cassert>
#include <cstddef>
REGISTER_ACTOR_CLASS( ActorMultiTexture ); REGISTER_ACTOR_CLASS( ActorMultiTexture );
@@ -98,7 +98,7 @@ void ActorMultiTexture::DrawPrimitives()
quadVerticies.bottom = +m_size.y/2.0f; quadVerticies.bottom = +m_size.y/2.0f;
DISPLAY->ClearAllTextures(); DISPLAY->ClearAllTextures();
for( size_t i = 0; i < m_aTextureUnits.size(); ++i ) for( std::size_t i = 0; i < m_aTextureUnits.size(); ++i )
{ {
TextureUnit tu = enum_add2(TextureUnit_1, i); TextureUnit tu = enum_add2(TextureUnit_1, i);
DISPLAY->SetTexture( tu, m_aTextureUnits[i].m_pTexture->GetTexHandle() ); DISPLAY->SetTexture( tu, m_aTextureUnits[i].m_pTexture->GetTexHandle() );
@@ -127,7 +127,7 @@ void ActorMultiTexture::DrawPrimitives()
DISPLAY->DrawQuad( v ); DISPLAY->DrawQuad( v );
for( size_t i = 0; i < m_aTextureUnits.size(); ++i ) for( std::size_t i = 0; i < m_aTextureUnits.size(); ++i )
DISPLAY->SetTexture( enum_add2(TextureUnit_1, i), 0 ); DISPLAY->SetTexture( enum_add2(TextureUnit_1, i), 0 );
DISPLAY->SetEffectMode( EffectMode_Normal ); DISPLAY->SetEffectMode( EffectMode_Normal );
+44 -44
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@@ -1,6 +1,4 @@
#include "global.h" #include "global.h"
#include <cassert>
#include "ActorMultiVertex.h" #include "ActorMultiVertex.h"
#include "RageTextureManager.h" #include "RageTextureManager.h"
#include "XmlFile.h" #include "XmlFile.h"
@@ -14,6 +12,8 @@
#include "LuaManager.h" #include "LuaManager.h"
#include "LocalizedString.h" #include "LocalizedString.h"
#include <cassert>
#include <cstddef>
#include <numeric> #include <numeric>
const float min_state_delay= 0.0001f; const float min_state_delay= 0.0001f;
@@ -67,7 +67,7 @@ ActorMultiVertex::ActorMultiVertex()
_EffectMode = EffectMode_Normal; _EffectMode = EffectMode_Normal;
_TextureMode = TextureMode_Modulate; _TextureMode = TextureMode_Modulate;
_splines.resize(num_vert_splines); _splines.resize(num_vert_splines);
for(size_t i= 0; i < num_vert_splines; ++i) for(std::size_t i= 0; i < num_vert_splines; ++i)
{ {
_splines[i].redimension(3); _splines[i].redimension(3);
_splines[i].m_owned_by_actor= true; _splines[i].m_owned_by_actor= true;
@@ -156,11 +156,11 @@ void ActorMultiVertex::UnloadTexture()
} }
} }
void ActorMultiVertex::SetNumVertices( size_t n ) void ActorMultiVertex::SetNumVertices( std::size_t n )
{ {
if( n == 0 ) if( n == 0 )
{ {
for( size_t i = 0; i < AMV_Tweens.size(); ++i ) for( std::size_t i = 0; i < AMV_Tweens.size(); ++i )
{ {
AMV_Tweens[i].vertices.clear(); AMV_Tweens[i].vertices.clear();
} }
@@ -169,7 +169,7 @@ void ActorMultiVertex::SetNumVertices( size_t n )
} }
else else
{ {
for( size_t i = 0; i < AMV_Tweens.size(); ++i ) for( std::size_t i = 0; i < AMV_Tweens.size(); ++i )
{ {
AMV_Tweens[i].vertices.resize( n ); AMV_Tweens[i].vertices.resize( n );
} }
@@ -180,7 +180,7 @@ void ActorMultiVertex::SetNumVertices( size_t n )
void ActorMultiVertex::AddVertex() void ActorMultiVertex::AddVertex()
{ {
for( size_t i = 0; i < AMV_Tweens.size(); ++i ) for( std::size_t i = 0; i < AMV_Tweens.size(); ++i )
{ {
AMV_Tweens[i].vertices.push_back( RageSpriteVertex() ); AMV_Tweens[i].vertices.push_back( RageSpriteVertex() );
} }
@@ -192,7 +192,7 @@ void ActorMultiVertex::AddVertices( int Add )
{ {
int size = AMV_DestTweenState().vertices.size(); int size = AMV_DestTweenState().vertices.size();
size += Add; size += Add;
for( size_t i = 0; i < AMV_Tweens.size(); ++i ) for( std::size_t i = 0; i < AMV_Tweens.size(); ++i )
{ {
AMV_Tweens[i].vertices.resize( size ); AMV_Tweens[i].vertices.resize( size );
} }
@@ -235,7 +235,7 @@ void ActorMultiVertex::DrawPrimitives()
if( m_pTempState->diffuse[0] != RageColor(1, 1, 1, 1) && m_pTempState->diffuse[0].a > 0 ) if( m_pTempState->diffuse[0] != RageColor(1, 1, 1, 1) && m_pTempState->diffuse[0].a > 0 )
{ {
for( size_t i=0; i < TS.vertices.size(); i++ ) for( std::size_t i=0; i < TS.vertices.size(); i++ )
{ {
// RageVColor uses a uint8_t for each channel. 0-255. // RageVColor uses a uint8_t for each channel. 0-255.
// RageColor uses a float. 0-1. // RageColor uses a float. 0-1.
@@ -268,7 +268,7 @@ void ActorMultiVertex::DrawPrimitives()
if( m_pTempState->glow.a > 0 ) if( m_pTempState->glow.a > 0 )
{ {
for( size_t i=0; i < TS.vertices.size(); i++ ) for( std::size_t i=0; i < TS.vertices.size(); i++ )
{ {
TS.vertices[i].c = m_pTempState->glow; TS.vertices[i].c = m_pTempState->glow;
} }
@@ -343,19 +343,19 @@ bool ActorMultiVertex::EarlyAbortDraw() const
return false; return false;
} }
void ActorMultiVertex::SetVertsFromSplinesInternal(size_t num_splines, size_t offset) void ActorMultiVertex::SetVertsFromSplinesInternal(std::size_t num_splines, std::size_t offset)
{ {
std::vector<RageSpriteVertex>& verts= AMV_DestTweenState().vertices; std::vector<RageSpriteVertex>& verts= AMV_DestTweenState().vertices;
size_t first= AMV_DestTweenState().FirstToDraw + offset; std::size_t first= AMV_DestTweenState().FirstToDraw + offset;
size_t num_verts= AMV_DestTweenState().GetSafeNumToDraw(AMV_DestTweenState()._DrawMode, AMV_DestTweenState().NumToDraw) - offset; std::size_t num_verts= AMV_DestTweenState().GetSafeNumToDraw(AMV_DestTweenState()._DrawMode, AMV_DestTweenState().NumToDraw) - offset;
std::vector<float> tper(num_splines, 0.0f); std::vector<float> tper(num_splines, 0.0f);
float num_parts= (static_cast<float>(num_verts) / float num_parts= (static_cast<float>(num_verts) /
static_cast<float>(num_splines)) - 1.0f; static_cast<float>(num_splines)) - 1.0f;
for(size_t i= 0; i < num_splines; ++i) for(std::size_t i= 0; i < num_splines; ++i)
{ {
tper[i]= _splines[i].get_max_t() / num_parts; tper[i]= _splines[i].get_max_t() / num_parts;
} }
for(size_t v= 0; v < num_verts; ++v) for(std::size_t v= 0; v < num_verts; ++v)
{ {
std::vector<float> pos; std::vector<float> pos;
const int spi= v%num_splines; const int spi= v%num_splines;
@@ -395,7 +395,7 @@ void ActorMultiVertex::SetVertsFromSplines()
} }
} }
CubicSplineN* ActorMultiVertex::GetSpline(size_t i) CubicSplineN* ActorMultiVertex::GetSpline(std::size_t i)
{ {
ASSERT(i < num_vert_splines); ASSERT(i < num_vert_splines);
return &(_splines[i]); return &(_splines[i]);
@@ -403,7 +403,7 @@ CubicSplineN* ActorMultiVertex::GetSpline(size_t i)
void ActorMultiVertex::SetState(int i) void ActorMultiVertex::SetState(int i)
{ {
ASSERT(i >= 0 && static_cast<size_t>(i) < _states.size()); ASSERT(i >= 0 && static_cast<std::size_t>(i) < _states.size());
_cur_state= i; _cur_state= i;
_secs_into_state= 0.0f; _secs_into_state= 0.0f;
} }
@@ -439,7 +439,7 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update)
{ {
AMV_TweenState& dest= AMV_DestTweenState(); AMV_TweenState& dest= AMV_DestTweenState();
std::vector<RageSpriteVertex>& verts= dest.vertices; std::vector<RageSpriteVertex>& verts= dest.vertices;
std::vector<size_t>& qs= dest.quad_states; std::vector<std::size_t>& qs= dest.quad_states;
if(!_use_animation_state || _states.empty() || if(!_use_animation_state || _states.empty() ||
dest._DrawMode == DrawMode_LineStrip || qs.empty()) dest._DrawMode == DrawMode_LineStrip || qs.empty())
{ return; } { return; }
@@ -456,15 +456,15 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update)
} }
if(state_changed) if(state_changed)
{ {
size_t first= dest.FirstToDraw; std::size_t first= dest.FirstToDraw;
size_t last= first+dest.GetSafeNumToDraw(dest._DrawMode, dest.NumToDraw); std::size_t last= first+dest.GetSafeNumToDraw(dest._DrawMode, dest.NumToDraw);
#define STATE_ID const size_t state_id= (_cur_state + qs[quad_id % qs.size()]) % _states.size(); #define STATE_ID const std::size_t state_id= (_cur_state + qs[quad_id % qs.size()]) % _states.size();
switch(AMV_DestTweenState()._DrawMode) switch(AMV_DestTweenState()._DrawMode)
{ {
case DrawMode_Quads: case DrawMode_Quads:
for(size_t i= first; i < last; ++i) for(std::size_t i= first; i < last; ++i)
{ {
const size_t quad_id= (i-first)/4; const std::size_t quad_id= (i-first)/4;
STATE_ID; STATE_ID;
switch((i-first)%4) switch((i-first)%4)
{ {
@@ -488,9 +488,9 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update)
} }
break; break;
case DrawMode_QuadStrip: case DrawMode_QuadStrip:
for(size_t i= first; i < last; ++i) for(std::size_t i= first; i < last; ++i)
{ {
const size_t quad_id= (i-first)/2; const std::size_t quad_id= (i-first)/2;
STATE_ID; STATE_ID;
switch((i-first)%2) switch((i-first)%2)
{ {
@@ -507,18 +507,18 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update)
break; break;
case DrawMode_Strip: case DrawMode_Strip:
case DrawMode_Fan: case DrawMode_Fan:
for(size_t i= first; i < last; ++i) for(std::size_t i= first; i < last; ++i)
{ {
const size_t quad_id= (i-first); const std::size_t quad_id= (i-first);
STATE_ID; STATE_ID;
verts[i].t.x= _states[state_id].rect.left; verts[i].t.x= _states[state_id].rect.left;
verts[i].t.y= _states[state_id].rect.top; verts[i].t.y= _states[state_id].rect.top;
} }
break; break;
case DrawMode_Triangles: case DrawMode_Triangles:
for(size_t i= first; i < last; ++i) for(std::size_t i= first; i < last; ++i)
{ {
const size_t quad_id= (i-first)/3; const std::size_t quad_id= (i-first)/3;
STATE_ID; STATE_ID;
switch((i-first)%3) switch((i-first)%3)
{ {
@@ -538,9 +538,9 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update)
} }
break; break;
case DrawMode_SymmetricQuadStrip: case DrawMode_SymmetricQuadStrip:
for(size_t i= first; i < last; ++i) for(std::size_t i= first; i < last; ++i)
{ {
const size_t quad_id= (i-first)/3; const std::size_t quad_id= (i-first)/3;
STATE_ID; STATE_ID;
switch((i-first)%3) switch((i-first)%3)
{ {
@@ -660,7 +660,7 @@ void ActorMultiVertex::AMV_TweenState::SetDrawState( DrawMode dm, int first, int
void ActorMultiVertex::AMV_TweenState::MakeWeightedAverage(AMV_TweenState& average_out, const AMV_TweenState& ts1, const AMV_TweenState& ts2, float percent_between) void ActorMultiVertex::AMV_TweenState::MakeWeightedAverage(AMV_TweenState& average_out, const AMV_TweenState& ts1, const AMV_TweenState& ts2, float percent_between)
{ {
average_out.line_width= lerp(percent_between, ts1.line_width, ts2.line_width); average_out.line_width= lerp(percent_between, ts1.line_width, ts2.line_width);
for(size_t v= 0; v < average_out.vertices.size(); ++v) for(std::size_t v= 0; v < average_out.vertices.size(); ++v)
{ {
WeightedAvergeOfRSVs(average_out.vertices[v], ts1.vertices[v], ts2.vertices[v], percent_between); WeightedAvergeOfRSVs(average_out.vertices[v], ts1.vertices[v], ts2.vertices[v], percent_between);
} }
@@ -696,7 +696,7 @@ public:
} }
static int GetNumVertices( T* p, lua_State *L ) { lua_pushnumber( L, p->GetNumVertices() ); return 1; } static int GetNumVertices( T* p, lua_State *L ) { lua_pushnumber( L, p->GetNumVertices() ); return 1; }
static void SetVertexFromStack(T* p, lua_State* L, size_t VertexIndex, int DataStackIndex) static void SetVertexFromStack(T* p, lua_State* L, std::size_t VertexIndex, int DataStackIndex)
{ {
// Use the number of arguments to determine which property a table is for // Use the number of arguments to determine which property a table is for
if(lua_type(L, DataStackIndex) != LUA_TTABLE) if(lua_type(L, DataStackIndex) != LUA_TTABLE)
@@ -704,13 +704,13 @@ public:
LuaHelpers::ReportScriptErrorFmt("ActorMultiVertex::SetVertex: non-table parameter supplied. Table of tables of vertex data expected."); LuaHelpers::ReportScriptErrorFmt("ActorMultiVertex::SetVertex: non-table parameter supplied. Table of tables of vertex data expected.");
return; return;
} }
size_t NumDataParts = lua_objlen(L, DataStackIndex); std::size_t NumDataParts = lua_objlen(L, DataStackIndex);
for(size_t i = 0; i < NumDataParts; ++i) for(std::size_t i = 0; i < NumDataParts; ++i)
{ {
lua_pushnumber(L, i+1); lua_pushnumber(L, i+1);
lua_gettable(L, DataStackIndex); lua_gettable(L, DataStackIndex);
int DataPieceIndex = lua_gettop(L); int DataPieceIndex = lua_gettop(L);
size_t DataPieceElements = lua_objlen(L, DataPieceIndex); std::size_t DataPieceElements = lua_objlen(L, DataPieceIndex);
if(lua_type(L, DataPieceIndex) != LUA_TTABLE) if(lua_type(L, DataPieceIndex) != LUA_TTABLE)
{ {
LuaHelpers::ReportScriptErrorFmt( "ActorMultiVertex::SetVertex: non-table parameter %u supplied inside table of parameters, table expected.", (unsigned int)i ); LuaHelpers::ReportScriptErrorFmt( "ActorMultiVertex::SetVertex: non-table parameter %u supplied inside table of parameters, table expected.", (unsigned int)i );
@@ -928,7 +928,7 @@ public:
static int GetSpline(T* p, lua_State* L) static int GetSpline(T* p, lua_State* L)
{ {
size_t i= static_cast<size_t>(IArg(1)-1); std::size_t i= static_cast<std::size_t>(IArg(1)-1);
if(i >= ActorMultiVertex::num_vert_splines) if(i >= ActorMultiVertex::num_vert_splines)
{ {
luaL_error(L, "Spline index must be greater than 0 and less than or equal to %zu.", ActorMultiVertex::num_vert_splines); luaL_error(L, "Spline index must be greater than 0 and less than or equal to %zu.", ActorMultiVertex::num_vert_splines);
@@ -999,14 +999,14 @@ public:
p->AddState(s); p->AddState(s);
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static size_t ValidStateIndex(T* p, lua_State *L, int pos) static std::size_t ValidStateIndex(T* p, lua_State *L, int pos)
{ {
int index= IArg(pos)-1; int index= IArg(pos)-1;
if(index < 0 || index >= p->GetNumStates()) if(index < 0 || index >= p->GetNumStates())
{ {
luaL_error(L, "Invalid state index %d.", index+1); luaL_error(L, "Invalid state index %d.", index+1);
} }
return static_cast<size_t>(index); return static_cast<std::size_t>(index);
} }
static int RemoveState(T* p, lua_State *L) static int RemoveState(T* p, lua_State *L)
{ {
@@ -1069,9 +1069,9 @@ public:
luaL_error(L, "The texture must be set before adding states."); luaL_error(L, "The texture must be set before adding states.");
} }
std::vector<ActorMultiVertex::State> new_states; std::vector<ActorMultiVertex::State> new_states;
size_t num_states= lua_objlen(L, 1); std::size_t num_states= lua_objlen(L, 1);
new_states.resize(num_states); new_states.resize(num_states);
for(size_t i= 0; i < num_states; ++i) for(std::size_t i= 0; i < num_states; ++i)
{ {
lua_rawgeti(L, 1, i+1); lua_rawgeti(L, 1, i+1);
FillStateFromLua(L, new_states[i], tex, -1); FillStateFromLua(L, new_states[i], tex, -1);
@@ -1096,14 +1096,14 @@ public:
lua_pushnumber(L, p->GetNumQuadStates()); lua_pushnumber(L, p->GetNumQuadStates());
return 1; return 1;
} }
static size_t QuadStateIndex(T* p, lua_State *L, int pos) static std::size_t QuadStateIndex(T* p, lua_State *L, int pos)
{ {
int index= IArg(pos)-1; int index= IArg(pos)-1;
if(index < 0 || static_cast<size_t>(index) >= p->GetNumQuadStates()) if(index < 0 || static_cast<std::size_t>(index) >= p->GetNumQuadStates())
{ {
luaL_error(L, "Invalid state index %d.", index+1); luaL_error(L, "Invalid state index %d.", index+1);
} }
return static_cast<size_t>(index); return static_cast<std::size_t>(index);
} }
static int AddQuadState(T* p, lua_State *L) static int AddQuadState(T* p, lua_State *L)
{ {
+18 -16
View File
@@ -6,6 +6,8 @@
#include "RageMath.h" #include "RageMath.h"
#include "RageTextureID.h" #include "RageTextureID.h"
#include <cstddef>
enum DrawMode enum DrawMode
{ {
DrawMode_Quads = 0, DrawMode_Quads = 0,
@@ -28,7 +30,7 @@ class RageTexture;
class ActorMultiVertex: public Actor class ActorMultiVertex: public Actor
{ {
public: public:
static const size_t num_vert_splines= 4; static const std::size_t num_vert_splines= 4;
ActorMultiVertex(); ActorMultiVertex();
ActorMultiVertex( const ActorMultiVertex &cpy ); ActorMultiVertex( const ActorMultiVertex &cpy );
virtual ~ActorMultiVertex(); virtual ~ActorMultiVertex();
@@ -49,7 +51,7 @@ public:
int GetSafeNumToDraw( DrawMode dm, int num ) const; int GetSafeNumToDraw( DrawMode dm, int num ) const;
std::vector<RageSpriteVertex> vertices; std::vector<RageSpriteVertex> vertices;
std::vector<size_t> quad_states; std::vector<std::size_t> quad_states;
DrawMode _DrawMode; DrawMode _DrawMode;
int FirstToDraw; int FirstToDraw;
@@ -87,7 +89,7 @@ public:
void LoadFromTexture( RageTextureID ID ); void LoadFromTexture( RageTextureID ID );
void UnloadTexture(); void UnloadTexture();
void SetNumVertices( size_t n ); void SetNumVertices( std::size_t n );
void AddVertex(); void AddVertex();
void AddVertices( int Add ); void AddVertices( int Add );
@@ -104,15 +106,15 @@ public:
DrawMode GetCurrDrawMode() const { return AMV_current._DrawMode; } DrawMode GetCurrDrawMode() const { return AMV_current._DrawMode; }
int GetCurrFirstToDraw() const { return AMV_current.FirstToDraw; } int GetCurrFirstToDraw() const { return AMV_current.FirstToDraw; }
int GetCurrNumToDraw() const { return AMV_current.NumToDraw; } int GetCurrNumToDraw() const { return AMV_current.NumToDraw; }
size_t GetNumVertices() { return AMV_DestTweenState().vertices.size(); } std::size_t GetNumVertices() { return AMV_DestTweenState().vertices.size(); }
void SetVertexPos( int index , float x , float y , float z ); void SetVertexPos( int index , float x , float y , float z );
void SetVertexColor( int index , RageColor c ); void SetVertexColor( int index , RageColor c );
void SetVertexCoords( int index , float TexCoordX , float TexCoordY ); void SetVertexCoords( int index , float TexCoordX , float TexCoordY );
inline void SetVertsFromSplinesInternal(size_t num_splines, size_t start_vert); inline void SetVertsFromSplinesInternal(std::size_t num_splines, std::size_t start_vert);
void SetVertsFromSplines(); void SetVertsFromSplines();
CubicSplineN* GetSpline(size_t i); CubicSplineN* GetSpline(std::size_t i);
struct State struct State
{ {
@@ -121,12 +123,12 @@ public:
}; };
int GetNumStates() const override { return _states.size(); } int GetNumStates() const override { return _states.size(); }
void AddState(const State& new_state) { _states.push_back(new_state); } void AddState(const State& new_state) { _states.push_back(new_state); }
void RemoveState(size_t i) void RemoveState(std::size_t i)
{ ASSERT(i < _states.size()); _states.erase(_states.begin()+i); } { ASSERT(i < _states.size()); _states.erase(_states.begin()+i); }
size_t GetState() { return _cur_state; } std::size_t GetState() { return _cur_state; }
State& GetStateData(size_t i) State& GetStateData(std::size_t i)
{ ASSERT(i < _states.size()); return _states[i]; } { ASSERT(i < _states.size()); return _states[i]; }
void SetStateData(size_t i, const State& s) void SetStateData(std::size_t i, const State& s)
{ ASSERT(i < _states.size()); _states[i]= s; } { ASSERT(i < _states.size()); _states[i]= s; }
void SetStateProperties(const std::vector<State>& new_states) void SetStateProperties(const std::vector<State>& new_states)
{ _states= new_states; SetState(0); } { _states= new_states; SetState(0); }
@@ -135,15 +137,15 @@ public:
float GetAnimationLengthSeconds() const override; float GetAnimationLengthSeconds() const override;
void SetSecondsIntoAnimation(float seconds) override; void SetSecondsIntoAnimation(float seconds) override;
void UpdateAnimationState(bool force_update= false); void UpdateAnimationState(bool force_update= false);
size_t GetNumQuadStates() const std::size_t GetNumQuadStates() const
{ return AMV_DestTweenState().quad_states.size(); } { return AMV_DestTweenState().quad_states.size(); }
void AddQuadState(size_t s) void AddQuadState(std::size_t s)
{ AMV_DestTweenState().quad_states.push_back(s); } { AMV_DestTweenState().quad_states.push_back(s); }
void RemoveQuadState(size_t i) void RemoveQuadState(std::size_t i)
{ AMV_DestTweenState().quad_states.erase(AMV_DestTweenState().quad_states.begin()+i); } { AMV_DestTweenState().quad_states.erase(AMV_DestTweenState().quad_states.begin()+i); }
size_t GetQuadState(size_t i) std::size_t GetQuadState(std::size_t i)
{ return AMV_DestTweenState().quad_states[i]; } { return AMV_DestTweenState().quad_states[i]; }
void SetQuadState(size_t i, size_t s) void SetQuadState(std::size_t i, std::size_t s)
{ AMV_DestTweenState().quad_states[i]= s; } { AMV_DestTweenState().quad_states[i]= s; }
bool _use_animation_state; bool _use_animation_state;
bool _decode_movie; bool _decode_movie;
@@ -170,7 +172,7 @@ private:
bool _skip_next_update; bool _skip_next_update;
float _secs_into_state; float _secs_into_state;
size_t _cur_state; std::size_t _cur_state;
std::vector<State> _states; std::vector<State> _states;
}; };
+4 -3
View File
@@ -43,6 +43,7 @@
#include "ScreenManager.h" #include "ScreenManager.h"
#include <cmath> #include <cmath>
#include <cstddef>
std::vector<TimingData> AdjustSync::s_vpTimingDataOriginal; std::vector<TimingData> AdjustSync::s_vpTimingDataOriginal;
@@ -359,7 +360,7 @@ void AdjustSync::GetSyncChangeTextSong( std::vector<RString> &vsAddTo )
const std::vector<TimingSegment*> &bpmTest = testing.GetTimingSegments(SEGMENT_BPM); const std::vector<TimingSegment*> &bpmTest = testing.GetTimingSegments(SEGMENT_BPM);
const std::vector<TimingSegment*> &bpmOrig = original.GetTimingSegments(SEGMENT_BPM); const std::vector<TimingSegment*> &bpmOrig = original.GetTimingSegments(SEGMENT_BPM);
SEGMENTS_MISMATCH_MESSAGE(bpmOrig, bpmTest, bpm); SEGMENTS_MISMATCH_MESSAGE(bpmOrig, bpmTest, bpm);
for(size_t i= 0; i < bpmTest.size() && i < bpmOrig.size(); i++) for(std::size_t i= 0; i < bpmTest.size() && i < bpmOrig.size(); i++)
{ {
float fNew = Quantize( ToBPM(bpmTest[i])->GetBPM(), 0.001f ); float fNew = Quantize( ToBPM(bpmTest[i])->GetBPM(), 0.001f );
float fOld = Quantize( ToBPM(bpmOrig[i])->GetBPM(), 0.001f ); float fOld = Quantize( ToBPM(bpmOrig[i])->GetBPM(), 0.001f );
@@ -383,7 +384,7 @@ void AdjustSync::GetSyncChangeTextSong( std::vector<RString> &vsAddTo )
const std::vector<TimingSegment*> &stopOrig = original.GetTimingSegments(SEGMENT_STOP); const std::vector<TimingSegment*> &stopOrig = original.GetTimingSegments(SEGMENT_STOP);
SEGMENTS_MISMATCH_MESSAGE(stopOrig, stopTest, stop); SEGMENTS_MISMATCH_MESSAGE(stopOrig, stopTest, stop);
for(size_t i= 0; i < stopTest.size() && i < stopOrig.size(); i++) for(std::size_t i= 0; i < stopTest.size() && i < stopOrig.size(); i++)
{ {
float fOld = Quantize( ToStop(stopOrig[i])->GetPause(), 0.001f ); float fOld = Quantize( ToStop(stopOrig[i])->GetPause(), 0.001f );
float fNew = Quantize( ToStop(stopTest[i])->GetPause(), 0.001f ); float fNew = Quantize( ToStop(stopTest[i])->GetPause(), 0.001f );
@@ -406,7 +407,7 @@ void AdjustSync::GetSyncChangeTextSong( std::vector<RString> &vsAddTo )
const std::vector<TimingSegment*> &delyOrig = original.GetTimingSegments(SEGMENT_DELAY); const std::vector<TimingSegment*> &delyOrig = original.GetTimingSegments(SEGMENT_DELAY);
SEGMENTS_MISMATCH_MESSAGE(delyOrig, delyTest, delay); SEGMENTS_MISMATCH_MESSAGE(delyOrig, delyTest, delay);
for(size_t i= 0; i < delyTest.size() && i < delyOrig.size(); i++) for(std::size_t i= 0; i < delyTest.size() && i < delyOrig.size(); i++)
{ {
if( delyTest[i] == delyOrig[i] ) if( delyTest[i] == delyOrig[i] )
continue; continue;
+6 -5
View File
@@ -15,6 +15,7 @@
#include <cfloat> #include <cfloat>
#include <cmath> #include <cmath>
#include <cstddef>
static char const dimension_names[4]= "XYZ"; static char const dimension_names[4]= "XYZ";
@@ -50,15 +51,15 @@ static ThemeMetric<float> TIPSY_OFFSET_TIMER_FREQUENCY( "ArrowEffects", "TipsyOf
static ThemeMetric<float> TIPSY_OFFSET_COLUMN_FREQUENCY( "ArrowEffects", "TipsyOffsetColumnFrequency" ); static ThemeMetric<float> TIPSY_OFFSET_COLUMN_FREQUENCY( "ArrowEffects", "TipsyOffsetColumnFrequency" );
static ThemeMetric<float> TIPSY_OFFSET_ARROW_MAGNITUDE( "ArrowEffects", "TipsyOffsetArrowMagnitude" ); static ThemeMetric<float> TIPSY_OFFSET_ARROW_MAGNITUDE( "ArrowEffects", "TipsyOffsetArrowMagnitude" );
static RString TPSTL_NAME(size_t i) { return ssprintf("Tornado%cPositionScaleToLow", dimension_names[i]); } static RString TPSTL_NAME(std::size_t i) { return ssprintf("Tornado%cPositionScaleToLow", dimension_names[i]); }
static ThemeMetric1D<float> TORNADO_POSITION_SCALE_TO_LOW("ArrowEffects", TPSTL_NAME, 3); static ThemeMetric1D<float> TORNADO_POSITION_SCALE_TO_LOW("ArrowEffects", TPSTL_NAME, 3);
static RString TPSTH_NAME(size_t i) { return ssprintf("Tornado%cPositionScaleToHigh", dimension_names[i]); } static RString TPSTH_NAME(std::size_t i) { return ssprintf("Tornado%cPositionScaleToHigh", dimension_names[i]); }
static ThemeMetric1D<float> TORNADO_POSITION_SCALE_TO_HIGH("ArrowEffects", TPSTH_NAME, 3); static ThemeMetric1D<float> TORNADO_POSITION_SCALE_TO_HIGH("ArrowEffects", TPSTH_NAME, 3);
static RString TOF_NAME(size_t i) { return ssprintf("Tornado%cOffsetFrequency", dimension_names[i]); } static RString TOF_NAME(std::size_t i) { return ssprintf("Tornado%cOffsetFrequency", dimension_names[i]); }
static ThemeMetric1D<float> TORNADO_OFFSET_FREQUENCY("ArrowEffects", TOF_NAME, 3); static ThemeMetric1D<float> TORNADO_OFFSET_FREQUENCY("ArrowEffects", TOF_NAME, 3);
static RString TOSFL_NAME(size_t i) { return ssprintf("Tornado%cOffsetScaleFromLow", dimension_names[i]); } static RString TOSFL_NAME(std::size_t i) { return ssprintf("Tornado%cOffsetScaleFromLow", dimension_names[i]); }
static ThemeMetric1D<float> TORNADO_OFFSET_SCALE_FROM_LOW("ArrowEffects", TOSFL_NAME, 3); static ThemeMetric1D<float> TORNADO_OFFSET_SCALE_FROM_LOW("ArrowEffects", TOSFL_NAME, 3);
static RString TOSFH_NAME(size_t i) { return ssprintf("Tornado%cOffsetScaleFromHigh", dimension_names[i]); } static RString TOSFH_NAME(std::size_t i) { return ssprintf("Tornado%cOffsetScaleFromHigh", dimension_names[i]); }
static ThemeMetric1D<float> TORNADO_OFFSET_SCALE_FROM_HIGH("ArrowEffects", TOSFH_NAME, 3); static ThemeMetric1D<float> TORNADO_OFFSET_SCALE_FROM_HIGH("ArrowEffects", TOSFH_NAME, 3);
static ThemeMetric<float> DRUNK_COLUMN_FREQUENCY( "ArrowEffects", "DrunkColumnFrequency" ); static ThemeMetric<float> DRUNK_COLUMN_FREQUENCY( "ArrowEffects", "DrunkColumnFrequency" );
+15 -14
View File
@@ -11,6 +11,7 @@
#include "LuaBinding.h" #include "LuaBinding.h"
#include <cmath> #include <cmath>
#include <cstddef>
REGISTER_ACTOR_CLASS( BitmapText ); REGISTER_ACTOR_CLASS( BitmapText );
@@ -643,13 +644,13 @@ bool BitmapText::StringWillUseAlternate( const RString& sText, const RString& sA
return true; return true;
} }
void BitmapText::CropLineToWidth(size_t l, int width) void BitmapText::CropLineToWidth(std::size_t l, int width)
{ {
if(l < m_wTextLines.size()) if(l < m_wTextLines.size())
{ {
int used_width= width; int used_width= width;
std::wstring& line= m_wTextLines[l]; std::wstring& line= m_wTextLines[l];
const size_t fit= m_pFont->GetGlyphsThatFit(line, &used_width); const std::size_t fit= m_pFont->GetGlyphsThatFit(line, &used_width);
if(fit < line.size()) if(fit < line.size())
{ {
line.erase(line.begin()+fit, line.end()); line.erase(line.begin()+fit, line.end());
@@ -660,7 +661,7 @@ void BitmapText::CropLineToWidth(size_t l, int width)
void BitmapText::CropToWidth(int width) void BitmapText::CropToWidth(int width)
{ {
for(size_t l= 0; l < m_wTextLines.size(); ++l) for(std::size_t l= 0; l < m_wTextLines.size(); ++l)
{ {
CropLineToWidth(l, width); CropLineToWidth(l, width);
} }
@@ -721,12 +722,12 @@ void BitmapText::DrawPrimitives()
} }
else else
{ {
size_t i = 0; std::size_t i = 0;
std::map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin(); std::map<std::size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
while( i < m_aVertices.size() ) while( i < m_aVertices.size() )
{ {
// Set the colors up to the next attribute. // Set the colors up to the next attribute.
