Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Glenn Maynard
efc61b33d6
simplify RangeOverlaps
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add ContainedByRange
2004-04-29 00:33:09 +00:00
Glenn Maynard
7003e2b157
Implement RADAR_NUM_HANDS result.
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Change hold note contents to rows (from beats). This makes it
consistent with tap note data. Row numbers are also generally
more precise, since they're integers, not floats.
2003-12-16 04:00:39 +00:00
Chris Danford
110affd791
add comment
2003-11-16 09:34:49 +00:00
Chris Danford
38ec8ca856
rework tap attack representation
2003-11-15 23:19:13 +00:00
Chris Danford
d51a3491a8
working on battle attacks
2003-11-15 08:51:47 +00:00
Matt Denham
7484667733
finish support for 48th/64th notes in code
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add things possibly useful for mods when keysounds (and Keyboardmania) support are finished
2003-11-13 07:40:49 +00:00
Chris Danford
52100a727b
working on "attack notes"
2003-11-12 08:13:02 +00:00
Chris Danford
e986f15792
fix echo adds taps under hold notes
2003-11-07 09:27:28 +00:00
Matt Denham
975c45df11
support 48th/64th notes in editor
2003-11-03 08:44:49 +00:00
Matt Denham
664524a4e9
fixes for BMS loader, along with commented-out items for other Beatmania modes
2003-10-28 06:36:11 +00:00
Glenn Maynard
0eaa9aa178
Move truncf, roundf fallbacks to the right place.
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Fix BeatToNoteRow rounding backwards for negative numbers.
2003-10-27 03:45:15 +00:00
Chris Danford
1f8a45cbee
Add mines transform
2003-08-10 10:12:50 +00:00
Chris Danford
a2ebcfce01
show different tap graphic for additional notes created by a transform
2003-08-10 06:00:30 +00:00
Chris Danford
d2a73edf35
fix HoldNote compile errors/warnings
2003-04-05 21:18:18 +00:00
Glenn Maynard
f64f210ca1
Remove MAX_BEATS.
2003-03-06 22:51:30 +00:00
Chris Danford
22ef6c358b
moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
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default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Glenn Maynard
25f9a19eff
remove unused constants
2003-02-25 20:10:03 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Danford
3ea84b5e5c
NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
2003-02-05 03:53:57 +00:00
Glenn Maynard
1f81d8a996
increase rows_per_beat, so we can properly handle 32nd notes
2003-01-09 08:12:19 +00:00
Glenn Maynard
24cc7a3c04
Get rid of all other #pragma once's, except the one in StdAfx.h.
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(three cheers for perl)
2002-11-16 08:07:38 +00:00
Glenn Maynard
4d11e90183
no longer any cap on hold notes
2002-11-07 03:55:42 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
c2cc2881f9
use Get/SetTapNote. Stupid Printf Tricks.
2002-10-25 04:59:12 +00:00
Chris Danford
812a93d732
Fixed crash if no visualizations present
2002-10-09 16:21:35 +00:00
Chris Danford
6bc7b349fb
Songs not in same group as extra stage can now be used as an extra stage
2002-10-09 06:57:37 +00:00
Chris Danford
45e1d6ef81
fixed a bunch of DWI save bugs.
2002-09-11 04:49:07 +00:00
Chris Danford
a0c7d5bd22
added BackgroundChange editing and DWI saving to editor
2002-08-23 20:18:29 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00