Compile the Texture Font Generator with cmake.
This program is not built by default. Enable one of the following options to utilize it: * WITH_FULL_RELEASE * WITH_TEXTURE_GENERATOR It is heavily advised to make sure the MFC library is installed for Visual Studio and the computer is restarted afterwards. As a bonus, `zlib1.dll` can go away now. The old visual studio projects are still in play in case others still struggle with the code fixes.
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@@ -82,6 +82,8 @@ PBProject/Hardware.plist
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*.exp
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*.ilk
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*.map
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*.aps
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*.res
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# Windows General Files
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Thumbs.db
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@@ -43,6 +43,9 @@ if(NOT MSVC)
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option(WITH_FFMPEG "Build with FFMPEG." ON)
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# Change this number to utilize a different number of jobs for building FFMPEG.
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option(WITH_FFMPEG_JOBS "Build FFMPEG with this many jobs." 2)
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else()
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# Turn this option on to enable using the Texture Font Generator.
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option(WITH_TEXTURE_GENERATOR "Build with the Texture Font Generator. Ensure the MFC library is installed." OFF)
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endif()
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if(WIN32)
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+3
-2
@@ -6,6 +6,9 @@ if(MSVC)
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if (WITH_IRC_POST_HOOK)
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include("CMakeProject-irc.cmake")
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endif()
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if (WITH_TEXTURE_GENERATOR OR WITH_FULL_RELEASE)
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include("CMakeProject-texture.cmake")
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endif()
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endif()
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# Keep the module path local for easier grabbing.
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@@ -154,7 +157,6 @@ list(APPEND SM_WINDOWS_PROGRAM_DLLS
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"${SM_PROGRAM_DIR}/avutil-52.dll"
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"${SM_PROGRAM_DIR}/parallel_lights_io.dll"
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"${SM_PROGRAM_DIR}/swscale-2.dll"
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"${SM_PROGRAM_DIR}/zlib1.dll"
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)
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if(WIN32)
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@@ -616,7 +618,6 @@ if(NOT APPLE)
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install(FILES "${SM_PROGRAM_DIR}/avutil-52.dll" DESTINATION "${SM_FULL_INSTALLATION_PATH}")
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install(FILES "${SM_PROGRAM_DIR}/parallel_lights_io.dll" DESTINATION "${SM_FULL_INSTALLATION_PATH}")
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install(FILES "${SM_PROGRAM_DIR}/swscale-2.dll" DESTINATION "${SM_FULL_INSTALLATION_PATH}")
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install(FILES "${SM_PROGRAM_DIR}/zlib1.dll" DESTINATION "${SM_FULL_INSTALLATION_PATH}")
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install(FILES "${SM_PROGRAM_DIR}/StepMania.vdi" DESTINATION "${SM_FULL_INSTALLATION_PATH}")
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# foreach(SM_WINDOW_DLL "${SM_WINDOWS_PROGRAM_DLLS}")
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@@ -0,0 +1,71 @@
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if (NOT MSVC)
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return()
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endif()
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set(TEXTURE_DIR "${SM_SRC_DIR}/Texture Font Generator")
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list(APPEND TEXTURE_SRC
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"${TEXTURE_DIR}/stdafx.cpp"
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"${TEXTURE_DIR}/Texture Font Generator.cpp"
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"${TEXTURE_DIR}/Texture Font GeneratorDlg.cpp"
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"${TEXTURE_DIR}/TextureFont.cpp"
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"${TEXTURE_DIR}/Utils.cpp"
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)
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list(APPEND TEXTURE_HPP
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"${TEXTURE_DIR}/Resource.h"
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"${TEXTURE_DIR}/stdafx.h"
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"${TEXTURE_DIR}/Texture Font Generator.h"
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"${TEXTURE_DIR}/Texture Font GeneratorDlg.h"
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"${TEXTURE_DIR}/TextureFont.h"
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"${TEXTURE_DIR}/Utils.h"
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)
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list(APPEND TEXTURE_DAT
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"${TEXTURE_DIR}/res/Texture Font Generator.ico"
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"${TEXTURE_DIR}/Texture Font Generator.rc"
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"${TEXTURE_DIR}/res/Texture Font Generator.rc2"
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)
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source_group("Source Files" FILES ${TEXTURE_SRC} ${TEXTURE_HPP})
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source_group("Resource Files" FILES ${TEXTURE_DAT})
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set(CMAKE_MFC_FLAG 2)
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add_executable("TextureFontGenerator" WIN32 ${TEXTURE_SRC} ${TEXTURE_HPP} ${TEXTURE_DAT})
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unset(CMAKE_MFC_FLAG)
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set_property(TARGET "TextureFontGenerator" PROPERTY FOLDER "Internal Libraries")
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disable_project_warnings("TextureFontGenerator")
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sm_add_compile_definition("TextureFontGenerator" _AFXDLL)
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list(APPEND TEXTURE_LINK_LIB
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"zlib"
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"png"
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)
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target_link_libraries("TextureFontGenerator" ${TEXTURE_LINK_LIB})
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list(APPEND TEXTURE_INCLUDE_DIRS
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"${TEXTURE_DIR}"
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"${TEXTURE_DIR}/res"
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"${SM_EXTERN_DIR}/zlib"
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"${SM_EXTERN_DIR}/libpng/include"
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)
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target_include_directories("TextureFontGenerator" PUBLIC ${TEXTURE_INCLUDE_DIRS})
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set_target_properties("TextureFontGenerator" PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${SM_PROGRAM_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_RELEASE "${SM_PROGRAM_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_DEBUG "${SM_PROGRAM_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${SM_PROGRAM_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${SM_PROGRAM_DIR}"
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)
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set_target_properties("TextureFontGenerator" PROPERTIES
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OUTPUT_NAME "Texture Font Generator"
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RELEASE_OUTPUT_NAME "Texture Font Generator"
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DEBUG_OUTPUT_NAME "Texture Font Generator"
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MINSIZEREL_OUTPUT_NAME "Texture Font Generator"
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RELWITHDEBINFO_OUTPUT_NAME "Texture Font Generator"
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)
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@@ -103,7 +103,6 @@ void GetBounds( const Surface *pSurf, RECT *out )
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#pragma include_alias( "zlib/zlib.h", "../zlib/zlib.h" )
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#include "png.h"
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#if defined(_MSC_VER)
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# pragma comment(lib, "libpng.lib")
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#pragma warning(disable: 4611) /* interaction between '_setjmp' and C++ object destruction is non-portable */
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#endif
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@@ -15,11 +15,11 @@ using namespace std;
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// Modify the following defines if you have to target a platform prior to the ones specified below.
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// Refer to MSDN for the latest info on corresponding values for different platforms.
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#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
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#define WINVER 0x0500 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#define WINVER 0x0501 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
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#define _WIN32_WINNT 0x0500 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
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