size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4; std::size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
iEnd = std::min( iEnd, m_aVertices.size() ); iEnd = std::min( iEnd, m_aVertices.size() );
for( ; i < iEnd; i += 4 ) for( ; i < iEnd; i += 4 )
{ {
@@ -746,7 +747,7 @@ void BitmapText::DrawPrimitives()
iEnd = i + attr.length*4; iEnd = i + attr.length*4;
iEnd = std::min( iEnd, m_aVertices.size() ); iEnd = std::min( iEnd, m_aVertices.size() );
std::vector<RageColor> temp_attr_diffuse(NUM_DIFFUSE_COLORS, m_internalDiffuse); std::vector<RageColor> temp_attr_diffuse(NUM_DIFFUSE_COLORS, m_internalDiffuse);
for(size_t c= 0; c < NUM_DIFFUSE_COLORS; ++c) for(std::size_t c= 0; c < NUM_DIFFUSE_COLORS; ++c)
{ {
temp_attr_diffuse[c]*= attr.diffuse[c]; temp_attr_diffuse[c]*= attr.diffuse[c];
if(m_mult_attrs_with_diffuse) if(m_mult_attrs_with_diffuse)
@@ -806,12 +807,12 @@ void BitmapText::DrawPrimitives()
{ {
DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Glow ); DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Glow );
size_t i = 0; std::size_t i = 0;
std::map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin(); std::map<std::size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
while( i < m_aVertices.size() ) while( i < m_aVertices.size() )
{ {
// Set the glow up to the next attribute. // Set the glow up to the next attribute.
size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4; std::size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
iEnd = std::min( iEnd, m_aVertices.size() ); iEnd = std::min( iEnd, m_aVertices.size() );
for( ; i < iEnd; ++i ) for( ; i < iEnd; ++i )
m_aVertices[i].c = m_pTempState->glow; m_aVertices[i].c = m_pTempState->glow;
@@ -874,15 +875,15 @@ BitmapText::Attribute BitmapText::GetDefaultAttribute() const
return attr; return attr;
} }
void BitmapText::AddAttribute( size_t iPos, const Attribute &attr ) void BitmapText::AddAttribute( std::size_t iPos, const Attribute &attr )
{ {
// Fixup position for new lines. // Fixup position for new lines.
int iLines = 0; int iLines = 0;
size_t iAdjustedPos = iPos; std::size_t iAdjustedPos = iPos;
for (std::wstring const & line : m_wTextLines) for (std::wstring const & line : m_wTextLines)
{ {
size_t length = line.length(); std::size_t length = line.length();
if( length >= iAdjustedPos ) if( length >= iAdjustedPos )
break; break;
iAdjustedPos -= length; iAdjustedPos -= length;
@@ -989,7 +990,7 @@ public:
static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; } static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; }
static int AddAttribute( T* p, lua_State *L ) static int AddAttribute( T* p, lua_State *L )
{ {
size_t iPos = IArg(1); std::size_t iPos = IArg(1);
BitmapText::Attribute attr = p->GetDefaultAttribute(); BitmapText::Attribute attr = p->GetDefaultAttribute();
attr.FromStack( L, 2 ); attr.FromStack( L, 2 );
+7 -5
View File
@@ -2,6 +2,8 @@
#define BITMAP_TEXT_H #define BITMAP_TEXT_H
#include "Actor.h" #include "Actor.h"
#include <cstddef>
#include <map> #include <map>
class RageTexture; class RageTexture;
@@ -62,7 +64,7 @@ public:
void SetMaxHeight( float fMaxHeight ); void SetMaxHeight( float fMaxHeight );
void SetMaxDimUseZoom(bool use); void SetMaxDimUseZoom(bool use);
void SetWrapWidthPixels( int iWrapWidthPixels ); void SetWrapWidthPixels( int iWrapWidthPixels );
void CropLineToWidth(size_t l, int width); void CropLineToWidth(std::size_t l, int width);
void CropToWidth(int width); void CropToWidth(int width);
virtual bool EarlyAbortDraw() const override; virtual bool EarlyAbortDraw() const override;
@@ -103,7 +105,7 @@ public:
}; };
Attribute GetDefaultAttribute() const; Attribute GetDefaultAttribute() const;
void AddAttribute( size_t iPos, const Attribute &attr ); void AddAttribute( std::size_t iPos, const Attribute &attr );
void ClearAttributes(); void ClearAttributes();
// Commands // Commands
@@ -128,9 +130,9 @@ protected:
std::vector<RageSpriteVertex> m_aVertices; std::vector<RageSpriteVertex> m_aVertices;
std::vector<FontPageTextures*> m_vpFontPageTextures; std::vector<FontPageTextures*> m_vpFontPageTextures;
std::map<size_t, Attribute> m_mAttributes; std::map<std::size_t, Attribute> m_mAttributes;
bool m_bHasGlowAttribute; bool m_bHasGlowAttribute;
TextGlowMode m_TextGlowMode; TextGlowMode m_TextGlowMode;
+3 -1
View File
@@ -6,9 +6,11 @@
#include "ThemeMetric.h" #include "ThemeMetric.h"
#include "ActorUtil.h" #include "ActorUtil.h"
#include <cstddef>
ThemeMetric<float> METER_WIDTH ("CombinedLifeMeterTug","MeterWidth"); ThemeMetric<float> METER_WIDTH ("CombinedLifeMeterTug","MeterWidth");
static void TugMeterPercentChangeInit( size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut ) static void TugMeterPercentChangeInit( std::size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut )
{ {
sNameOut = "TugMeterPercentChange" + ScoreEventToString( (ScoreEvent)i ); sNameOut = "TugMeterPercentChange" + ScoreEventToString( (ScoreEvent)i );
switch( i ) switch( i )
+3 -2
View File
@@ -4,6 +4,7 @@
#include "RageLog.h" #include "RageLog.h"
#include "arch/Dialog/Dialog.h" #include "arch/Dialog/Dialog.h"
#include <cstddef>
#include <numeric> #include <numeric>
RString Command::GetName() const RString Command::GetName() const
@@ -41,9 +42,9 @@ static void SplitWithQuotes( const RString sSource, const char Delimitor, std::v
if( sSource.empty() ) if( sSource.empty() )
return; return;
size_t startpos = 0; std::size_t startpos = 0;
do { do {
size_t pos = startpos; std::size_t pos = startpos;
while( pos < sSource.size() ) while( pos < sSource.size() )
{ {
if( sSource[pos] == Delimitor ) if( sSource[pos] == Delimitor )
+5 -3
View File
@@ -1,4 +1,3 @@
#include <limits.h>
#include "global.h" #include "global.h"
#include "Course.h" #include "Course.h"
#include "CourseLoaderCRS.h" #include "CourseLoaderCRS.h"
@@ -19,6 +18,9 @@
#include "Game.h" #include "Game.h"
#include "Style.h" #include "Style.h"
#include <cstddef>
#include <limits.h>
static Preference<int> MAX_SONGS_IN_EDIT_COURSE( "MaxSongsInEditCourse", -1 ); static Preference<int> MAX_SONGS_IN_EDIT_COURSE( "MaxSongsInEditCourse", -1 );
static const char *SongSortNames[] = { static const char *SongSortNames[] = {
@@ -743,7 +745,7 @@ void Course::GetTrailUnsortedEndless( const std::vector<CourseEntry> &entries, T
ASSERT(e->iChooseIndex >= 0); ASSERT(e->iChooseIndex >= 0);
// If we're trying to pick BEST100 when only 99 songs exist, // If we're trying to pick BEST100 when only 99 songs exist,
// we have a problem, so bail out // we have a problem, so bail out
if (static_cast<size_t>(e->iChooseIndex) >= vpSongs.size()) { if (static_cast<std::size_t>(e->iChooseIndex) >= vpSongs.size()) {
continue; continue;
} }
@@ -1271,7 +1273,7 @@ public:
DEFINE_METHOD( GetCourseType, GetCourseType() ) DEFINE_METHOD( GetCourseType, GetCourseType() )
static int GetCourseEntry(T* p, lua_State* L) static int GetCourseEntry(T* p, lua_State* L)
{ {
size_t id= static_cast<size_t>(IArg(1)); std::size_t id= static_cast<std::size_t>(IArg(1));
if(id >= p->m_vEntries.size()) if(id >= p->m_vEntries.size())
{ {
lua_pushnil(L); lua_pushnil(L);
+11 -10
View File
@@ -1,6 +1,7 @@
#include "global.h" #include "global.h"
#include <stdio.h> #include <cstddef>
#include <cstdio>
#if defined(_WINDOWS) #if defined(_WINDOWS)
#include <tchar.h> #include <tchar.h>
@@ -144,7 +145,7 @@ typedef char TCHAR;
typedef unsigned char uch; // unsigned 8-bit value typedef unsigned char uch; // unsigned 8-bit value
typedef unsigned short ush; // unsigned 16-bit value typedef unsigned short ush; // unsigned 16-bit value
typedef unsigned long ulg; // unsigned 32-bit value typedef unsigned long ulg; // unsigned 32-bit value
typedef size_t extent; // file size typedef std::size_t extent; // file size
typedef unsigned Pos; // must be at least 32 bits typedef unsigned Pos; // must be at least 32 bits
typedef unsigned IPos; // A Pos is an index in the character window. Pos is used only for parameter passing typedef unsigned IPos; // A Pos is an index in the character window. Pos is used only for parameter passing
@@ -347,7 +348,7 @@ typedef struct iztimes {
typedef struct zlist { typedef struct zlist {
ush vem, ver, flg, how; // See central header in zipfile.c for what vem..off are ush vem, ver, flg, how; // See central header in zipfile.c for what vem..off are
ulg tim, crc, siz, len; ulg tim, crc, siz, len;
size_t nam, ext, cext, com; // offset of ext must be >= LOCHEAD std::size_t nam, ext, cext, com; // offset of ext must be >= LOCHEAD
ush dsk, att, lflg; // offset of lflg must be >= LOCHEAD ush dsk, att, lflg; // offset of lflg must be >= LOCHEAD
ulg atx, off; ulg atx, off;
char name[MAX_PATH]; // File name in zip file char name[MAX_PATH]; // File name in zip file
@@ -400,12 +401,12 @@ int putlocal(struct zlist *z, WRITEFUNC wfunc,void *param)
PUTLG(z->len, f); PUTLG(z->len, f);
PUTSH(z->nam, f); PUTSH(z->nam, f);
PUTSH(z->ext, f); PUTSH(z->ext, f);
size_t res = (size_t)wfunc(param, z->iname, (unsigned int)z->nam); std::size_t res = (std::size_t)wfunc(param, z->iname, (unsigned int)z->nam);
if (res!=z->nam) if (res!=z->nam)
return ZE_TEMP; return ZE_TEMP;
if (z->ext) if (z->ext)
{ {
res = (size_t)wfunc(param, z->extra, (unsigned int)z->ext); res = (std::size_t)wfunc(param, z->extra, (unsigned int)z->ext);
if (res!=z->ext) if (res!=z->ext)
return ZE_TEMP; return ZE_TEMP;
} }
@@ -441,15 +442,15 @@ int putcentral(struct zlist *z, WRITEFUNC wfunc, void *param)
PUTSH(z->att, f); PUTSH(z->att, f);
PUTLG(z->atx, f); PUTLG(z->atx, f);
PUTLG(z->off, f); PUTLG(z->off, f);
if ((size_t)wfunc(param, z->iname, (unsigned int)z->nam) != z->nam || if ((std::size_t)wfunc(param, z->iname, (unsigned int)z->nam) != z->nam ||
(z->cext && (size_t)wfunc(param, z->cextra, (unsigned int)z->cext) != z->cext) || (z->cext && (std::size_t)wfunc(param, z->cextra, (unsigned int)z->cext) != z->cext) ||
(z->com && (size_t)wfunc(param, z->comment, (unsigned int)z->com) != z->com)) (z->com && (std::size_t)wfunc(param, z->comment, (unsigned int)z->com) != z->com))
return ZE_TEMP; return ZE_TEMP;
return ZE_OK; return ZE_OK;
} }
int putend(int n, ulg s, ulg c, size_t m, char *z, WRITEFUNC wfunc, void *param) int putend(int n, ulg s, ulg c, std::size_t m, char *z, WRITEFUNC wfunc, void *param)
{ {
// write the end of the central-directory-data to file *f. // write the end of the central-directory-data to file *f.
PUTLG(ENDSIG, f); PUTLG(ENDSIG, f);
@@ -530,7 +531,7 @@ const ulg crc_table[256] = {
#define DO4(buf) DO2(buf); DO2(buf) #define DO4(buf) DO2(buf); DO2(buf)
#define DO8(buf) DO4(buf); DO4(buf) #define DO8(buf) DO4(buf); DO4(buf)
ulg crc32(ulg crc, const uch *buf, size_t len) ulg crc32(ulg crc, const uch *buf, std::size_t len)
{ {
if (buf== nullptr) return 0L; if (buf== nullptr) return 0L;
crc = crc ^ 0xffffffffL; crc = crc ^ 0xffffffffL;
+90 -88
View File
@@ -2,6 +2,8 @@
#include "CubicSpline.h" #include "CubicSpline.h"
#include "RageLog.h" #include "RageLog.h"
#include "RageUtil.h" #include "RageUtil.h"
#include <cstddef>
#include <list> #include <list>
// Spline solving optimization: // Spline solving optimization:
@@ -27,29 +29,29 @@ struct SplineSolutionCache
void solve_diagonals_straight(std::vector<float>& diagonals, std::vector<float>& multiples); void solve_diagonals_straight(std::vector<float>& diagonals, std::vector<float>& multiples);
void solve_diagonals_looped(std::vector<float>& diagonals, std::vector<float>& multiples); void solve_diagonals_looped(std::vector<float>& diagonals, std::vector<float>& multiples);
private: private:
void prep_inner(size_t last, std::vector<float>& out); void prep_inner(std::size_t last, std::vector<float>& out);
bool find_in_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm); bool find_in_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm);
void add_to_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm); void add_to_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm);
std::list<Entry> straight_diagonals; std::list<Entry> straight_diagonals;
std::list<Entry> looped_diagonals; std::list<Entry> looped_diagonals;
}; };
const size_t solution_cache_limit= 16; const std::size_t solution_cache_limit= 16;
bool SplineSolutionCache::find_in_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm) bool SplineSolutionCache::find_in_cache(std::list<Entry>& cache, std::vector<float>& outd, std::vector<float>& outm)
{ {
size_t out_size= outd.size(); std::size_t out_size= outd.size();
for(std::list<Entry>::iterator entry= cache.begin(); for(std::list<Entry>::iterator entry= cache.begin();
entry != cache.end(); ++entry) entry != cache.end(); ++entry)
{ {
if(out_size == entry->diagonals.size()) if(out_size == entry->diagonals.size())
{ {
for(size_t i= 0; i < out_size; ++i) for(std::size_t i= 0; i < out_size; ++i)
{ {
outd[i]= entry->diagonals[i]; outd[i]= entry->diagonals[i];
} }
outm.resize(entry->multiples.size()); outm.resize(entry->multiples.size());
for(size_t i= 0; i < entry->multiples.size(); ++i) for(std::size_t i= 0; i < entry->multiples.size(); ++i)
{ {
outm[i]= entry->multiples[i]; outm[i]= entry->multiples[i];
} }
@@ -70,9 +72,9 @@ void SplineSolutionCache::add_to_cache(std::list<Entry>& cache, std::vector<floa
cache.front().multiples= outm; cache.front().multiples= outm;
} }
void SplineSolutionCache::prep_inner(size_t last, std::vector<float>& out) void SplineSolutionCache::prep_inner(std::size_t last, std::vector<float>& out)
{ {
for(size_t i= 1; i < last; ++i) for(std::size_t i= 1; i < last; ++i)
{ {
out[i]= 4.0f; out[i]= 4.0f;
} }
@@ -98,7 +100,7 @@ void SplineSolutionCache::solve_diagonals_straight(std::vector<float>& diagonals
// | 0 0 b 0 | -> | 0 0 b 0 | -> | 0 0 b 0 | // | 0 0 b 0 | -> | 0 0 b 0 | -> | 0 0 b 0 |
// | 0 0 0 c | -> | 0 0 0 c | -> | 0 0 0 c | // | 0 0 0 c | -> | 0 0 0 c | -> | 0 0 0 c |
size_t last= diagonals.size(); std::size_t last= diagonals.size();
diagonals[0]= 2.0f; diagonals[0]= 2.0f;
prep_inner(last-1, diagonals); prep_inner(last-1, diagonals);
diagonals[last-1]= 2.0f; diagonals[last-1]= 2.0f;
@@ -107,7 +109,7 @@ void SplineSolutionCache::solve_diagonals_straight(std::vector<float>& diagonals
// Operation: Add row[0] * -.5 to row[1] to zero [r1][c0]. // Operation: Add row[0] * -.5 to row[1] to zero [r1][c0].
diagonals[1]-= .5f; diagonals[1]-= .5f;
multiples.push_back(.5f); multiples.push_back(.5f);
for(size_t i= 1; i < last-1; ++i) for(std::size_t i= 1; i < last-1; ++i)
{ {
// Operation: Add row[i] / -[ri][ci] to row[i+1] to zero [ri+1][ci]. // Operation: Add row[i] / -[ri][ci] to row[i+1] to zero [ri+1][ci].
const float diag_recip= 1.0f / diagonals[i]; const float diag_recip= 1.0f / diagonals[i];
@@ -115,7 +117,7 @@ void SplineSolutionCache::solve_diagonals_straight(std::vector<float>& diagonals
multiples.push_back(diag_recip); multiples.push_back(diag_recip);
} }
// Stage two. // Stage two.
for(size_t i= last-1; i > 0; --i) for(std::size_t i= last-1; i > 0; --i)
{ {
// Operation: Add row [i] / -[ri][ci] to row[i-1] to zero [ri-1][ci]. // Operation: Add row [i] / -[ri][ci] to row[i-1] to zero [ri-1][ci].
multiples.push_back(1.0f / diagonals[i]); multiples.push_back(1.0f / diagonals[i]);
@@ -160,7 +162,7 @@ void SplineSolutionCache::solve_diagonals_looped(std::vector<float>& diagonals,
// | 0 0 0 c w | -> | 0 0 0 c w | -> | 0 0 0 c w | -> | 0 0 0 c 0 | // | 0 0 0 c w | -> | 0 0 0 c w | -> | 0 0 0 c w | -> | 0 0 0 c 0 |
// | 0 0 0 0 f | -> | 0 0 0 0 f | -> | 0 0 0 0 f | -> | 0 0 0 0 f | // | 0 0 0 0 f | -> | 0 0 0 0 f | -> | 0 0 0 0 f | -> | 0 0 0 0 f |
size_t last= diagonals.size(); std::size_t last= diagonals.size();
diagonals[0]= 4.0f; diagonals[0]= 4.0f;
prep_inner(last, diagonals); prep_inner(last, diagonals);
// right_column is sized to not store the diagonal . // right_column is sized to not store the diagonal .
@@ -169,7 +171,7 @@ void SplineSolutionCache::solve_diagonals_looped(std::vector<float>& diagonals,
right_column[last-2]= 1.0f; right_column[last-2]= 1.0f;
// Stage one. // Stage one.
for(size_t i= 0; i < last-2; ++i) for(std::size_t i= 0; i < last-2; ++i)
{ {
// Operation: Add row[i] / -[ri][ci] to row[i+1] to zero [ri+1][ci]. // Operation: Add row[i] / -[ri][ci] to row[i+1] to zero [ri+1][ci].
const float diag_recip= 1.0f / diagonals[i]; const float diag_recip= 1.0f / diagonals[i];
@@ -185,7 +187,7 @@ void SplineSolutionCache::solve_diagonals_looped(std::vector<float>& diagonals,
multiples.push_back(diag_recip); multiples.push_back(diag_recip);
} }
// Stage two. // Stage two.
for(size_t i= last-2; i > 0; --i) for(std::size_t i= last-2; i > 0; --i)
{ {
// Operation: Add row[i] / -[ri][ci] to row[i-1] to zero [ri-1][ci]. // Operation: Add row[i] / -[ri][ci] to row[i-1] to zero [ri-1][ci].
const float diag_recip= 1.0f / diagonals[i]; const float diag_recip= 1.0f / diagonals[i];
@@ -200,8 +202,8 @@ void SplineSolutionCache::solve_diagonals_looped(std::vector<float>& diagonals,
multiples.push_back(diag_recip); multiples.push_back(diag_recip);
} }
// Stage three. // Stage three.
const size_t end= last-1; const std::size_t end= last-1;
for(size_t i= 0; i < end; ++i) for(std::size_t i= 0; i < end; ++i)
{ {
// Operation: Add row[e] * (right_column[i] / [re][ce]) to row[i] to // Operation: Add row[e] * (right_column[i] / [re][ce]) to row[i] to
// zero right_column[i]. // zero right_column[i].
@@ -251,7 +253,7 @@ float loop_space_difference(float a, float b, float spatial_extent)
void CubicSpline::solve_looped() void CubicSpline::solve_looped()
{ {
if(check_minimum_size()) { return; } if(check_minimum_size()) { return; }
size_t last= m_points.size(); std::size_t last= m_points.size();
std::vector<float> results(m_points.size()); std::vector<float> results(m_points.size());
std::vector<float> diagonals(m_points.size()); std::vector<float> diagonals(m_points.size());
std::vector<float> multiples; std::vector<float> multiples;
@@ -268,14 +270,14 @@ void CubicSpline::solve_looped()
// SplineSolutionCache's Stage one loop ends at last-2 because it has to // SplineSolutionCache's Stage one loop ends at last-2 because it has to
// handle right_column. This does not handle right_column, so the loop // handle right_column. This does not handle right_column, so the loop
// goes to last-1. // goes to last-1.
for(size_t i= 0; i < last-1; ++i) for(std::size_t i= 0; i < last-1; ++i)
{ {
// Operation: Add row[i] * -multiples[i] to row[i+1]. // Operation: Add row[i] * -multiples[i] to row[i+1].
results[i+1]-= results[i] * multiples[i]; results[i+1]-= results[i] * multiples[i];
} }
size_t next_mult= last-1; std::size_t next_mult= last-1;
// Stage two. // Stage two.
for(size_t i= last-2; i > 0; --i) for(std::size_t i= last-2; i > 0; --i)
{ {
// Operation: Add row[i] * -multiples[nm] to row[i-1]. // Operation: Add row[i] * -multiples[nm] to row[i-1].
results[i-1]-= results[i] * multiples[next_mult]; results[i-1]-= results[i] * multiples[next_mult];
@@ -286,8 +288,8 @@ void CubicSpline::solve_looped()
results[last-1]-= results[0] * multiples[next_mult]; results[last-1]-= results[0] * multiples[next_mult];
++next_mult; ++next_mult;
// Stage three. // Stage three.
const size_t end= last-1; const std::size_t end= last-1;
for(size_t i= 0; i < end; ++i) for(std::size_t i= 0; i < end; ++i)
{ {
// Operation: Add row[e] * -multiples[nm] to row[i]. // Operation: Add row[e] * -multiples[nm] to row[i].
results[i]-= results[end] * multiples[next_mult]; results[i]-= results[end] * multiples[next_mult];
@@ -300,7 +302,7 @@ void CubicSpline::solve_looped()
void CubicSpline::solve_straight() void CubicSpline::solve_straight()
{ {
if(check_minimum_size()) { return; } if(check_minimum_size()) { return; }
size_t last= m_points.size(); std::size_t last= m_points.size();
std::vector<float> results(m_points.size()); std::vector<float> results(m_points.size());
std::vector<float> diagonals(m_points.size()); std::vector<float> diagonals(m_points.size());
std::vector<float> multiples; std::vector<float> multiples;
@@ -313,14 +315,14 @@ void CubicSpline::solve_straight()
// Steps explained in detail in SplineSolutionCache. // Steps explained in detail in SplineSolutionCache.
// Only the operations on the results column are performed here. // Only the operations on the results column are performed here.
// Stage one. // Stage one.
for(size_t i= 0; i < last-1; ++i) for(std::size_t i= 0; i < last-1; ++i)
{ {
// Operation: Add row[i] * -multiples[i] to row[i+1]. // Operation: Add row[i] * -multiples[i] to row[i+1].
results[i+1]-= results[i] * multiples[i]; results[i+1]-= results[i] * multiples[i];
} }
size_t next_mult= last-1; std::size_t next_mult= last-1;
// Stage two. // Stage two.
for(size_t i= last-1; i > 0; --i) for(std::size_t i= last-1; i > 0; --i)
{ {
// Operation: Add row[i] * -multiples[nm] to row [i-1]. // Operation: Add row[i] * -multiples[nm] to row [i-1].
results[i-1]-= results[i] * multiples[next_mult]; results[i-1]-= results[i] * multiples[next_mult];
@@ -333,8 +335,8 @@ void CubicSpline::solve_straight()
void CubicSpline::solve_polygonal() void CubicSpline::solve_polygonal()
{ {
if(check_minimum_size()) { return; } if(check_minimum_size()) { return; }
size_t last= m_points.size() - 1; std::size_t last= m_points.size() - 1;
for(size_t i= 0; i < last; ++i) for(std::size_t i= 0; i < last; ++i)
{ {
m_points[i].b= loop_space_difference( m_points[i].b= loop_space_difference(
m_points[i+1].a, m_points[i].a, m_spatial_extent); m_points[i+1].a, m_points[i].a, m_spatial_extent);
@@ -345,7 +347,7 @@ void CubicSpline::solve_polygonal()
bool CubicSpline::check_minimum_size() bool CubicSpline::check_minimum_size()
{ {
size_t last= m_points.size(); std::size_t last= m_points.size();
if(last < 2) if(last < 2)
{ {
m_points[0].b= m_points[0].c= m_points[0].d= 0.0f; m_points[0].b= m_points[0].c= m_points[0].d= 0.0f;
@@ -364,7 +366,7 @@ bool CubicSpline::check_minimum_size()
} }
float a= m_points[0].a; float a= m_points[0].a;
bool all_points_identical= true; bool all_points_identical= true;
for(size_t i= 0; i < m_points.size(); ++i) for(std::size_t i= 0; i < m_points.size(); ++i)
{ {
m_points[i].b= m_points[i].c= m_points[i].d= 0.0f; m_points[i].b= m_points[i].c= m_points[i].d= 0.0f;
if(m_points[i].a != a) { all_points_identical= false; } if(m_points[i].a != a) { all_points_identical= false; }
@@ -372,27 +374,27 @@ bool CubicSpline::check_minimum_size()
return all_points_identical; return all_points_identical;
} }
void CubicSpline::prep_inner(size_t last, std::vector<float>& results) void CubicSpline::prep_inner(std::size_t last, std::vector<float>& results)
{ {
for(size_t i= 1; i < last - 1; ++i) for(std::size_t i= 1; i < last - 1; ++i)
{ {
results[i]= 3 * loop_space_difference( results[i]= 3 * loop_space_difference(
m_points[i+1].a, m_points[i-1].a, m_spatial_extent); m_points[i+1].a, m_points[i-1].a, m_spatial_extent);
} }
} }
void CubicSpline::set_results(size_t last, std::vector<float>& diagonals, std::vector<float>& results) void CubicSpline::set_results(std::size_t last, std::vector<float>& diagonals, std::vector<float>& results)
{ {
// No more operations left, everything not a diagonal should be zero now. // No more operations left, everything not a diagonal should be zero now.
for(size_t i= 0; i < last; ++i) for(std::size_t i= 0; i < last; ++i)
{ {
results[i]/= diagonals[i]; results[i]/= diagonals[i];
} }
// Now we can go through and set the b, c, d values of each point. // Now we can go through and set the b, c, d values of each point.
// b, c, d values of the last point are not set because they are unused. // b, c, d values of the last point are not set because they are unused.
for(size_t i= 0; i < last; ++i) for(std::size_t i= 0; i < last; ++i)
{ {
size_t next= (i+1) % last; std::size_t next= (i+1) % last;
float diff= loop_space_difference( float diff= loop_space_difference(
m_points[next].a, m_points[i].a, m_spatial_extent); m_points[next].a, m_points[i].a, m_spatial_extent);
m_points[i].b= results[i]; m_points[i].b= results[i];
@@ -407,14 +409,14 @@ void CubicSpline::set_results(size_t last, std::vector<float>& diagonals, std::v
// Solving is now complete. // Solving is now complete.
} }
void CubicSpline::p_and_tfrac_from_t(float t, bool loop, size_t& p, float& tfrac) const void CubicSpline::p_and_tfrac_from_t(float t, bool loop, std::size_t& p, float& tfrac) const
{ {
if(loop) if(loop)
{ {
float max_t= static_cast<float>(m_points.size()); float max_t= static_cast<float>(m_points.size());
t= std::fmod(t, max_t); t= std::fmod(t, max_t);
if(t < 0.0f) { t+= max_t; } if(t < 0.0f) { t+= max_t; }
p= static_cast<size_t>(t); p= static_cast<std::size_t>(t);
tfrac= t - static_cast<float>(p); tfrac= t - static_cast<float>(p);
} }
else else
@@ -425,14 +427,14 @@ void CubicSpline::p_and_tfrac_from_t(float t, bool loop, size_t& p, float& tfrac
p= 0; p= 0;
tfrac= 0; tfrac= 0;
} }
else if(static_cast<size_t>(flort) >= m_points.size() - 1) else if(static_cast<std::size_t>(flort) >= m_points.size() - 1)
{ {
p= m_points.size() - 1; p= m_points.size() - 1;
tfrac= 0; tfrac= 0;
} }
else else
{ {
p= static_cast<size_t>(flort); p= static_cast<std::size_t>(flort);
tfrac= t - static_cast<float>(p); tfrac= t - static_cast<float>(p);
} }
} }
@@ -440,7 +442,7 @@ void CubicSpline::p_and_tfrac_from_t(float t, bool loop, size_t& p, float& tfrac
#define RETURN_IF_EMPTY if(m_points.empty()) { return 0.0f; } #define RETURN_IF_EMPTY if(m_points.empty()) { return 0.0f; }
#define DECLARE_P_AND_TFRAC \ #define DECLARE_P_AND_TFRAC \
size_t p= 0; float tfrac= 0.0f; \ std::size_t p= 0; float tfrac= 0.0f; \
p_and_tfrac_from_t(t, loop, p, tfrac); p_and_tfrac_from_t(t, loop, p, tfrac);
float CubicSpline::evaluate(float t, bool loop) const float CubicSpline::evaluate(float t, bool loop) const
@@ -479,13 +481,13 @@ float CubicSpline::evaluate_third_derivative(float t, bool loop) const
#undef RETURN_IF_EMPTY #undef RETURN_IF_EMPTY
#undef DECLARE_P_AND_TFRAC #undef DECLARE_P_AND_TFRAC
void CubicSpline::set_point(size_t i, float v) void CubicSpline::set_point(std::size_t i, float v)
{ {
ASSERT_M(i < m_points.size(), "CubicSpline::set_point requires the index to be less than the number of points."); ASSERT_M(i < m_points.size(), "CubicSpline::set_point requires the index to be less than the number of points.");
m_points[i].a= v; m_points[i].a= v;
} }
void CubicSpline::set_coefficients(size_t i, float b, float c, float d) void CubicSpline::set_coefficients(std::size_t i, float b, float c, float d)
{ {
ASSERT_M(i < m_points.size(), "CubicSpline: point index must be less than the number of points."); ASSERT_M(i < m_points.size(), "CubicSpline: point index must be less than the number of points.");
m_points[i].b= b; m_points[i].b= b;
@@ -493,7 +495,7 @@ void CubicSpline::set_coefficients(size_t i, float b, float c, float d)
m_points[i].d= d; m_points[i].d= d;
} }
void CubicSpline::get_coefficients(size_t i, float& b, float& c, float& d) const void CubicSpline::get_coefficients(std::size_t i, float& b, float& c, float& d) const
{ {
ASSERT_M(i < m_points.size(), "CubicSpline: point index must be less than the number of points."); ASSERT_M(i < m_points.size(), "CubicSpline: point index must be less than the number of points.");
b= m_points[i].b; b= m_points[i].b;
@@ -501,26 +503,26 @@ void CubicSpline::get_coefficients(size_t i, float& b, float& c, float& d) const
d= m_points[i].d; d= m_points[i].d;
} }
void CubicSpline::set_point_and_coefficients(size_t i, float a, float b, void CubicSpline::set_point_and_coefficients(std::size_t i, float a, float b,
float c, float d) float c, float d)
{ {
set_coefficients(i, b, c, d); set_coefficients(i, b, c, d);
m_points[i].a= a; m_points[i].a= a;
} }
void CubicSpline::get_point_and_coefficients(size_t i, float& a, float& b, void CubicSpline::get_point_and_coefficients(std::size_t i, float& a, float& b,
float& c, float& d) const float& c, float& d) const
{ {
get_coefficients(i, b, c, d); get_coefficients(i, b, c, d);
a= m_points[i].a; a= m_points[i].a;
} }
void CubicSpline::resize(size_t s) void CubicSpline::resize(std::size_t s)
{ {
m_points.resize(s); m_points.resize(s);
} }
size_t CubicSpline::size() const std::size_t CubicSpline::size() const
{ {
return m_points.size(); return m_points.size();
} }
@@ -551,27 +553,27 @@ void CubicSplineN::weighted_average(CubicSplineN& out,
// Behavior for splines of different sizes: Use a size between the two. // Behavior for splines of different sizes: Use a size between the two.
// Points that exist in both will be averaged. // Points that exist in both will be averaged.
