2003-05-22 05:28:37 +00:00
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: RageDisplay
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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Glenn Maynard
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-----------------------------------------------------------------------------
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*/
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/*
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* This header pulls in GL headers and defines things that require them.
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* This only needs to be included if you actually use these; most of the
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* time, RageDisplay.h is sufficient.
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*/
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#include "SDL_utils.h"
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/* ours is more up-to-date */
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#define NO_SDL_GLEXT
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#define __glext_h_ /* try harder to stop glext.h from being forced on us by someone else */
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#include "SDL_opengl.h"
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#undef __glext_h_
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#include "glext.h"
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2003-12-21 02:06:40 +00:00
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#include "RageFile.h"
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2004-02-17 08:47:27 +00:00
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#include "PrefsManager.h" // XXX
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2003-12-21 02:06:40 +00:00
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2003-05-22 05:28:37 +00:00
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/* Windows's broken gl.h defines GL_EXT_paletted_texture incompletely: */
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#ifndef GL_TEXTURE_INDEX_SIZE_EXT
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#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
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#endif
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#include <set>
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2003-08-03 05:40:40 +00:00
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#include <sstream>
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2003-05-22 05:28:37 +00:00
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/* Not in glext.h: */
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typedef bool (APIENTRY * PWSWAPINTERVALEXTPROC) (int interval);
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/* Extension functions we use. Put these in a namespace instead of in oglspecs_t,
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* so they can be called like regular functions. */
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namespace GLExt {
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extern PWSWAPINTERVALEXTPROC wglSwapIntervalEXT;
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extern PFNGLCOLORTABLEPROC glColorTableEXT;
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extern PFNGLCOLORTABLEPARAMETERIVPROC glGetColorTableParameterivEXT;
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2004-02-04 09:55:18 +00:00
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extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
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2004-04-12 03:07:44 +00:00
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extern PFNGLGENBUFFERSARBPROC glGenBuffersARB;
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extern PFNGLBINDBUFFERARBPROC glBindBufferARB;
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extern PFNGLBUFFERDATAARBPROC glBufferDataARB;
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2004-04-16 05:09:02 +00:00
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extern PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB;
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2004-04-12 03:07:44 +00:00
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extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB;
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2004-04-15 05:02:35 +00:00
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extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
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2003-05-22 05:28:37 +00:00
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};
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2003-09-22 11:14:31 +00:00
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#if defined(DARWIN)
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#include "archutils/Darwin/Vsync.h"
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#endif
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2003-05-22 05:28:37 +00:00
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#include "RageDisplay.h"
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2003-05-26 19:42:04 +00:00
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#include "RageDisplay_OGL.h"
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2003-05-22 05:28:37 +00:00
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "RageTimer.h"
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#include "RageException.h"
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#include "RageTexture.h"
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#include "RageTextureManager.h"
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#include "RageMath.h"
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#include "RageTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "StepMania.h"
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#include "RageUtil.h"
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2003-06-11 01:19:02 +00:00
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#include "SDL_endian.h"
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2003-05-22 05:28:37 +00:00
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#include "arch/arch.h"
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#include "arch/LowLevelWindow/LowLevelWindow.h"
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2003-06-30 06:23:42 +00:00
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#ifdef WIN32
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2003-05-27 00:25:46 +00:00
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#pragma comment(lib, "opengl32.lib")
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2004-01-23 06:20:28 +00:00
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#pragma comment(lib, "glu32.lib")
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2003-06-30 06:23:42 +00:00
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#endif
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2003-05-22 05:28:37 +00:00
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//
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// Globals
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//
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PWSWAPINTERVALEXTPROC GLExt::wglSwapIntervalEXT = NULL;
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PFNGLCOLORTABLEPROC GLExt::glColorTableEXT = NULL;
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PFNGLCOLORTABLEPARAMETERIVPROC GLExt::glGetColorTableParameterivEXT = NULL;
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2004-02-04 09:55:18 +00:00
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PFNGLACTIVETEXTUREARBPROC GLExt::glActiveTextureARB = NULL;
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2004-04-12 03:07:44 +00:00
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PFNGLGENBUFFERSARBPROC GLExt::glGenBuffersARB = NULL;
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PFNGLBINDBUFFERARBPROC GLExt::glBindBufferARB = NULL;
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PFNGLBUFFERDATAARBPROC GLExt::glBufferDataARB = NULL;
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2004-04-16 05:09:02 +00:00
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PFNGLBUFFERSUBDATAARBPROC GLExt::glBufferSubDataARB = NULL;
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2004-04-12 03:07:44 +00:00
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PFNGLDELETEBUFFERSARBPROC GLExt::glDeleteBuffersARB = NULL;
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2004-04-15 05:02:35 +00:00
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PFNGLDRAWRANGEELEMENTSPROC GLExt::glDrawRangeElements = NULL;
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2003-10-09 06:33:11 +00:00
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static bool g_bEXT_texture_env_combine = true;
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static bool g_bGL_EXT_bgra = true;
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2003-06-29 08:13:18 +00:00
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2003-10-09 06:33:11 +00:00
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static bool g_bReversePackedPixelsWorks = true;
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static bool g_b4BitPalettesWork = true;
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2003-07-09 03:16:28 +00:00
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2003-05-22 05:28:37 +00:00
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/* OpenGL system information that generally doesn't change at runtime. */
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/* Range and granularity of points and lines: */
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float g_line_range[2];
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float g_line_granularity;
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float g_point_range[2];
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float g_point_granularity;
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/* OpenGL version * 10: */
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int g_glVersion;
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2004-01-24 19:14:22 +00:00
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/* GLU version * 10: */
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int g_gluVersion;
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2003-05-22 05:28:37 +00:00
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/* Available extensions: */
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set<string> g_glExts;
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/* We don't actually use normals (we don't tunr on lighting), there's just
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* no GL_T2F_C4F_V3F. */
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2003-07-07 01:29:18 +00:00
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const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F;
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2003-05-22 05:28:37 +00:00
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LowLevelWindow *wind;
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2004-04-16 21:34:58 +00:00
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static void InvalidateAllGeometry();
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2003-05-30 20:16:30 +00:00
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2003-10-03 21:38:38 +00:00
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static RageDisplay::PixelFormatDesc PIXEL_FORMAT_DESC[RageDisplay::NUM_PIX_FORMATS] = {
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2003-05-30 20:16:30 +00:00
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{
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2003-06-29 08:13:18 +00:00
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/* R8G8B8A8 */
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2003-05-30 20:16:30 +00:00
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32,
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2003-06-28 01:45:44 +00:00
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{ 0xFF000000,
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2003-05-30 20:16:30 +00:00
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0x00FF0000,
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2003-06-28 01:45:44 +00:00
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0x0000FF00,
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0x000000FF }
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2003-05-30 20:16:30 +00:00
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}, {
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2003-06-28 01:45:44 +00:00
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/* R4G4B4A4 */
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2003-05-30 20:16:30 +00:00
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16,
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{ 0xF000,
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0x0F00,
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0x00F0,
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0x000F },
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}, {
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2003-06-28 01:45:44 +00:00
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/* R5G5B5A1 */
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2003-05-30 20:16:30 +00:00
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16,
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{ 0xF800,
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0x07C0,
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0x003E,
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0x0001 },
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}, {
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2003-06-28 01:45:44 +00:00
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/* R5G5B5 */
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2003-05-30 20:16:30 +00:00
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16,
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{ 0xF800,
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0x07C0,
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0x003E,
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0x0000 },
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}, {
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2003-06-28 01:45:44 +00:00
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/* R8G8B8 */
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2003-05-30 20:16:30 +00:00
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24,
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2003-06-28 01:45:44 +00:00
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{ 0xFF0000,
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2003-05-30 20:16:30 +00:00
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0x00FF00,
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2003-06-28 01:45:44 +00:00
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0x0000FF,
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2003-05-30 20:16:30 +00:00
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0x000000 }
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2003-06-30 03:13:53 +00:00
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}, {
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/* Paletted */
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8,
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{ 0,0,0,0 } /* N/A */
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2003-06-29 08:13:18 +00:00
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}, {
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/* B8G8R8A8 */
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24,
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{ 0x0000FF,
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0x00FF00,
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0xFF0000,
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0x000000 }
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2003-05-30 20:16:30 +00:00
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}, {
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2003-06-30 03:13:53 +00:00
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/* A1B5G5R5 */
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16,
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{ 0x7C00,
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0x03E0,
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0x001F,
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0x8000 },
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2003-05-30 20:16:30 +00:00
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}
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};
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2003-07-03 02:42:44 +00:00
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static map<GLenum, CString> g_Strings;
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static void InitStringMap()
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{
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static bool Initialized = false;
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if(Initialized) return;
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Initialized = true;
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#define X(a) g_Strings[a] = #a;
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X(GL_RGBA8); X(GL_RGBA4); X(GL_RGB5_A1); X(GL_RGB5); X(GL_RGBA); X(GL_RGB);
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X(GL_BGR); X(GL_BGRA);
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2003-10-09 06:33:11 +00:00
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X(GL_COLOR_INDEX8_EXT); X(GL_COLOR_INDEX4_EXT); X(GL_COLOR_INDEX);
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2003-07-03 02:42:44 +00:00
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X(GL_UNSIGNED_BYTE); X(GL_UNSIGNED_SHORT_4_4_4_4); X(GL_UNSIGNED_SHORT_5_5_5_1);
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X(GL_UNSIGNED_SHORT_1_5_5_5_REV);
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2003-07-07 22:56:02 +00:00
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X(GL_INVALID_ENUM); X(GL_INVALID_VALUE); X(GL_INVALID_OPERATION);
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X(GL_STACK_OVERFLOW); X(GL_STACK_UNDERFLOW); X(GL_OUT_OF_MEMORY);
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2003-07-03 02:42:44 +00:00
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}
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static CString GLToString( GLenum e )
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{
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if( g_Strings.find(e) != g_Strings.end() )
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return g_Strings[e];
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2003-12-24 20:32:20 +00:00
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return ssprintf( "%i", int(e) );
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2003-07-03 02:42:44 +00:00
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}
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2003-07-09 03:16:28 +00:00
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/* GL_PIXFMT_INFO is used for both texture formats and surface formats. For example,
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* it's fine to ask for a FMT_RGB5 texture, but to supply a surface matching
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* FMT_RGB8. OpenGL will simply discard the extra bits.
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*
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* It's possible for a format to be supported as a texture format but not as a
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* surface format. For example, if packed pixels aren't supported, we can still
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* use GL_RGB5_A1, but we'll have to convert to a supported surface pixel format
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* first. It's not ideal, since we'll convert to RGBA8 and OGL will convert back,
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* but it works fine.
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*/
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2003-05-30 20:16:30 +00:00
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struct GLPixFmtInfo_t {
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GLenum internalfmt; /* target format */
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GLenum format; /* target format */
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GLenum type; /* data format */
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2003-10-03 21:38:38 +00:00
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} GL_PIXFMT_INFO[RageDisplay::NUM_PIX_FORMATS] = {
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2003-05-30 20:16:30 +00:00
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{
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2003-06-29 08:13:18 +00:00
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/* R8G8B8A8 */
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2003-05-30 20:16:30 +00:00
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GL_RGBA8,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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}, {
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/* B4G4R4A4 */
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GL_RGBA4,
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GL_RGBA,
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GL_UNSIGNED_SHORT_4_4_4_4,
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}, {
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/* B5G5R5A1 */
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GL_RGB5_A1,
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GL_RGBA,
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GL_UNSIGNED_SHORT_5_5_5_1,
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}, {
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/* B5G5R5 */
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GL_RGB5,
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GL_RGBA,
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GL_UNSIGNED_SHORT_5_5_5_1,
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}, {
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/* B8G8R8 */
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GL_RGB8,
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GL_RGB,
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GL_UNSIGNED_BYTE,
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2003-06-30 03:13:53 +00:00
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}, {
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/* Paletted */
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GL_COLOR_INDEX8_EXT,
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GL_COLOR_INDEX,
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GL_UNSIGNED_BYTE,
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2003-06-29 08:13:18 +00:00
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}, {
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/* B8G8R8 */
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GL_RGB8,
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GL_BGR,
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GL_UNSIGNED_BYTE,
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2003-05-30 20:16:30 +00:00
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}, {
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2003-06-30 03:13:53 +00:00
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/* A1R5G5B5 (matches D3DFMT_A1R5G5B5) */
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GL_RGB5_A1,
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GL_BGRA,
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GL_UNSIGNED_SHORT_1_5_5_5_REV,
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2003-05-30 20:16:30 +00:00
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}
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};
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2003-06-28 01:45:44 +00:00
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static void FixLilEndian()
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2003-06-11 01:19:02 +00:00
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{
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2003-06-28 01:45:44 +00:00
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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2003-06-11 01:19:02 +00:00
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static bool Initialized = false;
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if( Initialized )
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return;
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Initialized = true;
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2003-10-03 21:38:38 +00:00
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for( int i = 0; i < RageDisplay::NUM_PIX_FORMATS; ++i )
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2003-06-11 01:19:02 +00:00
|
|
|
{
|
2003-10-03 21:38:38 +00:00
|
|
|
RageDisplay::PixelFormatDesc &pf = PIXEL_FORMAT_DESC[i];
|
2003-06-11 01:19:02 +00:00
|
|
|
|
2003-06-28 01:45:44 +00:00
|
|
|
/* OpenGL and SDL handle byte formats differently; we need
|
|
|
|
|
* to flip non-paletted masks to make them line up. */
|
|
|
|
|
if( GL_PIXFMT_INFO[i].type != GL_UNSIGNED_BYTE || pf.bpp == 8 )
|
2003-06-11 01:19:02 +00:00
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
for( int mask = 0; mask < 4; ++mask)
|
2003-06-11 01:22:14 +00:00
|
|
|
{
|
|
|
|
|
int m = pf.masks[mask];
|
|
|
|
|
switch( pf.bpp )
|
|
|
|
|
{
|
2003-06-28 01:45:44 +00:00
|
|
|
case 24: m = mySDL_Swap24(m); break;
|
2003-06-11 01:22:14 +00:00
|
|
|
case 32: m = SDL_Swap32(m); break;
|
2003-06-28 01:45:44 +00:00
|
|
|
default: ASSERT(0);
|
2003-06-11 01:22:14 +00:00
|
|
|
}
|
|
|
|
|
pf.masks[mask] = m;
|
|
|
|
|
}
|
2003-06-11 01:19:02 +00:00
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
void GetGLExtensions(set<string> &ext)
|
|
|
|
|
{
|
|
|
|
|
const char *buf = (const char *)glGetString(GL_EXTENSIONS);
|
|
|
|
|
|
|
|
|
|
vector<CString> lst;
|
|
|
|
|
split(buf, " ", lst);
|
|
|
|
|
|
|
|
|
|
for(unsigned i = 0; i < lst.size(); ++i)
|
|
|
|
|
ext.insert(lst[i]);
|
|
|
|
|
}
|
|
|
|
|
|
2003-06-12 19:40:44 +00:00
|
|
|
static void FlushGLErrors()
|
|
|
|
|
{
|
|
|
|
|
/* Making an OpenGL call doesn't also flush the error state; if we happen
|
|
|
|
|
* to have an error from a previous call, then the assert below will fail.
