0e867243be
[CustomSpeedMods] If a player decides to remove 1x from the machine profile's custom speed mods, re-add it back in to avoid crashes.
AJ Kelly2012-05-03 20:04:49 -05:00
4e24ead887
This is far too nasty of a hack and not good behavior in the first place. I'm fairly sure you can do this in Lua if you REALLY want this kludge.
Colby Klein2012-05-01 09:53:11 -07:00
bcdb7d702d
Reload wheel on late join.
TaroNuke2012-05-01 15:18:30 +00:00
b79888bfa4
Reload the wheel on late join.
TaroNuke2012-05-01 15:15:21 +00:00
48ce8eca53
update libpng.lib for windows to latest; should hopefully fix any issues
AJ Kelly2012-04-28 18:23:03 -05:00
0b3287f190
(Mac OS X) make Debug configuration compile to "StepMania (debug).app" so we can have both debug and non-debug version together without having to rebuild.
Thai Pangsakulyanont2012-04-26 13:37:11 +07:00
23f9bad9e0
[RageSoundReader_Preload] change default maximum number of samples to 1048576 samples.
Thai Pangsakulyanont2012-04-26 13:32:15 +07:00
c07d41cecb
[Profile] Added GetLastPlayedSong and GetLastPlayedCourse Lua bindings.
AJ Kelly2012-04-25 19:56:33 -05:00
4241a19029
add other license text to the source distribution
AJ Kelly2012-04-24 12:40:10 -05:00
db80cf5e22
make MovieTexture_FFMpeg use AVIO, so it's possible for us to later update to newer versions of ffmpeg.
Thai Pangsakulyanont2012-04-25 00:20:13 +07:00
503814c435
update libpng to 1.5.10, add precompiled library for ffmpeg 0.10.2 for mac, and Xcode 4.3 project in a separate project.
Thai Pangsakulyanont2012-04-24 00:11:28 +07:00
11637bd603
[LifeMeterBar] Reverted a change from 2010 that messed with how the life meter subtracts life. The life difficulty should match StepMania 3.9 again.
AJ Kelly2012-04-22 14:01:12 -05:00
8740bd75a4
I'm pretty sure most people don't care about the genres not being mapped in BackgroundMapping.ini.
AJ Kelly2012-04-22 13:16:38 -05:00
caf33266f2
Updated Japanese language files, thanks @niler_jp
AJ Kelly2012-04-22 10:23:02 -05:00
2655299351
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLDDDDDDSSSSSSSS I messed something up OOOPS, who to blame, lets blame someone random. I know lets blame wolfman for no reason, cuz I'm bored and I like to see him react with "What did I do?"
Jousway2012-04-12 21:47:40 +02:00
5378b837ed
Two easy to read complete opensource Noteskins called exact and easy. Play around with them and ajust anything you want There are made to test and increase the easy ness of reading simfiles with certain notesins, In this case one for accuracy which is "exact" and one for cluster simfiles which is "easy"
Jousway2012-04-12 20:19:44 +02:00
e3f4e9c4c6
just some small script updates
AJ Kelly2012-04-01 13:42:57 -05:00
326f8ba076
look, we're this close to alpha 2. I'm just going to commit the productinfo and such, and then tag it once we all agree it's release-worthy
AJ Kelly2012-04-01 12:28:57 -05:00
cfbbd41df2
+ Add DrawOrder mammpings + Add SoundPack userpref & underpinnigs for selectable sound packs
Jonathan Payne2012-04-01 02:05:35 -07:00
478359481a
I'm so out of it I wasn't even sure what date it was
AJ Kelly2012-03-31 13:47:43 -05:00
e84647bd46
don't show award if failed
AJ Kelly2012-03-31 13:25:41 -05:00
ca281aa83f
[GameManager] Allow beat single7 and versus7 to be shown in Demonstration.
AJ Kelly2012-03-31 13:15:13 -05:00
a99aa0a23f
fix BPMDisplay not showing up on NetSelMusic by moving it. go figure.
AJ Kelly2012-03-31 13:05:40 -05:00
0e1df4bfe2
move difficulty display out of the way in NetSelMusic
AJ Kelly2012-03-31 13:03:02 -05:00
9b78490059
Fix minor warning, make it not take a whole line.
Jason Felds2012-03-31 13:49:22 -04:00
2a5dec7bb5
add missing metrics for ScreenGameplay:SurviveTime
AJ Kelly2012-03-30 22:37:44 -05:00
c0b4389846
Gameplay StageDisplay now shows final stage properly
AJ Kelly2012-03-30 15:31:11 -05:00
96e67c4200
it's a @#$#!%!$#%!@# function not a !@$$ #@$!%! variable you @#$!#$#!@$#!@$ #!@$!#$#!@$@ of !@#!@#$#!@$
AJ Kelly2012-03-30 15:20:25 -05:00
a902bd2a2f
add NoteSkin.lua for pump\delta\; was accidentally deleted
AJ Kelly2012-03-30 00:50:55 -05:00
ab97e0cc5b
add message for ComboOnRolls preference
AJ Kelly2012-03-28 19:57:21 -05:00
3ca54f1000
[Player] Keysounds now respect the volume settings. Sourced from hanubeki-modified-sm-ssc rev. 16fc5b714582 [hanubeki]
AJ Kelly2012-03-28 19:24:27 -05:00
59b43867c1
[GameState] Added GetStageResult(pn) Lua binding.
AJ Kelly2012-03-28 18:55:17 -05:00
2dd68c8349
[GameConstantsAndTypes] Made StageResult Lua-aware.
AJ Kelly2012-03-28 18:55:06 -05:00
7f70e77b57
[ScoreKeeperRave] Actually handle hold scores in HandleHoldScore(). Players should please provide feedback on how this affects gameplay, as this is a temporary feature.
AJ Kelly2012-03-28 18:54:52 -05:00
e71832b14e
fix up Rave gameplay out not displaying the proper results; see issue 695
AJ Kelly2012-03-28 18:54:20 -05:00
f480d1bb64
fix issue 458, which was a warning about replacing the frames table in the default pump noteskins.
AJ Kelly2012-03-28 11:43:38 -05:00
dab1bd6ef0
[ScreenEditMenu] Don't hardcode stopping the music on pressing the back button. This interferes with the StopMusicOnBack metric.
AJ Kelly2012-03-27 22:34:48 -05:00
31546cc0a5
simplify some things, reformat others.
AJ Kelly2012-03-24 00:38:38 -05:00
90b5d1d844
remove option rows that aren't used anymore after the change to vyhd's ThemePrefs
AJ Kelly2012-03-24 00:33:20 -05:00
2456e44ddb
update script hierarchy.txt to be a little more accurate to the current fallback scripts folder situation
AJ Kelly2012-03-24 00:20:04 -05:00
f690fee543
add a graphic for items that load webpages to the Hello World reference page scroller. (the tango icons are in the public domain)
AJ Kelly2012-03-23 14:51:06 -05:00
ff357e4def
going on a string localization rampage in the default theme. aside from graphics, this should be the last of the non-themeable text that actually matters (unless someone really has to change 'P1'/'P2' on the DifficultyList cursors...)
AJ Kelly2012-03-23 12:42:06 -05:00
0b11e9c01c
1) 10 seconds is too long. meet in the middle at 7.5. 2) use tabs instead of spaces
AJ Kelly2012-03-22 20:28:47 -05:00