Kyzentun
f8e1e28286
Exposed StepMania::SaveScreenshot to Lua. Added prefix and suffix args for setting the screenshot name and removed the unused index arg. Added GetHighScore to PlayerStageStats and AddScreenshot to Profile so that Lua can imitate ScreenEvaluation's code for adding a screenshot to the profile. Removed hungarian notation from variable names in StepMania::SaveScreenshot.
2014-06-17 00:29:09 -06:00
Kyzentun
7e41d88feb
Fixed fake conflict in Profile.cpp.
2014-06-16 22:57:33 -06:00
Kyzentun
6db1199db5
Added PROFILE:GetHighScoreListIfExists for limiting memory footprint on searches. Added PROFILE:GetAllUsedHighScoreNames to provide a non-brute force way for obtaining a list of names. Added HighScoreList:GetHighestScoreOfName so the C++ side could do the iteration. Added HighScoreList:GetRankOfName for the same reason.
2014-05-13 13:34:38 -06:00
Kyzentun
c8476738f5
Exposed GAMESTATE:StoreRankingName and Profile:SetLastUsedHighScoreName to Lua. StoreRankingName no longer forces uppercase.
2014-05-12 22:01:22 -06:00
sigatrev
f1fc291989
run profile's CustomLoadFunction when changing theme or assigning a local profile to a player
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This should make the custom load functions a lot more useful.
2014-04-30 21:30:30 -05:00
Kyzentun
3c7bb93bbc
Added ComboContinuesBetweenSongs back in. And if that line in ResetStageStatistics is committed as FOREACH_HumanPlayer, I'm going to punch git.
2014-02-16 11:43:28 -07:00
AJ Kelly
7787efdaa9
Add Lua bindings for RankingCategory
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(Sourced from shakesoda/stepmania.)
2013-10-04 07:43:41 -05:00
Devin J. Pohly
cc38fa1d5a
Profile: add custom load/save hooks
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Themes can use these to implement custom per-profile data, such as
SpeedMods.txt. For memory cards, they will be executed while the card is
mounted and should read/write everything they will need at that point.
2013-09-06 23:36:54 -04:00
Devin J. Pohly
1220dbe085
Revert "Round 2-2 of this."
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This reverts commit 0ae4183f7b .
2013-06-04 23:47:22 -04:00
Devin J. Pohly
bf20306d07
Revert "Missed more of these darned spots."
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This reverts commit bbb57b1600 .
2013-06-04 23:46:11 -04:00
Jason Felds
bbb57b1600
Missed more of these darned spots.
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Gah, losing my touch.
2013-04-18 22:56:57 -04:00
Jason Felds
0ae4183f7b
Round 2-2 of this.
2013-04-16 00:16:02 -04:00
Colby Klein
a1fc6a38b1
Revert "No point in saving CoinData anymore."
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This reverts commit 3d90a33394 .
2013-02-11 12:11:11 -08:00
Jason Felds
3d90a33394
No point in saving CoinData anymore.
2013-02-10 10:32:11 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
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It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
AJ Kelly
b4bd8e82d9
Add various new bindings for ProfileManager, also GetGUID binding for Profile. [asorenson]
2012-11-22 12:42:12 -06:00
AJ Kelly
c07d41cecb
[Profile] Added GetLastPlayedSong and GetLastPlayedCourse Lua bindings.
2012-04-25 19:56:33 -05:00
AJ Kelly
4cfc1af8db
remove leftover catalog stuff
2011-10-27 21:31:34 -05:00
Mark Cannon
b5d8d67079
"UserData" -> "UserTable" in Profile; more accurate name.
2011-08-21 20:20:59 -04:00
Jason Felds
da51e26d07
Standardize conversion processes.
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Too many arguments for or against the many methods:
stick to one inside a common function.
This commit will force recompilation of many files.
2011-05-11 15:58:31 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
81ccc7daba
Quickly variables! Into the magic mirror!
2011-03-14 03:32:07 -04:00
Jason Felds
9d13036e08
Add @briefs to the Luna classes.
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Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Jason Felds
d6bdeb0499
Another round of doxygenating.
2011-02-13 18:12:40 -05:00
AJ Kelly
86b2dcdc0a
[Profile] Add GetLastUsedHighScoreName Lua binding.
2010-12-19 14:54:45 -06:00
AJ Kelly
a8de96107f
New Lua Bindings: Profile:SetCharacter(sCharID), GAMESTATE:GetCharacter(PlayerNumber), GAMESTATE:SetCharacter(PlayerNumber,sCharID)
2010-12-18 14:42:07 -06:00
AJ Kelly
4a7e97e796
hey some profile stuff i missed that's pretty important!
2010-04-14 22:00:56 -05:00
AJ Kelly
5c5ef54a48
various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
2010-02-18 23:17:24 -06:00
AJ Kelly
75861f22a1
various commits from SM4 SVN, courtesy of Glenn and Vyhd.
2010-02-14 23:02:34 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00