|
|
|
|
|
* Flush it. */
|
|
|
|
|
while( glGetError() != GL_NO_ERROR )
|
|
|
|
|
;
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
#define AssertNoGLError() \
|
|
|
|
|
{ \
|
|
|
|
|
GLenum error = glGetError(); \
|
|
|
|
|
ASSERT_M( error == GL_NO_ERROR, GLToString(error) ) \
|
2004-04-12 03:07:44 +00:00
|
|
|
}
|
|
|
|
|
|
2004-04-16 05:31:08 +00:00
|
|
|
static void TurnOffHardwareVBO()
|
|
|
|
|
{
|
|
|
|
|
if( GLExt::glBindBufferARB )
|
|
|
|
|
{
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
|
|
|
|
|
GLExt::glBindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2003-11-13 18:02:00 +00:00
|
|
|
#if defined(__unix__) && !defined(unix)
|
|
|
|
|
#define unix
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if defined(unix)
|
|
|
|
|
#define Font X11___Font
|
|
|
|
|
#define Screen X11___Screen
|
|
|
|
|
#include "GL/glx.h"
|
|
|
|
|
#undef Font
|
|
|
|
|
#undef Screen
|
|
|
|
|
#endif
|
|
|
|
|
|
2003-12-24 06:23:59 +00:00
|
|
|
#if defined(unix)
|
|
|
|
|
static Display *g_X11Display = NULL;
|
|
|
|
|
#endif
|
|
|
|
|
|
2003-11-13 18:02:00 +00:00
|
|
|
static void LogGLXDebugInformation()
|
|
|
|
|
{
|
|
|
|
|
#if defined(unix)
|
2003-12-24 06:23:59 +00:00
|
|
|
ASSERT( g_X11Display );
|
2003-11-13 18:02:00 +00:00
|
|
|
|
2003-12-24 06:23:59 +00:00
|
|
|
const int scr = DefaultScreen( g_X11Display );
|
2003-11-13 18:02:00 +00:00
|
|
|
|
2003-12-24 06:23:59 +00:00
|
|
|
LOG->Info( "Display: %s", DisplayString(g_X11Display) );
|
2003-11-13 18:02:00 +00:00
|
|
|
LOG->Info( "Screen: %i", scr );
|
2003-12-24 06:23:59 +00:00
|
|
|
LOG->Info( "Direct rendering: %s", glXIsDirect( g_X11Display, glXGetCurrentContext() )? "yes":"no" );
|
2004-03-06 02:47:31 +00:00
|
|
|
|
|
|
|
|
int XServerVersion = XVendorRelease( g_X11Display ); /* eg. 40201001 */
|
|
|
|
|
int major = XServerVersion / 10000000; XServerVersion %= 10000000;
|
|
|
|
|
int minor = XServerVersion / 100000; XServerVersion %= 100000;
|
|
|
|
|
int revision = XServerVersion / 1000; XServerVersion %= 1000;
|
|
|
|
|
int patch = XServerVersion;
|
|
|
|
|
LOG->Info( "X server vendor: %s, %i.%i.%i.%i", XServerVendor( g_X11Display ), major, minor, revision, patch );
|
|
|
|
|
|
2003-12-24 06:23:59 +00:00
|
|
|
LOG->Info( "Server GLX vendor: %s", glXQueryServerString( g_X11Display, scr, GLX_VENDOR ) );
|
|
|
|
|
LOG->Info( "Server GLX version: %s", glXQueryServerString( g_X11Display, scr, GLX_VERSION ) );
|
|
|
|
|
LOG->Info( "Client GLX vendor: %s", glXGetClientString( g_X11Display, GLX_VENDOR ) );
|
|
|
|
|
LOG->Info( "Client GLX version: %s", glXGetClientString( g_X11Display, GLX_VERSION ) );
|
2003-11-13 18:02:00 +00:00
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
2003-06-25 20:44:49 +00:00
|
|
|
RageDisplay_OGL::RageDisplay_OGL( VideoModeParams p, bool bAllowUnacceleratedRenderer )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-05-27 00:48:40 +00:00
|
|
|
LOG->Trace( "RageDisplay_OGL::RageDisplay_OGL()" );
|
|
|
|
|
LOG->MapLog("renderer", "Current renderer: OpenGL");
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-06-28 01:45:44 +00:00
|
|
|
FixLilEndian();
|
2003-07-03 02:42:44 +00:00
|
|
|
InitStringMap();
|
2003-06-11 01:19:02 +00:00
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
wind = MakeLowLevelWindow();
|
|
|
|
|
|
2003-06-25 20:44:49 +00:00
|
|
|
try {
|
|
|
|
|
SetVideoMode( p );
|
|
|
|
|
} catch(...) {
|
|
|
|
|
/* SetVideoMode can throw. */
|
|
|
|
|
delete wind;
|
|
|
|
|
throw;
|
|
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
// Log driver details
|
|
|
|
|
LOG->Info("OGL Vendor: %s", glGetString(GL_VENDOR));
|
|
|
|
|
LOG->Info("OGL Renderer: %s", glGetString(GL_RENDERER));
|
|
|
|
|
LOG->Info("OGL Version: %s", glGetString(GL_VERSION));
|
|
|
|
|
LOG->Info("OGL Extensions: %s", glGetString(GL_EXTENSIONS));
|
2003-07-15 23:55:56 +00:00
|
|
|
LOG->Info("OGL Max texture size: %i", GetMaxTextureSize() );
|
2004-01-24 19:14:22 +00:00
|
|
|
LOG->Info("GLU Version: %s", gluGetString(GLU_VERSION));
|
2003-06-25 20:44:49 +00:00
|
|
|
|
2003-11-13 18:02:00 +00:00
|
|
|
LogGLXDebugInformation();
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
if( IsSoftwareRenderer() )
|
2003-06-25 20:44:49 +00:00
|
|
|
{
|
|
|
|
|
if( !bAllowUnacceleratedRenderer )
|
|
|
|
|
{
|
|
|
|
|
delete wind;
|
|
|
|
|
RageException::ThrowNonfatal(
|
|
|
|
|
"Your system is reporting that OpenGL hardware acceleration is not available. "
|
|
|
|
|
"Please obtain an updated driver from your video card manufacturer.\n\n" );
|
|
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
LOG->Warn("This is a software renderer!");
|
2003-06-25 20:44:49 +00:00
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2004-04-03 00:09:16 +00:00
|
|
|
#if defined(_WINDOWS)
|
|
|
|
|
/* GLDirect is a Direct3D wrapper for OpenGL. It's rather buggy; and if in
|
|
|
|
|
* any case GLDirect can successfully render us, we should be able to do so
|
|
|
|
|
* too using Direct3D directly. (If we can't, it's a bug that we can work
|
|
|
|
|
* around--if GLDirect can do it, so can we!) */
|
|
|
|
|
if( !strncmp( (const char *) glGetString(GL_RENDERER), "GLDirect", 8 ) )
|
|
|
|
|
{
|
|
|
|
|
delete wind;
|
|
|
|
|
RageException::ThrowNonfatal( "GLDirect was detected. GLDirect is not compatible with StepMania, and should be disabled.\n" );
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2003-12-24 06:23:59 +00:00
|
|
|
#if defined(unix)
|
|
|
|
|
if( !glXIsDirect( g_X11Display, glXGetCurrentContext() ) )
|
|
|
|
|
{
|
|
|
|
|
if( !bAllowUnacceleratedRenderer )
|
|
|
|
|
{
|
|
|
|
|
delete wind;
|
|
|
|
|
RageException::ThrowNonfatal(
|
|
|
|
|
"Your system is reporting that direct rendering is not available. "
|
|
|
|
|
"Please obtain an updated driver from your video card manufacturer." );
|
|
|
|
|
}
|
|
|
|
|
LOG->Warn("Direct rendering is not enabled!");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
/* Log this, so if people complain that the radar looks bad on their
|
|
|
|
|
* system we can compare them: */
|
|
|
|
|
glGetFloatv(GL_LINE_WIDTH_RANGE, g_line_range);
|
|
|
|
|
glGetFloatv(GL_LINE_WIDTH_GRANULARITY, &g_line_granularity);
|
|
|
|
|
LOG->Info("Line width range: %.3f-%.3f +%.3f", g_line_range[0], g_line_range[1], g_line_granularity);
|
|
|
|
|
|
|
|
|
|
glGetFloatv(GL_POINT_SIZE_RANGE, g_point_range);
|
|
|
|
|
glGetFloatv(GL_POINT_SIZE_GRANULARITY, &g_point_granularity);
|
|
|
|
|
LOG->Info("Point size range: %.3f-%.3f +%.3f", g_point_range[0], g_point_range[1], g_point_granularity);
|
|
|
|
|
}
|
|
|
|
|
|
2004-03-15 02:29:53 +00:00
|
|
|
#if defined(unix) && defined(HAVE_LIBXTST)
|
|
|
|
|
#include <X11/extensions/XTest.h>
|
|
|
|
|
#endif
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::Update(float fDeltaTime)
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
wind->Update(fDeltaTime);
|
2004-01-03 07:55:20 +00:00
|
|
|
|
2004-02-17 07:17:54 +00:00
|
|
|
if( PREFSMAN->m_bDisableScreenSaver )
|
|
|
|
|
{
|
|
|
|
|
/* Disable the screensaver. */
|
2004-03-15 02:29:53 +00:00
|
|
|
#if defined(unix) && defined(HAVE_LIBXTST)
|
2004-02-17 07:17:54 +00:00
|
|
|
ASSERT( g_X11Display );
|
2004-03-15 02:29:53 +00:00
|
|
|
|
|
|
|
|
/* This causes flicker. */
|
|
|
|
|
// XForceScreenSaver( g_X11Display, ScreenSaverReset );
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Instead, send a null relative mouse motion, to trick X into thinking there has been
|
|
|
|
|
* user activity.
|
|
|
|
|
*
|
|
|
|
|
* This also handles XScreenSaver; XForceScreenSaver only handles the internal X11
|
|
|
|
|
* screen blanker.
