Glenn Maynard
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5cc5462722
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header cleanup
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2006-11-21 05:17:01 +00:00 |
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Glenn Maynard
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d19fdc9caf
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NUM_GameController
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2006-09-26 20:57:31 +00:00 |
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Glenn Maynard
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72c9cf47c1
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unused
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2006-09-13 02:09:55 +00:00 |
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Glenn Maynard
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4b26951f0a
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split InputQueue::WasPressedRecently from AllWerePressedRecently.
This simplifies AllWerePressedRecently, and makes the input state
at the time of the press available.
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2006-09-08 04:18:01 +00:00 |
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Glenn Maynard
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4da8857f1d
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Simplify InputQueue: use InputEventPlus. This has the
timestamp it needs, and we can match MenuI from it without
doing extra conversions.
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2006-09-08 03:16:35 +00:00 |
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Glenn Maynard
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8ebab0dde7
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cleanup
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2006-09-08 02:59:53 +00:00 |
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Steve Checkoway
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cff13747a6
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Cleanup.
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2006-09-02 20:17:17 +00:00 |
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Glenn Maynard
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733127d8ed
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license update
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2004-06-08 01:24:17 +00:00 |
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Glenn Maynard
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dc33cc12bb
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increase MAX_INPUT_QUEUE_LENGTH
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2004-01-26 03:36:02 +00:00 |
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Chris Danford
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2dc6cb9099
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Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic
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2003-12-02 09:04:00 +00:00 |
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Chris Danford
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71c57c1348
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xoffset -> addx
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2003-04-14 05:22:33 +00:00 |
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Glenn Maynard
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55e92e771d
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s/CArray<x,y>/vector<x>/g
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2003-01-03 05:56:28 +00:00 |
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Glenn Maynard
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24cc7a3c04
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Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
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2002-11-16 08:07:38 +00:00 |
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Glenn Maynard
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7e9905995d
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some more s/GetSize/size/ and other minor STLisms
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2002-10-31 03:16:02 +00:00 |
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Chris Danford
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4f732aaa5b
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Random background movie support
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2002-07-31 22:37:58 +00:00 |
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Chris Danford
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4ec08edf2d
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Mini-rewrite of input mapping, theme support, and added KSF reader.
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2002-07-31 19:40:40 +00:00 |
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Chris Danford
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936fabbe85
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more fixes to Oni and courses
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2002-07-27 19:29:51 +00:00 |
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Chris Danford
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0bc6e1ec7e
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weekend checkin
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2002-06-14 22:25:22 +00:00 |
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Chris Danford
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8549236385
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no message
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2002-05-20 08:59:37 +00:00 |
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