Kyzentun f4a718a824 SetCompatibleStylesForPlayers and ForceSharedSidesMatch added to GameState for SSM to use to fix style mismatch problems.
StyleInputToGameInput changed to take a vector to return values in to handle multiple inputs mapped to a single column.  Associated adjustments to everything that uses it.
Player no longer drops holds in columns that have multiple inputs mapped to them if the wrong one is held.
Running out of stage tokens changed from assert to error.
2015-01-17 21:15:15 -07:00
2011-09-07 17:42:29 -05:00
2013-07-18 17:41:10 -04:00
2012-07-20 12:08:54 -07:00
2011-07-16 15:14:08 -05:00
2014-03-12 08:17:53 -07:00
2014-10-11 13:55:49 +07:00
2014-02-04 01:50:59 -08:00

StepMania

Advanced cross-platform rhythm game for home and arcade use.

Build Status

Source is all MIT Licensed, songs are CC-NC, builds with MAD or GPL-licensed FFMPEG codecs are GPL.

S
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%