3d7cb7305b6ffb75ab35a74b86f4d33784221ef5
I moved a MESSAGEMAN:Broadcast() call so that it only broadcasts the setting that has been saved. This seems more sensible to me, but it is possible I'm misinterpreting the original design here. Feel free to merge or not merge this commit. :)
StepMania
StepMania is an advanced cross-platform rhythm game for home and arcade use.
Advanced cross-platform rhythm game for home and arcade use.
##Installing from Source##
StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.
##Build Status##
We use Travis as our continuous integration server. The status can be found below.
##Resources##
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
- Theming Wiki: http://goo.gl/SO7W5
- Lua Documentation for Themes: http://goo.gl/XNiov
##Licensing Terms##
- All of the our source code is under the MIT license.
- Any songs that are included within this repository are under the CC-NC license.
- The MAD library and FFmpeg codecs when built with our code use the GPL license.
Description
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%