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itgmania212121/src/MemoryCardManager.h
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#ifndef MemoryCardManager_H
#define MemoryCardManager_H
#include "GameConstantsAndTypes.h" // for MemoryCardState
#include "PlayerNumber.h"
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#include "RageSound.h"
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#include "arch/MemoryCard/MemoryCardDriver.h"
#include "Preference.h"
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extern const RString MEM_CARD_MOUNT_POINT[NUM_PLAYERS];
class MemoryCardManager
{
public:
MemoryCardManager();
~MemoryCardManager();
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void Update();
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MemoryCardState GetCardState( PlayerNumber pn ) const { return m_State[pn]; }
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RString GetCardError( PlayerNumber pn ) const { return m_sError[pn]; }
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void WaitForCheckingToComplete();
bool CardInserted( PlayerNumber pn );
void LockCard( PlayerNumber pn ); // prevent removing or changing of memory card
void UnlockCard( PlayerNumber pn );
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bool MountCard( PlayerNumber pn, int iTimeout = 10 );
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bool MountCard( PlayerNumber pn, const UsbStorageDevice &d, int iTimeout = 10 );
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void UnmountCard( PlayerNumber pn );
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bool IsMounted( PlayerNumber pn ) const { return m_bMounted[pn]; }
/* When paused, no changes in memory card state will be noticed until unpaused. */
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void PauseMountingThread( int iTimeout = 20 );
void UnPauseMountingThread();
bool GetCardLocked( PlayerNumber pn ) const { return m_bCardLocked[pn]; }
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bool PathIsMemCard( RString sDir ) const;
bool IsNameAvailable( PlayerNumber pn ) const;
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RString GetName( PlayerNumber pn ) const;
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const vector<UsbStorageDevice> &GetStorageDevices() { return m_vStorageDevices; }
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static Preference1D<RString> m_sMemoryCardOsMountPoint;
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static Preference1D<int> m_iMemoryCardUsbBus;
static Preference1D<int> m_iMemoryCardUsbPort;
static Preference1D<int> m_iMemoryCardUsbLevel;
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static Preference<RString> m_sEditorMemoryCardOsMountPoint;
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// Lua
void PushSelf( lua_State *L );
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protected:
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void UpdateAssignments();
void CheckStateChanges();
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vector<UsbStorageDevice> m_vStorageDevices; // all currently connected
bool m_bCardLocked[NUM_PLAYERS];
bool m_bMounted[NUM_PLAYERS]; // card is currently mounted
UsbStorageDevice m_Device[NUM_PLAYERS]; // device in the memory card slot, blank if none
UsbStorageDevice m_FinalDevice[NUM_PLAYERS]; // device in the memory card slot when we finalized, blank if none
MemoryCardState m_State[NUM_PLAYERS];
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RString m_sError[NUM_PLAYERS]; // if MemoryCardState_Error
RageSound m_soundReady;
RageSound m_soundError;
RageSound m_soundTooLate;
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RageSound m_soundDisconnect;
};
extern MemoryCardManager* MEMCARDMAN; // global and accessable from anywhere in our program
#endif
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/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/