Glenn Maynard
e91a806b37
remove LuaFunctions.h
2006-09-29 09:54:50 +00:00
Steve Checkoway
082290e746
Unused.
2006-09-28 06:27:57 +00:00
Glenn Maynard
600fdfea63
simplify LuaXType
2006-09-26 07:13:54 +00:00
Glenn Maynard
95a384b970
LuaXType2 -> LuaXType
2006-09-26 06:47:53 +00:00
Glenn Maynard
29ce29f1d5
remove old bindings
2006-09-26 04:00:20 +00:00
Glenn Maynard
3fca0d9366
bindings
...
remove PLAY_MODE_
2006-09-26 03:28:51 +00:00
Steve Checkoway
a4aa69b148
Remove ThemeMetricEnum. Since all metrics are evaluated as lua, use lua integer constants.
2006-09-23 07:21:26 +00:00
Steve Checkoway
a5dc103bc2
Fix. s is upper case, sGrade is not.
2006-09-15 22:50:15 +00:00
Steve Checkoway
ac68dd3c57
Don't use ints for enums.
2006-09-15 04:40:27 +00:00
Chris Danford
26ce4fa74d
split strings and metrics
2006-06-24 05:13:54 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
fc18dbd342
make more strings localizable
2006-01-08 18:40:20 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Chris Danford
cc81130b5a
remove backward compat. We're not loading scores from 3.0 any more.
2005-10-17 17:45:18 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
70d1f0eadb
use mixed case values for enum Grade so that enum matches strings matches Lua
2005-08-14 11:38:31 +00:00
Glenn Maynard
f5dc5d75f3
simplify
2005-05-29 02:21:24 +00:00
Glenn Maynard
3095ce386b
fix cross-dependency between LuaManager.h and LuaFunctions.h
2005-05-28 22:11:20 +00:00
Chris Danford
8cac261c52
clean up GRADE_ constant names to match GradeToString
2005-03-31 06:14:28 +00:00
Chris Danford
b29790f307
grade constant cleanup
...
add LuaGrade
2005-03-31 02:06:24 +00:00
Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Glenn Maynard
8dd213406d
fix grades - sscanf is case-sensitive
2004-05-20 20:43:34 +00:00
Chris Danford
27a6ae0a1b
write grade to Profile as string
2004-05-20 03:50:42 +00:00
Glenn Maynard
623b25407a
fix tests linking
2004-03-16 04:10:40 +00:00
Chris Danford
8f10f429ea
fix GradePercent pref names
2004-03-13 18:35:25 +00:00
Chris Danford
ada21b9787
change some strings so that stats.xml doesn't use invalid entity names
2004-03-13 10:48:15 +00:00
Glenn Maynard
3aaec48875
avoid requiring Grade.cpp in test sets; it pulls in ThemeManager, which
...
pulls in a ton of things
2004-03-03 00:13:45 +00:00
Glenn Maynard
f3e632114e
don't fail with a metric error if we happen to have a grade stored that's
...
outside of our range
2004-02-22 03:06:54 +00:00
Chris Danford
be49e33c53
add grade count and screenshots sections to stats.html
2004-02-16 09:23:34 +00:00
Chris Danford
c8fc9ddeae
options name cleanup, fixes
2004-01-20 07:09:44 +00:00
Chris Danford
fca912cb16
new grading scale
2004-01-20 03:32:48 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
3ff91dffb0
NEW FEATURE: AutoSync status now shown during gameplay with icon
...
NEW FEATURE: added autogen icon to select music
NEW FEATURE: toggle for easter eggs in Machine Options
NEW FEATURE: marvelous step timing togglable in Machine Options
NEW FEATURE: Grade AAAA (all marvelous)
CHANGE: Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
4acf0389d2
moved some things around in preparation for new game types
2002-03-19 07:09:49 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00