|
|
|
|
|
*
|
|
|
|
|
* This will delay the X blanker, DPMS and XScreenSaver from activating, and will
|
|
|
|
|
* disable the blanker and XScreenSaver if they're already active (unless XSS is
|
|
|
|
|
* locked). For some reason, it doesn't un-blank DPMS if it's already active.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
XLockDisplay( g_X11Display );
|
|
|
|
|
|
|
|
|
|
int event_base, error_base, major, minor;
|
|
|
|
|
if( XTestQueryExtension( g_X11Display, &event_base, &error_base, &major, &minor ) )
|
|
|
|
|
{
|
|
|
|
|
XTestFakeRelativeMotionEvent( g_X11Display, 0, 0, 0 );
|
|
|
|
|
XSync( g_X11Display, False );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
XUnlockDisplay( g_X11Display );
|
2004-01-03 07:55:20 +00:00
|
|
|
#endif
|
2004-03-15 02:29:53 +00:00
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
bool RageDisplay_OGL::IsSoftwareRenderer()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-12-24 06:23:59 +00:00
|
|
|
#if defined(WIN32)
|
2003-05-22 05:28:37 +00:00
|
|
|
return
|
|
|
|
|
( strcmp((const char*)glGetString(GL_VENDOR),"Microsoft Corporation")==0 ) &&
|
|
|
|
|
( strcmp((const char*)glGetString(GL_RENDERER),"GDI Generic")==0 );
|
2003-12-24 06:23:59 +00:00
|
|
|
#else
|
|
|
|
|
return false;
|
|
|
|
|
#endif
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
RageDisplay_OGL::~RageDisplay_OGL()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
delete wind;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool HasExtension(CString ext)
|
|
|
|
|
{
|
|
|
|
|
return g_glExts.find(ext) != g_glExts.end();
|
|
|
|
|
}
|
|
|
|
|
|
2003-10-09 06:33:11 +00:00
|
|
|
static void CheckPalettedTextures( bool LowColor )
|
2003-05-30 20:16:30 +00:00
|
|
|
{
|
2004-03-13 06:42:07 +00:00
|
|
|
CString error;
|
2004-03-13 07:38:46 +00:00
|
|
|
do
|
2004-03-13 06:42:07 +00:00
|
|
|
{
|
2004-03-13 07:38:46 +00:00
|
|
|
if( GLExt::glColorTableEXT == NULL )
|
|
|
|
|
{
|
|
|
|
|
error = "glColorTableEXT missing";
|
|
|
|
|
break;
|
|
|
|
|
}
|
2004-03-13 06:42:07 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
if( GLExt::glGetColorTableParameterivEXT == NULL )
|
|
|
|
|
{
|
|
|
|
|
error = "glGetColorTableParameterivEXT missing";
|
|
|
|
|
break;
|
|
|
|
|
}
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
/* Check to see if paletted textures really work. */
|
|
|
|
|
GLenum glTexFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].internalfmt;
|
|
|
|
|
GLenum glImageFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].format;
|
|
|
|
|
GLenum glImageType = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].type;
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
int bits = 8;
|
2003-10-09 06:33:11 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
if( LowColor )
|
|
|
|
|
{
|
|
|
|
|
glTexFormat = GL_COLOR_INDEX4_EXT;
|
|
|
|
|
bits = 4;
|
|
|
|
|
}
|
2003-10-09 06:33:11 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
FlushGLErrors();
|
2003-11-13 18:04:31 +00:00
|
|
|
#define GL_CHECK_ERROR(f) \
|
2004-03-13 07:38:46 +00:00
|
|
|
{ \
|
|
|
|
|
GLenum glError = glGetError(); \
|
|
|
|
|
if( glError != GL_NO_ERROR ) { \
|
|
|
|
|
error = ssprintf(f " failed (%s)", GLToString(glError).c_str() ); \
|
|
|
|
|
break; \
|
|
|
|
|
} \
|
|
|
|
|
}
|
2003-11-13 18:04:31 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
glTexImage2D(GL_PROXY_TEXTURE_2D,
|
2003-05-30 20:16:30 +00:00
|
|
|
0, glTexFormat,
|
|
|
|
|
16, 16, 0,
|
|
|
|
|
glImageFormat, glImageType, NULL);
|
2004-03-13 07:38:46 +00:00
|
|
|
GL_CHECK_ERROR( "glTexImage2D" );
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2003-10-09 06:33:11 +00:00
|
|
|
GLuint ifmt = 0;
|
|
|
|
|
glGetTexLevelParameteriv( GL_PROXY_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INTERNAL_FORMAT), (GLint *)&ifmt );
|
2004-04-03 21:33:10 +00:00
|
|
|
GL_CHECK_ERROR( "glGetTexLevelParameteriv(GL_TEXTURE_INTERNAL_FORMAT)" );
|
2003-10-09 06:33:11 +00:00
|
|
|
if( ifmt != glTexFormat )
|
|
|
|
|
{
|
|
|
|
|
error = ssprintf( "Expected format %s, got %s instead",
|
2004-03-13 07:38:46 +00:00
|
|
|
GLToString(glTexFormat).c_str(),
|
|
|
|
|
GLToString(ifmt).c_str() );
|
|
|
|
|
break;
|
2003-10-09 06:33:11 +00:00
|
|
|
}
|
|
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
GLubyte palette[256*4];
|
|
|
|
|
memset(palette, 0, sizeof(palette));
|
|
|
|
|
GLExt::glColorTableEXT(GL_PROXY_TEXTURE_2D, GL_RGBA8, 1 << bits, GL_RGBA, GL_UNSIGNED_BYTE, palette);
|
|
|
|
|
GL_CHECK_ERROR( "glColorTableEXT" );
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2003-05-30 23:15:53 +00:00
|
|
|
GLint size = 0;
|
|
|
|
|
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
|
2004-03-13 06:42:07 +00:00
|
|
|
GL_CHECK_ERROR( "glGetTexLevelParameteriv(GL_TEXTURE_INDEX_SIZE_EXT)" );
|
2003-10-09 06:33:11 +00:00
|
|
|
if( bits > size || size > 8 )
|
2003-05-30 23:15:53 +00:00
|
|
|
{
|
2003-12-24 20:32:20 +00:00
|
|
|
error = ssprintf("Expected %i-bit palette, got a %i-bit one instead", bits, int(size));
|
2004-03-13 07:38:46 +00:00
|
|
|
break;
|
2003-05-30 23:15:53 +00:00
|
|
|
}
|
2003-11-13 18:04:31 +00:00
|
|
|
|
|
|
|
|
GLint RealWidth = 0;
|
2003-11-14 00:07:47 +00:00
|
|
|
GLExt::glGetColorTableParameterivEXT(GL_PROXY_TEXTURE_2D, GL_COLOR_TABLE_WIDTH, &RealWidth);
|
|
|
|
|
GL_CHECK_ERROR( "glGetColorTableParameterivEXT(GL_COLOR_TABLE_WIDTH)" );
|
2003-11-13 18:04:31 +00:00
|
|
|
if( RealWidth != 1 << bits )
|
|
|
|
|
{
|
2003-12-24 20:32:20 +00:00
|
|
|
error = ssprintf("GL_COLOR_TABLE_WIDTH returned %i instead of %i", int(RealWidth), 1 << bits );
|
2004-03-13 07:38:46 +00:00
|
|
|
break;
|
2003-11-13 18:04:31 +00:00
|
|
|
}
|
2004-03-13 07:38:46 +00:00
|
|
|
|
2003-11-13 18:04:31 +00:00
|
|
|
GLint RealFormat = 0;
|
|
|
|
|
GLExt::glGetColorTableParameterivEXT(GL_PROXY_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, &RealFormat);
|
|
|
|
|
GL_CHECK_ERROR( "glGetColorTableParameterivEXT(GL_COLOR_TABLE_FORMAT)" );
|
|
|
|
|
if( RealFormat != GL_RGBA8 )
|
|
|
|
|
{
|
|
|
|
|
error = ssprintf("GL_COLOR_TABLE_FORMAT returned %s instead of GL_RGBA8", GLToString(RealFormat).c_str() );
|
2004-03-13 07:38:46 +00:00
|
|
|
break;
|
2003-11-13 18:04:31 +00:00
|
|
|
}
|
2004-03-13 07:38:46 +00:00
|
|
|
} while(0);
|
|
|
|
|
#undef GL_CHECK_ERROR
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2004-03-13 07:38:46 +00:00
|
|
|
if( error == "" )
|
|
|
|
|
return;
|
2003-05-30 20:16:30 +00:00
|
|
|
|
2003-10-09 06:33:11 +00:00
|
|
|
if( LowColor )
|
|
|
|
|
{
|
|
|
|
|
/* Disable 4-bit palettes, but allow 8-bit ones. */
|
|
|
|
|
g_b4BitPalettesWork = false;
|
|
|
|
|
LOG->Info("4-bit paletted textures disabled: %s.", error.c_str());
|
|
|
|
|
} else {
|
|
|
|
|
/* If 8-bit palettes don't work, disable them entirely--don't trust 4-bit
|
|
|
|
|
* palettes if it can't even get 8-bit ones right. */
|
|
|
|
|
GLExt::glColorTableEXT = NULL;
|
|
|
|
|
GLExt::glGetColorTableParameterivEXT = NULL;
|
|
|
|
|
LOG->Info("Paletted textures disabled: %s.", error.c_str());
|
|
|
|
|
}
|
2003-05-30 20:16:30 +00:00
|
|
|
}
|
|
|
|
|
|
2003-07-09 03:16:28 +00:00
|
|
|
static void CheckReversePackedPixels()
|
|
|
|
|
{
|
|
|
|
|
/* Try to create a texture. */
|
|
|
|
|
FlushGLErrors();
|
|
|
|
|
glTexImage2D(GL_PROXY_TEXTURE_2D,
|
|
|
|
|
0, GL_RGBA,
|
|
|
|
|
16, 16, 0,
|
2003-07-09 04:18:01 +00:00
|
|
|
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, NULL);
|
2003-07-09 03:16:28 +00:00
|
|
|
|
|
|
|
|
const GLenum glError = glGetError();
|
|
|
|
|
if( glError == GL_NO_ERROR )
|
|
|
|
|
g_bReversePackedPixelsWorks = true;
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
g_bReversePackedPixelsWorks = false;
|
|
|
|
|
LOG->Info("GL_UNSIGNED_SHORT_1_5_5_5_REV failed (%s), disabled",
|
|
|
|
|
GLToString(glError).c_str() );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
void SetupExtensions()
|
|
|
|
|
{
|
2003-06-30 06:23:42 +00:00
|
|
|
const float fGLVersion = (float) atof( (const char *) glGetString(GL_VERSION) );
|
2003-05-22 05:28:37 +00:00
|
|
|
g_glVersion = int(roundf(fGLVersion * 10));
|
|
|
|
|
GetGLExtensions(g_glExts);
|
|
|
|
|
|
2004-01-24 19:14:22 +00:00
|
|
|
const float fGLUVersion = (float) atof( (const char *) gluGetString(GLU_VERSION) );
|
|
|
|
|
g_gluVersion = int(roundf(fGLUVersion * 10));
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
/* Find extension functions and reset broken flags */
|
2003-09-22 11:14:31 +00:00
|
|
|
#if !defined(DARWIN)
|
2003-05-22 05:28:37 +00:00
|
|
|
GLExt::wglSwapIntervalEXT = (PWSWAPINTERVALEXTPROC) wind->GetProcAddress("wglSwapIntervalEXT");
|
2003-09-22 11:14:31 +00:00
|
|
|
#else
|
|
|
|
|
GLExt::wglSwapIntervalEXT = wglSwapIntervalEXT;
|
|
|
|
|
#endif
|
2003-05-22 05:28:37 +00:00
|
|
|
GLExt::glColorTableEXT = (PFNGLCOLORTABLEPROC) wind->GetProcAddress("glColorTableEXT");
|
|
|
|
|
GLExt::glGetColorTableParameterivEXT = (PFNGLCOLORTABLEPARAMETERIVPROC) wind->GetProcAddress("glGetColorTableParameterivEXT");
|
2004-02-04 09:55:18 +00:00
|
|
|
GLExt::glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) wind->GetProcAddress("glActiveTextureARB");
|
2004-04-12 03:07:44 +00:00
|
|
|
GLExt::glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) wind->GetProcAddress("glGenBuffersARB");
|
|
|
|
|
GLExt::glBindBufferARB = (PFNGLBINDBUFFERARBPROC) wind->GetProcAddress("glBindBufferARB");
|
|
|
|
|
GLExt::glBufferDataARB = (PFNGLBUFFERDATAARBPROC) wind->GetProcAddress("glBufferDataARB");
|
2004-04-16 05:09:02 +00:00
|
|
|
GLExt::glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) wind->GetProcAddress("glBufferSubDataARB");
|
2004-04-12 03:07:44 +00:00
|
|
|
GLExt::glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) wind->GetProcAddress("glDeleteBuffersARB");
|
2004-04-15 05:02:35 +00:00
|
|
|
GLExt::glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) wind->GetProcAddress("glDrawRangeElements");
|
2003-05-22 05:28:37 +00:00
|
|
|
g_bEXT_texture_env_combine = HasExtension("GL_EXT_texture_env_combine");
|
2003-06-29 08:13:18 +00:00
|
|
|
g_bGL_EXT_bgra = HasExtension("GL_EXT_bgra");
|
2003-10-09 06:33:11 +00:00
|
|
|
CheckPalettedTextures( false );
|
2004-04-03 21:33:10 +00:00
|
|
|
if( g_b4BitPalettesWork ) // don't bother if the last one failed
|
|
|
|
|
CheckPalettedTextures( true );
|
2003-07-09 03:16:28 +00:00
|
|
|
CheckReversePackedPixels();
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
// Checks for known bad drivers
|
|
|
|
|
CString sRenderer = (const char*)glGetString(GL_RENDERER);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DumpOpenGLDebugInfo()
|
|
|
|
|
{
|
|
|
|
|
#if defined(WIN32)
|
|
|
|
|
/* Dump Windows pixel format data. */
|
|
|
|
|
int Actual = GetPixelFormat(wglGetCurrentDC());
