11a02660be
Change #PREVIEWBG to #PREVIEWVID and update the changelog
Marcio Barrientos2012-01-11 14:21:55 -06:00
da84ef04ad
Added tags #PREVIEW for .sma and #PREVIEWBG for .ssc Added HasPreviewBG() and GetPreviewBGPath() lua bindings
Marcio Barrientos2012-01-11 13:53:30 -06:00
446f818923
adjust res judgments ( not done yet ), experimental change in screenedit.
Jonathan Payne2012-01-10 19:14:29 -08:00
24dadd083d
put ScreenTitleMenu::Input() log trace behind debugging flag
AJ Kelly2012-01-10 13:56:13 -06:00
a3d8b0cbee
Only run force save if ThemePrefs.ini doesn't exist. run ThemePrefs.Save if ThemePrefs.NeedsSaved is true. Theme prefs still not fully fixed.
AJ Kelly2012-01-10 13:50:52 -06:00
7e53835f3b
add ForceSave to ThemePrefs; will save the file even if it says it doesn't need saving. this is critical to actually getting the theme preferences to be created without having to make changes first.
AJ Kelly2012-01-10 13:29:10 -06:00
1222f4aa75
prepare windows resources for sm5a1 to be released later
AJ Kelly2012-01-09 14:29:04 -06:00
01f85359e9
BMSLoader: fall back to 7k IIDX stepstype when a non-familiar number of columns are found.
Thai Pangsakulyanont2012-01-08 18:59:51 +07:00
cf3916cd89
don't adjust duplicate steps when loading from cache: another optimization.
Thai Pangsakulyanont2012-01-08 18:58:45 +07:00
68f58a46cf
finally done but then commiting is being a dick cuz I suck at it anyways finaly this noteskin is done and I can sleep, als if anyone wonders why I put it in the common folder thats because it has piu and dance build in one so if you have it fallback on _Editor it checks in the gametype folder and the common folder which is were its in, also it takes some time to load when I'm picking a song, maybe becaues of HD images that are 4 times the normal size or because of lua errors, or a combination of the two, I dont know need to check that later
Jousway2012-01-08 11:26:16 +01:00
01c44d2cd9
Extended -> Nonstop (internally), get rid of segment display "fade" effect, etc.
Jonathan Payne2012-01-07 16:01:51 -08:00
69230820b2
add bad screenselectcharacter metrics back so it does something
AJ Kelly2012-01-07 17:34:03 -06:00
146ec27083
remove options density, add back Big, change Jupiter, add less obnoxious editor sounds
Jonathan Payne2012-01-07 15:26:32 -08:00
4fd32f1259
Change the style after you change the steps with SetCurrentSteps( PlayerNumber pn, Steps steps ) lua binding
Marcio Barrientos2012-01-07 17:26:18 -06:00
dcf0155fa3
if there are over 150 segments, don't show any of them because it will cause laaaaaaaaag
AJ Kelly2012-01-07 17:19:11 -06:00
c78efe387f
small comment change in .ssc howtoplay steps
AJ Kelly2012-01-07 17:13:58 -06:00
835693a12b
cut back on the theme info some
AJ Kelly2012-01-07 16:49:26 -06:00
bae815b24d
disable fancy particle BG by default in default theme
AJ Kelly2012-01-07 16:48:20 -06:00
0ce13ccfa2
move down he steps display and related items on gameplay as to not interfere with ready/go
AJ Kelly2012-01-07 16:46:06 -06:00
071e350bc2
can never do anything right...
AJ Kelly2012-01-07 11:09:19 -06:00
91bd3c02cf
make course use songs we have, add back experimental customdifficulties;
Jonathan Payne2012-01-07 00:23:00 -08:00
0072afdf01
remove old life meter graphic, nuke timer frame (it was ugly)
Colby Klein2012-01-07 00:00:33 -08:00