// Points that only exist in one will come only from that one. // Points that only exist in one will come only from that one.
const size_t from_size= from.size(); const std::size_t from_size= from.size();
const size_t to_size= to.size(); const std::size_t to_size= to.size();
size_t out_size= to_size; std::size_t out_size= to_size;
size_t limit= to_size; std::size_t limit= to_size;
if(from_size < to_size) if(from_size < to_size)
{ {
out_size= from_size + static_cast<size_t>( out_size= from_size + static_cast<std::size_t>(
static_cast<float>(to_size - from_size) * between); static_cast<float>(to_size - from_size) * between);
} }
else if(to_size < from_size) else if(to_size < from_size)
{ {
limit= from_size; limit= from_size;
out_size= to_size + static_cast<size_t>( out_size= to_size + static_cast<std::size_t>(
static_cast<float>(from_size - to_size) * between); static_cast<float>(from_size - to_size) * between);
} }
CLAMP(out_size, 0, limit); CLAMP(out_size, 0, limit);
out.resize(out_size); out.resize(out_size);
for(size_t spli= 0; spli < out.m_splines.size(); ++spli) for(std::size_t spli= 0; spli < out.m_splines.size(); ++spli)
{ {
for(size_t p= 0; p < out_size; ++p) for(std::size_t p= 0; p < out_size; ++p)
{ {
float fc[4]= {0.0f, 0.0f, 0.0f, 0.0f}; float fc[4]= {0.0f, 0.0f, 0.0f, 0.0f};
float tc[4]= {0.0f, 0.0f, 0.0f, 0.0f}; float tc[4]= {0.0f, 0.0f, 0.0f, 0.0f};
@@ -679,42 +681,42 @@ CSN_EVAL_RV_SOMETHING(evaluate_derivative);
#undef CSN_EVAL_RV_SOMETHING #undef CSN_EVAL_RV_SOMETHING
void CubicSplineN::set_point(size_t i, const std::vector<float>& v) void CubicSplineN::set_point(std::size_t i, const std::vector<float>& v)
{ {
ASSERT_M(v.size() == m_splines.size(), "CubicSplineN::set_point requires the passed point to be the same dimension as the spline."); ASSERT_M(v.size() == m_splines.size(), "CubicSplineN::set_point requires the passed point to be the same dimension as the spline.");
for(size_t n= 0; n < m_splines.size(); ++n) for(std::size_t n= 0; n < m_splines.size(); ++n)
{ {
m_splines[n].set_point(i, v[n]); m_splines[n].set_point(i, v[n]);
} }
m_dirty= true; m_dirty= true;
} }
void CubicSplineN::set_coefficients(size_t i, const std::vector<float>& b, void CubicSplineN::set_coefficients(std::size_t i, const std::vector<float>& b,
const std::vector<float>& c, const std::vector<float>& d) const std::vector<float>& c, const std::vector<float>& d)
{ {
ASSERT_M(b.size() == c.size() && c.size() == d.size() && ASSERT_M(b.size() == c.size() && c.size() == d.size() &&
d.size() == m_splines.size(), "CubicSplineN: coefficient vectors must be " d.size() == m_splines.size(), "CubicSplineN: coefficient vectors must be "
"the same dimension as the spline."); "the same dimension as the spline.");
for(size_t n= 0; n < m_splines.size(); ++n) for(std::size_t n= 0; n < m_splines.size(); ++n)
{ {
m_splines[n].set_coefficients(i, b[n], c[n], d[n]); m_splines[n].set_coefficients(i, b[n], c[n], d[n]);
} }
m_dirty= true; m_dirty= true;
} }
void CubicSplineN::get_coefficients(size_t i, std::vector<float>& b, void CubicSplineN::get_coefficients(std::size_t i, std::vector<float>& b,
std::vector<float>& c, std::vector<float>& d) std::vector<float>& c, std::vector<float>& d)
{ {
ASSERT_M(b.size() == c.size() && c.size() == d.size() && ASSERT_M(b.size() == c.size() && c.size() == d.size() &&
d.size() == m_splines.size(), "CubicSplineN: coefficient vectors must be " d.size() == m_splines.size(), "CubicSplineN: coefficient vectors must be "
"the same dimension as the spline."); "the same dimension as the spline.");
for(size_t n= 0; n < m_splines.size(); ++n) for(std::size_t n= 0; n < m_splines.size(); ++n)
{ {
m_splines[n].get_coefficients(i, b[n], c[n], d[n]); m_splines[n].get_coefficients(i, b[n], c[n], d[n]);
} }
} }
void CubicSplineN::set_spatial_extent(size_t i, float extent) void CubicSplineN::set_spatial_extent(std::size_t i, float extent)
{ {
ASSERT_M(i < m_splines.size(), "CubicSplineN: index of spline to set extent" ASSERT_M(i < m_splines.size(), "CubicSplineN: index of spline to set extent"
" of is out of range."); " of is out of range.");
@@ -722,14 +724,14 @@ void CubicSplineN::set_spatial_extent(size_t i, float extent)
m_dirty= true; m_dirty= true;
} }
float CubicSplineN::get_spatial_extent(size_t i) float CubicSplineN::get_spatial_extent(std::size_t i)
{ {
ASSERT_M(i < m_splines.size(), "CubicSplineN: index of spline to get extent" ASSERT_M(i < m_splines.size(), "CubicSplineN: index of spline to get extent"
" of is out of range."); " of is out of range.");
return m_splines[i].m_spatial_extent; return m_splines[i].m_spatial_extent;
} }
void CubicSplineN::resize(size_t s) void CubicSplineN::resize(std::size_t s)
{ {
for(spline_cont_t::iterator spline= m_splines.begin(); for(spline_cont_t::iterator spline= m_splines.begin();
spline != m_splines.end(); ++spline) spline != m_splines.end(); ++spline)
@@ -739,7 +741,7 @@ void CubicSplineN::resize(size_t s)
m_dirty= true; m_dirty= true;
} }
size_t CubicSplineN::size() const std::size_t CubicSplineN::size() const
{ {
if(!m_splines.empty()) if(!m_splines.empty())
{ {
@@ -753,13 +755,13 @@ bool CubicSplineN::empty() const
return m_splines.empty() || m_splines[0].empty(); return m_splines.empty() || m_splines[0].empty();
} }
void CubicSplineN::redimension(size_t d) void CubicSplineN::redimension(std::size_t d)
{ {
m_splines.resize(d); m_splines.resize(d);
m_dirty= true; m_dirty= true;
} }
size_t CubicSplineN::dimension() const std::size_t CubicSplineN::dimension() const
{ {
return m_splines.size(); return m_splines.size();
} }
@@ -787,18 +789,18 @@ SET_GET_MEM(m_dirty, dirty);
struct LunaCubicSplineN : Luna<CubicSplineN> struct LunaCubicSplineN : Luna<CubicSplineN>
{ {
static size_t dimension_index(T* p, lua_State* L, int s) static std::size_t dimension_index(T* p, lua_State* L, int s)
{ {
size_t i= static_cast<size_t>(IArg(s)-1); std::size_t i= static_cast<std::size_t>(IArg(s)-1);
if(i >= p->dimension()) if(i >= p->dimension())
{ {
luaL_error(L, "Spline dimension index out of range."); luaL_error(L, "Spline dimension index out of range.");
} }
return i; return i;
} }
static size_t point_index(T* p, lua_State* L, int s) static std::size_t point_index(T* p, lua_State* L, int s)
{ {
size_t i= static_cast<size_t>(IArg(s)-1); std::size_t i= static_cast<std::size_t>(IArg(s)-1);
if(i >= p->size()) if(i >= p->size())
{ {
luaL_error(L, "Spline point index out of range."); luaL_error(L, "Spline point index out of range.");
@@ -816,7 +818,7 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
std::vector<float> pos; \ std::vector<float> pos; \
p->something(FArg(1), pos); \ p->something(FArg(1), pos); \
lua_createtable(L, pos.size(), 0); \ lua_createtable(L, pos.size(), 0); \
for(size_t i= 0; i < pos.size(); ++i) \ for(std::size_t i= 0; i < pos.size(); ++i) \
{ \ { \
lua_pushnumber(L, pos[i]); \ lua_pushnumber(L, pos[i]); \
lua_rawseti(L, -2, i+1); \ lua_rawseti(L, -2, i+1); \
@@ -830,13 +832,13 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
#undef LCSN_EVAL_SOMETHING #undef LCSN_EVAL_SOMETHING
static void get_element_table_from_stack(T* p, lua_State* L, int s, static void get_element_table_from_stack(T* p, lua_State* L, int s,
size_t limit, std::vector<float>& ret) std::size_t limit, std::vector<float>& ret)
{ {
size_t elements= lua_objlen(L, s); std::size_t elements= lua_objlen(L, s);
// Too many elements is not an error because allowing it allows the user // Too many elements is not an error because allowing it allows the user
// to reuse the same position data set after changing the dimension size. // to reuse the same position data set after changing the dimension size.
// The same is true for too few elements. // The same is true for too few elements.
for(size_t e= 0; e < elements; ++e) for(std::size_t e= 0; e < elements; ++e)
{ {
lua_rawgeti(L, s, e+1); lua_rawgeti(L, s, e+1);
ret.push_back(FArg(-1)); ret.push_back(FArg(-1));
@@ -847,7 +849,7 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
} }
ret.resize(limit); ret.resize(limit);
} }
static void set_point_from_stack(T* p, lua_State* L, size_t i, int s) static void set_point_from_stack(T* p, lua_State* L, std::size_t i, int s)
{ {
if(!lua_istable(L, s)) if(!lua_istable(L, s))
{ {
@@ -859,17 +861,17 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
} }
static int set_point(T* p, lua_State* L) static int set_point(T* p, lua_State* L)
{ {
size_t i= point_index(p, L, 1); std::size_t i= point_index(p, L, 1);
set_point_from_stack(p, L, i, 2); set_point_from_stack(p, L, i, 2);
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static void set_coefficients_from_stack(T* p, lua_State* L, size_t i, int s) static void set_coefficients_from_stack(T* p, lua_State* L, std::size_t i, int s)
{ {
if(!lua_istable(L, s) || !lua_istable(L, s+1) || !lua_istable(L, s+2)) if(!lua_istable(L, s) || !lua_istable(L, s+1) || !lua_istable(L, s+2))
{ {
luaL_error(L, "Spline coefficient args must be three tables."); luaL_error(L, "Spline coefficient args must be three tables.");
} }
size_t limit= p->dimension(); std::size_t limit= p->dimension();
std::vector<float> b; get_element_table_from_stack(p, L, s, limit, b); std::vector<float> b; get_element_table_from_stack(p, L, s, limit, b);
std::vector<float> c; get_element_table_from_stack(p, L, s+1, limit, c); std::vector<float> c; get_element_table_from_stack(p, L, s+1, limit, c);
std::vector<float> d; get_element_table_from_stack(p, L, s+2, limit, d); std::vector<float> d; get_element_table_from_stack(p, L, s+2, limit, d);
@@ -877,24 +879,24 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
} }
static int set_coefficients(T* p, lua_State* L) static int set_coefficients(T* p, lua_State* L)
{ {
size_t i= point_index(p, L, 1); std::size_t i= point_index(p, L, 1);
set_coefficients_from_stack(p, L, i, 2); set_coefficients_from_stack(p, L, i, 2);
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static int get_coefficients(T* p, lua_State* L) static int get_coefficients(T* p, lua_State* L)
{ {
size_t i= point_index(p, L, 1); std::size_t i= point_index(p, L, 1);
size_t limit= p->dimension(); std::size_t limit= p->dimension();
std::vector<std::vector<float> > coeff(3); std::vector<std::vector<float> > coeff(3);
coeff[0].resize(limit); coeff[0].resize(limit);
coeff[1].resize(limit); coeff[1].resize(limit);
coeff[2].resize(limit); coeff[2].resize(limit);
p->get_coefficients(i, coeff[0], coeff[1], coeff[2]); p->get_coefficients(i, coeff[0], coeff[1], coeff[2]);
lua_createtable(L, 3, 0); lua_createtable(L, 3, 0);
for(size_t co= 0; co < coeff.size(); ++co) for(std::size_t co= 0; co < coeff.size(); ++co)
{ {
lua_createtable(L, limit, 0); lua_createtable(L, limit, 0);
for(size_t v= 0; v < limit; ++v) for(std::size_t v= 0; v < limit; ++v)
{ {
lua_pushnumber(L, coeff[co][v]); lua_pushnumber(L, coeff[co][v]);
lua_rawseti(L, -2, v+1); lua_rawseti(L, -2, v+1);
@@ -905,13 +907,13 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
} }
static int set_spatial_extent(T* p, lua_State* L) static int set_spatial_extent(T* p, lua_State* L)
{ {
size_t i= dimension_index(p, L, 1); std::size_t i= dimension_index(p, L, 1);
p->set_spatial_extent(i, FArg(2)); p->set_spatial_extent(i, FArg(2));
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static int get_spatial_extent(T* p, lua_State* L) static int get_spatial_extent(T* p, lua_State* L)
{ {
size_t i= dimension_index(p, L, 1); std::size_t i= dimension_index(p, L, 1);
lua_pushnumber(L, p->get_spatial_extent(i)); lua_pushnumber(L, p->get_spatial_extent(i));
return 1; return 1;
} }
@@ -927,7 +929,7 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
{ {
luaL_error(L, "A spline cannot have less than 0 points."); luaL_error(L, "A spline cannot have less than 0 points.");
} }
p->resize(static_cast<size_t>(siz)); p->resize(static_cast<std::size_t>(siz));
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static int get_size(T* p, lua_State* L) static int get_size(T* p, lua_State* L)
@@ -947,7 +949,7 @@ struct LunaCubicSplineN : Luna<CubicSplineN>
{ {
luaL_error(L, "A spline cannot have less than 0 dimensions."); luaL_error(L, "A spline cannot have less than 0 dimensions.");
} }
p->redimension(static_cast<size_t>(dim)); p->redimension(static_cast<std::size_t>(dim));
COMMON_RETURN_SELF; COMMON_RETURN_SELF;
} }
static int get_dimension(T* p, lua_State* L) static int get_dimension(T* p, lua_State* L)
+23 -20
View File
@@ -1,8 +1,11 @@
#ifndef CUBIC_SPLINE_H #ifndef CUBIC_SPLINE_H
#define CUBIC_SPLINE_H #define CUBIC_SPLINE_H
#include <vector>
#include "RageTypes.h" #include "RageTypes.h"
#include <cstddef>
#include <vector>
struct lua_State; struct lua_State;
struct CubicSpline struct CubicSpline
@@ -11,24 +14,24 @@ CubicSpline() :m_spatial_extent(0.0f) {}
void solve_looped(); void solve_looped();
void solve_straight(); void solve_straight();
void solve_polygonal(); void solve_polygonal();
void p_and_tfrac_from_t(float t, bool loop, size_t& p, float& tfrac) const; void p_and_tfrac_from_t(float t, bool loop, std::size_t& p, float& tfrac) const;
float evaluate(float t, bool loop) const; float evaluate(float t, bool loop) const;
float evaluate_derivative(float t, bool loop) const; float evaluate_derivative(float t, bool loop) const;
float evaluate_second_derivative(float t, bool loop) const; float evaluate_second_derivative(float t, bool loop) const;
float evaluate_third_derivative(float t, bool loop) const; float evaluate_third_derivative(float t, bool loop) const;
void set_point(size_t i, float v); void set_point(std::size_t i, float v);
void set_coefficients(size_t i, float b, float c, float d); void set_coefficients(std::size_t i, float b, float c, float d);
void get_coefficients(size_t i, float& b, float& c, float& d) const; void get_coefficients(std::size_t i, float& b, float& c, float& d) const;
void set_point_and_coefficients(size_t i, float a, float b, float c, float d); void set_point_and_coefficients(std::size_t i, float a, float b, float c, float d);
void get_point_and_coefficients(size_t i, float& a, float& b, float& c, float& d) const; void get_point_and_coefficients(std::size_t i, float& a, float& b, float& c, float& d) const;
void resize(size_t s); void resize(std::size_t s);
size_t size() const; std::size_t size() const;
bool empty() const; bool empty() const;
float m_spatial_extent; float m_spatial_extent;
private: private:
bool check_minimum_size(); bool check_minimum_size();
void prep_inner(size_t last, std::vector<float>& results); void prep_inner(std::size_t last, std::vector<float>& results);
void set_results(size_t last, std::vector<float>& diagonals, std::vector<float>& results); void set_results(std::size_t last, std::vector<float>& diagonals, std::vector<float>& results);
struct SplinePoint struct SplinePoint
{ {
@@ -51,17 +54,17 @@ struct CubicSplineN
void evaluate_third_derivative(float t, std::vector<float>& v) const; void evaluate_third_derivative(float t, std::vector<float>& v) const;
void evaluate(float t, RageVector3& v) const; void evaluate(float t, RageVector3& v) const;
void evaluate_derivative(float t, RageVector3& v) const; void evaluate_derivative(float t, RageVector3& v) const;
void set_point(size_t i, const std::vector<float>& v); void set_point(std::size_t i, const std::vector<float>& v);
void set_coefficients(size_t i, const std::vector<float>& b, void set_coefficients(std::size_t i, const std::vector<float>& b,
const std::vector<float>& c, const std::vector<float>& d); const std::vector<float>& c, const std::vector<float>& d);
void get_coefficients(size_t i, std::vector<float>& b, void get_coefficients(std::size_t i, std::vector<float>& b,
std::vector<float>& c, std::vector<float>& d); std::vector<float>& c, std::vector<float>& d);
void set_spatial_extent(size_t i, float extent); void set_spatial_extent(std::size_t i, float extent);
float get_spatial_extent(size_t i); float get_spatial_extent(std::size_t i);
void resize(size_t s); void resize(std::size_t s);
size_t size() const; std::size_t size() const;
void redimension(size_t d); void redimension(std::size_t d);
size_t dimension() const; std::size_t dimension() const;
bool empty() const; bool empty() const;
float get_max_t() const { float get_max_t() const {
if(m_loop) { return static_cast<float>(size()); } if(m_loop) { return static_cast<float>(size()); }
+7 -6
View File
@@ -7,10 +7,11 @@
#include "StepsDisplay.h" #include "StepsDisplay.h"
#include "StepsUtil.h" #include "StepsUtil.h"
#include "CommonMetrics.h" #include "CommonMetrics.h"
#include "SongUtil.h" #include "SongUtil.h"
#include "XmlFile.h" #include "XmlFile.h"
#include <cstddef>
/** @brief Specifies the max number of charts available for a song. /** @brief Specifies the max number of charts available for a song.
* *
* This includes autogenned charts. */ * This includes autogenned charts. */
@@ -213,13 +214,13 @@ void StepsDisplayList::UpdatePositions()
void StepsDisplayList::PositionItems() void StepsDisplayList::PositionItems()
{ {
for( size_t i = 0; i < MAX_METERS; ++i ) for( std::size_t i = 0; i < MAX_METERS; ++i )
{ {
bool bUnused = ( i >= m_Rows.size() ); bool bUnused = ( i >= m_Rows.size() );
m_Lines[i].m_Meter.SetVisible( !bUnused ); m_Lines[i].m_Meter.SetVisible( !bUnused );
} }
for( size_t m = 0; m < m_Rows.size(); ++m ) for( std::size_t m = 0; m < m_Rows.size(); ++m )
{ {
Row &row = m_Rows[m]; Row &row = m_Rows[m];
bool bHidden = row.m_bHidden; bool bHidden = row.m_bHidden;
@@ -237,7 +238,7 @@ void StepsDisplayList::PositionItems()
m_Lines[m].m_Meter.SetY( row.m_fY ); m_Lines[m].m_Meter.SetY( row.m_fY );
} }
for( size_t m=0; m < MAX_METERS; ++m ) for( std::size_t m=0; m < MAX_METERS; ++m )
{ {
bool bHidden = true; bool bHidden = true;
if( m_bShown && m < m_Rows.size() ) if( m_bShown && m < m_Rows.size() )
@@ -303,7 +304,7 @@ void StepsDisplayList::SetFromGameState()
UpdatePositions(); UpdatePositions();
PositionItems(); PositionItems();
for( size_t m = 0; m < MAX_METERS; ++m ) for( std::size_t m = 0; m < MAX_METERS; ++m )
m_Lines[m].m_Meter.FinishTweening(); m_Lines[m].m_Meter.FinishTweening();
} }
@@ -323,7 +324,7 @@ void StepsDisplayList::TweenOnScreen()
FOREACH_HumanPlayer( pn ) FOREACH_HumanPlayer( pn )
ON_COMMAND( m_Cursors[pn] ); ON_COMMAND( m_Cursors[pn] );
for( size_t m = 0; m < MAX_METERS; ++m ) for( std::size_t m = 0; m < MAX_METERS; ++m )
ON_COMMAND( m_Lines[m].m_Meter ); ON_COMMAND( m_Lines[m].m_Meter );
this->SetHibernate( 0.5f ); this->SetHibernate( 0.5f );
+2 -1
View File
@@ -8,6 +8,7 @@
#include "LuaBinding.h" #include "LuaBinding.h"
#include <cmath> #include <cmath>
#include <cstddef>
DynamicActorScroller *DynamicActorScroller::Copy() const { return new DynamicActorScroller(*this); } DynamicActorScroller *DynamicActorScroller::Copy() const { return new DynamicActorScroller(*this); }
@@ -23,7 +24,7 @@ void DynamicActorScroller::LoadFromNode( const XNode *pNode )
{ {
LuaHelpers::ReportScriptErrorFmt("%s: DynamicActorScroller: loaded %i nodes; require exactly one", ActorUtil::GetWhere(pNode).c_str(), (int)m_SubActors.size()); LuaHelpers::ReportScriptErrorFmt("%s: DynamicActorScroller: loaded %i nodes; require exactly one", ActorUtil::GetWhere(pNode).c_str(), (int)m_SubActors.size());
// Remove all but one. // Remove all but one.
for( size_t i=1; i<m_SubActors.size(); i++ ) for( std::size_t i=1; i<m_SubActors.size(); i++ )
{ {
delete m_SubActors[i]; delete m_SubActors[i];
} }
+4 -3
View File
@@ -8,12 +8,13 @@
#include "Steps.h" #include "Steps.h"
#include "Song.h" #include "Song.h"
#include "StepsUtil.h" #include "StepsUtil.h"
#include "CommonMetrics.h" #include "CommonMetrics.h"
#include "ImageCache.h" #include "ImageCache.h"
#include "UnlockManager.h" #include "UnlockManager.h"
#include "SongUtil.h" #include "SongUtil.h"
#include <cstddef>
static const char *EditMenuRowNames[] = { static const char *EditMenuRowNames[] = {
"Group", "Group",
"Song", "Song",
@@ -37,8 +38,8 @@ XToString( EditMenuAction );
XToLocalizedString( EditMenuAction ); XToLocalizedString( EditMenuAction );
StringToX( EditMenuAction ); StringToX( EditMenuAction );
static RString ARROWS_X_NAME( size_t i ) { return ssprintf("Arrows%dX",int(i+1)); } static RString ARROWS_X_NAME( std::size_t i ) { return ssprintf("Arrows%dX",int(i+1)); }
static RString ROW_Y_NAME( size_t i ) { return ssprintf("Row%dY",int(i+1)); } static RString ROW_Y_NAME( std::size_t i ) { return ssprintf("Row%dY",int(i+1)); }
void EditMenu::StripLockedStepsAndDifficulty( std::vector<StepsAndDifficulty> &v ) void EditMenu::StripLockedStepsAndDifficulty( std::vector<StepsAndDifficulty> &v )
{ {
+5 -4
View File
@@ -12,6 +12,7 @@
#include "arch/Dialog/Dialog.h" #include "arch/Dialog/Dialog.h"
#include <cmath> #include <cmath>
#include <cstddef>
FontPage::FontPage(): m_iHeight(0), m_iLineSpacing(0), m_fVshift(0), FontPage::FontPage(): m_iHeight(0), m_iLineSpacing(0), m_fVshift(0),
m_iDrawExtraPixelsLeft(0), m_iDrawExtraPixelsRight(0), m_iDrawExtraPixelsLeft(0), m_iDrawExtraPixelsRight(0),
@@ -256,7 +257,7 @@ int Font::GetLineHeightInSourcePixels( const std::wstring &szLine ) const
} }
// width is a pointer so that we can return the used width through it. // width is a pointer so that we can return the used width through it.
size_t Font::GetGlyphsThatFit(const std::wstring& line, int* width) const std::size_t Font::GetGlyphsThatFit(const std::wstring& line, int* width) const
{ {
if(*width == 0) if(*width == 0)
{ {
@@ -264,7 +265,7 @@ size_t Font::GetGlyphsThatFit(const std::wstring& line, int* width) const
return line.size(); return line.size();
} }
int curr_width= 0; int curr_width= 0;
size_t i= 0; std::size_t i= 0;
for(i= 0; i < line.size() && curr_width < *width; ++i) for(i= 0; i < line.size() && curr_width < *width; ++i)
{ {
curr_width+= GetGlyph(line[i]).m_iHadvance; curr_width+= GetGlyph(line[i]).m_iHadvance;
@@ -430,11 +431,11 @@ void Font::GetFontPaths( const RString &sFontIniPath, std::vector<RString> &asTe
RString Font::GetPageNameFromFileName( const RString &sFilename ) RString Font::GetPageNameFromFileName( const RString &sFilename )
{ {
size_t begin = sFilename.find_first_of( '[' ); std::size_t begin = sFilename.find_first_of( '[' );
if( begin == std::string::npos ) if( begin == std::string::npos )
return "main"; return "main";
size_t end = sFilename.find_first_of( ']', begin ); std::size_t end = sFilename.find_first_of( ']', begin );
if( end == std::string::npos ) if( end == std::string::npos )
return "main"; return "main";
+3 -1
View File
@@ -6,6 +6,8 @@
#include "RageTextureID.h" #include "RageTextureID.h"
#include "RageUtil.h" #include "RageUtil.h"
#include "RageTypes.h" #include "RageTypes.h"
#include <cstddef>
#include <map> #include <map>
class FontPage; class FontPage;
@@ -154,7 +156,7 @@ public:
int GetLineWidthInSourcePixels( const std::wstring &szLine ) const; int GetLineWidthInSourcePixels( const std::wstring &szLine ) const;
int GetLineHeightInSourcePixels( const std::wstring &szLine ) const; int GetLineHeightInSourcePixels( const std::wstring &szLine ) const;
size_t GetGlyphsThatFit(const std::wstring& line, int* width) const; std::size_t GetGlyphsThatFit(const std::wstring& line, int* width) const;
bool FontCompleteForString( const std::wstring &str ) const; bool FontCompleteForString( const std::wstring &str ) const;
+4 -2
View File
@@ -23,6 +23,8 @@
#include "arch/ArchHooks/ArchHooks.h" #include "arch/ArchHooks/ArchHooks.h"
#include "ScreenPrompt.h" #include "ScreenPrompt.h"
#include <cstddef>
static LocalizedString COULD_NOT_LAUNCH_BROWSER( "GameCommand", "Could not launch web browser." ); static LocalizedString COULD_NOT_LAUNCH_BROWSER( "GameCommand", "Could not launch web browser." );
REGISTER_CLASS_TRAITS( GameCommand, new GameCommand(*pCopy) ); REGISTER_CLASS_TRAITS( GameCommand, new GameCommand(*pCopy) );
@@ -357,7 +359,7 @@ void GameCommand::LoadOne( const Command& cmd )
} }
else else
{ {
for(size_t i= 1; i < cmd.m_vsArgs.size(); i+= 2) for(std::size_t i= 1; i < cmd.m_vsArgs.size(); i+= 2)
{ {
m_SetEnv[cmd.m_vsArgs[i]]= cmd.m_vsArgs[i+1]; m_SetEnv[cmd.m_vsArgs[i]]= cmd.m_vsArgs[i+1];
} }
@@ -447,7 +449,7 @@ void GameCommand::LoadOne( const Command& cmd )
} }
else else
{ {
for(size_t i= 1; i < cmd.m_vsArgs.size(); i+= 2) for(std::size_t i= 1; i < cmd.m_vsArgs.size(); i+= 2)
{ {
if(IPreference::GetPreferenceByName(cmd.m_vsArgs[i]) == nullptr) if(IPreference::GetPreferenceByName(cmd.m_vsArgs[i]) == nullptr)
{ {
+9 -7
View File
@@ -14,6 +14,8 @@
#include "Game.h" #include "Game.h"
#include "Style.h" #include "Style.h"
#include <cstddef>
GameManager* GAMEMAN = nullptr; // global and accessable from anywhere in our program GameManager* GAMEMAN = nullptr; // global and accessable from anywhere in our program
enum enum
@@ -3266,7 +3268,7 @@ void GameManager::GetStylesForGame( const Game *pGame, std::vector<const Style*>
const Game *GameManager::GetGameForStyle( const Style *pStyle ) const Game *GameManager::GetGameForStyle( const Style *pStyle )
{ {
for( size_t g=0; g<ARRAYLEN(g_Games); ++g ) for( std::size_t g=0; g<ARRAYLEN(g_Games); ++g )
{ {
const Game *pGame = g_Games[g]; const Game *pGame = g_Games[g];
for( int s=0; pGame->m_apStyles[s]; ++s ) for( int s=0; pGame->m_apStyles[s]; ++s )
@@ -3280,7 +3282,7 @@ const Game *GameManager::GetGameForStyle( const Style *pStyle )
const Style* GameManager::GetEditorStyleForStepsType( StepsType st ) const Style* GameManager::GetEditorStyleForStepsType( StepsType st )
{ {
for( size_t g=0; g<ARRAYLEN(g_Games); ++g ) for( std::size_t g=0; g<ARRAYLEN(g_Games); ++g )
{ {
const Game *pGame = g_Games[g]; const Game *pGame = g_Games[g];
for( int s=0; pGame->m_apStyles[s]; ++s ) for( int s=0; pGame->m_apStyles[s]; ++s )
@@ -3391,7 +3393,7 @@ const Style *GameManager::GetFirstCompatibleStyle( const Game *pGame, int iNumPl
void GameManager::GetEnabledGames( std::vector<const Game*>& aGamesOut ) void GameManager::GetEnabledGames( std::vector<const Game*>& aGamesOut )
{ {
for( size_t g=0; g<ARRAYLEN(g_Games); ++g ) for( std::size_t g=0; g<ARRAYLEN(g_Games); ++g )
{ {
const Game *pGame = g_Games[g]; const Game *pGame = g_Games[g];
if( IsGameEnabled( pGame ) ) if( IsGameEnabled( pGame ) )
@@ -3404,7 +3406,7 @@ const Game* GameManager::GetDefaultGame()
const Game *pDefault = nullptr; const Game *pDefault = nullptr;
if( pDefault == nullptr ) if( pDefault == nullptr )
{ {
for( size_t i=0; pDefault == nullptr && i < ARRAYLEN(g_Games); ++i ) for( std::size_t i=0; pDefault == nullptr && i < ARRAYLEN(g_Games); ++i )
{ {
if( IsGameEnabled(g_Games[i]) ) if( IsGameEnabled(g_Games[i]) )
pDefault = g_Games[i]; pDefault = g_Games[i];
@@ -3419,7 +3421,7 @@ const Game* GameManager::GetDefaultGame()
int GameManager::GetIndexFromGame( const Game* pGame ) int GameManager::GetIndexFromGame( const Game* pGame )
{ {
for( size_t g=0; g<ARRAYLEN(g_Games); ++g ) for( std::size_t g=0; g<ARRAYLEN(g_Games); ++g )
{ {
if( g_Games[g] == pGame ) if( g_Games[g] == pGame )
return g; return g;
@@ -3468,7 +3470,7 @@ RString GameManager::StyleToLocalizedString( const Style* style )
const Game* GameManager::StringToGame( RString sGame ) const Game* GameManager::StringToGame( RString sGame )
{ {
for( size_t i=0; i<ARRAYLEN(g_Games); ++i ) for( std::size_t i=0; i<ARRAYLEN(g_Games); ++i )
if( !sGame.CompareNoCase(g_Games[i]->m_szName) ) if( !sGame.CompareNoCase(g_Games[i]->m_szName) )
return g_Games[i]; return g_Games[i];
@@ -3540,7 +3542,7 @@ public:
std::vector<const Game*> aGames; std::vector<const Game*> aGames;
p->GetEnabledGames( aGames ); p->GetEnabledGames( aGames );
lua_createtable(L, aGames.size(), 0); lua_createtable(L, aGames.size(), 0);
for(size_t i= 0; i < aGames.size(); ++i) for(std::size_t i= 0; i < aGames.size(); ++i)
{ {
lua_pushstring(L, aGames[i]->m_szName); lua_pushstring(L, aGames[i]->m_szName);
lua_rawseti(L, -2, i+1); lua_rawseti(L, -2, i+1);
+1
View File
@@ -3,6 +3,7 @@
#include "Preference.h" #include "Preference.h"
#include "GameConstantsAndTypes.h" #include "GameConstantsAndTypes.h"
/** @brief Quick access to other variables. */ /** @brief Quick access to other variables. */
namespace GamePreferences namespace GamePreferences
{ {
+2 -1
View File
@@ -21,6 +21,7 @@
#include "arch/Sound/RageSoundDriver.h" #include "arch/Sound/RageSoundDriver.h"
#include <cmath> #include <cmath>
#include <cstddef>
GameSoundManager *SOUND = nullptr; GameSoundManager *SOUND = nullptr;
@@ -905,7 +906,7 @@ int LuaFunc_get_sound_driver_list(lua_State* L)
std::vector<RString> driver_names; std::vector<RString> driver_names;
split(RageSoundDriver::GetDefaultSoundDriverList(), ",", driver_names, true); split(RageSoundDriver::GetDefaultSoundDriverList(), ",", driver_names, true);
lua_createtable(L, driver_names.size(), 0); lua_createtable(L, driver_names.size(), 0);
for(size_t n= 0; n < driver_names.size(); ++n) for(std::size_t n= 0; n < driver_names.size(); ++n)
{ {
lua_pushstring(L, driver_names[n].c_str()); lua_pushstring(L, driver_names[n].c_str());
lua_rawseti(L, -2, n+1); lua_rawseti(L, -2, n+1);
+4 -3
View File
@@ -43,6 +43,7 @@
#include "Screen.h" #include "Screen.h"
#include <cmath> #include <cmath>
#include <cstddef>
#include <ctime> #include <ctime>
#include <set> #include <set>
@@ -1481,7 +1482,7 @@ int GameState::prepare_song_for_gameplay()
copy_exts.push_back("lrc"); copy_exts.push_back("lrc");
std::vector<RString> files_in_dir; std::vector<RString> files_in_dir;
FILEMAN->GetDirListingWithMultipleExtensions(from_dir, copy_exts, files_in_dir); FILEMAN->GetDirListingWithMultipleExtensions(from_dir, copy_exts, files_in_dir);
for(size_t i= 0; i < files_in_dir.size(); ++i) for(std::size_t i= 0; i < files_in_dir.size(); ++i)
{ {
RString& fname= files_in_dir[i]; RString& fname= files_in_dir[i];
if(!FileCopy(from_dir + fname, to_dir + fname)) if(!FileCopy(from_dir + fname, to_dir + fname))
@@ -3333,7 +3334,7 @@ public:
{ {
int i= IArg(1) - 1; int i= IArg(1) - 1;
if(i < 0) { lua_pushnil(L); return 1; } if(i < 0) { lua_pushnil(L); return 1; }
size_t si= static_cast<size_t>(i); std::size_t si= static_cast<std::size_t>(i);
if(si >= p->m_autogen_fargs.size()) { lua_pushnil(L); return 1; } if(si >= p->m_autogen_fargs.size()) { lua_pushnil(L); return 1; }
lua_pushnumber(L, p->GetAutoGenFarg(si)); lua_pushnumber(L, p->GetAutoGenFarg(si));
return 1; return 1;
@@ -3346,7 +3347,7 @@ public:
luaL_error(L, "%i is not a valid autogen arg index.", i); luaL_error(L, "%i is not a valid autogen arg index.", i);
} }
float v= FArg(2); float v= FArg(2);
size_t si= static_cast<size_t>(i); std::size_t si= static_cast<std::size_t>(i);
while(si >= p->m_autogen_fargs.size()) while(si >= p->m_autogen_fargs.size())
{ {
p->m_autogen_fargs.push_back(0.0f); p->m_autogen_fargs.push_back(0.0f);
+3 -2
View File
@@ -13,8 +13,9 @@
#include "SongPosition.h" #include "SongPosition.h"
#include "Preference.h" #include "Preference.h"
#include <map> #include <cstddef>
#include <deque> #include <deque>
#include <map>
#include <set> #include <set>
class Character; class Character;
@@ -412,7 +413,7 @@ public:
// Autogen stuff. This should probably be moved to its own singleton or // Autogen stuff. This should probably be moved to its own singleton or
// something when autogen is generalized and more customizable. -Kyz // something when autogen is generalized and more customizable. -Kyz
float GetAutoGenFarg(size_t i) float GetAutoGenFarg(std::size_t i)
{ {
if(i >= m_autogen_fargs.size()) { return 0.0f; } if(i >= m_autogen_fargs.size()) { return 0.0f; }
return m_autogen_fargs[i]; return m_autogen_fargs[i];
+3 -1
View File
@@ -10,6 +10,8 @@
#include "Style.h" #include "Style.h"
#include "ActorUtil.h" #include "ActorUtil.h"
#include <cstddef>
void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset ) void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset )
{ {
m_pPlayerState = pPlayerState; m_pPlayerState = pPlayerState;
@@ -39,7 +41,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
void GhostArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers) void GhostArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers)
{ {
ASSERT_M(renderers.size() == m_Ghost.size(), "Notefield has different number of columns than ghost row."); ASSERT_M(renderers.size() == m_Ghost.size(), "Notefield has different number of columns than ghost row.");
for(size_t c= 0; c < m_Ghost.size(); ++c) for(std::size_t c= 0; c < m_Ghost.size(); ++c)
{ {
m_Ghost[c]->SetFakeParent(&(renderers[c])); m_Ghost[c]->SetFakeParent(&(renderers[c]));
} }
+3 -1
View File
@@ -6,6 +6,8 @@
#include "ActorUtil.h" #include "ActorUtil.h"
#include "ThemeManager.h" #include "ThemeManager.h"
#include <cstddef>
REGISTER_ACTOR_CLASS( GradeDisplay ); REGISTER_ACTOR_CLASS( GradeDisplay );
void GradeDisplay::Load( RString sMetricsGroup ) void GradeDisplay::Load( RString sMetricsGroup )
@@ -25,7 +27,7 @@ void GradeDisplay::Load( RString sMetricsGroup )
void GradeDisplay::SetGrade( Grade grade ) void GradeDisplay::SetGrade( Grade grade )
{ {
size_t i = 0; std::size_t i = 0;
FOREACH_PossibleGrade( g ) FOREACH_PossibleGrade( g )
{ {
if(i >= m_vSpr.size()) if(i >= m_vSpr.size())
+4 -3
View File
@@ -8,6 +8,7 @@
#include "RadarValues.h" #include "RadarValues.h"
#include <algorithm> #include <algorithm>
#include <cstddef>
ThemeMetric<RString> EMPTY_NAME("HighScore","EmptyName"); ThemeMetric<RString> EMPTY_NAME("HighScore","EmptyName");
@@ -542,7 +543,7 @@ public:
static int GetHighestScoreOfName( T* p, lua_State *L ) static int GetHighestScoreOfName( T* p, lua_State *L )
{ {
RString name= SArg(1); RString name= SArg(1);
for(size_t i= 0; i < p->vHighScores.size(); ++i) for(std::size_t i= 0; i < p->vHighScores.size(); ++i)
{ {
if(name == p->vHighScores[i].GetName()) if(name == p->vHighScores[i].GetName())
{ {
@@ -557,8 +558,8 @@ public:
static int GetRankOfName( T* p, lua_State *L ) static int GetRankOfName( T* p, lua_State *L )
{ {
RString name= SArg(1); RString name= SArg(1);
size_t rank= 0; std::size_t rank= 0;
for(size_t i= 0; i < p->vHighScores.size(); ++i) for(std::size_t i= 0; i < p->vHighScores.size(); ++i)
{ {
if(name == p->vHighScores[i].GetName()) if(name == p->vHighScores[i].GetName())
{ {
+2 -1
View File
@@ -20,6 +20,7 @@
#include "Banner.h" #include "Banner.h"
#include <cmath> #include <cmath>
#include <cstddef>
static Preference<bool> g_bPalettedImageCache( "PalettedImageCache", false ); static Preference<bool> g_bPalettedImageCache( "PalettedImageCache", false );
@@ -272,7 +273,7 @@ RageTextureID ImageCache::LoadCachedImage( RString sImageDir, RString sImagePath
{ {
RageTextureID ID( GetImageCachePath(sImageDir,sImagePath) ); RageTextureID ID( GetImageCachePath(sImageDir,sImagePath) );
size_t Found = sImagePath.find("_blank"); std::size_t Found = sImagePath.find("_blank");
if( sImagePath == "" || Found!=RString::npos ) if( sImagePath == "" || Found!=RString::npos )
return ID; return ID;
+3 -1
View File
@@ -10,6 +10,8 @@ http://en.wikipedia.org/wiki/INI_file
#include "RageLog.h" #include "RageLog.h"
#include "RageFile.h" #include "RageFile.h"
#include <cstddef>
IniFile::IniFile(): XNode("IniFile") IniFile::IniFile(): XNode("IniFile")
{ {
@@ -94,7 +96,7 @@ bool IniFile::ReadFile( RageFileBasic &f )
if(keychild == nullptr) if(keychild == nullptr)
{ break; } { break; }
// New value. // New value.