|
|
|
|
|
|
|
|
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
|
|
|
memset(&pfd, 0, sizeof(pfd));
|
|
|
|
|
pfd.nSize=sizeof(pfd);
|
|
|
|
|
pfd.nVersion=1;
|
|
|
|
|
|
|
|
|
|
int pfcnt = DescribePixelFormat(GetDC(g_hWndMain),1,sizeof(pfd),&pfd);
|
|
|
|
|
for (int i=1; i <= pfcnt; i++)
|
|
|
|
|
{
|
|
|
|
|
memset(&pfd, 0, sizeof(pfd));
|
|
|
|
|
pfd.nSize=sizeof(pfd);
|
|
|
|
|
pfd.nVersion=1;
|
|
|
|
|
DescribePixelFormat(GetDC(g_hWndMain),i,sizeof(pfd),&pfd);
|
|
|
|
|
|
|
|
|
|
bool skip = false;
|
|
|
|
|
|
|
|
|
|
bool rgba = (pfd.iPixelType==PFD_TYPE_RGBA);
|
|
|
|
|
|
|
|
|
|
bool mcd = ((pfd.dwFlags & PFD_GENERIC_FORMAT) && (pfd.dwFlags & PFD_GENERIC_ACCELERATED));
|
|
|
|
|
bool soft = ((pfd.dwFlags & PFD_GENERIC_FORMAT) && !(pfd.dwFlags & PFD_GENERIC_ACCELERATED));
|
|
|
|
|
bool icd = !(pfd.dwFlags & PFD_GENERIC_FORMAT) && !(pfd.dwFlags & PFD_GENERIC_ACCELERATED);
|
|
|
|
|
bool opengl = !!(pfd.dwFlags & PFD_SUPPORT_OPENGL);
|
|
|
|
|
bool window = !!(pfd.dwFlags & PFD_DRAW_TO_WINDOW);
|
|
|
|
|
bool dbuff = !!(pfd.dwFlags & PFD_DOUBLEBUFFER);
|
|
|
|
|
|
|
|
|
|
if(!rgba || soft || !opengl || !window || !dbuff)
|
|
|
|
|
skip = true;
|
|
|
|
|
|
|
|
|
|
/* Skip the above, unless it happens to be the one we chose. */
|
|
|
|
|
if(skip && i != Actual)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
CString str = ssprintf("Mode %i: ", i);
|
2004-02-27 09:57:53 +00:00
|
|
|
if( i != Actual )
|
|
|
|
|
continue;
|
|
|
|
|
// if(i == Actual) str += "*** ";
|
2003-05-22 05:28:37 +00:00
|
|
|
if(skip) str += "(BOGUS) ";
|
|
|
|
|
if(soft) str += "software ";
|
|
|
|
|
if(icd) str += "ICD ";
|
|
|
|
|
if(mcd) str += "MCD ";
|
|
|
|
|
if(!rgba) str += "indexed ";
|
|
|
|
|
if(!opengl) str += "!OPENGL ";
|
|
|
|
|
if(!window) str += "!window ";
|
|
|
|
|
if(!dbuff) str += "!dbuff ";
|
|
|
|
|
|
|
|
|
|
str += ssprintf("%i (%i%i%i) ", pfd.cColorBits, pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits);
|
|
|
|
|
if(pfd.cAlphaBits) str += ssprintf("%i alpha ", pfd.cAlphaBits);
|
|
|
|
|
if(pfd.cDepthBits) str += ssprintf("%i depth ", pfd.cDepthBits);
|
|
|
|
|
if(pfd.cStencilBits) str += ssprintf("%i stencil ", pfd.cStencilBits);
|
|
|
|
|
if(pfd.cAccumBits) str += ssprintf("%i accum ", pfd.cAccumBits);
|
|
|
|
|
|
|
|
|
|
if(i == Actual && skip)
|
|
|
|
|
{
|
|
|
|
|
/* We chose a bogus format. */
|
|
|
|
|
LOG->Warn("%s", str.c_str());
|
|
|
|
|
} else
|
|
|
|
|
LOG->Info("%s", str.c_str());
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::ResolutionChanged()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-06-05 19:29:27 +00:00
|
|
|
SetViewport(0,0);
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
/* Clear any junk that's in the framebuffer. */
|
2003-05-24 05:44:31 +00:00
|
|
|
BeginFrame();
|
|
|
|
|
EndFrame();
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-06-05 19:29:27 +00:00
|
|
|
// Return true if mode change was successful.
|
|
|
|
|
// bNewDeviceOut is set true if a new device was created and textures
|
|
|
|
|
// need to be reloaded.
|
2003-08-27 23:36:09 +00:00
|
|
|
CString RageDisplay_OGL::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-05-26 19:42:04 +00:00
|
|
|
// LOG->Trace( "RageDisplay_OGL::SetVideoMode( %d, %d, %d, %d, %d, %d )", windowed, width, height, bpp, rate, vsync );
|
2003-08-28 00:08:01 +00:00
|
|
|
CString err;
|
|
|
|
|
err = wind->TryVideoMode( p, bNewDeviceOut );
|
|
|
|
|
if( err != "" )
|
|
|
|
|
return err; // failed to set video mode
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-06-05 19:29:27 +00:00
|
|
|
if( bNewDeviceOut )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
/* We have a new OpenGL context, so we have to tell our textures that
|
|
|
|
|
* their OpenGL texture number is invalid. */
|
|
|
|
|
if(TEXTUREMAN)
|
|
|
|
|
TEXTUREMAN->InvalidateTextures();
|
2004-04-16 21:34:58 +00:00
|
|
|
|
|
|
|
|
/* Recreate all vertex buffers. */
|
|
|
|
|
InvalidateAllGeometry();
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2004-01-20 02:13:06 +00:00
|
|
|
#if defined(unix)
|
|
|
|
|
{
|
|
|
|
|
SDL_SysWMinfo info;
|
|
|
|
|
SDL_VERSION(&info.version);
|
|
|
|
|
|
|
|
|
|
g_X11Display = NULL;
|
|
|
|
|
if ( SDL_GetWMInfo(&info) < 0 )
|
|
|
|
|
LOG->Warn("SDL_GetWMInfo failed: %s", SDL_GetError());
|
|
|
|
|
else
|
|
|
|
|
g_X11Display = info.info.x11.display;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
this->SetDefaultRenderStates();
|
|
|
|
|
DumpOpenGLDebugInfo();
|
|
|
|
|
|
|
|
|
|
/* Now that we've initialized, we can search for extensions (some of which
|
|
|
|
|
* we may need to set up the video mode). */
|
|
|
|
|
SetupExtensions();
|
|
|
|
|
|
|
|
|
|
/* Set vsync the Windows way, if we can. (What other extensions are there
|
|
|
|
|
* to do this, for other archs?) */
|
|
|
|
|
if( GLExt::wglSwapIntervalEXT )
|
2003-06-05 19:29:27 +00:00
|
|
|
GLExt::wglSwapIntervalEXT(p.vsync);
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
ResolutionChanged();
|
|
|
|
|
|
2003-08-27 23:36:09 +00:00
|
|
|
return ""; // successfully set mode
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetViewport(int shift_left, int shift_down)
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
/* left and down are on a 0..SCREEN_WIDTH, 0..SCREEN_HEIGHT scale.
|
|
|
|
|
* Scale them to the actual viewport range. */
|
2003-06-05 19:29:27 +00:00
|
|
|
shift_left = int( shift_left * float(wind->GetVideoModeParams().width) / SCREEN_WIDTH );
|
|
|
|
|
shift_down = int( shift_down * float(wind->GetVideoModeParams().height) / SCREEN_HEIGHT );
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-06-05 19:29:27 +00:00
|
|
|
glViewport(shift_left, -shift_down, wind->GetVideoModeParams().width, wind->GetVideoModeParams().height);
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
int RageDisplay_OGL::GetMaxTextureSize() const
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
GLint size;
|
|
|
|
|
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size);
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::BeginFrame()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
glClearColor( 0,0,0,1 );
|
2003-11-18 20:33:18 +00:00
|
|
|
SetZWrite( true );
|
2003-05-22 05:28:37 +00:00
|
|
|
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::EndFrame()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
wind->SwapBuffers();
|
|
|
|
|
ProcessStatsOnFlip();
|
|
|
|
|
}
|
|
|
|
|
|
2003-10-09 06:33:11 +00:00
|
|
|
bool RageDisplay_OGL::Supports4BitPalettes()
|
|
|
|
|
{
|
|
|
|
|
return g_b4BitPalettesWork;
|
|
|
|
|
}
|
|
|
|
|
|
2004-02-12 06:49:13 +00:00
|
|
|
SDL_Surface* RageDisplay_OGL::CreateScreenshot()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-06-05 19:29:27 +00:00
|
|
|
int width = wind->GetVideoModeParams().width;
|
|
|
|
|
int height = wind->GetVideoModeParams().height;
|
|
|
|
|
|
2003-07-09 06:16:19 +00:00
|
|
|
const PixelFormatDesc &desc = PIXEL_FORMAT_DESC[FMT_RGB8];
|
2003-06-18 09:56:46 +00:00
|
|
|
SDL_Surface *image = SDL_CreateRGBSurfaceSane(
|
2003-06-05 19:29:27 +00:00
|
|
|
SDL_SWSURFACE, width, height,
|
2003-07-09 06:16:19 +00:00
|
|
|
desc.bpp, desc.masks[0], desc.masks[1], desc.masks[2], desc.masks[3] );
|
|
|
|
|
|
2003-06-18 09:56:46 +00:00
|
|
|
SDL_Surface *temp = SDL_CreateRGBSurfaceSane(
|
2003-06-05 19:29:27 +00:00
|
|
|
SDL_SWSURFACE, width, height,
|
2003-07-09 06:16:19 +00:00
|
|
|
desc.bpp, desc.masks[0], desc.masks[1], desc.masks[2], desc.masks[3] );
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-06-05 19:29:27 +00:00
|
|
|
glReadPixels(0, 0, wind->GetVideoModeParams().width, wind->GetVideoModeParams().height, GL_RGB,
|
2003-05-22 05:28:37 +00:00
|
|
|
GL_UNSIGNED_BYTE, image->pixels);
|
|
|
|
|
|
|
|
|
|
// flip vertically
|
|
|
|
|
int pitch = image->pitch;
|
2003-06-05 19:29:27 +00:00
|
|
|
for( int y=0; y<wind->GetVideoModeParams().height; y++ )
|
2003-05-22 05:28:37 +00:00
|
|
|
memcpy(
|
|
|
|
|
(char *)temp->pixels + pitch * y,
|
2003-06-05 19:29:27 +00:00
|
|
|
(char *)image->pixels + pitch * (height-1-y),
|
|
|
|
|
3*width );
|
2003-12-12 10:05:58 +00:00
|
|
|
SDL_FreeSurface( image );
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2004-02-12 06:49:13 +00:00
|
|
|
return temp;
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-06-05 19:29:27 +00:00
|
|
|
RageDisplay::VideoModeParams RageDisplay_OGL::GetVideoModeParams() const { return wind->GetVideoModeParams(); }
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-07-07 01:29:18 +00:00
|
|
|
static void SetupVertices( const RageSpriteVertex v[], int iNumVerts )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-05-26 19:42:04 +00:00
|
|
|
static float *Vertex, *Texture, *Normal;
|
|
|
|
|
static GLubyte *Color;
|
2003-05-22 05:28:37 +00:00
|
|
|
static int Size = 0;
|
|
|
|
|
if(iNumVerts > Size)
|
|
|
|
|
{
|
|
|
|
|
Size = iNumVerts;
|
|
|
|
|
delete [] Vertex;
|
|
|
|
|
delete [] Color;
|
|
|
|
|
delete [] Texture;
|
2003-05-26 19:42:04 +00:00
|
|
|
delete [] Normal;
|
2003-05-22 05:28:37 +00:00
|
|
|
Vertex = new float[Size*3];
|
2003-05-26 19:42:04 +00:00
|
|
|
Color = new GLubyte[Size*4];
|
2003-05-22 05:28:37 +00:00
|
|
|
Texture = new float[Size*2];
|
2003-05-26 19:42:04 +00:00
|
|
|
Normal = new float[Size*3];
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for(unsigned i = 0; i < unsigned(iNumVerts); ++i)
|
|
|
|
|
{
|
|
|
|
|
Vertex[i*3+0] = v[i].p[0];
|
|
|
|
|
Vertex[i*3+1] = v[i].p[1];
|
|
|
|
|
Vertex[i*3+2] = v[i].p[2];
|
2003-05-26 19:42:04 +00:00
|
|
|
Color[i*4+0] = v[i].c.r;
|
|
|
|
|
Color[i*4+1] = v[i].c.g;
|
|
|
|
|
Color[i*4+2] = v[i].c.b;
|
|
|
|
|
Color[i*4+3] = v[i].c.a;
|
2003-05-22 05:28:37 +00:00
|
|
|
Texture[i*2+0] = v[i].t[0];
|
|
|
|
|
Texture[i*2+1] = v[i].t[1];
|
2003-05-27 05:26:53 +00:00
|
|
|
Normal[i*3+0] = v[i].n[0];
|
|
|
|
|
Normal[i*3+1] = v[i].n[1];
|
2003-05-27 08:39:36 +00:00
|
|
|
Normal[i*3+2] = v[i].n[2];
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
|
glVertexPointer(3, GL_FLOAT, 0, Vertex);
|
|
|
|
|
|
|
|
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
2003-05-26 19:42:04 +00:00
|
|
|
glColorPointer(4, GL_UNSIGNED_BYTE, 0, Color);
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
|
glTexCoordPointer(2, GL_FLOAT, 0, Texture);
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
glEnableClientState(GL_NORMAL_ARRAY);
|
2003-05-27 08:39:35 +00:00
|
|
|
glNormalPointer(GL_FLOAT, 0, Normal);
|
2003-05-26 19:42:04 +00:00
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2004-04-08 08:35:38 +00:00
|
|
|
void RageDisplay_OGL::SendCurrentMatrices()
|
|
|
|
|
{
|
|
|
|
|
glMatrixMode( GL_PROJECTION );
|
|
|
|
|
glLoadMatrixf( (const float*)GetProjectionTop() );
|
|
|
|
|
