log current renderer
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@@ -175,7 +175,8 @@ const PixelFormatDesc *RageDisplay_D3D::GetPixelFormatDesc(PixelFormat pf) const
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RageDisplay_D3D::RageDisplay_D3D( bool windowed, int width, int height, int bpp, int rate, bool vsync, CString sWindowTitle, CString sIconFile )
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{
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LOG->Trace( "RageDisplay_D3D::RageDisplay()" );
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LOG->Trace( "RageDisplay_D3D::RageDisplay_D3D()" );
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LOG->MapLog("renderer", "Current renderer: Direct3D");
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typedef IDirect3D8 * (WINAPI * Direct3DCreate8_t) (UINT SDKVersion);
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Direct3DCreate8_t pDirect3DCreate8;
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@@ -108,7 +108,8 @@ void GetGLExtensions(set<string> &ext)
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RageDisplay_OGL::RageDisplay_OGL( bool windowed, int width, int height, int bpp, int rate, bool vsync, CString sWindowTitle, CString sIconFile )
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{
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LOG->Trace( "RageDisplay_OGL::RageDisplay()" );
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LOG->Trace( "RageDisplay_OGL::RageDisplay_OGL()" );
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LOG->MapLog("renderer", "Current renderer: OpenGL");
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wind = MakeLowLevelWindow();
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