size_t iEqualIndex = line.find("="); std::size_t iEqualIndex = line.find("=");
if( iEqualIndex != std::string::npos ) if( iEqualIndex != std::string::npos )
{ {
RString valuename = line.Left((int) iEqualIndex); RString valuename = line.Left((int) iEqualIndex);
+8 -6
View File
@@ -11,6 +11,8 @@
#include "LocalizedString.h" #include "LocalizedString.h"
#include "arch/Dialog/Dialog.h" #include "arch/Dialog/Dialog.h"
#include <cstddef>
#define AUTOMAPPINGS_DIR "/Data/AutoMappings/" #define AUTOMAPPINGS_DIR "/Data/AutoMappings/"
static Preference<RString> g_sLastSeenInputDevices( "LastSeenInputDevices", "" ); static Preference<RString> g_sLastSeenInputDevices( "LastSeenInputDevices", "" );
@@ -983,7 +985,7 @@ bool InputMapper::IsBeingPressed( GameButton MenuI, PlayerNumber pn ) const
} }
std::vector<GameInput> GameI; std::vector<GameInput> GameI;
MenuToGame( MenuI, pn, GameI ); MenuToGame( MenuI, pn, GameI );
for( size_t i=0; i<GameI.size(); i++ ) for( std::size_t i=0; i<GameI.size(); i++ )
if( IsBeingPressed(GameI[i]) ) if( IsBeingPressed(GameI[i]) )
return true; return true;
@@ -993,7 +995,7 @@ bool InputMapper::IsBeingPressed( GameButton MenuI, PlayerNumber pn ) const
bool InputMapper::IsBeingPressed(const std::vector<GameInput>& GameI, MultiPlayer mp, const DeviceInputList *pButtonState ) const bool InputMapper::IsBeingPressed(const std::vector<GameInput>& GameI, MultiPlayer mp, const DeviceInputList *pButtonState ) const
{ {
bool pressed= false; bool pressed= false;
for(size_t i= 0; i < GameI.size(); ++i) for(std::size_t i= 0; i < GameI.size(); ++i)
{ {
pressed |= IsBeingPressed(GameI[i], mp, pButtonState); pressed |= IsBeingPressed(GameI[i], mp, pButtonState);
} }
@@ -1023,7 +1025,7 @@ void InputMapper::RepeatStopKey( GameButton MenuI, PlayerNumber pn )
} }
std::vector<GameInput> GameI; std::vector<GameInput> GameI;
MenuToGame( MenuI, pn, GameI ); MenuToGame( MenuI, pn, GameI );
for( size_t i=0; i<GameI.size(); i++ ) for( std::size_t i=0; i<GameI.size(); i++ )
RepeatStopKey( GameI[i] ); RepeatStopKey( GameI[i] );
} }
@@ -1059,7 +1061,7 @@ float InputMapper::GetSecsHeld( GameButton MenuI, PlayerNumber pn ) const
std::vector<GameInput> GameI; std::vector<GameInput> GameI;
MenuToGame( MenuI, pn, GameI ); MenuToGame( MenuI, pn, GameI );
for( size_t i=0; i<GameI.size(); i++ ) for( std::size_t i=0; i<GameI.size(); i++ )
fMaxSecsHeld = std::max( fMaxSecsHeld, GetSecsHeld(GameI[i]) ); fMaxSecsHeld = std::max( fMaxSecsHeld, GetSecsHeld(GameI[i]) );
return fMaxSecsHeld; return fMaxSecsHeld;
@@ -1087,7 +1089,7 @@ void InputMapper::ResetKeyRepeat( GameButton MenuI, PlayerNumber pn )
} }
std::vector<GameInput> GameI; std::vector<GameInput> GameI;
MenuToGame( MenuI, pn, GameI ); MenuToGame( MenuI, pn, GameI );
for( size_t i=0; i<GameI.size(); i++ ) for( std::size_t i=0; i<GameI.size(); i++ )
ResetKeyRepeat( GameI[i] ); ResetKeyRepeat( GameI[i] );
} }
@@ -1118,7 +1120,7 @@ float InputMapper::GetLevel( GameButton MenuI, PlayerNumber pn ) const
MenuToGame( MenuI, pn, GameI ); MenuToGame( MenuI, pn, GameI );
float fLevel = 0; float fLevel = 0;
for( size_t i=0; i<GameI.size(); i++ ) for( std::size_t i=0; i<GameI.size(); i++ )
fLevel = std::max( fLevel, GetLevel(GameI[i]) ); fLevel = std::max( fLevel, GetLevel(GameI[i]) );
return fLevel; return fLevel;
+3 -1
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@@ -16,7 +16,9 @@
#include "Steps.h" #include "Steps.h"
#include "Course.h" #include "Course.h"
static RString LIFE_PERCENT_CHANGE_NAME( size_t i ) { return "LifePercentChange" + ScoreEventToString( (ScoreEvent)i ); } #include <cstddef>
static RString LIFE_PERCENT_CHANGE_NAME( std::size_t i ) { return "LifePercentChange" + ScoreEventToString( (ScoreEvent)i ); }
LifeMeterBar::LifeMeterBar() LifeMeterBar::LifeMeterBar()
{ {
+3 -1
View File
@@ -12,6 +12,8 @@
#include "PlayerState.h" #include "PlayerState.h"
#include "MessageManager.h" #include "MessageManager.h"
#include <cstddef>
const float FULL_LIFE_SECONDS = 1.5f*60; const float FULL_LIFE_SECONDS = 1.5f*60;
static ThemeMetric<float> METER_WIDTH ("LifeMeterTime","MeterWidth"); static ThemeMetric<float> METER_WIDTH ("LifeMeterTime","MeterWidth");
@@ -37,7 +39,7 @@ static const float g_fTimeMeterSecondsChangeInit[] =
}; };
COMPILE_ASSERT( ARRAYLEN(g_fTimeMeterSecondsChangeInit) == NUM_ScoreEvent ); COMPILE_ASSERT( ARRAYLEN(g_fTimeMeterSecondsChangeInit) == NUM_ScoreEvent );
static void TimeMeterSecondsChangeInit( size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut ) static void TimeMeterSecondsChangeInit( std::size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut )
{ {
sNameOut = "TimeMeterSecondsChange" + ScoreEventToString( (ScoreEvent)i ); sNameOut = "TimeMeterSecondsChange" + ScoreEventToString( (ScoreEvent)i );
defaultValueOut = g_fTimeMeterSecondsChangeInit[i]; defaultValueOut = g_fTimeMeterSecondsChangeInit[i];
+2 -1
View File
@@ -15,6 +15,7 @@
#include "Style.h" #include "Style.h"
#include <cmath> #include <cmath>
#include <cstddef>
const RString DEFAULT_LIGHTS_DRIVER = "SystemMessage,Export"; const RString DEFAULT_LIGHTS_DRIVER = "SystemMessage,Export";
static Preference<RString> g_sLightsDriver( "LightsDriver", "" ); // "" == DEFAULT_LIGHTS_DRIVER static Preference<RString> g_sLightsDriver( "LightsDriver", "" ); // "" == DEFAULT_LIGHTS_DRIVER
@@ -84,7 +85,7 @@ static void GetUsedGameInputs( std::vector<GameInput> &vGameInputsOut )
{ {
std::vector<GameInput> gi; std::vector<GameInput> gi;
style->StyleInputToGameInput( iCol, pn, gi ); style->StyleInputToGameInput( iCol, pn, gi );
for(size_t i= 0; i < gi.size(); ++i) for(std::size_t i= 0; i < gi.size(); ++i)
{ {
if(gi[i].IsValid()) if(gi[i].IsValid())
{ {
+4 -3
View File
@@ -13,11 +13,12 @@
#include "MessageManager.h" #include "MessageManager.h"
#include "ver.h" #include "ver.h"
#include <sstream> // conversion for lua functions.
#include <csetjmp>
#include <cassert> #include <cassert>
#include <cmath> #include <cmath>
#include <csetjmp>
#include <cstddef>
#include <map> #include <map>
#include <sstream> // conversion for lua functions.
LuaManager *LUA = nullptr; LuaManager *LUA = nullptr;
struct Impl struct Impl
@@ -95,7 +96,7 @@ namespace LuaHelpers
template<> bool FromStack<unsigned int>( Lua *L, unsigned int &Object, int iOffset ) { Object = lua_tointeger( L, iOffset ); return true; } template<> bool FromStack<unsigned int>( Lua *L, unsigned int &Object, int iOffset ) { Object = lua_tointeger( L, iOffset ); return true; }
template<> bool FromStack<RString>( Lua *L, RString &Object, int iOffset ) template<> bool FromStack<RString>( Lua *L, RString &Object, int iOffset )
{ {
size_t iLen; std::size_t iLen;
const char *pStr = lua_tolstring( L, iOffset, &iLen ); const char *pStr = lua_tolstring( L, iOffset, &iLen );
if( pStr != nullptr ) if( pStr != nullptr )
Object.assign( pStr, iLen ); Object.assign( pStr, iLen );
+6 -4
View File
@@ -12,27 +12,29 @@
#include "arch/MemoryCard/MemoryCardDriver_Null.h" #include "arch/MemoryCard/MemoryCardDriver_Null.h"
#include "LuaManager.h" #include "LuaManager.h"
#include <cstddef>
MemoryCardManager* MEMCARDMAN = nullptr; // global and accessible from anywhere in our program MemoryCardManager* MEMCARDMAN = nullptr; // global and accessible from anywhere in our program
static void MemoryCardOsMountPointInit( size_t /*PlayerNumber*/ i, RString &sNameOut, RString &defaultValueOut ) static void MemoryCardOsMountPointInit( std::size_t /*PlayerNumber*/ i, RString &sNameOut, RString &defaultValueOut )
{ {
sNameOut = ssprintf( "MemoryCardOsMountPointP%d", int(i+1) ); sNameOut = ssprintf( "MemoryCardOsMountPointP%d", int(i+1) );
defaultValueOut = ""; defaultValueOut = "";
} }
static void MemoryCardUsbBusInit( size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut ) static void MemoryCardUsbBusInit( std::size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut )
{ {
sNameOut = ssprintf( "MemoryCardUsbBusP%d", int(i+1) ); sNameOut = ssprintf( "MemoryCardUsbBusP%d", int(i+1) );
defaultValueOut = -1; defaultValueOut = -1;
} }
static void MemoryCardUsbPortInit( size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut ) static void MemoryCardUsbPortInit( std::size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut )
{ {
sNameOut = ssprintf( "MemoryCardUsbPortP%d",int(i+1) ); sNameOut = ssprintf( "MemoryCardUsbPortP%d",int(i+1) );
defaultValueOut = -1; defaultValueOut = -1;
} }
static void MemoryCardUsbLevelInit( size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut ) static void MemoryCardUsbLevelInit( std::size_t /*PlayerNumber*/ i, RString &sNameOut, int &defaultValueOut )
{ {
sNameOut = ssprintf( "MemoryCardUsbLevelP%d", int(i+1) ); sNameOut = ssprintf( "MemoryCardUsbLevelP%d", int(i+1) );
defaultValueOut = -1; defaultValueOut = -1;
+2 -1
View File
@@ -10,8 +10,9 @@
#include "ActorUtil.h" #include "ActorUtil.h"
#include <cmath> #include <cmath>
#include <cstddef>
RString WARNING_COMMAND_NAME( size_t i ) { return ssprintf("Warning%dCommand",int(i)); } RString WARNING_COMMAND_NAME( std::size_t i ) { return ssprintf("Warning%dCommand",int(i)); }
static const float TIMER_PAUSE_SECONDS = 99.99f; static const float TIMER_PAUSE_SECONDS = 99.99f;
+3 -1
View File
@@ -9,7 +9,9 @@
#include "ThemeMetric.h" #include "ThemeMetric.h"
#include "AutoActor.h" #include "AutoActor.h"
RString WARNING_COMMAND_NAME( size_t i ); #include <cstddef>
RString WARNING_COMMAND_NAME( std::size_t i );
class MenuTimer : public ActorFrame class MenuTimer : public ActorFrame
{ {
+5 -3
View File
@@ -13,6 +13,8 @@
#include "LuaBinding.h" #include "LuaBinding.h"
#include "PrefsManager.h" #include "PrefsManager.h"
#include <cstddef>
REGISTER_ACTOR_CLASS( Model ); REGISTER_ACTOR_CLASS( Model );
static const float FRAMES_PER_SECOND = 30; static const float FRAMES_PER_SECOND = 30;
@@ -600,7 +602,7 @@ void Model::AdvanceFrame( float fDeltaTime )
void Model::SetBones( const msAnimation* pAnimation, float fFrame, std::vector<myBone_t> &vpBones ) void Model::SetBones( const msAnimation* pAnimation, float fFrame, std::vector<myBone_t> &vpBones )
{ {
for( size_t i = 0; i < pAnimation->Bones.size(); ++i ) for( std::size_t i = 0; i < pAnimation->Bones.size(); ++i )
{ {
const msBone *pBone = &pAnimation->Bones[i]; const msBone *pBone = &pAnimation->Bones[i];
if( pBone->PositionKeys.size() == 0 && pBone->RotationKeys.size() == 0 ) if( pBone->PositionKeys.size() == 0 && pBone->RotationKeys.size() == 0 )
@@ -611,7 +613,7 @@ void Model::SetBones( const msAnimation* pAnimation, float fFrame, std::vector<m
// search for the adjacent position keys // search for the adjacent position keys
const msPositionKey *pLastPositionKey = nullptr, *pThisPositionKey = nullptr; const msPositionKey *pLastPositionKey = nullptr, *pThisPositionKey = nullptr;
for( size_t j = 0; j < pBone->PositionKeys.size(); ++j ) for( std::size_t j = 0; j < pBone->PositionKeys.size(); ++j )
{ {
const msPositionKey *pPositionKey = &pBone->PositionKeys[j]; const msPositionKey *pPositionKey = &pBone->PositionKeys[j];
if( pPositionKey->fTime >= fFrame ) if( pPositionKey->fTime >= fFrame )
@@ -635,7 +637,7 @@ void Model::SetBones( const msAnimation* pAnimation, float fFrame, std::vector<m
// search for the adjacent rotation keys // search for the adjacent rotation keys
const msRotationKey *pLastRotationKey = nullptr, *pThisRotationKey = nullptr; const msRotationKey *pLastRotationKey = nullptr, *pThisRotationKey = nullptr;
for( size_t j = 0; j < pBone->RotationKeys.size(); ++j ) for( std::size_t j = 0; j < pBone->RotationKeys.size(); ++j )
{ {
const msRotationKey *pRotationKey = &pBone->RotationKeys[j]; const msRotationKey *pRotationKey = &pBone->RotationKeys[j];
if( pRotationKey->fTime >= fFrame ) if( pRotationKey->fTime >= fFrame )
+3 -1
View File
@@ -4,6 +4,8 @@
#include "EnumHelper.h" #include "EnumHelper.h"
#include "RageTimer.h" #include "RageTimer.h"
#include <cstddef>
enum ModsLevel enum ModsLevel
{ {
ModsLevel_Preferred, // user-chosen player options. Does not include any forced mods. ModsLevel_Preferred, // user-chosen player options. Does not include any forced mods.
@@ -56,7 +58,7 @@ public:
} }
template<typename U, int n> template<typename U, int n>
inline void Assign_n( ModsLevel level, U (T::*member)[n], size_t index, const U &val ) inline void Assign_n( ModsLevel level, U (T::*member)[n], std::size_t index, const U &val )
{ {
DEBUG_ASSERT( index < n ); DEBUG_ASSERT( index < n );
if( level != ModsLevel_Song ) if( level != ModsLevel_Song )
+3 -2
View File
@@ -24,6 +24,7 @@
#include "LocalizedString.h" #include "LocalizedString.h"
#include <cmath> #include <cmath>
#include <cstddef>
static Preference<bool> g_bMoveRandomToEnd( "MoveRandomToEnd", false ); static Preference<bool> g_bMoveRandomToEnd( "MoveRandomToEnd", false );
static Preference<bool> g_bPrecacheAllSorts( "PreCacheAllWheelSorts", false); static Preference<bool> g_bPrecacheAllSorts( "PreCacheAllWheelSorts", false);
@@ -32,7 +33,7 @@ static Preference<bool> g_bPrecacheAllSorts( "PreCacheAllWheelSorts", false);
#define WHEEL_TEXT(s) THEME->GetString( "MusicWheel", ssprintf("%sText",s.c_str()) ); #define WHEEL_TEXT(s) THEME->GetString( "MusicWheel", ssprintf("%sText",s.c_str()) );
#define CUSTOM_ITEM_WHEEL_TEXT(s) THEME->GetString( "MusicWheel", ssprintf("CustomItem%sText",s.c_str()) ); #define CUSTOM_ITEM_WHEEL_TEXT(s) THEME->GetString( "MusicWheel", ssprintf("CustomItem%sText",s.c_str()) );
static RString SECTION_COLORS_NAME( size_t i ) { return ssprintf("SectionColor%d",int(i+1)); } static RString SECTION_COLORS_NAME( std::size_t i ) { return ssprintf("SectionColor%d",int(i+1)); }
static RString CHOICE_NAME( RString s ) { return ssprintf("Choice%s",s.c_str()); } static RString CHOICE_NAME( RString s ) { return ssprintf("Choice%s",s.c_str()); }
static RString CUSTOM_WHEEL_ITEM_NAME( RString s ) { return ssprintf("CustomWheelItem%s",s.c_str()); } static RString CUSTOM_WHEEL_ITEM_NAME( RString s ) { return ssprintf("CustomWheelItem%s",s.c_str()); }
static RString CUSTOM_WHEEL_ITEM_COLOR( RString s ) { return ssprintf("%sColor",s.c_str()); } static RString CUSTOM_WHEEL_ITEM_COLOR( RString s ) { return ssprintf("%sColor",s.c_str()); }
@@ -443,7 +444,7 @@ void MusicWheel::GetSongList( std::vector<Song*> &arraySongs, SortOrder so )
if(GAMESTATE->IsPlayerEnabled(pn)) if(GAMESTATE->IsPlayerEnabled(pn))
{ {
Profile* prof= PROFILEMAN->GetProfile(pn); Profile* prof= PROFILEMAN->GetProfile(pn);
for(size_t i= 0; i < prof->m_songs.size(); ++i) for(std::size_t i= 0; i < prof->m_songs.size(); ++i)
{ {
apAllSongs.push_back(prof->m_songs[i]); apAllSongs.push_back(prof->m_songs[i]);
} }
+5 -4
View File
@@ -17,6 +17,7 @@
#include <algorithm> #include <algorithm>
#include <climits> #include <climits>
#include <cstddef>
#include <memory> #include <memory>
#include <sstream> #include <sstream>
#include <unordered_map> #include <unordered_map>
@@ -140,7 +141,7 @@ bool NetworkManager::IsUrlAllowed(const std::string& url)
// subdomain wildcards; ".domain" doesn't match "*.domain", but "a.domain" does // subdomain wildcards; ".domain" doesn't match "*.domain", but "a.domain" does
if (allowedHost.substr(0, 2) == "*." && host.length() >= allowedHost.length()) if (allowedHost.substr(0, 2) == "*." && host.length() >= allowedHost.length())
{ {
size_t pos = host.length() - allowedHost.length() + 1; std::size_t pos = host.length() - allowedHost.length() + 1;
if (host.substr(pos) == allowedHost.substr(1)) if (host.substr(pos) == allowedHost.substr(1))
return true; return true;
} }
@@ -339,7 +340,7 @@ int WebSocketHandle::Send(lua_State *L)
void *udata = luaL_checkudata(L, 1, "WebSocketHandle"); void *udata = luaL_checkudata(L, 1, "WebSocketHandle");
auto handle = *static_cast<WebSocketHandlePtr*>(udata); auto handle = *static_cast<WebSocketHandlePtr*>(udata);
size_t len; std::size_t len;
const char *s = luaL_checklstring(L, 2, &len); const char *s = luaL_checklstring(L, 2, &len);
std::string data(s, len); std::string data(s, len);
@@ -452,7 +453,7 @@ public:
{ {
if (lua_isstring(L, -1)) if (lua_isstring(L, -1))
{ {
size_t len; std::size_t len;
const char *s = lua_tolstring(L, -1, &len); const char *s = lua_tolstring(L, -1, &len);
args.body = std::string(s, len); args.body = std::string(s, len);
} }
@@ -468,7 +469,7 @@ public:
{ {
if (lua_isstring(L, -1)) if (lua_isstring(L, -1))
{ {
size_t len; std::size_t len;
const char *s = lua_tolstring(L, -1, &len); const char *s = lua_tolstring(L, -1, &len);
args.multipartBoundary = std::string(s, len); args.multipartBoundary = std::string(s, len);
} }
+5 -3
View File
@@ -12,6 +12,8 @@
#include "GameState.h" // blame radar calculations. #include "GameState.h" // blame radar calculations.
#include "RageUtil_AutoPtr.h" #include "RageUtil_AutoPtr.h"
#include <cstddef>
REGISTER_CLASS_TRAITS( NoteData, new NoteData(*pCopy) ) REGISTER_CLASS_TRAITS( NoteData, new NoteData(*pCopy) )
void NoteData::Init() void NoteData::Init()
@@ -1407,12 +1409,12 @@ template<typename ND, typename iter, typename TN>
if(added) if(added)
{ {
int avg_row= 0; int avg_row= 0;
for(size_t p= 0; p < m_PrevCurrentRows.size(); ++p) for(std::size_t p= 0; p < m_PrevCurrentRows.size(); ++p)
{ {
avg_row+= m_PrevCurrentRows[p]; avg_row+= m_PrevCurrentRows[p];
} }
avg_row/= m_PrevCurrentRows.size(); avg_row/= m_PrevCurrentRows.size();
for(size_t a= 0; a < added_or_removed_tracks.size(); ++a) for(std::size_t a= 0; a < added_or_removed_tracks.size(); ++a)
{ {
int track_id= added_or_removed_tracks[a]; int track_id= added_or_removed_tracks[a];
m_PrevCurrentRows.insert(m_PrevCurrentRows.begin()+track_id, avg_row); m_PrevCurrentRows.insert(m_PrevCurrentRows.begin()+track_id, avg_row);
@@ -1423,7 +1425,7 @@ template<typename ND, typename iter, typename TN>
} }
else else
{ {
for(size_t a= 0; a < added_or_removed_tracks.size(); ++a) for(std::size_t a= 0; a < added_or_removed_tracks.size(); ++a)
{ {
int track_id= added_or_removed_tracks[a]; int track_id= added_or_removed_tracks[a];
m_PrevCurrentRows.erase(m_PrevCurrentRows.begin()+track_id); m_PrevCurrentRows.erase(m_PrevCurrentRows.begin()+track_id);
+7 -6
View File
@@ -11,6 +11,7 @@
#include "TimingData.h" #include "TimingData.h"
#include <cmath> #include <cmath>
#include <cstddef>
#include <utility> #include <utility>
// TODO: Remove these constants that aren't time signature-aware // TODO: Remove these constants that aren't time signature-aware
@@ -845,7 +846,7 @@ void NoteDataUtil::AutogenKickbox(const NoteData& in, NoteData& out, const Timin
} }
// prev_limb_panels keeps track of which panel in the track list the limb // prev_limb_panels keeps track of which panel in the track list the limb
// hit last. // hit last.
std::vector<size_t> prev_limb_panels(num_kickbox_limbs, 0); std::vector<std::size_t> prev_limb_panels(num_kickbox_limbs, 0);
std::vector<int> panel_repeat_counts(num_kickbox_limbs, 0); std::vector<int> panel_repeat_counts(num_kickbox_limbs, 0);
std::vector<int> panel_repeat_goals(num_kickbox_limbs, 0); std::vector<int> panel_repeat_goals(num_kickbox_limbs, 0);
RandomGen rnd(nonrandom_seed); RandomGen rnd(nonrandom_seed);
@@ -942,7 +943,7 @@ void NoteDataUtil::AutogenKickbox(const NoteData& in, NoteData& out, const Timin
default: default:
break; break;
} }
size_t this_panel= prev_limb_panels[this_limb]; std::size_t this_panel= prev_limb_panels[this_limb];
if(panel_repeat_counts[this_limb] + 1 > panel_repeat_goals[this_limb]) if(panel_repeat_counts[this_limb] + 1 > panel_repeat_goals[this_limb])
{ {
// Use a different panel. // Use a different panel.