RageMatrix modelView;
|
|
|
|
|
RageMatrixMultiply( &modelView, GetCentering(), GetViewTop() );
|
|
|
|
|
RageMatrixMultiply( &modelView, &modelView, GetWorldTop() );
|
|
|
|
|
glMatrixMode( GL_MODELVIEW );
|
|
|
|
|
glLoadMatrixf( (const float*)&modelView );
|
|
|
|
|
}
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
class RageCompiledGeometrySWOGL : public RageCompiledGeometry
|
2003-07-07 01:29:18 +00:00
|
|
|
{
|
2004-04-08 08:35:38 +00:00
|
|
|
public:
|
|
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
void Allocate( const vector<msMesh> &vMeshes )
|
2004-04-08 08:35:38 +00:00
|
|
|
{
|
2004-04-16 05:09:02 +00:00
|
|
|
m_vPosition.resize( GetTotalVertices() );
|
|
|
|
|
m_vTexture.resize( GetTotalVertices() );
|
|
|
|
|
m_vNormal.resize( GetTotalVertices() );
|
|
|
|
|
m_vTriangles.resize( GetTotalTriangles() );
|
2004-04-08 08:35:38 +00:00
|
|
|
}
|
2004-04-16 05:09:02 +00:00
|
|
|
void Change( const vector<msMesh> &vMeshes )
|
2004-04-08 08:35:38 +00:00
|
|
|
{
|
2004-04-16 05:09:02 +00:00
|
|
|
for( unsigned i=0; i<vMeshes.size(); i++ )
|
|
|
|
|
{
|
|
|
|
|
const MeshInfo& meshInfo = m_vMeshInfo[i];
|
|
|
|
|
const msMesh& mesh = vMeshes[i];
|
|
|
|
|
const vector<RageModelVertex> &Vertices = mesh.Vertices;
|
|
|
|
|
const vector<msTriangle> &Triangles = mesh.Triangles;
|
2003-07-07 01:29:18 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
{
|
|
|
|
|
for( unsigned j=0; j<Vertices.size(); j++ )
|
|
|
|
|
{
|
|
|
|
|
m_vPosition[meshInfo.iVertexStart+j] = Vertices[j].p;
|
|
|
|
|
m_vTexture[meshInfo.iVertexStart+j] = Vertices[j].t;
|
|
|
|
|
m_vNormal[meshInfo.iVertexStart+j] = Vertices[j].n;
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-04-08 08:35:38 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
{
|
|
|
|
|
for( unsigned j=0; j<Triangles.size(); j++ )
|
|
|
|
|
for( unsigned k=0; k<3; k++ )
|
|
|
|
|
{
|
|
|
|
|
int iVertexIndexInVBO = meshInfo.iVertexStart + Triangles[j].nVertexIndices[k];
|
2004-04-16 21:34:58 +00:00
|
|
|
m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (word) iVertexIndexInVBO;
|
2004-04-16 05:09:02 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
}
|
2004-04-16 05:09:02 +00:00
|
|
|
void Draw( int iMeshIndex ) const
|
2004-04-08 08:35:38 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
|
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
const MeshInfo& meshInfo = m_vMeshInfo[iMeshIndex];
|
|
|
|
|
|
2004-04-08 08:35:38 +00:00
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
2004-04-16 05:09:02 +00:00
|
|
|
glVertexPointer(3, GL_FLOAT, 0, &m_vPosition[0]);
|
2004-04-08 08:35:38 +00:00
|
|
|
|
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
|
|
|
|
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
2004-04-16 05:09:02 +00:00
|
|
|
glTexCoordPointer(2, GL_FLOAT, 0, &m_vTexture[0]);
|
2004-04-08 08:35:38 +00:00
|
|
|
|
|
|
|
|
glEnableClientState(GL_NORMAL_ARRAY);
|
2004-04-16 05:09:02 +00:00
|
|
|
glNormalPointer(GL_FLOAT, 0, &m_vNormal[0]);
|
2004-04-08 08:35:38 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
glDrawElements(
|
|
|
|
|
GL_TRIANGLES,
|
|
|
|
|
meshInfo.iTriangleCount*3,
|
|
|
|
|
GL_UNSIGNED_SHORT,
|
|
|
|
|
&m_vTriangles[0]+meshInfo.iTriangleStart );
|
2004-04-08 08:35:38 +00:00
|
|
|
}
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-08 08:35:38 +00:00
|
|
|
protected:
|
2004-04-16 05:09:02 +00:00
|
|
|
vector<RageVector3> m_vPosition;
|
|
|
|
|
vector<RageVector2> m_vTexture;
|
|
|
|
|
vector<RageVector3> m_vNormal;
|
|
|
|
|
vector<msTriangle> m_vTriangles;
|
2004-04-08 08:35:38 +00:00
|
|
|
};
|
|
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
class RageCompiledGeometryHWOGL : public RageCompiledGeometrySWOGL
|
2004-04-12 03:07:44 +00:00
|
|
|
{
|
|
|
|
|
protected:
|
|
|
|
|
// vertex buffer object names
|
|
|
|
|
GLuint m_nPositions;
|
|
|
|
|
GLuint m_nTextureCoords;
|
|
|
|
|
GLuint m_nNormals;
|
|
|
|
|
GLuint m_nTriangles;
|
2004-04-16 21:34:58 +00:00
|
|
|
|
|
|
|
|
void AllocateBuffers();
|
|
|
|
|
void UploadData();
|
|
|
|
|
|
2004-04-12 03:07:44 +00:00
|
|
|
public:
|
2004-04-16 21:34:58 +00:00
|
|
|
RageCompiledGeometryHWOGL();
|
|
|
|
|
~RageCompiledGeometryHWOGL();
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
/* This is called when our OpenGL context is invalidated. */
|
|
|
|
|
void Invalidate();
|
|
|
|
|
|
|
|
|
|
void Allocate( const vector<msMesh> &vMeshes );
|
|
|
|
|
void Change( const vector<msMesh> &vMeshes );
|
|
|
|
|
void Draw( int iMeshIndex ) const;
|
|
|
|
|
};
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
static set<RageCompiledGeometryHWOGL *> g_GeometryList;
|
|
|
|
|
static void InvalidateAllGeometry()
|
|
|
|
|
{
|
|
|
|
|
set<RageCompiledGeometryHWOGL *>::iterator it;
|
|
|
|
|
for( it = g_GeometryList.begin(); it != g_GeometryList.end(); ++it )
|
|
|
|
|
(*it)->Invalidate();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
RageCompiledGeometryHWOGL::RageCompiledGeometryHWOGL()
|
|
|
|
|
{
|
|
|
|
|
g_GeometryList.insert( this );
|
|
|
|
|
m_nPositions = m_nTextureCoords = m_nNormals = m_nTriangles = 0;
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
AllocateBuffers();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
RageCompiledGeometryHWOGL::~RageCompiledGeometryHWOGL()
|
|
|
|
|
{
|
|
|
|
|
g_GeometryList.erase( this );
|
|
|
|
|
FlushGLErrors();
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glDeleteBuffersARB( 1, &m_nPositions );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
GLExt::glDeleteBuffersARB( 1, &m_nTextureCoords );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
GLExt::glDeleteBuffersARB( 1, &m_nNormals );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
GLExt::glDeleteBuffersARB( 1, &m_nTriangles );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
void RageCompiledGeometryHWOGL::AllocateBuffers()
|
|
|
|
|
{
|
|
|
|
|
FlushGLErrors();
|
|
|
|
|
|
|
|
|
|
if( !m_nPositions )
|
2004-04-12 03:07:44 +00:00
|
|
|
{
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glGenBuffersARB( 1, &m_nPositions );
|
2004-04-16 05:09:02 +00:00
|
|
|
AssertNoGLError();
|
2004-04-16 21:34:58 +00:00
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
if( !m_nTextureCoords )
|
|
|
|
|
{
|
|
|
|
|
GLExt::glGenBuffersARB( 1, &m_nTextureCoords );
|
2004-04-16 05:09:02 +00:00
|
|
|
AssertNoGLError();
|
2004-04-16 21:34:58 +00:00
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
if( !m_nNormals )
|
|
|
|
|
{
|
|
|
|
|
GLExt::glGenBuffersARB( 1, &m_nNormals );
|
2004-04-16 05:09:02 +00:00
|
|
|
AssertNoGLError();
|
2004-04-16 21:34:58 +00:00
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
if( !m_nTriangles )
|
|
|
|
|
{
|
|
|
|
|
GLExt::glGenBuffersARB( 1, &m_nTriangles );
|
2004-04-16 05:09:02 +00:00
|
|
|
AssertNoGLError();
|
2004-04-12 03:07:44 +00:00
|
|
|
}
|
2004-04-16 21:34:58 +00:00
|
|
|
}
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
void RageCompiledGeometryHWOGL::UploadData()
|
|
|
|
|
{
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nPositions );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector3),
|
|
|
|
|
&m_vPosition[0],
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
2004-04-16 05:31:08 +00:00
|
|
|
// AssertNoGLError();
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nTextureCoords );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector2),
|
|
|
|
|
&m_vTexture[0],
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
2004-04-16 05:31:08 +00:00
|
|
|
// AssertNoGLError();
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nNormals );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector3),
|
|
|
|
|
&m_vNormal[0],
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
2004-04-16 05:31:08 +00:00
|
|
|
// AssertNoGLError();
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glBindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, m_nTriangles );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalTriangles()*sizeof(msTriangle),
|
|
|
|
|
&m_vTriangles[0],
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
2004-04-16 05:31:08 +00:00
|
|
|
// AssertNoGLError();
|
2004-04-16 21:34:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RageCompiledGeometryHWOGL::Invalidate()
|
|
|
|
|
{
|
|
|
|
|
/* Our vertex buffers no longer exist. Reallocate and reupload. */
|
|
|
|
|
m_nPositions = m_nTextureCoords = m_nNormals = m_nTriangles = 0;
|
|
|
|
|
AllocateBuffers();
|
|
|
|
|
UploadData();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RageCompiledGeometryHWOGL::Allocate( const vector<msMesh> &vMeshes )
|
|
|
|
|
{
|
|
|
|
|
RageCompiledGeometrySWOGL::Allocate( vMeshes );
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nPositions );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector3),
|
|
|
|
|
NULL,
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nTextureCoords );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector2),
|
|
|
|
|
NULL,
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nNormals );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalVertices()*sizeof(RageVector3),
|
|
|
|
|
NULL,
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
|
|
|
|
|
GLExt::glBindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, m_nTriangles );
|
|
|
|
|
GLExt::glBufferDataARB(
|
|
|
|
|
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
|
|
|
|
GetTotalTriangles()*sizeof(msTriangle),
|
|
|
|
|
NULL,
|
|
|
|
|
GL_STATIC_DRAW_ARB );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
void RageCompiledGeometryHWOGL::Change( const vector<msMesh> &vMeshes )
|
|
|
|
|
{
|
|
|
|
|
RageCompiledGeometrySWOGL::Change( vMeshes );
|
2004-04-16 05:09:02 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
UploadData();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
void RageCompiledGeometryHWOGL::Draw( int iMeshIndex ) const
|
|
|
|
|
{
|
|
|
|
|
FlushGLErrors();
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
const MeshInfo& meshInfo = m_vMeshInfo[iMeshIndex];
|
2004-04-16 22:10:25 +00:00
|
|
|
if( !meshInfo.iVertexCount || !meshInfo.iTriangleCount )
|
|
|
|
|
return;
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nPositions );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
glVertexPointer(3, GL_FLOAT, 0, NULL );
|
|
|
|
|
AssertNoGLError();
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
|
|
|
|
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nTextureCoords );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
glTexCoordPointer(2, GL_FLOAT, 0, NULL);
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
|
|
|
|
|
// TRICKY: Don't bind and send normals if lighting is disabled. This
|
|
|
|
|
// will save some effort transforming these values.
