MrThatKid a3eab2e7ab Added nITG's various column specific & other misc modifiers (#1468)
* Added stealth control, ZBuffer & DizzyHolds mod

Modifiers added:
StealthPastReceptors
DizzyHolds
StealthType
ZBuffer

* Removed theme metrics that are now mods.

Removed metrics:
DrawHiddenNotesAfterReceptor
DizzyHoldHeads

* Implemented nITG's Shrink modifiers

Modifiers Added:
ShrinkLinear
ShrinkMult

* Implemented nITG's Attenuate mods.

Modifiers added:
AttenuateX
AttenuateY
AttenuateZ

* Implemented nITG's pulse modifiers

Modifiers added:
PulseInner
PulseOuter
PulsePeriod
PulseOffset

* Implemented nITG's DrawSize and Bounce modifiers.

Modifiers Added:
Bounce
BouncePeriod
BounceOffset
BounceZ
BounceZPeriod
BounceZOffset
DrawSize
DrawSizeBack

* Added nITG's column specific Dark & Stealth mods

Modifiers added:
Stealth<1-n>
Dark<1-n>

* Finish adding nITG's column specific mods

Modifiers added:
ConfusionXOffset<1-n>
ConfusionYOffset<1-n>
ConfusionzOffset<1-n>
Reverse<1-n>
Tiny<1-n>
Bumpy<1-n>

* Documented new modififers

* Changelog housekeeping

Fixed a typo and added this branch's PR into the changelog.

* Last bit of clean up. (#3)

* Fixed up one line of the changelog

* Add MrThatKid to credits.
2017-06-09 21:10:17 -07:00
2011-09-07 17:42:29 -05:00
2013-07-18 17:41:10 -04:00
2012-07-20 12:08:54 -07:00
2016-02-16 20:11:58 -07:00
2011-07-16 15:14:08 -05:00
2015-02-27 06:00:59 +01:00
2016-06-22 07:58:25 -04:00
2014-02-04 01:50:59 -08:00
2015-05-25 09:58:07 -07:00
2015-03-09 20:55:19 -04:00
2015-01-27 22:03:14 -06:00
2015-12-28 22:45:35 -08:00

StepMania

StepMania is an advanced cross-platform rhythm game for home and arcade use.

Advanced cross-platform rhythm game for home and arcade use.

Build Status Build status

Installation

From Packages

For those that do not wish to compile the game on their own and use a binary right away, be aware of the following issues:

From Source

StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.

Resources

Licensing Terms

In short- you can do anything you like with the game (including sell products made with it), provided you do not:

  1. Sell the game with the included songs
  2. Claim to have created the engine yourself or remove the credits
  3. Not provide source code for any build which differs from any official release which includes MP3 support.

(It's not required, but we would also appreciate it if you link back to http://www.stepmania.com/)

For specific information/legalese:

S
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%