@@ -1024,7 +1025,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
float total_taps= 0; float total_taps= 0;
const float voltage_window_beats= 8.0f; const float voltage_window_beats= 8.0f;
const int voltage_window= BeatToNoteRow(voltage_window_beats); const int voltage_window= BeatToNoteRow(voltage_window_beats);
size_t max_notes_in_voltage_window= 0; std::size_t max_notes_in_voltage_window= 0;
int num_chaos_rows= 0; int num_chaos_rows= 0;
crv_state state; crv_state state;
@@ -1037,7 +1038,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
state.num_notes_on_curr_row= 0; state.num_notes_on_curr_row= 0;
state.num_holds_on_curr_row= 0; state.num_holds_on_curr_row= 0;
state.judgable= timing->IsJudgableAtRow(curr_row); state.judgable= timing->IsJudgableAtRow(curr_row);
for(size_t n= 0; n < state.hold_ends.size(); ++n) for(std::size_t n= 0; n < state.hold_ends.size(); ++n)
{ {
if(state.hold_ends[n] < curr_row) if(state.hold_ends[n] < curr_row)
{ {
@@ -1045,7 +1046,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
--n; --n;
} }
} }
for(size_t n= 0; n < recent_notes.size(); ++n) for(std::size_t n= 0; n < recent_notes.size(); ++n)
{ {
if(recent_notes[n].row < curr_row - voltage_window) if(recent_notes[n].row < curr_row - voltage_window)
{ {
@@ -1976,7 +1977,7 @@ static void HyperShuffleNotes( NoteData &inout, int iStartIndex, int iEndIndex)
std::shuffle(viTargetTracks.begin(), viTargetTracks.end(), g_RandomNumberGenerator); std::shuffle(viTargetTracks.begin(), viTargetTracks.end(), g_RandomNumberGenerator);
// Go through the tracks in their shuffled order and drop tap notes. // Go through the tracks in their shuffled order and drop tap notes.
for(size_t i = 0; i < viTargetTracks.size(); i++) for(std::size_t i = 0; i < viTargetTracks.size(); i++)
{ {
const int targetTrack = viTargetTracks[i]; const int targetTrack = viTargetTracks[i];
const TapNote current_tn = vtnTargetTaps[i]; const TapNote current_tn = vtnTargetTaps[i];
+5 -3
View File
@@ -9,6 +9,8 @@
#include "RageLog.h" #include "RageLog.h"
#include "TimingData.h" #include "TimingData.h"
#include <cstddef>
namespace namespace
{ {
@@ -249,8 +251,8 @@ static void DoRowEndRadarActualCalc(garv_state& state, RadarValues& out)
{ {
if(state.worst_tns_on_row >= state.hands_tns) if(state.worst_tns_on_row >= state.hands_tns)
{ {
size_t holds_down= 0; std::size_t holds_down= 0;
for(size_t n= 0; n < state.hold_ends.size(); ++n) for(std::size_t n= 0; n < state.hold_ends.size(); ++n)
{ {
holds_down+= (state.curr_row <= state.hold_ends[n].last_held_row); holds_down+= (state.curr_row <= state.hold_ends[n].last_held_row);
} }
@@ -303,7 +305,7 @@ void NoteDataWithScoring::GetActualRadarValues(const NoteData &in,
state.num_notes_on_curr_row= 0; state.num_notes_on_curr_row= 0;
state.num_holds_on_curr_row= 0; state.num_holds_on_curr_row= 0;
state.judgable= timing->IsJudgableAtRow(state.curr_row); state.judgable= timing->IsJudgableAtRow(state.curr_row);
for(size_t n= 0; n < state.hold_ends.size(); ++n) for(std::size_t n= 0; n < state.hold_ends.size(); ++n)
{ {
if(state.hold_ends[n].end_row < state.curr_row) if(state.hold_ends[n].end_row < state.curr_row)
{ {
+7 -6
View File
@@ -22,6 +22,7 @@
#include <cfloat> #include <cfloat>
#include <cmath> #include <cmath>
#include <cstddef>
float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceAfterTargetsPixels ); float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceAfterTargetsPixels );
float FindLastDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceBeforeTargetsPixels ); float FindLastDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceBeforeTargetsPixels );
@@ -35,7 +36,7 @@ static ThemeMetric<float> BAR_8TH_ALPHA( "NoteField", "Bar8thAlpha" );
static ThemeMetric<float> BAR_16TH_ALPHA( "NoteField", "Bar16thAlpha" ); static ThemeMetric<float> BAR_16TH_ALPHA( "NoteField", "Bar16thAlpha" );
static ThemeMetric<float> FADE_FAIL_TIME( "NoteField", "FadeFailTime" ); static ThemeMetric<float> FADE_FAIL_TIME( "NoteField", "FadeFailTime" );
static RString RoutineNoteSkinName( size_t i ) { return ssprintf("RoutineNoteSkinP%i",int(i+1)); } static RString RoutineNoteSkinName( std::size_t i ) { return ssprintf("RoutineNoteSkinP%i",int(i+1)); }
static ThemeMetric1D<RString> ROUTINE_NOTESKIN( "NoteField", RoutineNoteSkinName, NUM_PLAYERS ); static ThemeMetric1D<RString> ROUTINE_NOTESKIN( "NoteField", RoutineNoteSkinName, NUM_PLAYERS );
NoteField::NoteField() NoteField::NoteField()
@@ -289,7 +290,7 @@ void NoteField::InitColumnRenderers()
m_FieldRenderArgs.ghost_row= &(m_pCurDisplay->m_GhostArrowRow); m_FieldRenderArgs.ghost_row= &(m_pCurDisplay->m_GhostArrowRow);
m_FieldRenderArgs.note_data= m_pNoteData; m_FieldRenderArgs.note_data= m_pNoteData;
m_ColumnRenderers.resize(GAMESTATE->GetCurrentStyle(m_pPlayerState->m_PlayerNumber)->m_iColsPerPlayer); m_ColumnRenderers.resize(GAMESTATE->GetCurrentStyle(m_pPlayerState->m_PlayerNumber)->m_iColsPerPlayer);
for(size_t ncr= 0; ncr < m_ColumnRenderers.size(); ++ncr) for(std::size_t ncr= 0; ncr < m_ColumnRenderers.size(); ++ncr)
{ {
FOREACH_EnabledPlayer(pn) FOREACH_EnabledPlayer(pn)
{ {
@@ -314,7 +315,7 @@ void NoteField::Update( float fDeltaTime )
ActorFrame::Update( fDeltaTime ); ActorFrame::Update( fDeltaTime );
ArrowEffects::SetCurrentOptions(&m_pPlayerState->m_PlayerOptions.GetCurrent()); ArrowEffects::SetCurrentOptions(&m_pPlayerState->m_PlayerOptions.GetCurrent());
for(size_t c= 0; c < m_ColumnRenderers.size(); ++c) for(std::size_t c= 0; c < m_ColumnRenderers.size(); ++c)
{ {
m_ColumnRenderers[c].Update(fDeltaTime); m_ColumnRenderers[c].Update(fDeltaTime);
} }
@@ -801,7 +802,7 @@ void NoteField::DrawPrimitives()
{ {
const std::vector<TimingSegment *> &tSigs = *segs[SEGMENT_TIME_SIG]; const std::vector<TimingSegment *> &tSigs = *segs[SEGMENT_TIME_SIG];
int iMeasureIndex = 0; int iMeasureIndex = 0;
for (size_t i = 0; i < tSigs.size(); i++) for (std::size_t i = 0; i < tSigs.size(); i++)
{ {
const TimeSignatureSegment *ts = ToTimeSignature(tSigs[i]); const TimeSignatureSegment *ts = ToTimeSignature(tSigs[i]);
int iSegmentEndRow = (i + 1 == tSigs.size()) ? m_FieldRenderArgs.last_row : tSigs[i+1]->GetRow(); int iSegmentEndRow = (i + 1 == tSigs.size()) ? m_FieldRenderArgs.last_row : tSigs[i+1]->GetRow();
@@ -849,7 +850,7 @@ void NoteField::DrawPrimitives()
#define draw_all_segments(str_exp, name, caps_name) \ #define draw_all_segments(str_exp, name, caps_name) \
horiz_align= caps_name##_IS_LEFT_SIDE ? align_right : align_left; \ horiz_align= caps_name##_IS_LEFT_SIDE ? align_right : align_left; \
side_sign= caps_name##_IS_LEFT_SIDE ? -1 : 1; \ side_sign= caps_name##_IS_LEFT_SIDE ? -1 : 1; \
for(size_t i= 0; i < segs[SEGMENT_##caps_name]->size(); ++i) \ for(std::size_t i= 0; i < segs[SEGMENT_##caps_name]->size(); ++i) \
{ \ { \
const name##Segment* seg= To##name((*segs[SEGMENT_##caps_name])[i]); \ const name##Segment* seg= To##name((*segs[SEGMENT_##caps_name])[i]); \
if(seg->GetRow() >= m_FieldRenderArgs.first_row && \ if(seg->GetRow() >= m_FieldRenderArgs.first_row && \
@@ -1256,7 +1257,7 @@ public:
static int get_column_actors(T* p, lua_State* L) static int get_column_actors(T* p, lua_State* L)
{ {
lua_createtable(L, p->m_ColumnRenderers.size(), 0); lua_createtable(L, p->m_ColumnRenderers.size(), 0);
for(size_t i= 0; i < p->m_ColumnRenderers.size(); ++i) for(std::size_t i= 0; i < p->m_ColumnRenderers.size(); ++i)
{ {
p->m_ColumnRenderers[i].PushSelf(L); p->m_ColumnRenderers[i].PushSelf(L);
lua_rawseti(L, -2, i+1); lua_rawseti(L, -2, i+1);
+4 -2
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@@ -13,9 +13,11 @@
#include "ActorUtil.h" #include "ActorUtil.h"
#include "XmlFileUtil.h" #include "XmlFileUtil.h"
#include "Sprite.h" #include "Sprite.h"
#include <map>
#include "SpecialFiles.h" #include "SpecialFiles.h"
#include <cstddef>
#include <map>
/** @brief Have the NoteSkinManager available throughout the program. */ /** @brief Have the NoteSkinManager available throughout the program. */
NoteSkinManager* NOTESKIN = nullptr; // global and accessible from anywhere in our program NoteSkinManager* NOTESKIN = nullptr; // global and accessible from anywhere in our program
@@ -209,7 +211,7 @@ void NoteSkinManager::GetNoteSkinNames( const Game* pGame, std::vector<RString>
bool NoteSkinManager::NoteSkinNameInList(const RString name, std::vector<RString> name_list) bool NoteSkinManager::NoteSkinNameInList(const RString name, std::vector<RString> name_list)
{ {
for(size_t i= 0; i < name_list.size(); ++i) for(std::size_t i= 0; i < name_list.size(); ++i)
{ {
if(0 == strcasecmp(name, name_list[i])) if(0 == strcasecmp(name, name_list[i]))
{ {
+3 -1
View File
@@ -8,13 +8,15 @@
#include "NotesLoaderKSF.h" #include "NotesLoaderKSF.h"
#include "RageUtil.h" #include "RageUtil.h"
#include <cstddef>
void NotesLoader::GetMainAndSubTitlesFromFullTitle( const RString &sFullTitle, RString &sMainTitleOut, RString &sSubTitleOut ) void NotesLoader::GetMainAndSubTitlesFromFullTitle( const RString &sFullTitle, RString &sMainTitleOut, RString &sSubTitleOut )
{ {
const RString sLeftSeps[] = { "\t", " -", " ~", " (", " [" }; const RString sLeftSeps[] = { "\t", " -", " ~", " (", " [" };
for( unsigned i=0; i<ARRAYLEN(sLeftSeps); i++ ) for( unsigned i=0; i<ARRAYLEN(sLeftSeps); i++ )
{ {
size_t iBeginIndex = sFullTitle.find( sLeftSeps[i] ); std::size_t iBeginIndex = sFullTitle.find( sLeftSeps[i] );
if( iBeginIndex == std::string::npos ) if( iBeginIndex == std::string::npos )
continue; continue;
sMainTitleOut = sFullTitle.Left( (int) iBeginIndex ); sMainTitleOut = sFullTitle.Left( (int) iBeginIndex );
+6 -4
View File
@@ -18,6 +18,8 @@
#include "ActorUtil.h" #include "ActorUtil.h"
#include "RageFileManager.h" #include "RageFileManager.h"
#include <cstddef>
/* BMS encoding: tap-hold /* BMS encoding: tap-hold
* 4&8panel: Player1 Player2 * 4&8panel: Player1 Player2
* Left 11-51 21-61 * Left 11-51 21-61
@@ -408,14 +410,14 @@ struct bmsCommandTree
return; return;
// LTrim the statement to allow indentation // LTrim the statement to allow indentation
size_t hash = statement.find('#'); std::size_t hash = statement.find('#');
if (hash == RString::npos) if (hash == RString::npos)
return; return;
statement = statement.substr(hash); statement = statement.substr(hash);
size_t space = statement.find(' '); std::size_t space = statement.find(' ');
RString name = statement.substr(0, space); RString name = statement.substr(0, space);
RString value = ""; RString value = "";
@@ -649,7 +651,7 @@ int BMSSong::AllocateKeysound( RString filename, RString path )
if( !IsAFile(dir + normalizedFilename) ) if( !IsAFile(dir + normalizedFilename) )
{ {
std::vector<RString> const& exts= ActorUtil::GetTypeExtensionList(FT_Sound); std::vector<RString> const& exts= ActorUtil::GetTypeExtensionList(FT_Sound);
for(size_t i = 0; i < exts.size(); ++i) for(std::size_t i = 0; i < exts.size(); ++i)
{ {
RString fn = SetExtension( normalizedFilename, exts[i] ); RString fn = SetExtension( normalizedFilename, exts[i] );
if( IsAFile(dir + fn) ) if( IsAFile(dir + fn) )
@@ -716,7 +718,7 @@ bool BMSSong::GetBackground( RString filename, RString path, RString &bgfile )
std::vector<RString> exts; std::vector<RString> exts;
ActorUtil::AddTypeExtensionsToList(FT_Movie, exts); ActorUtil::AddTypeExtensionsToList(FT_Movie, exts);
ActorUtil::AddTypeExtensionsToList(FT_Bitmap, exts); ActorUtil::AddTypeExtensionsToList(FT_Bitmap, exts);
for(size_t i = 0; i < exts.size(); ++i) for(std::size_t i = 0; i < exts.size(); ++i)
{ {
RString fn = SetExtension( normalizedFilename, exts[i] ); RString fn = SetExtension( normalizedFilename, exts[i] );
if( IsAFile(dir + fn) ) if( IsAFile(dir + fn) )
+6 -5
View File
@@ -12,6 +12,7 @@
#include "PrefsManager.h" #include "PrefsManager.h"
#include "Difficulty.h" #include "Difficulty.h"
#include <cstddef>
#include <map> #include <map>
Difficulty DwiCompatibleStringToDifficulty( const RString& sDC ); Difficulty DwiCompatibleStringToDifficulty( const RString& sDC );
@@ -127,7 +128,7 @@ static void DWIcharToNoteCol( char c, GameController i, int &col1Out, int &col2O
* @param pos the position of the step data. * @param pos the position of the step data.
* @return true if it's a 192nd note, false otherwise. * @return true if it's a 192nd note, false otherwise.
*/ */
static bool Is192( const RString &sStepData, size_t pos ) static bool Is192( const RString &sStepData, std::size_t pos )
{ {
while( pos < sStepData.size() ) while( pos < sStepData.size() )
{ {
@@ -245,7 +246,7 @@ static NoteData ParseNoteData(RString &step1, RString &step2,
double fCurrentBeat = 0; double fCurrentBeat = 0;
double fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE; double fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
for( size_t i=0; i<sStepData.size(); ) for( std::size_t i=0; i<sStepData.size(); )
{ {
char c = sStepData[i++]; char c = sStepData[i++];
switch( c ) switch( c )
@@ -719,14 +720,14 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, std::set<RString>
* to pick up images used here as song images (eg. banners). */ * to pick up images used here as song images (eg. banners). */
RString param = sParams[1]; RString param = sParams[1];
/* "{foo} ... {foo2}" */ /* "{foo} ... {foo2}" */
size_t pos = 0; std::size_t pos = 0;
while( pos < RString::npos ) while( pos < RString::npos )
{ {
size_t startpos = param.find('{', pos); std::size_t startpos = param.find('{', pos);
if( startpos == RString::npos ) if( startpos == RString::npos )
break; break;
size_t endpos = param.find('}', startpos); std::size_t endpos = param.find('}', startpos);
if( endpos == RString::npos ) if( endpos == RString::npos )
break; break;
+7 -5
View File
@@ -13,6 +13,8 @@
#include "Attack.h" #include "Attack.h"
#include "PrefsManager.h" #include "PrefsManager.h"
#include <cstddef>
// Everything from this line to the creation of sm_parser_helper exists to // Everything from this line to the creation of sm_parser_helper exists to
// speed up parsing by allowing the use of std::map. All these functions // speed up parsing by allowing the use of std::map. All these functions
// are put into a map of function pointers which is used when loading. // are put into a map of function pointers which is used when loading.
@@ -1388,9 +1390,9 @@ void SMLoader::ParseBGChangesString(const RString& _sChanges, std::vector<std::v
// strip newlines (basically operates as both split and join at the same time) // strip newlines (basically operates as both split and join at the same time)
RString sChanges; RString sChanges;
size_t start = 0; std::size_t start = 0;
do { do {
size_t pos = _sChanges.find_first_of("\r\n", start); std::size_t pos = _sChanges.find_first_of("\r\n", start);
if (RString::npos == pos) if (RString::npos == pos)
pos = _sChanges.size(); pos = _sChanges.size();
@@ -1429,7 +1431,7 @@ void SMLoader::ParseBGChangesString(const RString& _sChanges, std::vector<std::v
// the string itself matches // the string itself matches
if (f.EqualsNoCase(sChanges.substr(start, f.size()).c_str())) if (f.EqualsNoCase(sChanges.substr(start, f.size()).c_str()))
{ {
size_t nextpos = start + f.size(); std::size_t nextpos = start + f.size();
// is this name followed by end-of-string, equals, or comma? // is this name followed by end-of-string, equals, or comma?
if ((nextpos == sChanges.size()) || (sChanges[nextpos] == '=') || (sChanges[nextpos] == ',')) if ((nextpos == sChanges.size()) || (sChanges[nextpos] == '=') || (sChanges[nextpos] == ','))
@@ -1467,8 +1469,8 @@ void SMLoader::ParseBGChangesString(const RString& _sChanges, std::vector<std::v
if(0 == pnum) vvsAddTo.push_back(std::vector<RString>()); // first value of this set. create our vector if(0 == pnum) vvsAddTo.push_back(std::vector<RString>()); // first value of this set. create our vector
{ {
size_t eqpos = sChanges.find('=', start); std::size_t eqpos = sChanges.find('=', start);
size_t compos = sChanges.find(',', start); std::size_t compos = sChanges.find(',', start);
if ((eqpos == RString::npos) && (compos == RString::npos)) if ((eqpos == RString::npos) && (compos == RString::npos))
{ {
+4 -2
View File
@@ -14,6 +14,8 @@
#include "Attack.h" #include "Attack.h"
#include "PrefsManager.h" #include "PrefsManager.h"
#include <cstddef>
// Everything from this line to the creation of parser_helper exists to // Everything from this line to the creation of parser_helper exists to
// speed up parsing by allowing the use of std::map. All these functions // speed up parsing by allowing the use of std::map. All these functions
// are put into a map of function pointers which is used when loading. // are put into a map of function pointers which is used when loading.
@@ -362,11 +364,11 @@ void SetRadarValues(StepsTagInfo& info)
// Instead of trying to use the version to figure out how many // Instead of trying to use the version to figure out how many
// categories to expect, look at the number of values and split them // categories to expect, look at the number of values and split them
// evenly. -Kyz // evenly. -Kyz
size_t cats_per_player= values.size() / NUM_PlayerNumber; std::size_t cats_per_player= values.size() / NUM_PlayerNumber;
RadarValues v[NUM_PLAYERS]; RadarValues v[NUM_PLAYERS];
FOREACH_PlayerNumber(pn) FOREACH_PlayerNumber(pn)
{ {
for(size_t i= 0; i < cats_per_player; ++i) for(std::size_t i= 0; i < cats_per_player; ++i)
{ {
v[pn][i]= StringToFloat(values[pn * cats_per_player + i]); v[pn][i]= StringToFloat(values[pn * cats_per_player + i]);
} }
+3 -2
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@@ -12,6 +12,7 @@
#include "ActorUtil.h" #include "ActorUtil.h"
#include <cmath> #include <cmath>
#include <cstddef>
const RString NEXT_ROW_NAME = "NextRow"; const RString NEXT_ROW_NAME = "NextRow";
const RString EXIT_NAME = "Exit"; const RString EXIT_NAME = "Exit";
@@ -29,8 +30,8 @@ RString OptionRow::GetThemedItemText( int iChoice ) const
return s; return s;
} }
RString ITEMS_LONG_ROW_X_NAME( size_t p ) { return ssprintf("ItemsLongRowP%dX",int(p+1)); } RString ITEMS_LONG_ROW_X_NAME( std::size_t p ) { return ssprintf("ItemsLongRowP%dX",int(p+1)); }
RString MOD_ICON_X_NAME( size_t p ) { return ssprintf("ModIconP%dX",int(p+1)); } RString MOD_ICON_X_NAME( std::size_t p ) { return ssprintf("ModIconP%dX",int(p+1)); }
OptionRow::OptionRow( const OptionRowType *pSource ) OptionRow::OptionRow( const OptionRowType *pSource )
{ {
+4 -2
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@@ -9,14 +9,16 @@
#include "ModIcon.h" #include "ModIcon.h"
#include "ThemeMetric.h" #include "ThemeMetric.h"
#include "AutoActor.h" #include "AutoActor.h"
#include <array> #include <array>
#include <cstddef>
class OptionRowHandler; class OptionRowHandler;
class GameCommand; class GameCommand;
struct OptionRowDefinition; struct OptionRowDefinition;
RString ITEMS_LONG_ROW_X_NAME( size_t p ); RString ITEMS_LONG_ROW_X_NAME( std::size_t p );
RString MOD_ICON_X_NAME( size_t p ); RString MOD_ICON_X_NAME( std::size_t p );
class OptionRowType class OptionRowType
{ {
+7 -4
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@@ -4,7 +4,10 @@
#include "GameCommand.h" #include "GameCommand.h"
#include "LuaReference.h" #include "LuaReference.h"
#include "RageUtil.h" #include "RageUtil.h"
#include <cstddef>
#include <set> #include <set>
struct MenuRowDef; struct MenuRowDef;
class OptionRow; class OptionRow;
struct ConfOption; struct ConfOption;
@@ -205,7 +208,7 @@ inline void VerifySelected(SelectType st, std::vector<bool> &selected, const RSt
int num_selected = 0; int num_selected = 0;
if( st == SELECT_ONE ) if( st == SELECT_ONE )
{ {
size_t first_selected= std::numeric_limits<size_t>::max(); std::size_t first_selected= std::numeric_limits<std::size_t>::max();
if(selected.empty()) if(selected.empty())
{ {
LuaHelpers::ReportScriptErrorFmt("Option row %s requires only one " LuaHelpers::ReportScriptErrorFmt("Option row %s requires only one "
@@ -213,12 +216,12 @@ inline void VerifySelected(SelectType st, std::vector<bool> &selected, const RSt
"elements.", sName.c_str()); "elements.", sName.c_str());
return; return;
} }
for(size_t e= 0; e < selected.size(); ++e) for(std::size_t e= 0; e < selected.size(); ++e)
{ {
if(selected[e]) if(selected[e])
{ {
num_selected++; num_selected++;
if(first_selected == std::numeric_limits<size_t>::max()) if(first_selected == std::numeric_limits<std::size_t>::max())
{ {
first_selected= e; first_selected= e;
} }
@@ -229,7 +232,7 @@ inline void VerifySelected(SelectType st, std::vector<bool> &selected, const RSt
LuaHelpers::ReportScriptErrorFmt("Option row %s requires only one " LuaHelpers::ReportScriptErrorFmt("Option row %s requires only one "
"thing to be selected, but %i out of %i things are selected.", "thing to be selected, but %i out of %i things are selected.",
sName.c_str(), num_selected, static_cast<int>(selected.size())); sName.c_str(), num_selected, static_cast<int>(selected.size()));
for(size_t e= 0; e < selected.size(); ++e) for(std::size_t e= 0; e < selected.size(); ++e)
{ {
if(selected[e] && e != first_selected) if(selected[e] && e != first_selected)
{ {
+6 -3
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@@ -5,6 +5,9 @@
#ifndef OptionsBinding_H #ifndef OptionsBinding_H
#define OptionsBinding_H #define OptionsBinding_H
#include <cstddef>
// Functions are designed to combine Get and Set into one, to be less clumsy to use. -Kyz // Functions are designed to combine Get and Set into one, to be less clumsy to use. -Kyz
// If a valid arg is passed, the value is set. // If a valid arg is passed, the value is set.
// The previous value is returned. // The previous value is returned.
@@ -103,19 +106,19 @@
{ \ { \
int original_top= lua_gettop(L); \ int original_top= lua_gettop(L); \
lua_createtable(L, p->m_ ## member.size(), 0); \ lua_createtable(L, p->m_ ## member.size(), 0); \
for(size_t n= 0; n < p->m_ ## member.size(); ++n) \ for(std::size_t n= 0; n < p->m_ ## member.size(); ++n) \
{ \ { \
lua_pushnumber(L, p->m_ ## member[n]); \ lua_pushnumber(L, p->m_ ## member[n]); \
lua_rawseti(L, -2, n+1); \ lua_rawseti(L, -2, n+1); \
} \ } \
if(lua_istable(L, 1) && original_top >= 1) \ if(lua_istable(L, 1) && original_top >= 1) \
{ \ { \
size_t size= lua_objlen(L, 1); \ std::size_t size= lua_objlen(L, 1); \
if(valid(L, 1)) \ if(valid(L, 1)) \
{ \ { \
p->m_ ## member.clear(); \ p->m_ ## member.clear(); \
p->m_ ## member.reserve(size); \ p->m_ ## member.reserve(size); \
for(size_t n= 1; n <= size; ++n) \ for(std::size_t n= 1; n <= size; ++n) \
{ \ { \
lua_pushnumber(L, n); \ lua_pushnumber(L, n); \
lua_gettable(L, 1); \ lua_gettable(L, 1); \
+4 -2
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@@ -11,6 +11,8 @@
#include "InputMapper.h" #include "InputMapper.h"
#include "PlayerState.h" #include "PlayerState.h"
#include <cstddef>
#define LINE(sLineName) THEME->GetMetric (m_sName,ssprintf("Line%s",sLineName.c_str())) #define LINE(sLineName) THEME->GetMetric (m_sName,ssprintf("Line%s",sLineName.c_str()))
#define MAX_ITEMS_BEFORE_SPLIT THEME->GetMetricI(m_sName,"MaxItemsBeforeSplit") #define MAX_ITEMS_BEFORE_SPLIT THEME->GetMetricI(m_sName,"MaxItemsBeforeSplit")
#define ITEMS_SPLIT_WIDTH THEME->GetMetricF(m_sName,"ItemsSplitWidth") #define ITEMS_SPLIT_WIDTH THEME->GetMetricF(m_sName,"ItemsSplitWidth")
@@ -229,7 +231,7 @@ void OptionsList::Load( RString sType, PlayerNumber pn )
m_Rows[sLineName] = pHand; m_Rows[sLineName] = pHand;
m_asLoadedRows.push_back( sLineName ); m_asLoadedRows.push_back( sLineName );
for( size_t i = 0; i < pHand->m_Def.m_vsChoices.size(); ++i ) for( std::size_t i = 0; i < pHand->m_Def.m_vsChoices.size(); ++i )
{ {
RString sScreen = pHand->GetScreen(i); RString sScreen = pHand->GetScreen(i);
if( !sScreen.empty() ) if( !sScreen.empty() )
@@ -570,7 +572,7 @@ void OptionsList::SetDefaultCurrentRow()
int OptionsList::FindScreenInHandler( const OptionRowHandler *pHandler, RString sScreen ) int OptionsList::FindScreenInHandler( const OptionRowHandler *pHandler, RString sScreen )
{ {
for( size_t i = 0; i < pHandler->m_Def.m_vsChoices.size(); ++i ) for( std::size_t i = 0; i < pHandler->m_Def.m_vsChoices.size(); ++i )
{ {
if( pHandler->GetScreen(i) == sScreen ) if( pHandler->GetScreen(i) == sScreen )
return i; return i;
+10 -9
View File
@@ -42,9 +42,10 @@
#include "AdjustSync.h" #include "AdjustSync.h"
#include <cmath> #include <cmath>
#include <cstddef>
RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ); RString ATTACK_DISPLAY_X_NAME( std::size_t p, std::size_t both_sides );
void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut ); void TimingWindowSecondsInit( std::size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut );
/** /**
* @brief Helper class to ensure that each row is only judged once without taking too much memory. * @brief Helper class to ensure that each row is only judged once without taking too much memory.
@@ -55,9 +56,9 @@ class JudgedRows
int m_iStart; int m_iStart;
int m_iOffset; int m_iOffset;
void Resize( size_t iMin ) void Resize( std::size_t iMin )
{ {
size_t iNewSize = std::max( 2*m_vRows.size(), iMin ); std::size_t iNewSize = std::max( 2*m_vRows.size(), iMin );
std::vector<bool> vNewRows( m_vRows.begin() + m_iOffset, m_vRows.end() ); std::vector<bool> vNewRows( m_vRows.begin() + m_iOffset, m_vRows.end() );
vNewRows.reserve( iNewSize ); vNewRows.reserve( iNewSize );
vNewRows.insert( vNewRows.end(), m_vRows.begin(), m_vRows.begin() + m_iOffset ); vNewRows.insert( vNewRows.end(), m_vRows.begin(), m_vRows.begin() + m_iOffset );
@@ -95,7 +96,7 @@ public:
}; };
RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ) { return "AttackDisplayXOffset" + (both_sides ? RString("BothSides") : ssprintf("OneSideP%d",int(p+1)) ); } RString ATTACK_DISPLAY_X_NAME( std::size_t p, std::size_t both_sides ) { return "AttackDisplayXOffset" + (both_sides ? RString("BothSides") : ssprintf("OneSideP%d",int(p+1)) ); }
/** /**
* @brief Distance to search for a note in Step(), in seconds. * @brief Distance to search for a note in Step(), in seconds.