|
|
|
|
|
GLboolean bLighting;
|
|
|
|
|
glGetBooleanv( GL_LIGHTING, &bLighting );
|
2004-04-17 18:11:03 +00:00
|
|
|
GLboolean bTextureGenS;
|
2004-04-17 20:07:39 +00:00
|
|
|
glGetBooleanv( GL_TEXTURE_GEN_S, &bTextureGenS );
|
2004-04-17 18:11:03 +00:00
|
|
|
GLboolean bTextureGenT;
|
2004-04-17 20:07:39 +00:00
|
|
|
glGetBooleanv( GL_TEXTURE_GEN_T, &bTextureGenT );
|
2004-04-17 18:11:03 +00:00
|
|
|
if( bLighting || bTextureGenS || bTextureGenT )
|
2004-04-16 21:34:58 +00:00
|
|
|
{
|
|
|
|
|
glEnableClientState(GL_NORMAL_ARRAY);
|
|
|
|
|
GLExt::glBindBufferARB( GL_ARRAY_BUFFER_ARB, m_nNormals );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
glNormalPointer(GL_FLOAT, 0, NULL);
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
glDisableClientState(GL_NORMAL_ARRAY);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLExt::glBindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, m_nTriangles );
|
|
|
|
|
AssertNoGLError();
|
2004-04-15 05:02:35 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
#define BUFFER_OFFSET(o) ((char*)(o))
|
2004-04-15 05:02:35 +00:00
|
|
|
|
2004-04-16 21:34:58 +00:00
|
|
|
ASSERT( GLExt::glDrawRangeElements);
|
|
|
|
|
GLExt::glDrawRangeElements(
|
|
|
|
|
GL_TRIANGLES,
|
|
|
|
|
meshInfo.iVertexStart, // minimum array index contained in indices
|
|
|
|
|
meshInfo.iVertexStart+meshInfo.iVertexCount-1,
|
|
|
|
|
// maximum array index contained in indices
|
|
|
|
|
meshInfo.iTriangleCount*3, // number of elements to be rendered
|
|
|
|
|
GL_UNSIGNED_SHORT,
|
|
|
|
|
BUFFER_OFFSET(meshInfo.iTriangleStart*sizeof(msTriangle)) );
|
|
|
|
|
AssertNoGLError();
|
|
|
|
|
}
|
2004-04-12 03:07:44 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
RageCompiledGeometry* RageDisplay_OGL::CreateCompiledGeometry()
|
2004-04-08 08:35:38 +00:00
|
|
|
{
|
2004-04-12 03:07:44 +00:00
|
|
|
if( GLExt::glGenBuffersARB )
|
2004-04-16 05:09:02 +00:00
|
|
|
return new RageCompiledGeometryHWOGL;
|
2004-04-12 03:07:44 +00:00
|
|
|
else
|
2004-04-16 05:09:02 +00:00
|
|
|
return new RageCompiledGeometrySWOGL;
|
2004-04-08 08:35:38 +00:00
|
|
|
}
|
|
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
void RageDisplay_OGL::DeleteCompiledGeometry( RageCompiledGeometry* p )
|
2004-04-08 08:35:38 +00:00
|
|
|
{
|
|
|
|
|
delete p;
|
2003-07-07 01:29:18 +00:00
|
|
|
}
|
|
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts )
|
2003-05-26 19:42:04 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-05-26 19:42:04 +00:00
|
|
|
|
|
|
|
|
SetupVertices( v, iNumVerts );
|
2003-05-22 05:28:37 +00:00
|
|
|
glDrawArrays( GL_QUADS, 0, iNumVerts );
|
|
|
|
|
}
|
2003-05-26 19:42:04 +00:00
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawQuadStripInternal( const RageSpriteVertex v[], int iNumVerts )
|
2004-04-13 07:28:25 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
2004-04-13 07:28:25 +00:00
|
|
|
SendCurrentMatrices();
|
|
|
|
|
|
|
|
|
|
SetupVertices( v, iNumVerts );
|
|
|
|
|
glDrawArrays( GL_QUAD_STRIP, 0, iNumVerts );
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawFanInternal( const RageSpriteVertex v[], int iNumVerts )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
glMatrixMode( GL_PROJECTION );
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
SetupVertices( v, iNumVerts );
|
2003-05-22 05:28:37 +00:00
|
|
|
glDrawArrays( GL_TRIANGLE_FAN, 0, iNumVerts );
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawStripInternal( const RageSpriteVertex v[], int iNumVerts )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
SetupVertices( v, iNumVerts );
|
2003-05-22 05:28:37 +00:00
|
|
|
glDrawArrays( GL_TRIANGLE_STRIP, 0, iNumVerts );
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawTrianglesInternal( const RageSpriteVertex v[], int iNumVerts )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
SetupVertices( v, iNumVerts );
|
2003-05-22 05:28:37 +00:00
|
|
|
glDrawArrays( GL_TRIANGLES, 0, iNumVerts );
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
void RageDisplay_OGL::DrawCompiledGeometryInternal( const RageCompiledGeometry *p, int iMeshIndex )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-09-21 02:36:28 +00:00
|
|
|
|
2004-04-16 05:09:02 +00:00
|
|
|
p->Draw( iMeshIndex );
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2004-04-15 05:24:28 +00:00
|
|
|
void RageDisplay_OGL::DrawLineStripInternal( const RageSpriteVertex v[], int iNumVerts, float LineWidth )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-04-16 05:31:08 +00:00
|
|
|
TurnOffHardwareVBO();
|
|
|
|
|
|
2003-12-20 21:29:55 +00:00
|
|
|
if( !GetVideoModeParams().bSmoothLines )
|
2003-05-27 00:20:54 +00:00
|
|
|
{
|
2004-04-16 05:06:31 +00:00
|
|
|
/* Fall back on the generic polygon-based line strip. */
|
|
|
|
|
RageDisplay::DrawLineStripInternal(v, iNumVerts, LineWidth );
|
2003-05-27 00:20:54 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2004-04-08 08:35:38 +00:00
|
|
|
SendCurrentMatrices();
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-05-27 00:20:54 +00:00
|
|
|
/* Draw a nice AA'd line loop. One problem with this is that point and line
|
|
|
|
|
* sizes don't always precisely match, which doesn't look quite right.
|
|
|
|
|
* It's worth it for the AA, though. */
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
|
|
|
|
|
/* Our line width is wrt the regular internal SCREEN_WIDTHxSCREEN_HEIGHT screen,
|
|
|
|
|
* but these width functions actually want raster sizes (that is, actual pixels).
|
|
|
|
|
* Scale the line width and point size by the average ratio of the scale. */
|
2003-06-05 19:29:27 +00:00
|
|
|
float WidthVal = float(wind->GetVideoModeParams().width) / SCREEN_WIDTH;
|
|
|
|
|
float HeightVal = float(wind->GetVideoModeParams().height) / SCREEN_HEIGHT;
|
2003-05-27 00:20:54 +00:00
|
|
|
LineWidth *= (WidthVal + HeightVal) / 2;
|
|
|
|
|
|
|
|
|
|
/* Clamp the width to the hardware max for both lines and points (whichever
|
|
|
|
|
* is more restrictive). */
|
|
|
|
|
LineWidth = clamp(LineWidth, g_line_range[0], g_line_range[1]);
|
|
|
|
|
LineWidth = clamp(LineWidth, g_point_range[0], g_point_range[1]);
|
|
|
|
|
|
|
|
|
|
/* Hmm. The granularity of lines and points might be different; for example,
|
|
|
|
|
* if lines are .5 and points are .25, we might want to snap the width to the
|
|
|
|
|
* nearest .5, so the hardware doesn't snap them to different sizes. Does it
|
|
|
|
|
* matter? */
|
|
|
|
|
glLineWidth(LineWidth);
|
|
|
|
|
|
|
|
|
|
/* Draw the line loop: */
|
|
|
|
|
SetupVertices( v, iNumVerts );
|
|
|
|
|
glDrawArrays( GL_LINE_STRIP, 0, iNumVerts );
|
|
|
|
|
|
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
|
|
|
|
|
|
/* Round off the corners. This isn't perfect; the point is sometimes a little
|
|
|
|
|
* larger than the line, causing a small bump on the edge. Not sure how to fix
|
|
|
|
|
* that. */
|
|
|
|
|
glPointSize(LineWidth);
|
|
|
|
|
|
|
|
|
|
/* Hack: if the points will all be the same, we don't want to draw
|
|
|
|
|
* any points at all, since there's nothing to connect. That'll happen
|
|
|
|
|
* if both scale factors in the matrix are ~0. (Actually, I think
|
|
|
|
|
* it's true if two of the three scale factors are ~0, but we don't
|
|
|
|
|
* use this for anything 3d at the moment anyway ...) This is needed
|
|
|
|
|
* because points aren't scaled like regular polys--a zero-size point
|
|
|
|
|
* will still be drawn. */
|
|
|
|
|
RageMatrix mat;
|
|
|
|
|
glGetFloatv( GL_MODELVIEW_MATRIX, (float*)mat );
|
|
|
|
|
|
|
|
|
|
if(mat.m[0][0] < 1e-5 && mat.m[1][1] < 1e-5)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
glEnable(GL_POINT_SMOOTH);
|
|
|
|
|
|
|
|
|
|
SetupVertices( v, iNumVerts );
|
|
|
|
|
glDrawArrays( GL_POINTS, 0, iNumVerts );
|
|
|
|
|
|
|
|
|
|
glDisable(GL_POINT_SMOOTH);
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2004-02-04 09:55:18 +00:00
|
|
|
void RageDisplay_OGL::ClearAllTextures()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-02-04 09:55:18 +00:00
|
|
|
for( int i=0; i<MAX_TEXTURE_UNITS; i++ )
|
|
|
|
|
SetTexture( i, NULL );
|
|
|
|
|
|
|
|
|
|
// HACK: Reset the active texture to 0.
|
|
|
|
|
// TODO: Change all texture functions to take a stage number.
|
|
|
|
|
if( GLExt::glActiveTextureARB )
|
|
|
|
|
GLExt::glActiveTextureARB(GL_TEXTURE0_ARB);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RageDisplay_OGL::SetTexture( int iTextureUnitIndex, RageTexture* pTexture )
|
|
|
|
|
{
|
|
|
|
|
if( GLExt::glActiveTextureARB == NULL )
|
|
|
|
|
{
|
|
|
|
|
// multitexture isn't supported. Ignore all textures except for 0.
|
|
|
|
|
if( iTextureUnitIndex != 0 )
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
switch( iTextureUnitIndex )
|
|
|
|
|
{
|
|
|
|
|
case 0:
|
|
|
|
|
GLExt::glActiveTextureARB(GL_TEXTURE0_ARB);
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
GLExt::glActiveTextureARB(GL_TEXTURE1_ARB);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
ASSERT(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2003-07-07 01:29:18 +00:00
|
|
|
if( pTexture )
|
|
|
|
|
{
|
|
|
|
|
glEnable( GL_TEXTURE_2D );
|
|
|
|
|
glBindTexture( GL_TEXTURE_2D, pTexture->GetTexHandle() );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
glDisable( GL_TEXTURE_2D );
|
|
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetTextureModeModulate()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetTextureModeGlow(GlowMode m)
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
if(m == GLOW_WHITEN && !g_bEXT_texture_env_combine)
|
|
|
|
|
m = GLOW_BRIGHTEN; /* we can't do GLOW_WHITEN */
|
|
|
|
|
|
|
|
|
|
switch(m)
|
|
|
|
|
{
|
|
|
|
|
case GLOW_BRIGHTEN:
|
|
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE );
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
case GLOW_WHITEN:
|
|
|
|
|
/* Source color is the diffuse color only: */
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_COMBINE_RGB_EXT), GL_REPLACE);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_SOURCE0_RGB_EXT), GL_PRIMARY_COLOR_EXT);
|
|
|
|
|
|
|
|
|
|
/* Source alpha is texture alpha * diffuse alpha: */
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_COMBINE_ALPHA_EXT), GL_MODULATE);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_OPERAND0_ALPHA_EXT), GL_SRC_ALPHA);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_SOURCE0_ALPHA_EXT), GL_PRIMARY_COLOR_EXT);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_OPERAND1_ALPHA_EXT), GL_SRC_ALPHA);
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GLenum(GL_SOURCE1_ALPHA_EXT), GL_TEXTURE);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-02-04 09:55:18 +00:00
|
|
|
|
|
|
|
|
void RageDisplay_OGL::SetTextureModeAdd()
|
|
|
|
|
{
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetTextureFiltering( bool b )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetBlendMode( BlendMode mode )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
|
|
2003-11-18 04:03:58 +00:00
|
|
|
glDepthRange( 0.05, 1.0 );
|
2003-05-22 05:28:37 +00:00
|
|
|
switch( mode )
|
|
|
|
|
{
|
|
|
|
|
case BLEND_NORMAL:
|
|
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
|
|
|
break;
|
|
|
|
|
case BLEND_ADD:
|
2003-10-22 01:47:40 +00:00
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE );
|
2003-05-22 05:28:37 +00:00
|
|
|
break;
|
|
|
|
|
case BLEND_NO_EFFECT:
|
2003-11-18 20:33:18 +00:00
|
|
|
/* XXX: Would it be faster and have the same effect to say glDisable(GL_COLOR_WRITEMASK)? */
|
2003-05-22 05:28:37 +00:00
|
|
|
glBlendFunc( GL_ZERO, GL_ONE );
|
2003-11-18 04:03:58 +00:00
|
|
|
|
|
|
|
|
/* This is almost exclusively used to draw masks to the Z-buffer. Make sure
|
|
|
|
|
* masks always win the depth test when drawn at the same position. */
|
2004-04-25 18:52:27 +00:00
|
|
|
glDepthRange( 0.0, 0.95 ); // this bias is bigger than it needs to be to handle the coplanar case
|
2003-05-22 05:28:37 +00:00
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
ASSERT(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2003-11-18 20:33:18 +00:00
|
|
|
bool RageDisplay_OGL::IsZWriteEnabled() const
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
bool a;
|
2003-11-18 20:33:18 +00:00
|
|
|
glGetBooleanv( GL_DEPTH_WRITEMASK, (unsigned char*)&a );
|
2003-05-22 05:28:37 +00:00
|
|
|
return a;
|
|
|
|
|
}
|
|
|
|
|
|
2003-11-18 20:33:18 +00:00
|
|
|
bool RageDisplay_OGL::IsZTestEnabled() const
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-11-18 20:33:18 +00:00
|
|
|
GLenum a;
|
2003-12-10 16:42:02 +00:00
|
|
|
glGetIntegerv( GL_DEPTH_FUNC, (GLint*)&a );
|
2003-11-18 20:33:18 +00:00
|
|
|
return a != GL_ALWAYS;
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
2003-11-18 20:33:18 +00:00
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::ClearZBuffer()
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-11-18 20:33:18 +00:00
|
|
|
bool write = IsZWriteEnabled();
|
|
|
|
|
SetZWrite( true );
|
2003-05-22 05:28:37 +00:00
|
|
|
glClear( GL_DEPTH_BUFFER_BIT );
|
2003-11-18 20:33:18 +00:00
|
|
|
SetZWrite( write );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RageDisplay_OGL::SetZWrite( bool b )
|
|
|
|
|
{
|
|
|
|
|
glDepthMask( b );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RageDisplay_OGL::SetZTest( bool b )
|
|
|
|
|
{
|
|
|
|
|
glEnable( GL_DEPTH_TEST );
|
|
|
|
|
if( b )
|
|
|
|
|
glDepthFunc( GL_LEQUAL );
|
|
|
|
|
else
|
|
|
|
|
glDepthFunc( GL_ALWAYS );
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetTextureWrapping( bool b )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-09-06 05:32:42 +00:00
|
|
|
GLenum mode = b ? GL_REPEAT : GL_CLAMP_TO_EDGE;
|
2003-05-22 05:28:37 +00:00
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, mode );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, mode );
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetMaterial(
|
2004-01-06 21:25:46 +00:00
|
|
|
const RageColor &emissive,
|
|
|
|
|
const RageColor &ambient,
|
|
|
|
|
const RageColor &diffuse,
|
|
|
|
|
const RageColor &specular,
|
2003-05-22 05:28:37 +00:00
|
|
|
float shininess
|
|
|
|
|
)
|
|
|
|
|
{
|
2004-04-24 10:18:15 +00:00
|
|
|
// TRICKY: If lighting is off, then setting the material
|
|
|
|
|
// will have no effect. Even if lighting is off, we still
|
|
|
|
|
// want Models to have basic color and transparency.
|
|
|
|
|
// We can do this fake lighting by setting the vertex color.
|
|
|
|
|
|
|
|
|
|
GLboolean bLighting;
|
|
|
|
|
glGetBooleanv( GL_LIGHTING, &bLighting );
|
|
|
|
|
|
|
|
|
|
if( bLighting )
|
|
|
|
|
{
|
|
|
|
|
glMaterialfv( GL_FRONT, GL_EMISSION, emissive );
|
|
|
|
|
glMaterialfv( GL_FRONT, GL_AMBIENT, ambient );
|
|
|
|
|
glMaterialfv( GL_FRONT, GL_DIFFUSE, diffuse );
|
|
|
|
|
glMaterialfv( GL_FRONT, GL_SPECULAR, specular );
|
|
|
|
|
glMaterialf( GL_FRONT, GL_SHININESS, shininess );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
glColor4fv( emissive + ambient + diffuse );
|
|
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetLighting( bool b )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
if( b ) glEnable( GL_LIGHTING );
|
|
|
|
|
else glDisable( GL_LIGHTING );
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetLightOff( int index )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
glDisable( GL_LIGHT0+index );
|
|
|
|
|
}
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetLightDirectional(
|
2003-05-22 05:28:37 +00:00
|
|
|
int index,
|
2004-01-06 21:25:46 +00:00
|
|
|
const RageColor &ambient,
|
|
|
|
|
const RageColor &diffuse,
|
|
|
|
|
const RageColor &specular,
|
|
|
|
|
const RageVector3 &dir )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
// Light coordinates are transformed by the modelview matrix, but
|
|
|
|
|
// we are being passed in world-space coords.
|
|
|
|
|
glPushMatrix();
|
|
|
|
|
glLoadIdentity();
|
|
|
|
|
|
|
|
|
|
glEnable( GL_LIGHT0+index );
|
2003-06-27 02:11:13 +00:00
|
|
|
glLightfv(GL_LIGHT0+index, GL_AMBIENT, ambient);
|
|
|
|
|
glLightfv(GL_LIGHT0+index, GL_DIFFUSE, diffuse);
|
|
|
|
|
glLightfv(GL_LIGHT0+index, GL_SPECULAR, specular);
|
2003-05-22 05:28:37 +00:00
|
|
|
float position[4] = {dir.x, dir.y, dir.z, 0};
|
2003-06-27 02:11:13 +00:00
|
|
|
glLightfv(GL_LIGHT0+index, GL_POSITION, position);
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
glPopMatrix();
|
|
|
|
|
}
|
|
|
|
|
|
2004-02-04 11:05:33 +00:00
|
|
|
void RageDisplay_OGL::SetCullMode( CullMode mode )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2004-02-04 11:05:33 +00:00
|
|
|
switch( mode )
|
|
|
|
|
{
|
|
|
|
|
case CULL_BACK:
|
2003-05-22 05:28:37 +00:00
|
|
|
glEnable( GL_CULL_FACE );
|
2004-02-04 11:05:33 +00:00
|
|
|
glCullFace( GL_BACK );
|
|
|
|
|
break;
|
|
|
|
|
case CULL_FRONT:
|
|
|
|
|
glEnable( GL_CULL_FACE );
|
|
|
|
|
glCullFace( GL_FRONT );
|
|
|
|
|
break;
|
|
|
|
|
case CULL_NONE:
|
2003-05-22 05:28:37 +00:00
|
|
|
glDisable( GL_CULL_FACE );
|
2004-02-04 11:05:33 +00:00
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
ASSERT(0);
|
|
|
|
|
}
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-10-03 21:38:38 +00:00
|
|
|
const RageDisplay::PixelFormatDesc *RageDisplay_OGL::GetPixelFormatDesc(PixelFormat pf) const
|
2003-05-26 03:12:12 +00:00
|
|
|
{
|
|
|
|
|
ASSERT( pf < NUM_PIX_FORMATS );
|
|
|
|
|
return &PIXEL_FORMAT_DESC[pf];
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::DeleteTexture( unsigned uTexHandle )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
unsigned int uTexID = uTexHandle;
|
2003-06-12 19:40:44 +00:00
|
|
|
|
|
|
|
|
FlushGLErrors();
|
2003-05-22 05:28:37 +00:00
|
|
|
glDeleteTextures(1,reinterpret_cast<GLuint*>(&uTexID));
|
|
|
|
|
|
2004-04-12 03:07:44 +00:00
|
|
|
AssertNoGLError();
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2003-10-03 21:38:38 +00:00
|
|
|
RageDisplay::PixelFormat RageDisplay_OGL::GetImgPixelFormat( SDL_Surface* &img, bool &FreeImg, int width, int height )
|
2003-06-30 02:39:56 +00:00
|
|
|
{
|
|
|
|
|
PixelFormat pixfmt = FindPixelFormat( img->format->BitsPerPixel, img->format->Rmask, img->format->Gmask, img->format->Bmask, img->format->Amask );
|
|
|
|
|
|
2003-07-09 03:16:28 +00:00
|
|
|
if( pixfmt == NUM_PIX_FORMATS || !SupportsSurfaceFormat(pixfmt) )
|
2003-06-30 02:39:56 +00:00
|
|
|
{
|
|
|
|
|
/* The source isn't in a supported, known pixel format. We need to convert
|
|
|
|
|
* it ourself. Just convert it to RGBA8, and let OpenGL convert it back
|
|
|
|
|
* down to whatever the actual pixel format is. This is a very slow code
|
|
|
|
|
* path, which should almost never be used. */
|
|
|
|
|
pixfmt = FMT_RGBA8;
|
2003-07-09 03:16:28 +00:00
|
|
|
ASSERT( SupportsSurfaceFormat(pixfmt) );
|
|
|
|
|
|
2003-06-30 02:39:56 +00:00
|
|
|
const PixelFormatDesc *pfd = DISPLAY->GetPixelFormatDesc(pixfmt);
|
|
|
|
|
|
|
|
|
|
SDL_SetAlpha( img, 0, SDL_ALPHA_OPAQUE );
|
|
|
|
|
|
|
|
|
|
SDL_Rect area;
|
|
|
|
|
area.x = area.y = 0;
|
|
|
|
|
area.w = short(width);
|
|
|
|
|
area.h = short(height);
|
|
|
|
|
|
|
|
|
|
SDL_Surface *imgconv = SDL_CreateRGBSurfaceSane(SDL_SWSURFACE, width, height,
|
|
|
|
|
pfd->bpp, pfd->masks[0], pfd->masks[1], pfd->masks[2], pfd->masks[3]);
|
|
|
|
|
SDL_BlitSurface(img, &area, imgconv, &area);
|
|
|
|
|
img = imgconv;
|
|
|
|
|
FreeImg = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
FreeImg = false;
|
|
|
|
|
|
|
|
|
|
return pixfmt;
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
unsigned RageDisplay_OGL::CreateTexture(
|
2003-05-22 05:28:37 +00:00
|
|
|
PixelFormat pixfmt,
|
2004-01-23 06:20:28 +00:00
|
|
|
SDL_Surface* img,
|
|
|
|
|
bool bGenerateMipMaps )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
2003-08-29 03:03:29 +00:00
|
|
|
ASSERT( pixfmt < NUM_PIX_FORMATS );
|
2004-01-24 19:35:53 +00:00
|
|
|
ASSERT( img->w == power_of_two(img->w) && img->h == power_of_two(img->h) );
|
2003-08-29 03:03:29 +00:00
|
|
|
|
2004-01-24 19:14:22 +00:00
|
|
|
|
2003-06-30 02:39:56 +00:00
|
|
|
/* Find the pixel format of the image we've been given. */
|
|
|
|
|
bool FreeImg;
|
|
|
|
|
PixelFormat imgpixfmt = GetImgPixelFormat( img, FreeImg, img->w, img->h );
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
GLenum glTexFormat = GL_PIXFMT_INFO[pixfmt].internalfmt;
|
2003-06-30 02:39:56 +00:00
|
|
|
GLenum glImageFormat = GL_PIXFMT_INFO[imgpixfmt].format;
|
|
|
|
|
GLenum glImageType = GL_PIXFMT_INFO[imgpixfmt].type;
|
2003-05-22 05:28:37 +00:00
|
|
|
|
2003-10-09 06:33:11 +00:00
|
|
|
/* If we support 4-bit palettes, and this image fits in 4 bits, then change
|
|
|
|
|
* internalformat to GL_COLOR_INDEX4_EXT. We'll still upload it as 256 colors,
|
|
|
|
|
* but OpenGL can discard the extra bits. */
|
|
|
|
|
if( (img->unused1 & FOUR_BIT_PALETTE) && Supports4BitPalettes() )
|
|
|
|
|
{
|
|
|
|
|
LOG->Trace("did 4 bit");
|
|
|
|
|
glTexFormat = GL_COLOR_INDEX4_EXT;
|
|
|
|
|
}
|
|
|
|
|
|
2004-01-24 19:35:53 +00:00
|
|
|
|
|
|
|
|
// HACK: OpenGL 1.2 types aren't available in GLU 1.3. Don't call GLU for mip
|
|
|
|
|
// mapping if we're using an OGL 1.2 type and don't have >= GLU 1.3.