@@ -103,7 +104,7 @@ RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ) { return "AttackDis
* TODO: This should be calculated based on the max size of the current judgment windows. */ * TODO: This should be calculated based on the max size of the current judgment windows. */
static const float StepSearchDistance = 1.0f; static const float StepSearchDistance = 1.0f;
void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut ) void TimingWindowSecondsInit( std::size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut )
{ {
sNameOut = "TimingWindowSeconds" + TimingWindowToString( static_cast<TimingWindow>(i) ); sNameOut = "TimingWindowSeconds" + TimingWindowToString( static_cast<TimingWindow>(i) );
switch( i ) switch( i )
@@ -2161,7 +2162,7 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld, bool bRele
std::vector<GameInput> GameI; std::vector<GameInput> GameI;
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( t, pn, GameI ); GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( t, pn, GameI );
float secs_held= 0.0f; float secs_held= 0.0f;
for(size_t i= 0; i < GameI.size(); ++i) for(std::size_t i= 0; i < GameI.size(); ++i)
{ {
secs_held= std::max(secs_held, INPUTMAPPER->GetSecsHeld( GameI[i] )); secs_held= std::max(secs_held, INPUTMAPPER->GetSecsHeld( GameI[i] ));
} }
@@ -2796,7 +2797,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI ); GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI );
if( PREFSMAN->m_fPadStickSeconds > 0.f ) if( PREFSMAN->m_fPadStickSeconds > 0.f )
{ {
for(size_t i= 0; i < GameI.size(); ++i) for(std::size_t i= 0; i < GameI.size(); ++i)
{ {
float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp); float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp);
if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds) if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds)
@@ -2824,7 +2825,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI ); GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI );
if( PREFSMAN->m_fPadStickSeconds > 0.0f ) if( PREFSMAN->m_fPadStickSeconds > 0.0f )
{ {
for(size_t i= 0; i < GameI.size(); ++i) for(std::size_t i= 0; i < GameI.size(); ++i)
{ {
float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp); float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp);
if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds) if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds)
+2 -1
View File
@@ -12,6 +12,7 @@
#include <cfloat> #include <cfloat>
#include <cmath> #include <cmath>
#include <cstddef>
#include <numeric> #include <numeric>
#define GRADE_PERCENT_TIER(i) THEME->GetMetricF("PlayerStageStats",ssprintf("GradePercent%s",GradeToString((Grade)i).c_str())) #define GRADE_PERCENT_TIER(i) THEME->GetMetricF("PlayerStageStats",ssprintf("GradePercent%s",GradeToString((Grade)i).c_str()))
@@ -792,7 +793,7 @@ public:
static int GetComboList( T* p, lua_State *L ) static int GetComboList( T* p, lua_State *L )
{ {
lua_createtable(L, p->m_ComboList.size(), 0); lua_createtable(L, p->m_ComboList.size(), 0);
for( size_t i= 0; i < p->m_ComboList.size(); ++i) for( std::size_t i= 0; i < p->m_ComboList.size(); ++i)
{ {
lua_createtable(L, 0, 6); lua_createtable(L, 0, 6);
lua_pushstring(L, "StartSecond"); lua_pushstring(L, "StartSecond");
+8 -5
View File
@@ -6,6 +6,9 @@
#include "EnumHelper.h" #include "EnumHelper.h"
#include "LuaManager.h" #include "LuaManager.h"
#include "RageUtil.h" #include "RageUtil.h"
#include <cstddef>
class XNode; class XNode;
enum class PreferenceType enum class PreferenceType
@@ -149,9 +152,9 @@ public:
typedef Preference<T> PreferenceT; typedef Preference<T> PreferenceT;
std::vector<PreferenceT*> m_v; std::vector<PreferenceT*> m_v;
Preference1D( void pfn(size_t i, RString &sNameOut, T &defaultValueOut ), size_t N, PreferenceType type = PreferenceType::Mutable ) Preference1D( void pfn(std::size_t i, RString &sNameOut, T &defaultValueOut ), std::size_t N, PreferenceType type = PreferenceType::Mutable )
{ {
for( size_t i=0; i<N; ++i ) for( std::size_t i=0; i<N; ++i )
{ {
RString sName; RString sName;
T defaultValue; T defaultValue;
@@ -162,14 +165,14 @@ public:
~Preference1D() ~Preference1D()
{ {
for( size_t i=0; i<m_v.size(); ++i ) for( std::size_t i=0; i<m_v.size(); ++i )
SAFE_DELETE( m_v[i] ); SAFE_DELETE( m_v[i] );
} }
const Preference<T>& operator[]( size_t i ) const const Preference<T>& operator[]( std::size_t i ) const
{ {
return *m_v[i]; return *m_v[i];
} }
Preference<T>& operator[]( size_t i ) Preference<T>& operator[]( std::size_t i )
{ {
return *m_v[i]; return *m_v[i];
} }
+6 -5
View File
@@ -27,6 +27,7 @@
#include "Character.h" #include "Character.h"
#include <algorithm> #include <algorithm>
#include <cstddef>
const RString STATS_XML = "Stats.xml"; const RString STATS_XML = "Stats.xml";
const RString STATS_XML_GZ = "Stats.xml.gz"; const RString STATS_XML_GZ = "Stats.xml.gz";
@@ -81,7 +82,7 @@ void Profile::ClearSongs()
return; return;
} }
Song* gamestate_curr_song= GAMESTATE->m_pCurSong; Song* gamestate_curr_song= GAMESTATE->m_pCurSong;
for(size_t i= 0; i < m_songs.size(); ++i) for(std::size_t i= 0; i < m_songs.size(); ++i)
{ {
Song* curr_song= m_songs[i]; Song* curr_song= m_songs[i];
if(curr_song == gamestate_curr_song) if(curr_song == gamestate_curr_song)
@@ -920,10 +921,10 @@ void Profile::MergeScoresFromOtherProfile(Profile* other, bool skip_totals,
{ {
// The old screenshot count is stored so we know where to start in the // The old screenshot count is stored so we know where to start in the
// list when copying the screenshot images. // list when copying the screenshot images.
size_t old_count= m_vScreenshots.size(); std::size_t old_count= m_vScreenshots.size();
m_vScreenshots.insert(m_vScreenshots.end(), m_vScreenshots.insert(m_vScreenshots.end(),
other->m_vScreenshots.begin(), other->m_vScreenshots.end()); other->m_vScreenshots.begin(), other->m_vScreenshots.end());
for(size_t sid= old_count; sid < m_vScreenshots.size(); ++sid) for(std::size_t sid= old_count; sid < m_vScreenshots.size(); ++sid)
{ {
RString old_path= from_dir + "Screenshots/" + m_vScreenshots[sid].sFileName; RString old_path= from_dir + "Screenshots/" + m_vScreenshots[sid].sFileName;
RString new_path= to_dir + "Screenshots/" + m_vScreenshots[sid].sFileName; RString new_path= to_dir + "Screenshots/" + m_vScreenshots[sid].sFileName;
@@ -1194,7 +1195,7 @@ void Profile::LoadSongsFromDir(RString const& dir, ProfileSlot prof_slot)
StripMacResourceForks(song_folders); StripMacResourceForks(song_folders);
LOG->Trace("Found %i songs in profile.", int(song_folders.size())); LOG->Trace("Found %i songs in profile.", int(song_folders.size()));
// Only songs that are successfully loaded count towards the limit. -Kyz // Only songs that are successfully loaded count towards the limit. -Kyz
for(size_t song_index= 0; song_index < song_folders.size() for(std::size_t song_index= 0; song_index < song_folders.size()
&& m_songs.size() < PREFSMAN->m_custom_songs_max_count; && m_songs.size() < PREFSMAN->m_custom_songs_max_count;
++song_index) ++song_index)
{ {
@@ -2780,7 +2781,7 @@ public:
{ {
lua_createtable(L, p->m_songs.size(), 0); lua_createtable(L, p->m_songs.size(), 0);
int song_tab= lua_gettop(L); int song_tab= lua_gettop(L);
for(size_t i= 0; i < p->m_songs.size(); ++i) for(std::size_t i= 0; i < p->m_songs.size(); ++i)
{ {
p->m_songs[i]->PushSelf(L); p->m_songs[i]->PushSelf(L);
lua_rawseti(L, song_tab, i+1); lua_rawseti(L, song_tab, i+1);
+12 -11
View File
@@ -24,6 +24,7 @@
#include "Character.h" #include "Character.h"
#include "CharacterManager.h" #include "CharacterManager.h"
#include <cstddef>
ProfileManager* PROFILEMAN = nullptr; // global and accessible from anywhere in our program ProfileManager* PROFILEMAN = nullptr; // global and accessible from anywhere in our program
@@ -31,7 +32,7 @@ ProfileManager* PROFILEMAN = nullptr; // global and accessible from anywhere in
#define ID_DIGITS_STR "8" #define ID_DIGITS_STR "8"
#define MAX_ID 99999999 #define MAX_ID 99999999
static void DefaultLocalProfileIDInit( size_t /*PlayerNumber*/ i, RString &sNameOut, RString &defaultValueOut ) static void DefaultLocalProfileIDInit( std::size_t /*PlayerNumber*/ i, RString &sNameOut, RString &defaultValueOut )
{ {
sNameOut = ssprintf( "DefaultLocalProfileIDP%d", int(i+1) ); sNameOut = ssprintf( "DefaultLocalProfileIDP%d", int(i+1) );
defaultValueOut = ""; defaultValueOut = "";
@@ -939,7 +940,7 @@ void ProfileManager::MergeLocalProfileIntoMachine(RString const& from_id, bool s
void ProfileManager::ChangeProfileType(int index, ProfileType new_type) void ProfileManager::ChangeProfileType(int index, ProfileType new_type)
{ {
if(index < 0 || static_cast<size_t>(index) >= g_vLocalProfile.size()) if(index < 0 || static_cast<std::size_t>(index) >= g_vLocalProfile.size())
{ return; } { return; }
if(new_type == g_vLocalProfile[index].profile.m_Type) if(new_type == g_vLocalProfile[index].profile.m_Type)
{ return; } { return; }
@@ -951,7 +952,7 @@ void ProfileManager::ChangeProfileType(int index, ProfileType new_type)
void ProfileManager::MoveProfileTopBottom(int index, bool top) void ProfileManager::MoveProfileTopBottom(int index, bool top)
{ {
if (index < 0 || static_cast<size_t>(index) >= g_vLocalProfile.size()) if (index < 0 || static_cast<std::size_t>(index) >= g_vLocalProfile.size())
{ {
return; return;
} }
@@ -959,7 +960,7 @@ void ProfileManager::MoveProfileTopBottom(int index, bool top)
int swindex = 0; int swindex = 0;
// There may be guest profiles at the top of the list, so we need to skip over them if moving to the top. // There may be guest profiles at the top of the list, so we need to skip over them if moving to the top.
// If we're moving the profile to the bottom we should stop once we find the first test profile. // If we're moving the profile to the bottom we should stop once we find the first test profile.
for (size_t i= 0; i < g_vLocalProfile.size(); ++i) for (std::size_t i= 0; i < g_vLocalProfile.size(); ++i)
{ {
ProfileType type= g_vLocalProfile[i].profile.m_Type; ProfileType type= g_vLocalProfile[i].profile.m_Type;
if (!top) if (!top)
@@ -993,14 +994,14 @@ void ProfileManager::MoveProfileTopBottom(int index, bool top)
void ProfileManager::MoveProfileSorted(int index, bool bAscending) { void ProfileManager::MoveProfileSorted(int index, bool bAscending) {
if (index < 0 || static_cast<size_t>(index) >= g_vLocalProfile.size()) if (index < 0 || static_cast<std::size_t>(index) >= g_vLocalProfile.size())
{ {
return; return;
} }
int swindex = 0; int swindex = 0;
// There may be guest profiles at the top of the list, so we need to skip over them. // There may be guest profiles at the top of the list, so we need to skip over them.
for (size_t i= 0; i < g_vLocalProfile.size(); ++i) for (std::size_t i= 0; i < g_vLocalProfile.size(); ++i)
{ {
ProfileType type= g_vLocalProfile[i].profile.m_Type; ProfileType type= g_vLocalProfile[i].profile.m_Type;
if (type != ProfileType_Guest) if (type != ProfileType_Guest)
@@ -1035,7 +1036,7 @@ void ProfileManager::MoveProfileSorted(int index, bool bAscending) {
void ProfileManager::MoveProfilePriority(int index, bool up) void ProfileManager::MoveProfilePriority(int index, bool up)
{ {
if(index < 0 || static_cast<size_t>(index) >= g_vLocalProfile.size()) if(index < 0 || static_cast<std::size_t>(index) >= g_vLocalProfile.size())
{ return; } { return; }
// Changing the priority is complicated a bit because the profiles might // Changing the priority is complicated a bit because the profiles might
// all have the same priority. So this function has to assign priorities // all have the same priority. So this function has to assign priorities
@@ -1044,7 +1045,7 @@ void ProfileManager::MoveProfilePriority(int index, bool up)
int swindex= index + ((up * -2) + 1); int swindex= index + ((up * -2) + 1);
ProfileType type= g_vLocalProfile[index].profile.m_Type; ProfileType type= g_vLocalProfile[index].profile.m_Type;
int priority= 0; int priority= 0;
for(size_t i= 0; i < g_vLocalProfile.size(); ++i) for(std::size_t i= 0; i < g_vLocalProfile.size(); ++i)
{ {
DirAndProfile* curr= &g_vLocalProfile[i]; DirAndProfile* curr= &g_vLocalProfile[i];
if(curr->profile.m_Type == type) if(curr->profile.m_Type == type)
@@ -1052,7 +1053,7 @@ void ProfileManager::MoveProfilePriority(int index, bool up)
if(curr->profile.m_ListPriority != priority) if(curr->profile.m_ListPriority != priority)
{ {
curr->profile.m_ListPriority= priority; curr->profile.m_ListPriority= priority;
if(i != static_cast<size_t>(index) && i != static_cast<size_t>(swindex)) if(i != static_cast<std::size_t>(index) && i != static_cast<std::size_t>(swindex))
{ {
curr->profile.SaveTypeToDir(curr->sDir); curr->profile.SaveTypeToDir(curr->sDir);
} }
@@ -1065,7 +1066,7 @@ void ProfileManager::MoveProfilePriority(int index, bool up)
} }
} }
// Only swap if both indices are valid and the types match. // Only swap if both indices are valid and the types match.
if(swindex >= 0 && static_cast<size_t>(swindex) < g_vLocalProfile.size() && if(swindex >= 0 && static_cast<std::size_t>(swindex) < g_vLocalProfile.size() &&
g_vLocalProfile[swindex].profile.m_Type == g_vLocalProfile[swindex].profile.m_Type ==
g_vLocalProfile[index].profile.m_Type) g_vLocalProfile[index].profile.m_Type)
{ {
@@ -1277,7 +1278,7 @@ int ProfileManager::GetNumLocalProfiles() const
void ProfileManager::SetStatsPrefix(RString const& prefix) void ProfileManager::SetStatsPrefix(RString const& prefix)
{ {
m_stats_prefix= prefix; m_stats_prefix= prefix;
for(size_t i= 0; i < g_vLocalProfile.size(); ++i) for(std::size_t i= 0; i < g_vLocalProfile.size(); ++i)
{ {
g_vLocalProfile[i].profile.HandleStatsPrefixChange(g_vLocalProfile[i].sDir, PREFSMAN->m_bSignProfileData); g_vLocalProfile[i].profile.HandleStatsPrefixChange(g_vLocalProfile[i].sDir, PREFSMAN->m_bSignProfileData);
} }
+3 -2
View File
@@ -16,6 +16,7 @@
#include "arch/ArchHooks/ArchHooks.h" #include "arch/ArchHooks/ArchHooks.h"
#include <cmath> #include <cmath>
#include <cstddef>
// Statistics stuff // Statistics stuff
RageTimer g_LastCheckTimer; RageTimer g_LastCheckTimer;
@@ -974,8 +975,8 @@ void RageCompiledGeometry::Set( const std::vector<msMesh> &vMeshes, bool bNeedsN
{ {
m_bNeedsNormals = bNeedsNormals; m_bNeedsNormals = bNeedsNormals;
size_t totalVerts = 0; std::size_t totalVerts = 0;
size_t totalTriangles = 0; std::size_t totalTriangles = 0;
m_bAnyNeedsTextureMatrixScale = false; m_bAnyNeedsTextureMatrixScale = false;
+4 -2
View File
@@ -5,6 +5,8 @@
#include "RageTypes.h" #include "RageTypes.h"
#include "ModelTypes.h" #include "ModelTypes.h"
#include <cstddef>
#include <set> #include <set>
class DisplaySpec; class DisplaySpec;
@@ -35,8 +37,8 @@ public:
virtual void Draw( int iMeshIndex ) const = 0; virtual void Draw( int iMeshIndex ) const = 0;
protected: protected:
size_t GetTotalVertices() const { if( m_vMeshInfo.empty() ) return 0; return m_vMeshInfo.back().iVertexStart + m_vMeshInfo.back().iVertexCount; } std::size_t GetTotalVertices() const { if( m_vMeshInfo.empty() ) return 0; return m_vMeshInfo.back().iVertexStart + m_vMeshInfo.back().iVertexCount; }
size_t GetTotalTriangles() const { if( m_vMeshInfo.empty() ) return 0; return m_vMeshInfo.back().iTriangleStart + m_vMeshInfo.back().iTriangleCount; } std::size_t GetTotalTriangles() const { if( m_vMeshInfo.empty() ) return 0; return m_vMeshInfo.back().iTriangleStart + m_vMeshInfo.back().iTriangleCount; }
struct MeshInfo struct MeshInfo
{ {
+16 -15
View File
@@ -25,6 +25,7 @@
#endif #endif
#include <cmath> #include <cmath>
#include <cstddef>
#include <list> #include <list>
// Globals // Globals
@@ -44,8 +45,8 @@ const D3DFORMAT g_DefaultAdapterFormat = D3DFMT_X8R8G8B8;
/* Direct3D doesn't associate a palette with textures. Instead, we load a /* Direct3D doesn't associate a palette with textures. Instead, we load a
* palette into a slot. We need to keep track of which texture's palette is * palette into a slot. We need to keep track of which texture's palette is
* stored in what slot. */ * stored in what slot. */
std::map<uintptr_t, size_t> g_TexResourceToPaletteIndex; std::map<uintptr_t, std::size_t> g_TexResourceToPaletteIndex;
std::list<size_t> g_PaletteIndex; std::list<std::size_t> g_PaletteIndex;
struct TexturePalette { PALETTEENTRY p[256]; }; struct TexturePalette { PALETTEENTRY p[256]; };
std::map<uintptr_t, TexturePalette> g_TexResourceToTexturePalette; std::map<uintptr_t, TexturePalette> g_TexResourceToTexturePalette;
@@ -63,7 +64,7 @@ static void SetPalette( uintptr_t TexResource )
UINT iPalIndex = static_cast<UINT>(g_PaletteIndex.front()); UINT iPalIndex = static_cast<UINT>(g_PaletteIndex.front());
// If any other texture is currently using this slot, mark that palette unloaded. // If any other texture is currently using this slot, mark that palette unloaded.
for( std::map<uintptr_t, size_t>::iterator i = g_TexResourceToPaletteIndex.begin(); i != g_TexResourceToPaletteIndex.end(); ++i ) for( std::map<uintptr_t, std::size_t>::iterator i = g_TexResourceToPaletteIndex.begin(); i != g_TexResourceToPaletteIndex.end(); ++i )
{ {
if( i->second != iPalIndex ) if( i->second != iPalIndex )
continue; continue;
@@ -81,7 +82,7 @@ static void SetPalette( uintptr_t TexResource )
const int iPalIndex = g_TexResourceToPaletteIndex[TexResource]; const int iPalIndex = g_TexResourceToPaletteIndex[TexResource];
// Find this palette index in the least-recently-used queue and move it to the end. // Find this palette index in the least-recently-used queue and move it to the end.
for(std::list<size_t>::iterator i = g_PaletteIndex.begin(); i != g_PaletteIndex.end(); ++i) for(std::list<std::size_t>::iterator i = g_PaletteIndex.begin(); i != g_PaletteIndex.end(); ++i)
{ {
if( *i != iPalIndex ) if( *i != iPalIndex )
continue; continue;
@@ -327,7 +328,7 @@ D3DFORMAT FindBackBufferType(bool bWindowed, int iBPP)
} }
// Test each back buffer format until we find something that works. // Test each back buffer format until we find something that works.
for( size_t i=0; i < vBackBufferFormats.size(); i++ ) for( std::size_t i=0; i < vBackBufferFormats.size(); i++ )
{ {
D3DFORMAT fmtBackBuffer = vBackBufferFormats[i]; D3DFORMAT fmtBackBuffer = vBackBufferFormats[i];
@@ -782,18 +783,18 @@ public:
} }
void Change( const std::vector<msMesh> &vMeshes ) void Change( const std::vector<msMesh> &vMeshes )
{ {
for( size_t i=0; i<vMeshes.size(); i++ ) for( std::size_t i=0; i<vMeshes.size(); i++ )
{ {
const MeshInfo& meshInfo = m_vMeshInfo[i]; const MeshInfo& meshInfo = m_vMeshInfo[i];
const msMesh& mesh = vMeshes[i]; const msMesh& mesh = vMeshes[i];
const std::vector<RageModelVertex> &Vertices = mesh.Vertices; const std::vector<RageModelVertex> &Vertices = mesh.Vertices;
const std::vector<msTriangle> &Triangles = mesh.Triangles; const std::vector<msTriangle> &Triangles = mesh.Triangles;
for( size_t j=0; j<Vertices.size(); j++ ) for( std::size_t j=0; j<Vertices.size(); j++ )
m_vVertex[meshInfo.iVertexStart+j] = Vertices[j]; m_vVertex[meshInfo.iVertexStart+j] = Vertices[j];
for( size_t j=0; j<Triangles.size(); j++ ) for( std::size_t j=0; j<Triangles.size(); j++ )
for( size_t k=0; k<3; k++ ) for( std::size_t k=0; k<3; k++ )
m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (uint16_t) meshInfo.iVertexStart + Triangles[j].nVertexIndices[k]; m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (uint16_t) meshInfo.iVertexStart + Triangles[j].nVertexIndices[k];
} }
} }
@@ -851,8 +852,8 @@ void RageDisplay_D3D::DrawQuadsInternal( const RageSpriteVertex v[], int iNumVer
// make a temporary index buffer // make a temporary index buffer
static std::vector<uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); std::size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); std::size_t uNewSize = std::max(uOldSize, static_cast<std::size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ ) for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ )
{ {
@@ -887,8 +888,8 @@ void RageDisplay_D3D::DrawQuadStripInternal( const RageSpriteVertex v[], int iNu
// make a temporary index buffer // make a temporary index buffer
static std::vector<uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); std::size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); std::size_t uNewSize = std::max(uOldSize, static_cast<std::size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ ) for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ )
{ {
@@ -922,8 +923,8 @@ void RageDisplay_D3D::DrawSymmetricQuadStripInternal( const RageSpriteVertex v[]
// make a temporary index buffer // make a temporary index buffer
static std::vector<uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); std::size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); std::size_t uNewSize = std::max(uOldSize, static_cast<std::size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( uint16_t i=(uint16_t)uOldSize/12; i<(uint16_t)iNumPieces; i++ ) for( uint16_t i=(uint16_t)uOldSize/12; i<(uint16_t)iNumPieces; i++ )
{ {
+8 -7
View File
@@ -10,13 +10,14 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "RageSurface.h" #include "RageSurface.h"
#include "RageTextureManager.h" #include "RageTextureManager.h"
#include "DisplaySpec.h" #include "DisplaySpec.h"
#include "arch/LowLevelWindow/LowLevelWindow.h" #include "arch/LowLevelWindow/LowLevelWindow.h"
#include <GL/glew.h> #include <GL/glew.h>
#include <cstddef>
#ifdef NO_GL_FLUSH #ifdef NO_GL_FLUSH
#define glFlush() #define glFlush()
#endif #endif
@@ -261,12 +262,12 @@ RageDisplay_GLES2::Init( const VideoModeParams &p, bool bAllowUnacceleratedRende
} }
sort( extensions.begin(), extensions.end() ); sort( extensions.begin(), extensions.end() );
size_t next = 0; std::size_t next = 0;
while( next < extensions.size() ) while( next < extensions.size() )
{ {
size_t last = next; std::size_t last = next;
string type; string type;
for( size_t i = next; i<extensions.size(); ++i ) for( std::size_t i = next; i<extensions.size(); ++i )
{ {
std::vector<string> segments; std::vector<string> segments;
split(extensions[i], '_', segments); split(extensions[i], '_', segments);
@@ -308,12 +309,12 @@ RageDisplay_GLES2::Init( const VideoModeParams &p, bool bAllowUnacceleratedRende
std::vector<RString> asExtensions; std::vector<RString> asExtensions;
split( szExtensionString, " ", asExtensions ); split( szExtensionString, " ", asExtensions );
sort( asExtensions.begin(), asExtensions.end() ); sort( asExtensions.begin(), asExtensions.end() );
size_t iNextToPrint = 0; std::size_t iNextToPrint = 0;
while( iNextToPrint < asExtensions.size() ) while( iNextToPrint < asExtensions.size() )
{ {
size_t iLastToPrint = iNextToPrint; std::size_t iLastToPrint = iNextToPrint;
RString sType; RString sType;
for( size_t i = iNextToPrint; i<asExtensions.size(); ++i ) for( std::size_t i = iNextToPrint; i<asExtensions.size(); ++i )
{ {
std::vector<RString> asBits; std::vector<RString> asBits;
split( asExtensions[i], "_", asBits ); split( asExtensions[i], "_", asBits );
+4 -3
View File
@@ -20,6 +20,7 @@ using namespace RageDisplay_Legacy_Helpers;
#include "arch/LowLevelWindow/LowLevelWindow.h" #include "arch/LowLevelWindow/LowLevelWindow.h"
#include <cmath> #include <cmath>
#include <cstddef>
#include <set> #include <set>
#if defined(WINDOWS) #if defined(WINDOWS)
@@ -495,12 +496,12 @@ RString RageDisplay_Legacy::Init( const VideoModeParams &p, bool bAllowUnacceler
std::vector<RString> asExtensions; std::vector<RString> asExtensions;
split( szExtensionString, " ", asExtensions ); split( szExtensionString, " ", asExtensions );
sort( asExtensions.begin(), asExtensions.end() ); sort( asExtensions.begin(), asExtensions.end() );
size_t iNextToPrint = 0; std::size_t iNextToPrint = 0;
while( iNextToPrint < asExtensions.size() ) while( iNextToPrint < asExtensions.size() )
{ {
size_t iLastToPrint = iNextToPrint; std::size_t iLastToPrint = iNextToPrint;
RString sType; RString sType;
for( size_t i = iNextToPrint; i<asExtensions.size(); ++i ) for( std::size_t i = iNextToPrint; i<asExtensions.size(); ++i )
{ {
std::vector<RString> asBits; std::vector<RString> asBits;
split( asExtensions[i], "_", asBits ); split( asExtensions[i], "_", asBits );
+6 -4
View File
@@ -12,6 +12,8 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "RageFileDriver.h" #include "RageFileDriver.h"
#include <cstddef>
RageFile::RageFile() RageFile::RageFile()
{ {
m_File = nullptr; m_File = nullptr;
@@ -143,7 +145,7 @@ void RageFile::SetError( const RString &err )
m_sError = err; m_sError = err;
} }
int RageFile::Read( void *pBuffer, size_t iBytes ) int RageFile::Read( void *pBuffer, std::size_t iBytes )
{ {
ASSERT_READ; ASSERT_READ;
return m_File->Read( pBuffer, iBytes ); return m_File->Read( pBuffer, iBytes );
@@ -179,14 +181,14 @@ int RageFile::Read( RString &buffer, int bytes )
return m_File->Read( buffer, bytes ); return m_File->Read( buffer, bytes );
} }
int RageFile::Write( const void *buffer, size_t bytes ) int RageFile::Write( const void *buffer, std::size_t bytes )
{ {
ASSERT_WRITE; ASSERT_WRITE;
return m_File->Write( buffer, bytes ); return m_File->Write( buffer, bytes );
} }
int RageFile::Write( const void *buffer, size_t bytes, int nmemb ) int RageFile::Write( const void *buffer, std::size_t bytes, int nmemb )
{ {
ASSERT_WRITE; ASSERT_WRITE;
return m_File->Write( buffer, bytes, nmemb ); return m_File->Write( buffer, bytes, nmemb );
@@ -203,7 +205,7 @@ int RageFile::Flush()
return m_File->Flush(); return m_File->Flush();
} }
int RageFile::Read( void *buffer, size_t bytes, int nmemb ) int RageFile::Read( void *buffer, std::size_t bytes, int nmemb )
{ {
ASSERT_READ; ASSERT_READ;
return m_File->Read( buffer, bytes, nmemb ); return m_File->Read( buffer, bytes, nmemb );
+7 -4
View File
@@ -4,6 +4,9 @@
#define RAGE_FILE_H #define RAGE_FILE_H
#include "RageFileBasic.h" #include "RageFileBasic.h"
#include <cstddef>
struct lua_State; struct lua_State;
/** /**
@@ -58,15 +61,15 @@ public:
int GetFD(); int GetFD();
/* Raw I/O: */ /* Raw I/O: */
int Read( void *buffer, size_t bytes ); int Read( void *buffer, std::size_t bytes );
int Read( RString &buffer, int bytes = -1 ); int Read( RString &buffer, int bytes = -1 );
int Write( const void *buffer, size_t bytes ); int Write( const void *buffer, std::size_t bytes );
int Write( const RString& string ) { return Write( string.data(), string.size() ); } int Write( const RString& string ) { return Write( string.data(), string.size() ); }
int Flush(); int Flush();
/* These are just here to make wrappers (eg. vorbisfile, SDL_rwops) easier. */ /* These are just here to make wrappers (eg. vorbisfile, SDL_rwops) easier. */
int Write( const void *buffer, size_t bytes, int nmemb ); int Write( const void *buffer, std::size_t bytes, int nmemb );
int Read( void *buffer, size_t bytes, int nmemb ); int Read( void *buffer, std::size_t bytes, int nmemb );
int Seek( int offset, int whence ); int Seek( int offset, int whence );
/* Line-based I/O: */ /* Line-based I/O: */
+6 -4
View File
@@ -3,6 +3,8 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "RageUtil_AutoPtr.h" #include "RageUtil_AutoPtr.h"
#include <cstddef>
REGISTER_CLASS_TRAITS( RageFileBasic, pCopy->Copy() ); REGISTER_CLASS_TRAITS( RageFileBasic, pCopy->Copy() );
RageFileObj::RageFileObj() RageFileObj::RageFileObj()
@@ -99,7 +101,7 @@ int RageFileObj::Seek( int offset, int whence )
return Seek( (int) offset ); return Seek( (int) offset );
} }
int RageFileObj::Read( void *pBuffer, size_t iBytes ) int RageFileObj::Read( void *pBuffer, std::size_t iBytes )
{ {
int iRet = 0; int iRet = 0;
@@ -186,7 +188,7 @@ int RageFileObj::Read( RString &sBuffer, int iBytes )
return iRet; return iRet;
} }
int RageFileObj::Read( void *pBuffer, size_t iBytes, int iNmemb ) int RageFileObj::Read( void *pBuffer, std::size_t iBytes, int iNmemb )
{ {
const int iRet = Read( pBuffer, iBytes*iNmemb ); const int iRet = Read( pBuffer, iBytes*iNmemb );
if( iRet == -1 ) if( iRet == -1 )
@@ -228,7 +230,7 @@ int RageFileObj::EmptyWriteBuf()
return 0; return 0;
} }
int RageFileObj::Write( const void *pBuffer, size_t iBytes ) int RageFileObj::Write( const void *pBuffer, std::size_t iBytes )
{ {
if( m_pWriteBuffer != nullptr ) if( m_pWriteBuffer != nullptr )
{ {
@@ -266,7 +268,7 @@ int RageFileObj::Write( const void *pBuffer, size_t iBytes )
return iRet; return iRet;
} }
int RageFileObj::Write( const void *pBuffer, size_t iBytes, int iNmemb ) int RageFileObj::Write( const void *pBuffer, std::size_t iBytes, int iNmemb )
{ {
/* Simple write. We never return partial writes. */ /* Simple write. We never return partial writes. */
int iRet = Write( pBuffer, iBytes*iNmemb ) / iBytes; int iRet = Write( pBuffer, iBytes*iNmemb ) / iBytes;
+12 -10
View File
@@ -5,6 +5,8 @@
#include "global.h" #include "global.h"
#include <cstddef>
/* This is a simple file I/O interface. Although most of these operations /* This is a simple file I/O interface. Although most of these operations
* are straightforward, there are several of them; most of the time, you'll * are straightforward, there are several of them; most of the time, you'll
* only want to implement RageFileObj. */ * only want to implement RageFileObj. */
@@ -28,14 +30,14 @@ public:
* 0 on end of stream, or -1 on error. Note that reading less than iSize * 0 on end of stream, or -1 on error. Note that reading less than iSize
* does not necessarily mean that the end of the stream has been reached; * does not necessarily mean that the end of the stream has been reached;
* keep reading until 0 is returned. */ * keep reading until 0 is returned. */
virtual int Read( void *pBuffer, size_t iBytes ) = 0; virtual int Read( void *pBuffer, std::size_t iBytes ) = 0;
virtual int Read( RString &buffer, int bytes = -1 ) = 0; virtual int Read( RString &buffer, int bytes = -1 ) = 0;
virtual int Read( void *buffer, size_t bytes, int nmemb ) = 0; virtual int Read( void *buffer, std::size_t bytes, int nmemb ) = 0;
/* Write iSize bytes of data from pBuf. Return 0 on success, -1 on error. */ /* Write iSize bytes of data from pBuf. Return 0 on success, -1 on error. */
virtual int Write( const void *pBuffer, size_t iBytes ) = 0; virtual int Write( const void *pBuffer, std::size_t iBytes ) = 0;
virtual int Write( const RString &sString ) = 0; virtual int Write( const RString &sString ) = 0;
virtual int Write( const void *buffer, size_t bytes, int nmemb ) = 0; virtual int Write( const void *buffer, std::size_t bytes, int nmemb ) = 0;
/* Due to buffering, writing may not happen by the end of a Write() call, so not /* Due to buffering, writing may not happen by the end of a Write() call, so not
* all errors may be returned by it. Data will be flushed when the stream (or its * all errors may be returned by it. Data will be flushed when the stream (or its
@@ -78,13 +80,13 @@ public:
int Seek( int offset, int whence ); int Seek( int offset, int whence );
int Tell() const { return m_iFilePos; } int Tell() const { return m_iFilePos; }
int Read( void *pBuffer, size_t iBytes ); int Read( void *pBuffer, std::size_t iBytes );
int Read( RString &buffer, int bytes = -1 ); int Read( RString &buffer, int bytes = -1 );
int Read( void *buffer, size_t bytes, int nmemb ); int Read( void *buffer, std::size_t bytes, int nmemb );
int Write( const void *pBuffer, size_t iBytes ); int Write( const void *pBuffer, std::size_t iBytes );
int Write( const RString &sString ) { return Write( sString.data(), sString.size() ); } int Write( const RString &sString ) { return Write( sString.data(), sString.size() ); }
int Write( const void *buffer, size_t bytes, int nmemb ); int Write( const void *buffer, std::size_t bytes, int nmemb );
int Flush(); int Flush();
@@ -101,8 +103,8 @@ public:
protected: protected:
virtual int SeekInternal( int /* iOffset */ ) { FAIL_M( "Seeking unimplemented" ); } virtual int SeekInternal( int /* iOffset */ ) { FAIL_M( "Seeking unimplemented" ); }
virtual int ReadInternal( void *pBuffer, size_t iBytes ) = 0; virtual int ReadInternal( void *pBuffer, std::size_t iBytes ) = 0;
virtual int WriteInternal( const void *pBuffer, size_t iBytes ) = 0; virtual int WriteInternal( const void *pBuffer, std::size_t iBytes ) = 0;
virtual int FlushInternal() { return 0; } virtual int FlushInternal() { return 0; }
void EnableReadBuffering(); void EnableReadBuffering();
+5 -3
View File
@@ -4,6 +4,8 @@
#include "RageFile.h" #include "RageFile.h"
#include "RageLog.h" #include "RageLog.h"
#include "RageUtil.h" #include "RageUtil.h"
#include <cstddef>
#include <memory> #include <memory>
#if defined(_WINDOWS) #if defined(_WINDOWS)
@@ -76,13 +78,13 @@ RageFileObjInflate::~RageFileObjInflate()
delete m_pInflate; delete m_pInflate;
} }
int RageFileObjInflate::ReadInternal( void *buf, size_t bytes ) int RageFileObjInflate::ReadInternal( void *buf, std::size_t bytes )
{ {
/* Don't read more than m_iUncompressedSize of data. If we don't do this, it's /* Don't read more than m_iUncompressedSize of data. If we don't do this, it's
* possible for a .gz to contain a header claiming 500k of data, but to actually * possible for a .gz to contain a header claiming 500k of data, but to actually
* contain much more deflated data. */ * contain much more deflated data. */
ASSERT_M( m_iFilePos <= m_iUncompressedSize, ssprintf("%i, %i",m_iFilePos, m_iUncompressedSize) ); ASSERT_M( m_iFilePos <= m_iUncompressedSize, ssprintf("%i, %i",m_iFilePos, m_iUncompressedSize) );
bytes = std::min( bytes, size_t(m_iUncompressedSize-m_iFilePos) ); bytes = std::min( bytes, std::size_t(m_iUncompressedSize-m_iFilePos) );
bool done=false; bool done=false;
int ret = 0; int ret = 0;
@@ -221,7 +223,7 @@ RageFileObjDeflate::~RageFileObjDeflate()
delete m_pDeflate; delete m_pDeflate;
} }
int RageFileObjDeflate::WriteInternal( const void *pBuffer, size_t iBytes ) int RageFileObjDeflate::WriteInternal( const void *pBuffer, std::size_t iBytes )
{ {
if( iBytes == 0 ) if( iBytes == 0 )
{ {
+6 -4
View File
@@ -5,6 +5,8 @@
#include "RageFileBasic.h" #include "RageFileBasic.h"
#include <cstddef>
typedef struct z_stream_s z_stream; typedef struct z_stream_s z_stream;
class RageFileObjInflate: public RageFileObj class RageFileObjInflate: public RageFileObj
@@ -15,8 +17,8 @@ public:
RageFileObjInflate( RageFileBasic *pFile, int iUncompressedSize ); RageFileObjInflate( RageFileBasic *pFile, int iUncompressedSize );
RageFileObjInflate( const RageFileObjInflate &cpy ); RageFileObjInflate( const RageFileObjInflate &cpy );
~RageFileObjInflate(); ~RageFileObjInflate();
int ReadInternal( void *pBuffer, size_t iBytes ); int ReadInternal( void *pBuffer, std::size_t iBytes );
int WriteInternal( const void * /* pBuffer */, size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; } int WriteInternal( const void * /* pBuffer */, std::size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; }
int SeekInternal( int iOffset ); int SeekInternal( int iOffset );
int GetFileSize() const { return m_iUncompressedSize; } int GetFileSize() const { return m_iUncompressedSize; }
int GetFD() { return m_pFile->GetFD(); } int GetFD() { return m_pFile->GetFD(); }
@@ -47,8 +49,8 @@ public:
void DeleteFileWhenFinished() { m_bFileOwned = true; } void DeleteFileWhenFinished() { m_bFileOwned = true; }
protected: protected:
int ReadInternal( void * /* pBuffer */, size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; } int ReadInternal( void * /* pBuffer */, std::size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; }
int WriteInternal( const void *pBuffer, size_t iBytes ); int WriteInternal( const void *pBuffer, std::size_t iBytes );
int FlushInternal(); int FlushInternal();
RageFileBasic *m_pFile; RageFileBasic *m_pFile;
+4 -3
View File
@@ -10,6 +10,7 @@
#include <fcntl.h> #include <fcntl.h>
#endif #endif
#include <cerrno> #include <cerrno>
#include <cstddef>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
@@ -389,7 +390,7 @@ RageFileObjDirect::~RageFileObjDirect()
DoRemove( MakeTempFilename(m_sPath) ); DoRemove( MakeTempFilename(m_sPath) );
} }
int RageFileObjDirect::ReadInternal( void *pBuf, size_t iBytes ) int RageFileObjDirect::ReadInternal( void *pBuf, std::size_t iBytes )
{ {
int iRet = DoRead( m_iFD, pBuf, iBytes ); int iRet = DoRead( m_iFD, pBuf, iBytes );
if( iRet == -1 ) if( iRet == -1 )
@@ -402,7 +403,7 @@ int RageFileObjDirect::ReadInternal( void *pBuf, size_t iBytes )
} }
// write(), but retry a couple times on EINTR. // write(), but retry a couple times on EINTR.
static int RetriedWrite( int iFD, const void *pBuf, size_t iCount ) static int RetriedWrite( int iFD, const void *pBuf, std::size_t iCount )
{ {
int iTries = 3, iRet; int iTries = 3, iRet;
do do
@@ -426,7 +427,7 @@ int RageFileObjDirect::FlushInternal()
return 0; return 0;
} }
int RageFileObjDirect::WriteInternal( const void *pBuf, size_t iBytes ) int RageFileObjDirect::WriteInternal( const void *pBuf, std::size_t iBytes )
{ {
if( WriteFailed() ) if( WriteFailed() )
{ {
+4 -2
View File
@@ -4,6 +4,8 @@
#include "RageFile.h" #include "RageFile.h"
#include "RageFileDriver.h" #include "RageFileDriver.h"
#include <cstddef>
/** @brief File driver for accessing a regular filesystem. */ /** @brief File driver for accessing a regular filesystem. */
class RageFileDriverDirect: public RageFileDriver class RageFileDriverDirect: public RageFileDriver
{ {
@@ -35,8 +37,8 @@ class RageFileObjDirect: public RageFileObj
public: public:
RageFileObjDirect( const RString &sPath, int iFD, int iMode ); RageFileObjDirect( const RString &sPath, int iFD, int iMode );
virtual ~RageFileObjDirect(); virtual ~RageFileObjDirect();
virtual int ReadInternal( void *pBuffer, size_t iBytes ); virtual int ReadInternal( void *pBuffer, std::size_t iBytes );
virtual int WriteInternal( const void *pBuffer, size_t iBytes ); virtual int WriteInternal( const void *pBuffer, std::size_t iBytes );
virtual int FlushInternal(); virtual int FlushInternal();
virtual int SeekInternal( int offset ); virtual int SeekInternal( int offset );
virtual RageFileObjDirect *Copy() const; virtual RageFileObjDirect *Copy() const;
+5 -3
View File
@@ -3,6 +3,8 @@
#include "RageFile.h" #include "RageFile.h"
#include "RageUtil.h" #include "RageUtil.h"
#include "RageUtil_FileDB.h" #include "RageUtil_FileDB.h"
#include <cstddef>
#include <errno.h> #include <errno.h>
struct RageFileObjMemFile struct RageFileObjMemFile
@@ -49,12 +51,12 @@ RageFileObjMem::~RageFileObjMem()
RageFileObjMemFile::ReleaseReference( m_pFile ); RageFileObjMemFile::ReleaseReference( m_pFile );
} }
int RageFileObjMem::ReadInternal( void *buffer, size_t bytes ) int RageFileObjMem::ReadInternal( void *buffer, std::size_t bytes )
{ {
LockMut(m_pFile->m_Mutex); LockMut(m_pFile->m_Mutex);
m_iFilePos = std::min( m_iFilePos, GetFileSize() ); m_iFilePos = std::min( m_iFilePos, GetFileSize() );
bytes = std::min( bytes, (size_t) GetFileSize() - m_iFilePos ); bytes = std::min( bytes, (std::size_t) GetFileSize() - m_iFilePos );
if( bytes == 0 ) if( bytes == 0 )
return 0; return 0;
memcpy( buffer, &m_pFile->m_sBuf[m_iFilePos], bytes ); memcpy( buffer, &m_pFile->m_sBuf[m_iFilePos], bytes );
@@ -63,7 +65,7 @@ int RageFileObjMem::ReadInternal( void *buffer, size_t bytes )
return bytes; return bytes;
} }
int RageFileObjMem::WriteInternal( const void *buffer, size_t bytes ) int RageFileObjMem::WriteInternal( const void *buffer, std::size_t bytes )
{ {
m_pFile->m_Mutex.Lock(); m_pFile->m_Mutex.Lock();
m_pFile->m_sBuf.replace( m_iFilePos, bytes, (const char *) buffer, bytes ); m_pFile->m_sBuf.replace( m_iFilePos, bytes, (const char *) buffer, bytes );
+4 -2
View File
@@ -7,6 +7,8 @@
#include "RageFileBasic.h" #include "RageFileBasic.h"
#include "RageThreads.h" #include "RageThreads.h"
#include <cstddef>
struct RageFileObjMemFile; struct RageFileObjMemFile;
class RageFileObjMem: public RageFileObj class RageFileObjMem: public RageFileObj
{ {
@@ -15,8 +17,8 @@ public:
RageFileObjMem( const RageFileObjMem &cpy ); RageFileObjMem( const RageFileObjMem &cpy );
~RageFileObjMem(); ~RageFileObjMem();
int ReadInternal( void *buffer, size_t bytes ); int ReadInternal( void *buffer, std::size_t bytes );
int WriteInternal( const void *buffer, size_t bytes ); int WriteInternal( const void *buffer, std::size_t bytes );
int SeekInternal( int offset ); int SeekInternal( int offset );
int GetFileSize() const; int GetFileSize() const;
RageFileObjMem *Copy() const; RageFileObjMem *Copy() const;
+2 -1
View File
@@ -47,6 +47,7 @@
#include <fcntl.h> #include <fcntl.h>
#endif #endif
#include <cerrno> #include <cerrno>
#include <cstddef>
#if defined(WIN32) #if defined(WIN32)
#include <io.h> #include <io.h>
#endif #endif
@@ -115,7 +116,7 @@ void RageFileDriverReadAhead::FillBuffer( int iBytes )
RageFileManagerReadAhead::CacheHintStreaming( m_pFile ); RageFileManagerReadAhead::CacheHintStreaming( m_pFile );
} }
int RageFileDriverReadAhead::ReadInternal( void *pBuffer, size_t iBytes ) int RageFileDriverReadAhead::ReadInternal( void *pBuffer, std::size_t iBytes )
{ {
int iRet = -1; int iRet = -1;
if( m_bReadAheadNeeded && m_iFilePos < (int) m_sBuffer.size() ) if( m_bReadAheadNeeded && m_iFilePos < (int) m_sBuffer.size() )
+4 -2
View File
@@ -5,6 +5,8 @@
#include "RageFileBasic.h" #include "RageFileBasic.h"
#include <cstddef>
class RageFileDriverReadAhead: public RageFileObj class RageFileDriverReadAhead: public RageFileObj
{ {
public: public:
@@ -22,8 +24,8 @@ public:
virtual RString GetError() const { return m_pFile->GetError(); } virtual RString GetError() const { return m_pFile->GetError(); }
virtual void ClearError() { return m_pFile->ClearError(); } virtual void ClearError() { return m_pFile->ClearError(); }
int ReadInternal( void *pBuffer, size_t iBytes ); int ReadInternal( void *pBuffer, std::size_t iBytes );
int WriteInternal( const void *pBuffer, size_t iBytes ) { return m_pFile->Write( pBuffer, iBytes ); } int WriteInternal( const void *pBuffer, std::size_t iBytes ) { return m_pFile->Write( pBuffer, iBytes ); }
int SeekInternal( int iOffset ); int SeekInternal( int iOffset );
int GetFileSize() const { return m_pFile->GetFileSize(); } int GetFileSize() const { return m_pFile->GetFileSize(); }
int GetFD() { return m_pFile->GetFD(); } int GetFD() { return m_pFile->GetFD(); }
+3 -1
View File
@@ -1,6 +1,8 @@
#include "global.h" #include "global.h"
#include "RageFileDriverSlice.h" #include "RageFileDriverSlice.h"
#include <cstddef>
RageFileDriverSlice::RageFileDriverSlice( RageFileBasic *pFile, int iOffset, int iFileSize ) RageFileDriverSlice::RageFileDriverSlice( RageFileBasic *pFile, int iOffset, int iFileSize )
{ {
m_pFile = pFile; m_pFile = pFile;
@@ -32,7 +34,7 @@ RageFileDriverSlice *RageFileDriverSlice::Copy() const
return pRet; return pRet;
} }
int RageFileDriverSlice::ReadInternal( void *buf, size_t bytes ) int RageFileDriverSlice::ReadInternal( void *buf, std::size_t bytes )
{ {
/* Make sure we're reading from the right place. We might have been constructed /* Make sure we're reading from the right place. We might have been constructed
* with a file not pointing to iOffset. */ * with a file not pointing to iOffset. */
+4 -2
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@@ -5,6 +5,8 @@
#include "RageFileBasic.h" #include "RageFileBasic.h"
#include <cstddef>
class RageFileDriverSlice: public RageFileObj class RageFileDriverSlice: public RageFileObj
{ {
public: public:
@@ -16,8 +18,8 @@ public:
void DeleteFileWhenFinished() { m_bFileOwned = true; } void DeleteFileWhenFinished() { m_bFileOwned = true; }
int ReadInternal( void *pBuffer, size_t iBytes ); int ReadInternal( void *pBuffer, std::size_t iBytes );
int WriteInternal( const void * /* pBuffer */, size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; } int WriteInternal( const void * /* pBuffer */, std::size_t /* iBytes */ ) { SetError( "Not implemented" ); return -1; }
int SeekInternal( int iOffset ); int SeekInternal( int iOffset );
int GetFileSize() const { return m_iFileSize; } int GetFileSize() const { return m_iFileSize; }
int GetFD() { return m_pFile->GetFD(); } int GetFD() { return m_pFile->GetFD(); }
+5 -3
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@@ -47,7 +47,9 @@
#include "RageUtil_FileDB.h" #include "RageUtil_FileDB.h"
#include "RageUtil_WorkerThread.h" #include "RageUtil_WorkerThread.h"
#include "RageLog.h" #include "RageLog.h"
#include <errno.h>
#include <cerrno>
#include <cstddef>
enum ThreadRequest enum ThreadRequest
{ {
@@ -778,7 +780,7 @@ protected:
} }
int ReadInternal( void *pBuffer, size_t iBytes ) int ReadInternal( void *pBuffer, std::size_t iBytes )
{ {
RString sError; RString sError;
int iRet = m_pWorker->Read( m_pFile, pBuffer, iBytes, sError ); int iRet = m_pWorker->Read( m_pFile, pBuffer, iBytes, sError );
@@ -795,7 +797,7 @@ protected:
return iRet; return iRet;
} }
int WriteInternal( const void *pBuffer, size_t iBytes ) int WriteInternal( const void *pBuffer, std::size_t iBytes )
{ {
RString sError; RString sError;
int iRet = m_pWorker->Write( m_pFile, pBuffer, iBytes, sError ); int iRet = m_pWorker->Write( m_pFile, pBuffer, iBytes, sError );
+6 -4
View File
@@ -10,12 +10,14 @@
#include "LuaManager.h" #include "LuaManager.h"
#include <cerrno> #include <cerrno>
#include <cstddef>
#include <sstream> #include <sstream>
#if defined(WIN32) #if defined(WIN32)
#include <windows.h> #include <windows.h>
#elif defined(UNIX) || defined(MACOSX) #elif defined(UNIX) || defined(MACOSX)
#include <paths.h> #include <paths.h>
#include <sys/types.h>
#endif #endif
#include <miniz.h> #include <miniz.h>
@@ -110,7 +112,7 @@ void RageFileManager::ReleaseFileDriver( RageFileDriver *pDriver )
g_Mutex->Unlock(); g_Mutex->Unlock();
} }
size_t zipRead(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) std::size_t zipRead(void *pOpaque, mz_uint64 file_ofs, void *pBuf, std::size_t n)
{ {
RageFile *f = static_cast<RageFile*>(pOpaque); RageFile *f = static_cast<RageFile*>(pOpaque);
@@ -123,7 +125,7 @@ size_t zipRead(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n)
return f->Read(pBuf, n); return f->Read(pBuf, n);
} }
size_t zipWriteFile(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) std::size_t zipWriteFile(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, std::size_t n)
{ {
RageFile *f = static_cast<RageFile*>(pOpaque); RageFile *f = static_cast<RageFile*>(pOpaque);
@@ -187,7 +189,7 @@ bool RageFileManager::Unzip(const std::string &zipPath, std::string targetPath,
for (int i = 0; i < strip; i++) for (int i = 0; i < strip; i++)
{ {
size_t pos = filename.find('/'); std::size_t pos = filename.find('/');
if (pos != std::string::npos) if (pos != std::string::npos)
pos++; pos++;
filename.erase(0, pos); filename.erase(0, pos);
@@ -297,7 +299,7 @@ static RageFileDriverMountpoints *g_Mountpoints = nullptr;
static RString ExtractDirectory( RString sPath ) static RString ExtractDirectory( RString sPath )
{ {
// return the directory containing sPath // return the directory containing sPath
size_t n = sPath.find_last_of("/"); std::size_t n = sPath.find_last_of("/");
if( n != sPath.npos ) if( n != sPath.npos )
sPath.erase(n); sPath.erase(n);
else else
+3 -2
View File
@@ -13,6 +13,7 @@
#include <sys/types.h> #include <sys/types.h>
#endif #endif
#include <cerrno> #include <cerrno>
#include <cstddef>
#if defined(WIN32) #if defined(WIN32)
#include <io.h> #include <io.h>
#endif #endif
@@ -115,7 +116,7 @@ static std::vector<RageFileReadAheadThread *> g_apReadAheads;
void RageFileManagerReadAhead::Init() { } void RageFileManagerReadAhead::Init() { }
void RageFileManagerReadAhead::Shutdown() void RageFileManagerReadAhead::Shutdown()
{ {
for( size_t i = 0; i < g_apReadAheads.size(); ++i ) for( std::size_t i = 0; i < g_apReadAheads.size(); ++i )
delete g_apReadAheads[i]; delete g_apReadAheads[i];
g_apReadAheads.clear(); g_apReadAheads.clear();
} }
@@ -140,7 +141,7 @@ void RageFileManagerReadAhead::ReadAhead( RageFileBasic *pFile, int iBytes )
RageFileReadAheadThread *pReadAhead = new RageFileReadAheadThread( iFD, iStart, iBytes ); RageFileReadAheadThread *pReadAhead = new RageFileReadAheadThread( iFD, iStart, iBytes );
g_apReadAheads.push_back( pReadAhead ); g_apReadAheads.push_back( pReadAhead );
for( size_t i = 0; i < g_apReadAheads.size(); ++i ) for( std::size_t i = 0; i < g_apReadAheads.size(); ++i )
{ {
if( g_apReadAheads[i]->IsFinished() ) if( g_apReadAheads[i]->IsFinished() )
{ {
+8 -7
View File
@@ -13,6 +13,7 @@
#include "RageThreads.h" #include "RageThreads.h"
#include <cmath> #include <cmath>
#include <cstddef>
#include <numeric> #include <numeric>
/* Filter length. This must be a power of 2. */ /* Filter length. This must be a power of 2. */
@@ -575,7 +576,7 @@ RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( RageSoundReader *p
/* Call this if the input position is changed or reset. */ /* Call this if the input position is changed or reset. */
void RageSoundReader_Resample_Good::Reset() void RageSoundReader_Resample_Good::Reset()
{ {
for( size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel )
m_apResamplers[iChannel]->Reset(); m_apResamplers[iChannel]->Reset();
} }
@@ -602,14 +603,14 @@ void RageSoundReader_Resample_Good::GetFactors( int &iDownFactor, int &iUpFactor
/* Call this if the sample factor changes. */ /* Call this if the sample factor changes. */
void RageSoundReader_Resample_Good::ReopenResampler() void RageSoundReader_Resample_Good::ReopenResampler()
{ {
for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel )
delete m_apResamplers[iChannel]; delete m_apResamplers[iChannel];
m_apResamplers.clear(); m_apResamplers.clear();
int iDownFactor, iUpFactor; int iDownFactor, iUpFactor;
GetFactors( iDownFactor, iUpFactor ); GetFactors( iDownFactor, iUpFactor );
for( size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel )
{ {
int iMinDownFactor = iDownFactor; int iMinDownFactor = iDownFactor;
int iMaxDownFactor = iDownFactor; int iMaxDownFactor = iDownFactor;
@@ -623,13 +624,13 @@ void RageSoundReader_Resample_Good::ReopenResampler()
if( m_fRate != -1 ) if( m_fRate != -1 )
iDownFactor = std::lrint( m_fRate * iDownFactor ); iDownFactor = std::lrint( m_fRate * iDownFactor );
for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel )
m_apResamplers[iChannel]->SetDownFactor( iDownFactor ); m_apResamplers[iChannel]->SetDownFactor( iDownFactor );
} }
RageSoundReader_Resample_Good::~RageSoundReader_Resample_Good() RageSoundReader_Resample_Good::~RageSoundReader_Resample_Good()
{ {
for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel )
delete m_apResamplers[iChannel]; delete m_apResamplers[iChannel];
} }
@@ -702,7 +703,7 @@ void RageSoundReader_Resample_Good::SetRate( float fRatio )
/* Set m_fRate to the actual rate, after quantization by iUpFactor. */ /* Set m_fRate to the actual rate, after quantization by iUpFactor. */
m_fRate = float(iDownFactor) / iUpFactor; m_fRate = float(iDownFactor) / iUpFactor;
for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) for( std::size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel )
m_apResamplers[iChannel]->SetDownFactor( iDownFactor ); m_apResamplers[iChannel]->SetDownFactor( iDownFactor );
} }
@@ -717,7 +718,7 @@ float RageSoundReader_Resample_Good::GetRate() const
RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( const RageSoundReader_Resample_Good &cpy ): RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( const RageSoundReader_Resample_Good &cpy ):
RageSoundReader_Filter(cpy) RageSoundReader_Filter(cpy)
{ {
for( size_t i = 0; i < cpy.m_apResamplers.size(); ++i ) for( std::size_t i = 0; i < cpy.m_apResamplers.size(); ++i )
this->m_apResamplers.push_back( new RageSoundResampler_Polyphase(*cpy.m_apResamplers[i]) ); this->m_apResamplers.push_back( new RageSoundResampler_Polyphase(*cpy.m_apResamplers[i]) );
this->m_iSampleRate = cpy.m_iSampleRate; this->m_iSampleRate = cpy.m_iSampleRate;
this->m_fRate = cpy.m_fRate; this->m_fRate = cpy.m_fRate;
+10 -9
View File
@@ -4,6 +4,7 @@
#include "RageLog.h" #include "RageLog.h"
#include <cmath> #include <cmath>
#include <cstddef>
static const int WINDOW_SIZE_MS = 30; static const int WINDOW_SIZE_MS = 30;
@@ -35,7 +36,7 @@ void RageSoundReader_SpeedChange::Reset()
{ {
m_fTrailingSpeedRatio = m_fSpeedRatio; m_fTrailingSpeedRatio = m_fSpeedRatio;
m_iDataBufferAvailFrames = 0; m_iDataBufferAvailFrames = 0;
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
c.m_iCorrelatedPos = 0; c.m_iCorrelatedPos = 0;
@@ -101,7 +102,7 @@ int RageSoundReader_SpeedChange::FillData( int iMaxFrames )
return iGotFrames; return iGotFrames;
} }
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
@@ -133,7 +134,7 @@ void RageSoundReader_SpeedChange::EraseData( int iFramesToDelete )
int iFramesToMove = m_iDataBufferAvailFrames - iFramesToDelete; int iFramesToMove = m_iDataBufferAvailFrames - iFramesToDelete;
m_iDataBufferAvailFrames -= iFramesToDelete; m_iDataBufferAvailFrames -= iFramesToDelete;
m_iUncorrelatedPos -= iFramesToDelete; m_iUncorrelatedPos -= iFramesToDelete;
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
if( iFramesToMove ) if( iFramesToMove )
@@ -153,7 +154,7 @@ int RageSoundReader_SpeedChange::Step()
{ {
/* Advance m_iCorrelatedPos past the data that was just copied, to point to the /* Advance m_iCorrelatedPos past the data that was just copied, to point to the
* sound that we would have played if we had continued copying at that point. */ * sound that we would have played if we had continued copying at that point. */
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ASSERT( m_Channels[i].m_iCorrelatedPos + m_iPos <= m_iDataBufferAvailFrames ); ASSERT( m_Channels[i].m_iCorrelatedPos + m_iPos <= m_iDataBufferAvailFrames );
m_Channels[i].m_iCorrelatedPos += m_iPos; m_Channels[i].m_iCorrelatedPos += m_iPos;
@@ -178,7 +179,7 @@ int RageSoundReader_SpeedChange::Step()
/* We don't need any data before the earlier of m_iUncorrelatedPos or m_iCorrelatedPos. */ /* We don't need any data before the earlier of m_iUncorrelatedPos or m_iCorrelatedPos. */
int iToDelete = m_iUncorrelatedPos; int iToDelete = m_iUncorrelatedPos;
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
ASSERT( c.m_iCorrelatedPos <= m_iDataBufferAvailFrames ); ASSERT( c.m_iCorrelatedPos <= m_iDataBufferAvailFrames );
@@ -190,7 +191,7 @@ int RageSoundReader_SpeedChange::Step()
/* Fill as much data as we might need to do the search and use the result. */ /* Fill as much data as we might need to do the search and use the result. */
{ {
int iMaxPositionNeeded = m_iUncorrelatedPos + GetToleranceFrames() + GetWindowSizeFrames(); int iMaxPositionNeeded = m_iUncorrelatedPos + GetToleranceFrames() + GetWindowSizeFrames();
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
iMaxPositionNeeded = std::max( iMaxPositionNeeded, m_Channels[i].m_iCorrelatedPos + GetWindowSizeFrames() ); iMaxPositionNeeded = std::max( iMaxPositionNeeded, m_Channels[i].m_iCorrelatedPos + GetWindowSizeFrames() );
int iGot = FillData( iMaxPositionNeeded ); int iGot = FillData( iMaxPositionNeeded );
@@ -211,7 +212,7 @@ int RageSoundReader_SpeedChange::Step()
int iCorrelatedToMatch = GetWindowSizeFrames()/4; int iCorrelatedToMatch = GetWindowSizeFrames()/4;
int iUncorrelatedToMatch = GetToleranceFrames() + iCorrelatedToMatch; // maximum distance to search int iUncorrelatedToMatch = GetToleranceFrames() + iCorrelatedToMatch; // maximum distance to search
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
ASSERT( c.m_iCorrelatedPos >= 0 ); ASSERT( c.m_iCorrelatedPos >= 0 );
@@ -228,7 +229,7 @@ int RageSoundReader_SpeedChange::Step()
int RageSoundReader_SpeedChange::GetCursorAvail() const int RageSoundReader_SpeedChange::GetCursorAvail() const
{ {
int iCursorAvail = GetWindowSizeFrames() - m_iPos; int iCursorAvail = GetWindowSizeFrames() - m_iPos;
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
int iCursorAvailForChannel = (m_iDataBufferAvailFrames-m_Channels[i].m_iCorrelatedPos) - m_iPos; int iCursorAvailForChannel = (m_iDataBufferAvailFrames-m_Channels[i].m_iCorrelatedPos) - m_iPos;
iCursorAvail = std::min( iCursorAvail, iCursorAvailForChannel ); iCursorAvail = std::min( iCursorAvail, iCursorAvailForChannel );
@@ -274,7 +275,7 @@ int RageSoundReader_SpeedChange::Read( float *pBuf, int iFrames )
int iWindowSizeFrames = GetWindowSizeFrames(); int iWindowSizeFrames = GetWindowSizeFrames();
while( iFramesAvail-- ) while( iFramesAvail-- )
{ {
for( size_t i = 0; i < m_Channels.size(); ++i ) for( std::size_t i = 0; i < m_Channels.size(); ++i )
{ {
ChannelInfo &c = m_Channels[i]; ChannelInfo &c = m_Channels[i];
float i1 = c.m_DataBuffer[c.m_iCorrelatedPos+m_iPos]; float i1 = c.m_DataBuffer[c.m_iCorrelatedPos+m_iPos];
+5 -3
View File
@@ -1,5 +1,6 @@
#include "global.h" #include "global.h"
#include "RageFile.h"
#include "RageUtil.h" #include "RageUtil.h"
#include "RageSoundReader_Vorbisfile.h" #include "RageSoundReader_Vorbisfile.h"
#include "RageLog.h" #include "RageLog.h"
@@ -10,10 +11,11 @@
#include <vorbis/vorbisfile.h> #include <vorbis/vorbisfile.h>
#endif #endif
#include <cstring>
#include <cerrno> #include <cerrno>
#include "RageFile.h" #include <cstddef>
static size_t OggRageFile_read_func( void *ptr, size_t size, size_t nmemb, void *datasource ) #include <cstring>
static std::size_t OggRageFile_read_func( void *ptr, std::size_t size, std::size_t nmemb, void *datasource )
{ {
RageFileBasic *f = (RageFileBasic *) datasource; RageFileBasic *f = (RageFileBasic *) datasource;
return f->Read( ptr, size, nmemb ); return f->Read( ptr, size, nmemb );
+2 -1
View File
@@ -6,6 +6,7 @@
#include "RageFile.h" #include "RageFile.h"
#include <cmath> #include <cmath>
#include <cstddef>
uint32_t RageSurfaceUtils::decodepixel( const uint8_t *p, int bpp ) uint32_t RageSurfaceUtils::decodepixel( const uint8_t *p, int bpp )
{ {
@@ -857,7 +858,7 @@ RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf
const unsigned int Amask = ((1u << AlphaBits) - 1u) << Ashift; // alpha mask const unsigned int Amask = ((1u << AlphaBits) - 1u) << Ashift; // alpha mask
const unsigned int Aloss = 8u-AlphaBits; const unsigned int Aloss = 8u-AlphaBits;
for( size_t index = 0; index < TotalColors; ++index ) for( std::size_t index = 0; index < TotalColors; ++index )
{ {
const unsigned int I = (index & Imask) >> Ishift; const unsigned int I = (index & Imask) >> Ishift;
const unsigned int A = (index & Amask) >> Ashift; const unsigned int A = (index & Amask) >> Ashift;
+2 -1
View File
@@ -5,6 +5,7 @@
#include "RageFile.h" #include "RageFile.h"
#include "RageSurface.h" #include "RageSurface.h"
#include <cstddef>
#include <setjmp.h> #include <setjmp.h>
extern "C" { extern "C" {
@@ -66,7 +67,7 @@ void RageFile_JPEG_init_source( j_decompress_ptr cinfo )
boolean RageFile_JPEG_fill_input_buffer( j_decompress_ptr cinfo ) boolean RageFile_JPEG_fill_input_buffer( j_decompress_ptr cinfo )
{ {
RageFile_source_mgr *src = (RageFile_source_mgr *) cinfo->src; RageFile_source_mgr *src = (RageFile_source_mgr *) cinfo->src;
size_t nbytes = src->file->Read( src->buffer, sizeof(src->buffer) ); std::size_t nbytes = src->file->Read( src->buffer, sizeof(src->buffer) );
if( nbytes <= 0 ) if( nbytes <= 0 )
{ {
+3 -1
View File
@@ -6,6 +6,8 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "RageFile.h" #include "RageFile.h"
#include <cstddef>
#undef FAR // fix for VC #undef FAR // fix for VC
/** @brief A helper to get the jpeg lib. */ /** @brief A helper to get the jpeg lib. */
namespace jpeg namespace jpeg
@@ -102,7 +104,7 @@ bool RageSurfaceUtils::SaveJPEG( RageSurface *surface, RageFile &f, bool bHighQu
/* Now we can initialize the JPEG compression object. */ /* Now we can initialize the JPEG compression object. */
jpeg::jpeg_CreateCompress(&cinfo, JPEG_LIB_VERSION, \ jpeg::jpeg_CreateCompress(&cinfo, JPEG_LIB_VERSION, \
(size_t) sizeof(struct jpeg::jpeg_compress_struct)); (std::size_t) sizeof(struct jpeg::jpeg_compress_struct));
cinfo.image_width = surface->w; /* image width and height, in pixels */ cinfo.image_width = surface->w; /* image width and height, in pixels */
cinfo.image_height = surface->h; cinfo.image_height = surface->h;
+65 -64
View File
@@ -14,6 +14,7 @@
#include <cfloat> #include <cfloat>
#include <cmath> #include <cmath>
#include <cstddef>
#include <ctime> #include <ctime>
#include <functional> #include <functional>
#include <map> #include <map>
@@ -26,7 +27,7 @@ const RString CUSTOM_SONG_PATH= "/@mem/";
bool HexToBinary(const RString&, RString&); bool HexToBinary(const RString&, RString&);
void utf8_sanitize(RString &); void utf8_sanitize(RString &);
void UnicodeUpperLower(wchar_t *, size_t, const unsigned char *); void UnicodeUpperLower(wchar_t *, std::size_t, const unsigned char *);
RandomGen g_RandomNumberGenerator; RandomGen g_RandomNumberGenerator;
@@ -145,7 +146,7 @@ bool IsAnInt( const RString &s )
if( !s.size() ) if( !s.size() )
return false; return false;
for( size_t i=0; i < s.size(); ++i ) for( std::size_t i=0; i < s.size(); ++i )
if( s[i] < '0' || s[i] > '9' ) if( s[i] < '0' || s[i] > '9' )
return false; return false;
@@ -157,7 +158,7 @@ bool IsHexVal( const RString &s )
if( !s.size() ) if( !s.size() )
return false; return false;
for( size_t i=0; i < s.size(); ++i ) for( std::size_t i=0; i < s.size(); ++i )
if( !(s[i] >= '0' && s[i] <= '9') && if( !(s[i] >= '0' && s[i] <= '9') &&
!(toupper(s[i]) >= 'A' && toupper(s[i]) <= 'F')) !(toupper(s[i]) >= 'A' && toupper(s[i]) <= 'F'))
return false; return false;
@@ -165,11 +166,11 @@ bool IsHexVal( const RString &s )
return true; return true;
} }
RString BinaryToHex( const void *pData_, size_t iNumBytes ) RString BinaryToHex( const void *pData_, std::size_t iNumBytes )
{ {
const unsigned char *pData = (const unsigned char *) pData_; const unsigned char *pData = (const unsigned char *) pData_;
RString s; RString s;
for( size_t i=0; i<iNumBytes; i++ ) for( std::size_t i=0; i<iNumBytes; i++ )
{ {
unsigned val = pData[i]; unsigned val = pData[i];
s += ssprintf( "%02x", val ); s += ssprintf( "%02x", val );
@@ -287,10 +288,10 @@ RString Commify( int iNum )
RString Commify(const RString& num, const RString& sep, const RString& dot) RString Commify(const RString& num, const RString& sep, const RString& dot)
{ {
size_t num_start= 0; std::size_t num_start= 0;
size_t num_end= num.size(); std::size_t num_end= num.size();
size_t dot_pos= num.find(dot); std::size_t dot_pos= num.find(dot);
size_t dash_pos= num.find('-'); std::size_t dash_pos= num.find('-');
if(dot_pos != std::string::npos) if(dot_pos != std::string::npos)
{ {
num_end= dot_pos; num_end= dot_pos;
@@ -299,22 +300,22 @@ RString Commify(const RString& num, const RString& sep, const RString& dot)
{ {
num_start= dash_pos + 1; num_start= dash_pos + 1;
} }
size_t num_size= num_end - num_start; std::size_t num_size= num_end - num_start;
size_t commies= (num_size / 3) - (!(num_size % 3)); std::size_t commies= (num_size / 3) - (!(num_size % 3));
if(commies < 1) if(commies < 1)
{ {
return num; return num;
} }
size_t commified_len= num.size() + (commies * sep.size()); std::size_t commified_len= num.size() + (commies * sep.size());
RString ret; RString ret;
ret.resize(commified_len); ret.resize(commified_len);
size_t dest= 0; std::size_t dest= 0;
size_t next_comma= (num_size % 3) + (3 * (!(num_size % 3))) + num_start; std::size_t next_comma= (num_size % 3) + (3 * (!(num_size % 3))) + num_start;
for(size_t c= 0; c < num.size(); ++c) for(std::size_t c= 0; c < num.size(); ++c)
{ {
if(c == next_comma && c < num_end) if(c == next_comma && c < num_end)
{ {
for(size_t s= 0; s < sep.size(); ++s) for(std::size_t s= 0; s < sep.size(); ++s)
{ {
ret[dest]= sep[s]; ret[dest]= sep[s];
++dest; ++dest;
@@ -454,17 +455,17 @@ RString ConvertI64FormatString( const RString &sStr )
RString sRet; RString sRet;
sRet.reserve( sStr.size() + 16 ); sRet.reserve( sStr.size() + 16 );
size_t iOffset = 0; std::size_t iOffset = 0;
while( iOffset < sStr.size() ) while( iOffset < sStr.size() )
{ {
size_t iPercent = sStr.find( '%', iOffset ); std::size_t iPercent = sStr.find( '%', iOffset );
if( iPercent != sStr.npos ) if( iPercent != sStr.npos )
{ {
sRet.append( sStr, iOffset, iPercent - iOffset ); sRet.append( sStr, iOffset, iPercent - iOffset );
iOffset = iPercent; iOffset = iPercent;
} }
size_t iEnd = sStr.find_first_of( "diouxXeEfFgGaAcsCSpnm%", iOffset + 1 ); std::size_t iEnd = sStr.find_first_of( "diouxXeEfFgGaAcsCSpnm%", iOffset + 1 );
if( iEnd != sStr.npos && iEnd - iPercent >= 3 && iPercent > 2 && sStr[iEnd-2] == 'l' && sStr[iEnd-1] == 'l' ) if( iEnd != sStr.npos && iEnd - iPercent >= 3 && iPercent > 2 && sStr[iEnd-2] == 'l' && sStr[iEnd-1] == 'l' )
{ {
sRet.append( sStr, iPercent, iEnd - iPercent - 2 ); // % sRet.append( sStr, iPercent, iEnd - iPercent - 2 ); // %
@@ -655,9 +656,9 @@ RString join( const RString &sDeliminator, const std::vector<RString> &sSource)
return RString(); return RString();
RString sTmp; RString sTmp;
size_t final_size= 0; std::size_t final_size= 0;
size_t delim_size= sDeliminator.size(); std::size_t delim_size= sDeliminator.size();
for(size_t n= 0; n < sSource.size()-1; ++n) for(std::size_t n= 0; n < sSource.size()-1; ++n)
{ {
final_size+= sSource[n].size() + delim_size; final_size+= sSource[n].size() + delim_size;
} }
@@ -679,8 +680,8 @@ RString join( const RString &sDelimitor, std::vector<RString>::const_iterator be
return RString(); return RString();
RString sRet; RString sRet;
size_t final_size= 0; std::size_t final_size= 0;
size_t delim_size= sDelimitor.size(); std::size_t delim_size= sDelimitor.size();
for(std::vector<RString>::const_iterator curr= begin; curr != end; ++curr) for(std::vector<RString>::const_iterator curr= begin; curr != end; ++curr)
{ {
final_size+= curr->size(); final_size+= curr->size();
@@ -777,10 +778,10 @@ void do_split( const S &Source, const C Delimitor, std::vector<S> &AddIt, const
if( Source.empty() ) if( Source.empty() )
return; return;
size_t startpos = 0; std::size_t startpos = 0;
do { do {
size_t pos; std::size_t pos;
pos = Source.find( Delimitor, startpos ); pos = Source.find( Delimitor, startpos );
if( pos == Source.npos ) if( pos == Source.npos )
pos = Source.size(); pos = Source.size();
@@ -854,7 +855,7 @@ void do_split( const S &Source, const S &Delimitor, int &begin, int &size, int l
/* Where's the string function to find within a substring? /* Where's the string function to find within a substring?