|
|
|
|
|
// http://pyopengl.sourceforge.net/documentation/manual/gluBuild2DMipmaps.3G.html
|
2004-01-24 22:46:06 +00:00
|
|
|
if( bGenerateMipMaps && g_gluVersion < 13 )
|
2004-01-24 19:35:53 +00:00
|
|
|
{
|
|
|
|
|
switch( pixfmt )
|
|
|
|
|
{
|
|
|
|
|
// OpenGL 1.1 types
|
|
|
|
|
case FMT_RGBA8:
|
|
|
|
|
case FMT_RGB8:
|
|
|
|
|
case FMT_PAL:
|
|
|
|
|
case FMT_BGR8:
|
|
|
|
|
break;
|
|
|
|
|
// OpenGL 1.2 types
|
|
|
|
|
default:
|
|
|
|
|
LOG->Trace( "Can't generate mipmaps for type %s because GLU version %.1f is too old.", GLToString(glImageType).c_str(), g_gluVersion/10.f );
|
|
|
|
|
bGenerateMipMaps = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// allocate OpenGL texture resource
|
|
|
|
|
unsigned int uTexHandle;
|
|
|
|
|
glGenTextures(1, reinterpret_cast<GLuint*>(&uTexHandle));
|
|
|
|
|
ASSERT(uTexHandle);
|
|
|
|
|
|
|
|
|
|
glBindTexture( GL_TEXTURE_2D, uTexHandle );
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, bGenerateMipMaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR);
|
|
|
|
|
SetTextureWrapping( false );
|
|
|
|
|
|
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, img->pitch / img->format->BytesPerPixel);
|
|
|
|
|
|
|
|
|
|
|
2004-01-24 22:18:12 +00:00
|
|
|
if(pixfmt == FMT_PAL)
|
|
|
|
|
{
|
|
|
|
|
/* The image is paletted. Let's try to set up a paletted texture. */
|
|
|
|
|
GLubyte palette[256*4];
|
|
|
|
|
memset(palette, 0, sizeof(palette));
|
|
|
|
|
int p = 0;
|
|
|
|
|
/* Copy the palette to the simple, unpacked data OGL expects. If
|
|
|
|
|
* we're color keyed, change it over as we go. */
|
|
|
|
|
for(int i = 0; i < img->format->palette->ncolors; ++i)
|
|
|
|
|
{
|
|
|
|
|
palette[p++] = img->format->palette->colors[i].r;
|
|
|
|
|
palette[p++] = img->format->palette->colors[i].g;
|
|
|
|
|
palette[p++] = img->format->palette->colors[i].b;
|
|
|
|
|
|
|
|
|
|
if(img->flags & SDL_SRCCOLORKEY && i == int(img->format->colorkey))
|
|
|
|
|
palette[p++] = 0;
|
|
|
|
|
else
|
|
|
|
|
palette[p++] = img->format->palette->colors[i].unused;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Set the palette. */
|
|
|
|
|
GLExt::glColorTableEXT(GL_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette);
|
|
|
|
|
|
|
|
|
|
GLint RealFormat = 0;
|
|
|
|
|
GLExt::glGetColorTableParameterivEXT(GL_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, &RealFormat);
|
|
|
|
|
ASSERT( RealFormat == GL_RGBA8); /* This is a case I don't expect to happen. */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2003-06-12 19:40:44 +00:00
|
|
|
FlushGLErrors();
|
2003-05-31 09:10:18 +00:00
|
|
|
|
2004-01-23 06:20:28 +00:00
|
|
|
if( bGenerateMipMaps )
|
|
|
|
|
{
|
2004-01-24 19:14:22 +00:00
|
|
|
GLenum error = gluBuild2DMipmaps(
|
2004-01-23 06:20:28 +00:00
|
|
|
GL_TEXTURE_2D, glTexFormat,
|
|
|
|
|
img->w, img->h,
|
|
|
|
|
glImageFormat, glImageType, img->pixels );
|
2004-01-24 19:14:22 +00:00
|
|
|
|
|
|
|
|
if( error != 0 )
|
|
|
|
|
{
|
|
|
|
|
ostringstream s;
|
|
|
|
|
s << "gluBuild2DMipmaps(format " << GLToString(glTexFormat) <<
|
|
|
|
|
", w " << img->w << ", h " << img->h <<
|
|
|
|
|
", format " << GLToString(glImageFormat) <<
|
|
|
|
|
", type " << GLToString(glImageType) <<
|
|
|
|
|
"): " << gluErrorString(error);
|
|
|
|
|
LOG->Trace( s.str().c_str() );
|
|
|
|
|
|
|
|
|
|
ASSERT(0);
|
|
|
|
|
}
|
2004-01-23 06:20:28 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
glTexImage2D(
|
|
|
|
|
GL_TEXTURE_2D, 0, glTexFormat,
|
2003-05-22 05:28:37 +00:00
|
|
|
img->w, img->h, 0,
|
|
|
|
|
glImageFormat, glImageType, img->pixels);
|
2004-01-24 19:14:22 +00:00
|
|
|
|
|
|
|
|
GLenum error = glGetError();
|
|
|
|
|
if( error != GL_NO_ERROR )
|
|
|
|
|
{
|
|
|
|
|
ostringstream s;
|
|
|
|
|
s << "glTexImage2D(format " << GLToString(glTexFormat) <<
|
|
|
|
|
", w " << img->w << ", h " << img->h <<
|
|
|
|
|
", format " << GLToString(glImageFormat) <<
|
|
|
|
|
", type " << GLToString(glImageType) <<
|
|
|
|
|
"): " << GLToString(error);
|
|
|
|
|
LOG->Trace( s.str().c_str() );
|
|
|
|
|
|
|
|
|
|
ASSERT(0);
|
|
|
|
|
}
|
2004-01-23 06:20:28 +00:00
|
|
|
}
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
|
|
|
|
|
|
2003-06-28 02:19:31 +00:00
|
|
|
/* Sanity check: */
|
2003-05-22 05:28:37 +00:00
|
|
|
if( pixfmt == FMT_PAL )
|
|
|
|
|
{
|
|
|
|
|
GLint size = 0;
|
|
|
|
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
|
|
|
|
|
if(size != 8)
|
2003-05-30 20:16:30 +00:00
|
|
|
RageException::Throw("Thought paletted textures worked, but they don't.");
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
|
glFlush();
|
|
|
|
|
|
2003-06-30 02:39:56 +00:00
|
|
|
if( FreeImg )
|
|
|
|
|
SDL_FreeSurface( img );
|
2003-05-22 05:28:37 +00:00
|
|
|
return uTexHandle;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::UpdateTexture(
|
2003-05-22 05:28:37 +00:00
|
|
|
unsigned uTexHandle,
|
2003-06-29 08:13:18 +00:00
|
|
|
SDL_Surface* img,
|
2003-05-22 05:28:37 +00:00
|
|
|
int xoffset, int yoffset, int width, int height )
|
|
|
|
|
{
|
|
|
|
|
glBindTexture( GL_TEXTURE_2D, uTexHandle );
|
|
|
|
|
|
2003-06-30 02:39:56 +00:00
|
|
|
bool FreeImg;
|
|
|
|
|
PixelFormat pixfmt = GetImgPixelFormat( img, FreeImg, width, height );
|
2003-06-29 08:13:18 +00:00
|
|
|
|
2003-08-29 04:46:54 +00:00
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, img->pitch / img->format->BytesPerPixel);
|
|
|
|
|
|
2003-05-22 05:28:37 +00:00
|
|
|
// GLenum glTexFormat = GL_PIXFMT_INFO[pixfmt].internalfmt;
|
|
|
|
|
GLenum glImageFormat = GL_PIXFMT_INFO[pixfmt].format;
|
|
|
|
|
GLenum glImageType = GL_PIXFMT_INFO[pixfmt].type;
|
|
|
|
|
|
|
|
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0,
|
|
|
|
|
xoffset, yoffset,
|
|
|
|
|
width, height,
|
|
|
|
|
glImageFormat, glImageType, img->pixels);
|
|
|
|
|
|
|
|
|
|
/* Must unset PixelStore when we're done! */
|
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
|
glFlush();
|
2003-06-29 08:13:18 +00:00
|
|
|
|
2003-06-30 02:39:56 +00:00
|
|
|
if( FreeImg )
|
|
|
|
|
SDL_FreeSurface( img );
|
2003-05-22 05:28:37 +00:00
|
|
|
}
|
|
|
|
|
|
2003-06-22 01:53:04 +00:00
|
|
|
CString RageDisplay_OGL::GetTextureDiagnostics( unsigned id ) const
|
|
|
|
|
{
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
void RageDisplay_OGL::SetAlphaTest( bool b )
|
2003-05-22 05:28:37 +00:00
|
|
|
{
|
|
|
|
|
glAlphaFunc( GL_GREATER, 0.01f );
|
|
|
|
|
if( b )
|
|
|
|
|
glEnable( GL_ALPHA_TEST );
|
|
|
|
|
else
|
|
|
|
|
glDisable( GL_ALPHA_TEST );
|
|
|
|
|
}
|
2003-05-25 00:43:44 +00:00
|
|
|
|
2003-05-26 19:42:04 +00:00
|
|
|
RageMatrix RageDisplay_OGL::GetOrthoMatrix( float l, float r, float b, float t, float zn, float zf )
|
2003-05-25 00:43:44 +00:00
|
|
|
{
|
|
|
|
|
RageMatrix m(
|
|
|
|
|
2/(r-l), 0, 0, 0,
|
|
|
|
|
0, 2/(t-b), 0, 0,
|
|
|
|
|
0, 0, -2/(zf-zn), 0,
|
|
|
|
|
-(r+l)/(r-l), -(t+b)/(t-b), -(zf+zn)/(zf-zn), 1 );
|
|
|
|
|
return m;
|
2003-06-22 01:20:58 +00:00
|
|
|
}
|
2003-07-09 03:16:28 +00:00
|
|
|
|
2003-09-21 18:07:29 +00:00
|
|
|
|
2003-07-09 03:16:28 +00:00
|
|
|
/*
|
|
|
|
|
* Although we pair texture formats (eg. GL_RGB8) and surface formats
|
|
|
|
|
* (pairs of eg. GL_RGB8,GL_UNSIGNED_SHORT_5_5_5_1), it's possible for
|
|
|
|
|
* a format to be supported for a texture format but not a surface
|
|
|
|
|
* format. This is abstracted, so you don't need to know about this
|
|
|
|
|
* as a user calling CreateTexture.
|
|
|
|
|
*
|
|
|
|
|
* One case of this is if packed pixels aren't supported. We can still
|
|
|
|
|
* use 16-bit color modes, but we have to send it in 32-bit. Almost
|
|
|
|
|
* everything supports packed pixels.
|
|
|
|
|
*
|
|
|
|
|
* Another case of this is incomplete packed pixels support. Some implementations
|
|
|
|
|
* neglect GL_UNSIGNED_SHORT_*_REV.
|
|
|
|
|
*/
|
|
|
|
|
bool RageDisplay_OGL::SupportsSurfaceFormat( PixelFormat pixfmt )
|
|
|
|
|
{
|
|
|
|
|
switch( GL_PIXFMT_INFO[pixfmt].type )
|
|
|
|
|
{
|
|
|
|
|
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
|
2003-07-09 03:22:27 +00:00
|
|
|
return g_bGL_EXT_bgra && g_bReversePackedPixelsWorks;
|
2003-07-09 03:16:28 +00:00
|
|
|
default:
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2003-11-29 17:56:09 +00:00
|
|
|
|
|
|
|
|
bool RageDisplay_OGL::SupportsTextureFormat( PixelFormat pixfmt, bool realtime )
|
|
|
|
|
{
|
|
|
|
|
/* If we support a pixfmt for texture formats but not for surface formats, then
|
|
|
|
|
* we'll have to convert the texture to a supported surface format before uploading.
|
|
|
|
|
* This is too slow for dynamic textures. */
|
|
|
|
|
if( realtime && !SupportsSurfaceFormat( pixfmt ) )
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
switch( GL_PIXFMT_INFO[pixfmt].format )
|
|
|
|
|
{
|
|
|
|
|
case GL_COLOR_INDEX:
|
|
|
|
|
return GLExt::glColorTableEXT && GLExt::glGetColorTableParameterivEXT;
|
|
|
|
|
case GL_BGR:
|
|
|
|
|
case GL_BGRA:
|
|
|
|
|
return g_bGL_EXT_bgra;
|
|
|
|
|
default:
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-01-06 19:54:13 +00:00
|
|
|
|
|
|
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void RageDisplay_OGL::SetSphereEnironmentMapping( bool b )
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{
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if( b )
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{
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
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glEnable(GL_TEXTURE_GEN_S);
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glEnable(GL_TEXTURE_GEN_T);
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}
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else
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{
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glDisable(GL_TEXTURE_GEN_S);
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glDisable(GL_TEXTURE_GEN_T);
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}
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}
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