* C++ strings apparently are missing that ... */ * C++ strings apparently are missing that ... */
size_t pos; std::size_t pos;
if( Delimitor.size() == 1 ) if( Delimitor.size() == 1 )
pos = Source.find( Delimitor[0], begin ); pos = Source.find( Delimitor[0], begin );
else else
@@ -943,11 +944,11 @@ RString SetExtension( const RString &sPath, const RString &sExt )
RString GetExtension( const RString &sPath ) RString GetExtension( const RString &sPath )
{ {
size_t pos = sPath.rfind( '.' ); std::size_t pos = sPath.rfind( '.' );
if( pos == sPath.npos ) if( pos == sPath.npos )
return RString(); return RString();
size_t slash = sPath.find( '/', pos ); std::size_t slash = sPath.find( '/', pos );
if( slash != sPath.npos ) if( slash != sPath.npos )
return RString(); /* rare: path/dir.ext/fn */ return RString(); /* rare: path/dir.ext/fn */
@@ -993,11 +994,11 @@ bool FindFirstFilenameContaining(const std::vector<RString>& filenames,
RString& out, const std::vector<RString>& starts_with, RString& out, const std::vector<RString>& starts_with,
const std::vector<RString>& contains, const std::vector<RString>& ends_with) const std::vector<RString>& contains, const std::vector<RString>& ends_with)
{ {
for(size_t i= 0; i < filenames.size(); ++i) for(std::size_t i= 0; i < filenames.size(); ++i)
{ {
RString lower= GetFileNameWithoutExtension(filenames[i]); RString lower= GetFileNameWithoutExtension(filenames[i]);
lower.MakeLower(); lower.MakeLower();
for(size_t s= 0; s < starts_with.size(); ++s) for(std::size_t s= 0; s < starts_with.size(); ++s)
{ {
if(!lower.compare(0, starts_with[s].size(), starts_with[s])) if(!lower.compare(0, starts_with[s].size(), starts_with[s]))
{ {
@@ -1005,12 +1006,12 @@ bool FindFirstFilenameContaining(const std::vector<RString>& filenames,
return true; return true;
} }
} }
size_t lower_size= lower.size(); std::size_t lower_size= lower.size();
for(size_t s= 0; s < ends_with.size(); ++s) for(std::size_t s= 0; s < ends_with.size(); ++s)
{ {
if(lower_size >= ends_with[s].size()) if(lower_size >= ends_with[s].size())
{ {
size_t end_pos= lower_size - ends_with[s].size(); std::size_t end_pos= lower_size - ends_with[s].size();
if(!lower.compare(end_pos, std::string::npos, ends_with[s])) if(!lower.compare(end_pos, std::string::npos, ends_with[s]))
{ {
out= filenames[i]; out= filenames[i];
@@ -1018,7 +1019,7 @@ bool FindFirstFilenameContaining(const std::vector<RString>& filenames,
} }
} }
} }
for(size_t s= 0; s < contains.size(); ++s) for(std::size_t s= 0; s < contains.size(); ++s)
{ {
if(lower.find(contains[s]) != std::string::npos) if(lower.find(contains[s]) != std::string::npos)
{ {
@@ -1058,7 +1059,7 @@ bool GetCommandlineArgument( const RString &option, RString *argument, int iInde
{ {
const RString CurArgument = g_argv[arg]; const RString CurArgument = g_argv[arg];
const size_t i = CurArgument.find( "=" ); const std::size_t i = CurArgument.find( "=" );
RString CurOption = CurArgument.substr(0,i); RString CurOption = CurArgument.substr(0,i);
if( CurOption.CompareNoCase(optstr) ) if( CurOption.CompareNoCase(optstr) )
continue; // no match continue; // no match
@@ -1098,7 +1099,7 @@ RString GetCwd()
* http://www.theorem.com/java/CRC32.java, * http://www.theorem.com/java/CRC32.java,
* http://www.faqs.org/rfcs/rfc1952.html * http://www.faqs.org/rfcs/rfc1952.html
*/ */
void CRC32( unsigned int &iCRC, const void *pVoidBuffer, size_t iSize ) void CRC32( unsigned int &iCRC, const void *pVoidBuffer, std::size_t iSize )
{ {
static unsigned tab[256]; static unsigned tab[256];
static bool initted = false; static bool initted = false;
@@ -1594,7 +1595,7 @@ bool utf8_to_wchar_ec( const RString &s, unsigned &start, wchar_t &ch )
} }
/* Like utf8_to_wchar_ec, but only does enough error checking to prevent crashing. */ /* Like utf8_to_wchar_ec, but only does enough error checking to prevent crashing. */
bool utf8_to_wchar( const char *s, size_t iLength, unsigned &start, wchar_t &ch ) bool utf8_to_wchar( const char *s, std::size_t iLength, unsigned &start, wchar_t &ch )
{ {
if( start >= iLength ) if( start >= iLength )
return false; return false;
@@ -1722,7 +1723,7 @@ void utf8_remove_bom( RString &sLine )
sLine.erase(0, 3); sLine.erase(0, 3);
} }
static int UnicodeDoUpper( char *p, size_t iLen, const unsigned char pMapping[256] ) static int UnicodeDoUpper( char *p, std::size_t iLen, const unsigned char pMapping[256] )
{ {
// Note: this has problems with certain accented characters. -aj // Note: this has problems with certain accented characters. -aj
wchar_t wc = L'\0'; wchar_t wc = L'\0';
@@ -1749,7 +1750,7 @@ static int UnicodeDoUpper( char *p, size_t iLen, const unsigned char pMapping[25
/* Fast in-place MakeUpper and MakeLower. This only replaces characters with characters of the same UTF-8 /* Fast in-place MakeUpper and MakeLower. This only replaces characters with characters of the same UTF-8
* length, so we never have to move the whole string. This is optimized for strings that have no * length, so we never have to move the whole string. This is optimized for strings that have no
* non-ASCII characters. */ * non-ASCII characters. */
void MakeUpper( char *p, size_t iLen ) void MakeUpper( char *p, std::size_t iLen )
{ {
char *pStart = p; char *pStart = p;
char *pEnd = p + iLen; char *pEnd = p + iLen;
@@ -1769,7 +1770,7 @@ void MakeUpper( char *p, size_t iLen )
} }
} }
void MakeLower( char *p, size_t iLen ) void MakeLower( char *p, std::size_t iLen )
{ {
char *pStart = p; char *pStart = p;
char *pEnd = p + iLen; char *pEnd = p + iLen;
@@ -1789,7 +1790,7 @@ void MakeLower( char *p, size_t iLen )
} }
} }
void UnicodeUpperLower( wchar_t *p, size_t iLen, const unsigned char pMapping[256] ) void UnicodeUpperLower( wchar_t *p, std::size_t iLen, const unsigned char pMapping[256] )
{ {
wchar_t *pEnd = p + iLen; wchar_t *pEnd = p + iLen;
while( p != pEnd ) while( p != pEnd )
@@ -1800,12 +1801,12 @@ void UnicodeUpperLower( wchar_t *p, size_t iLen, const unsigned char pMapping[25
} }
} }
void MakeUpper( wchar_t *p, size_t iLen ) void MakeUpper( wchar_t *p, std::size_t iLen )
{ {
UnicodeUpperLower( p, iLen, g_UpperCase ); UnicodeUpperLower( p, iLen, g_UpperCase );
} }
void MakeLower( wchar_t *p, size_t iLen ) void MakeLower( wchar_t *p, std::size_t iLen )
{ {
UnicodeUpperLower( p, iLen, g_LowerCase ); UnicodeUpperLower( p, iLen, g_LowerCase );
} }
@@ -1928,10 +1929,10 @@ void ReplaceEntityText( RString &sText, const std::map<RString, RString> &m )
{ {
RString sRet; RString sRet;
size_t iOffset = 0; std::size_t iOffset = 0;
while( iOffset != sText.size() ) while( iOffset != sText.size() )
{ {
size_t iStart = sText.find( '&', iOffset ); std::size_t iStart = sText.find( '&', iOffset );
if( iStart == sText.npos ) if( iStart == sText.npos )
{ {
// Optimization: if we didn't replace anything at all, do nothing. // Optimization: if we didn't replace anything at all, do nothing.
@@ -1948,7 +1949,7 @@ void ReplaceEntityText( RString &sText, const std::map<RString, RString> &m )
iOffset += iStart-iOffset; iOffset += iStart-iOffset;
// Optimization: stop early on "&", so "&&&&&&&&&&&" isn't n^2. // Optimization: stop early on "&", so "&&&&&&&&&&&" isn't n^2.
size_t iEnd = sText.find_first_of( "&;", iStart+1 ); std::size_t iEnd = sText.find_first_of( "&;", iStart+1 );
if( iEnd == sText.npos || sText[iEnd] == '&' ) if( iEnd == sText.npos || sText[iEnd] == '&' )
{ {
// & with no matching ;, or two & in a row. Append the & and continue. // & with no matching ;, or two & in a row. Append the & and continue.
@@ -1986,10 +1987,10 @@ void ReplaceEntityText( RString &sText, const std::map<char, RString> &m )
RString sRet; RString sRet;
size_t iOffset = 0; std::size_t iOffset = 0;
while( iOffset != sText.size() ) while( iOffset != sText.size() )
{ {
size_t iStart = sText.find_first_of( sFind, iOffset ); std::size_t iStart = sText.find_first_of( sFind, iOffset );
if( iStart == sText.npos ) if( iStart == sText.npos )
{ {
// Optimization: if we didn't replace anything at all, do nothing. // Optimization: if we didn't replace anything at all, do nothing.
@@ -2028,7 +2029,7 @@ void Replace_Unicode_Markers( RString &sText )
{ {
// Look for &#digits; // Look for &#digits;
bool bHex = false; bool bHex = false;
size_t iPos = sText.find( "&#", iStart ); std::size_t iPos = sText.find( "&#", iStart );
if( iPos == sText.npos ) if( iPos == sText.npos )
{ {
bHex = true; bHex = true;
@@ -2084,11 +2085,11 @@ RString WcharDisplayText( wchar_t c )
*/ */
RString Basename( const RString &sDir ) RString Basename( const RString &sDir )
{ {
size_t iEnd = sDir.find_last_not_of( "/\\" ); std::size_t iEnd = sDir.find_last_not_of( "/\\" );
if( iEnd == sDir.npos ) if( iEnd == sDir.npos )
return RString(); return RString();
size_t iStart = sDir.find_last_of( "/\\", iEnd ); std::size_t iStart = sDir.find_last_of( "/\\", iEnd );
if( iStart == sDir.npos ) if( iStart == sDir.npos )
iStart = 0; iStart = 0;
else else
@@ -2205,8 +2206,8 @@ void CollapsePath( RString &sPath, bool bRemoveLeadingDot )
RString sOut; RString sOut;
sOut.reserve( sPath.size() ); sOut.reserve( sPath.size() );
size_t iPos = 0; std::size_t iPos = 0;
size_t iNext; std::size_t iNext;
for( ; iPos < sPath.size(); iPos = iNext ) for( ; iPos < sPath.size(); iPos = iNext )
{ {
// Find the next slash. // Find the next slash.
@@ -2242,7 +2243,7 @@ void CollapsePath( RString &sPath, bool bRemoveLeadingDot )
} }
// Search backwards for the previous path element. // Search backwards for the previous path element.
size_t iPrev = sOut.rfind( '/', sOut.size()-2 ); std::size_t iPrev = sOut.rfind( '/', sOut.size()-2 );
if( iPrev == RString::npos ) if( iPrev == RString::npos )
iPrev = 0; iPrev = 0;
else else
@@ -2417,7 +2418,7 @@ LuaFunction( lerp, lerp(FArg(1), FArg(2), FArg(3)) );
int LuaFunc_BinaryToHex(lua_State* L); int LuaFunc_BinaryToHex(lua_State* L);
int LuaFunc_BinaryToHex(lua_State* L) int LuaFunc_BinaryToHex(lua_State* L)
{ {
size_t l; std::size_t l;
const char *s = luaL_checklstring(L, 1, &l); const char *s = luaL_checklstring(L, 1, &l);
RString hex = BinaryToHex(s, l); RString hex = BinaryToHex(s, l);
@@ -2485,7 +2486,7 @@ int LuaFunc_JsonEncode(lua_State* L)
return Json::Value(val); return Json::Value(val);
} }
case LUA_TSTRING: { case LUA_TSTRING: {
size_t len; std::size_t len;
const char *s = lua_tolstring(L, index, &len); const char *s = lua_tolstring(L, index, &len);
return Json::Value(std::string(s, len)); return Json::Value(std::string(s, len));
@@ -2499,7 +2500,7 @@ int LuaFunc_JsonEncode(lua_State* L)
index = lua_gettop(L) + index + 1; index = lua_gettop(L) + index + 1;
} }
size_t len = lua_objlen(L, index); std::size_t len = lua_objlen(L, index);
if (len > 0) if (len > 0)
{ {
@@ -2529,7 +2530,7 @@ int LuaFunc_JsonEncode(lua_State* L)
luaL_error(L, "object keys must be strings"); luaL_error(L, "object keys must be strings");
} }
size_t keylen; std::size_t keylen;
const char *key = lua_tolstring(L, -2, &keylen); const char *key = lua_tolstring(L, -2, &keylen);
obj[std::string(key, keylen)] = convert(-1); obj[std::string(key, keylen)] = convert(-1);
lua_pop(L, 1); lua_pop(L, 1);
@@ -2578,7 +2579,7 @@ int LuaFunc_JsonDecode(lua_State* L)
luaL_error(L, "JsonDecode requires an argument"); luaL_error(L, "JsonDecode requires an argument");
} }
size_t datalen; std::size_t datalen;
const char *data = lua_tolstring(L, 1, &datalen); const char *data = lua_tolstring(L, 1, &datalen);
Json::Reader reader; Json::Reader reader;
@@ -2687,9 +2688,9 @@ int LuaFunc_multiapproach(lua_State* L)
{ {
luaL_error(L, "multiapproach: A table of current values, a table of goal values, and a table of speeds must be passed."); luaL_error(L, "multiapproach: A table of current values, a table of goal values, and a table of speeds must be passed.");
} }
size_t currents_len= lua_objlen(L, 1); std::size_t currents_len= lua_objlen(L, 1);
size_t goals_len= lua_objlen(L, 2); std::size_t goals_len= lua_objlen(L, 2);
size_t speeds_len= lua_objlen(L, 3); std::size_t speeds_len= lua_objlen(L, 3);
float mult= 1.0f; float mult= 1.0f;
if(lua_isnumber(L, 4)) if(lua_isnumber(L, 4))
{ {
@@ -2703,7 +2704,7 @@ int LuaFunc_multiapproach(lua_State* L)
{ {
luaL_error(L, "multiapproach: current, goal, and speed must all be tables."); luaL_error(L, "multiapproach: current, goal, and speed must all be tables.");
} }
for(size_t i= 1; i <= currents_len; ++i) for(std::size_t i= 1; i <= currents_len; ++i)
{ {
lua_rawgeti(L, 1, i); lua_rawgeti(L, 1, i);
lua_rawgeti(L, 2, i); lua_rawgeti(L, 2, i);
+12 -9
View File
@@ -3,13 +3,16 @@
#ifndef RAGE_UTIL_H #ifndef RAGE_UTIL_H
#define RAGE_UTIL_H #define RAGE_UTIL_H
#include "global.h"
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstddef>
#include <map> #include <map>
#include <random> #include <random>
#include <vector> #include <vector>
#include <sstream> #include <sstream>
#include "global.h"
class RageFileDriver; class RageFileDriver;
/** @brief Safely delete pointers. */ /** @brief Safely delete pointers. */
@@ -337,7 +340,7 @@ float fmodfp( float x, float y );
int power_of_two( int input ); int power_of_two( int input );
bool IsAnInt( const RString &s ); bool IsAnInt( const RString &s );
bool IsHexVal( const RString &s ); bool IsHexVal( const RString &s );
RString BinaryToHex( const void *pData_, size_t iNumBytes ); RString BinaryToHex( const void *pData_, std::size_t iNumBytes );
RString BinaryToHex( const RString &sString ); RString BinaryToHex( const RString &sString );
bool HexToBinary( const RString &s, unsigned char *stringOut ); bool HexToBinary( const RString &s, unsigned char *stringOut );
bool HexToBinary( const RString &s, RString *sOut ); bool HexToBinary( const RString &s, RString *sOut );
@@ -382,16 +385,16 @@ bool FindFirstFilenameContaining(
extern const wchar_t INVALID_CHAR; extern const wchar_t INVALID_CHAR;
int utf8_get_char_len( char p ); int utf8_get_char_len( char p );
bool utf8_to_wchar( const char *s, size_t iLength, unsigned &start, wchar_t &ch ); bool utf8_to_wchar( const char *s, std::size_t iLength, unsigned &start, wchar_t &ch );
bool utf8_to_wchar_ec( const RString &s, unsigned &start, wchar_t &ch ); bool utf8_to_wchar_ec( const RString &s, unsigned &start, wchar_t &ch );
void wchar_to_utf8( wchar_t ch, RString &out ); void wchar_to_utf8( wchar_t ch, RString &out );
wchar_t utf8_get_char( const RString &s ); wchar_t utf8_get_char( const RString &s );
bool utf8_is_valid( const RString &s ); bool utf8_is_valid( const RString &s );
void utf8_remove_bom( RString &s ); void utf8_remove_bom( RString &s );
void MakeUpper( char *p, size_t iLen ); void MakeUpper( char *p, std::size_t iLen );
void MakeLower( char *p, size_t iLen ); void MakeLower( char *p, std::size_t iLen );
void MakeUpper( wchar_t *p, size_t iLen ); void MakeUpper( wchar_t *p, std::size_t iLen );
void MakeLower( wchar_t *p, size_t iLen ); void MakeLower( wchar_t *p, std::size_t iLen );
// TODO: Have the three functions below be moved to better locations. // TODO: Have the three functions below be moved to better locations.
float StringToFloat( const RString &sString ); float StringToFloat( const RString &sString );
@@ -454,7 +457,7 @@ bool GetCommandlineArgument( const RString &option, RString *argument=nullptr, i
extern int g_argc; extern int g_argc;
extern char **g_argv; extern char **g_argv;
void CRC32( unsigned int &iCRC, const void *pBuffer, size_t iSize ); void CRC32( unsigned int &iCRC, const void *pBuffer, std::size_t iSize );
unsigned int GetHashForString( const RString &s ); unsigned int GetHashForString( const RString &s );
unsigned int GetHashForFile( const RString &sPath ); unsigned int GetHashForFile( const RString &sPath );
unsigned int GetHashForDirectory( const RString &sDir ); // a hash value that remains the same as long as nothing in the directory has changed unsigned int GetHashForDirectory( const RString &sDir ); // a hash value that remains the same as long as nothing in the directory has changed
@@ -570,7 +573,7 @@ struct char_traits_char_nocase: public std::char_traits<char>
static inline bool lt( char c1, char c2 ) static inline bool lt( char c1, char c2 )
{ return g_UpperCase[(unsigned char)c1] < g_UpperCase[(unsigned char)c2]; } { return g_UpperCase[(unsigned char)c1] < g_UpperCase[(unsigned char)c2]; }
static int compare( const char* s1, const char* s2, size_t n ) static int compare( const char* s1, const char* s2, std::size_t n )
{ {
int ret = 0; int ret = 0;
while( n-- ) while( n-- )
+7 -5
View File
@@ -33,6 +33,7 @@ static bool AttemptKoreanConversion( RString &sText ) { return CodePageConvert(
static bool AttemptJapaneseConversion( RString &sText ) { return CodePageConvert( sText, 932 ); } static bool AttemptJapaneseConversion( RString &sText ) { return CodePageConvert( sText, 932 ); }
#elif defined(HAVE_ICONV) #elif defined(HAVE_ICONV)
#include <cstddef>
#include <errno.h> #include <errno.h>
#include <iconv.h> #include <iconv.h>
@@ -47,19 +48,19 @@ static bool ConvertFromCharset( RString &sText, const char *szCharset )
/* Copy the string into a char* for iconv */ /* Copy the string into a char* for iconv */
ICONV_CONST char *szTextIn = const_cast<ICONV_CONST char*>( sText.data() ); ICONV_CONST char *szTextIn = const_cast<ICONV_CONST char*>( sText.data() );
size_t iInLeft = sText.size(); std::size_t iInLeft = sText.size();
/* Create a new string with enough room for the new conversion */ /* Create a new string with enough room for the new conversion */
RString sBuf; RString sBuf;
sBuf.resize( sText.size() * 5 ); sBuf.resize( sText.size() * 5 );
char *sTextOut = const_cast<char*>( sBuf.data() ); char *sTextOut = const_cast<char*>( sBuf.data() );
size_t iOutLeft = sBuf.size(); std::size_t iOutLeft = sBuf.size();
size_t size = iconv( converter, &szTextIn, &iInLeft, &sTextOut, &iOutLeft ); std::size_t size = iconv( converter, &szTextIn, &iInLeft, &sTextOut, &iOutLeft );
iconv_close( converter ); iconv_close( converter );
if( size == (size_t)(-1) ) if( size == (std::size_t)(-1) )
{ {
LOG->Trace( "%s\n", strerror( errno ) ); LOG->Trace( "%s\n", strerror( errno ) );
return false; /* Returned an error */ return false; /* Returned an error */
@@ -85,6 +86,7 @@ static bool AttemptKoreanConversion( RString &sText ) { return ConvertFromCharse
static bool AttemptJapaneseConversion( RString &sText ) { return ConvertFromCharset( sText, "CP932" ); } static bool AttemptJapaneseConversion( RString &sText ) { return ConvertFromCharset( sText, "CP932" ); }
#elif defined(MACOSX) #elif defined(MACOSX)
#include <cstddef>
#include <CoreFoundation/CoreFoundation.h> #include <CoreFoundation/CoreFoundation.h>
static bool ConvertFromCP( RString &sText, int iCodePage ) static bool ConvertFromCP( RString &sText, int iCodePage )
@@ -98,7 +100,7 @@ static bool ConvertFromCP( RString &sText, int iCodePage )
if( old == nullptr ) if( old == nullptr )
return false; return false;
const size_t size = CFStringGetMaximumSizeForEncoding( CFStringGetLength(old), kCFStringEncodingUTF8 ); const std::size_t size = CFStringGetMaximumSizeForEncoding( CFStringGetLength(old), kCFStringEncodingUTF8 );
char *buf = new char[size+1]; char *buf = new char[size+1];
buf[0] = '\0'; buf[0] = '\0';
+7 -5
View File
@@ -4,6 +4,8 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "RageLog.h" #include "RageLog.h"
#include <cstddef>
/* Search for "beginning*containing*ending". */ /* Search for "beginning*containing*ending". */
void FileSet::GetFilesMatching( const RString &sBeginning_, const RString &sContaining_, const RString &sEnding_, std::vector<RString> &asOut, bool bOnlyDirs ) const void FileSet::GetFilesMatching( const RString &sBeginning_, const RString &sContaining_, const RString &sEnding_, std::vector<RString> &asOut, bool bOnlyDirs ) const
{ {
@@ -46,7 +48,7 @@ void FileSet::GetFilesMatching( const RString &sBeginning_, const RString &sCont
* search instead of string match). */ * search instead of string match). */
if( !sContaining.empty() ) if( !sContaining.empty() )
{ {
size_t pos = sPath.find( sContaining, sBeginning.size() ); std::size_t pos = sPath.find( sContaining, sBeginning.size() );
if( pos == sPath.npos ) if( pos == sPath.npos )
continue; /* doesn't contain it */ continue; /* doesn't contain it */
if( pos + sContaining.size() > unsigned(end_pos) ) if( pos + sContaining.size() > unsigned(end_pos) )
@@ -104,7 +106,7 @@ static void SplitPath( RString sPath, RString &sDir, RString &sName )
if( sPath.Right(1) == "/" ) if( sPath.Right(1) == "/" )
sPath.erase( sPath.size()-1 ); sPath.erase( sPath.size()-1 );
size_t iSep = sPath.find_last_of( '/' ); std::size_t iSep = sPath.find_last_of( '/' );
if( iSep == RString::npos ) if( iSep == RString::npos )
{ {
sDir = ""; sDir = "";
@@ -234,14 +236,14 @@ void FilenameDB::GetFilesEqualTo( const RString &sDir, const RString &sFile, std
void FilenameDB::GetFilesSimpleMatch( const RString &sDir, const RString &sMask, std::vector<RString> &asOut, bool bOnlyDirs ) void FilenameDB::GetFilesSimpleMatch( const RString &sDir, const RString &sMask, std::vector<RString> &asOut, bool bOnlyDirs )
{ {
/* Does this contain a wildcard? */ /* Does this contain a wildcard? */
size_t first_pos = sMask.find_first_of( '*' ); std::size_t first_pos = sMask.find_first_of( '*' );
if( first_pos == sMask.npos ) if( first_pos == sMask.npos )
{ {
/* No; just do a regular search. */ /* No; just do a regular search. */
GetFilesEqualTo( sDir, sMask, asOut, bOnlyDirs ); GetFilesEqualTo( sDir, sMask, asOut, bOnlyDirs );
return; return;
} }
size_t second_pos = sMask.find_first_of( '*', first_pos+1 ); std::size_t second_pos = sMask.find_first_of( '*', first_pos+1 );
if( second_pos == sMask.npos ) if( second_pos == sMask.npos )
{ {
/* Only one *: "A*B". */ /* Only one *: "A*B". */
@@ -576,7 +578,7 @@ void FilenameDB::GetDirListing( const RString &sPath_, std::vector<RString> &asA
ASSERT( !sPath.empty() ); ASSERT( !sPath.empty() );
/* Strip off the last path element and use it as a mask. */ /* Strip off the last path element and use it as a mask. */
size_t pos = sPath.find_last_of( '/' ); std::size_t pos = sPath.find_last_of( '/' );
RString fn; RString fn;
if( pos == sPath.npos ) if( pos == sPath.npos )
{ {
+3 -1
View File
@@ -7,6 +7,8 @@
#include "PlayerState.h" #include "PlayerState.h"
#include "Style.h" #include "Style.h"
#include <cstddef>
ReceptorArrowRow::ReceptorArrowRow() ReceptorArrowRow::ReceptorArrowRow()
{ {
m_pPlayerState = nullptr; m_pPlayerState = nullptr;
@@ -34,7 +36,7 @@ void ReceptorArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOff
void ReceptorArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers) void ReceptorArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers)
{ {
ASSERT_M(renderers.size() == m_ReceptorArrow.size(), "Notefield has different number of columns than receptor row."); ASSERT_M(renderers.size() == m_ReceptorArrow.size(), "Notefield has different number of columns than receptor row.");
for(size_t c= 0; c < m_ReceptorArrow.size(); ++c) for(std::size_t c= 0; c < m_ReceptorArrow.size(); ++c)
{ {
m_ReceptorArrow[c]->SetFakeParent(&(renderers[c])); m_ReceptorArrow[c]->SetFakeParent(&(renderers[c]));
} }
+4 -2
View File
@@ -20,8 +20,10 @@
#include "TimingData.h" #include "TimingData.h"
#include "NoteDataWithScoring.h" #include "NoteDataWithScoring.h"
static RString PercentScoreWeightName( size_t i ) { return "PercentScoreWeight" + ScoreEventToString( (ScoreEvent)i ); } #include <cstddef>
static RString GradeWeightName( size_t i ) { return "GradeWeight" + ScoreEventToString( (ScoreEvent)i ); }
static RString PercentScoreWeightName( std::size_t i ) { return "PercentScoreWeight" + ScoreEventToString( (ScoreEvent)i ); }
static RString GradeWeightName( std::size_t i ) { return "GradeWeight" + ScoreEventToString( (ScoreEvent)i ); }
static ThemeMetric1D<int> g_iPercentScoreWeight("ScoreKeeperNormal", PercentScoreWeightName, NUM_ScoreEvent ); static ThemeMetric1D<int> g_iPercentScoreWeight("ScoreKeeperNormal", PercentScoreWeightName, NUM_ScoreEvent );
static ThemeMetric1D<int> g_iGradeWeight("ScoreKeeperNormal", GradeWeightName, NUM_ScoreEvent ); static ThemeMetric1D<int> g_iGradeWeight("ScoreKeeperNormal", GradeWeightName, NUM_ScoreEvent );
+3 -1
View File
@@ -10,9 +10,11 @@
#include "PlayerState.h" #include "PlayerState.h"
#include "NoteTypes.h" #include "NoteTypes.h"
#include <cstddef>
ThemeMetric<float> ATTACK_DURATION_SECONDS ("ScoreKeeperRave","AttackDurationSeconds"); ThemeMetric<float> ATTACK_DURATION_SECONDS ("ScoreKeeperRave","AttackDurationSeconds");
static void SuperMeterPercentChangeInit( size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut ) static void SuperMeterPercentChangeInit( std::size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut )
{ {
ScoreEvent ci = (ScoreEvent)i; ScoreEvent ci = (ScoreEvent)i;
sNameOut = "SuperMeterPercentChange" + ScoreEventToString( ci ); sNameOut = "SuperMeterPercentChange" + ScoreEventToString( ci );

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