Chris Danford
|
ecb14ad0c1
|
fix grading
|
2004-01-02 21:11:38 +00:00 |
|
Chris Danford
|
ba9cef947e
|
fix double+stomp
|
2004-01-02 21:02:06 +00:00 |
|
Chris Danford
|
da466fc20c
|
add NoHands option
|
2004-01-02 11:25:21 +00:00 |
|
Chris Danford
|
40b2ecfee5
|
simplify mine scoring
add separate dance point weights for mines
|
2004-01-02 08:43:14 +00:00 |
|
Glenn Maynard
|
8c6249aa8c
|
GetKernel return in decimal instead of hex
|
2004-01-02 07:01:27 +00:00 |
|
Glenn Maynard
|
75795a6afb
|
No alt signal stack on Linux 2.4.
|
2004-01-02 05:04:03 +00:00 |
|
Glenn Maynard
|
277f49c14e
|
cleanup
|
2004-01-02 04:31:15 +00:00 |
|
Glenn Maynard
|
eb63dc754f
|
fix /proc/#/maps parse faliures, formatting cleanup
|
2004-01-02 04:13:43 +00:00 |
|
Chris Danford
|
a9985795a4
|
make AddMines deterministic
|
2004-01-02 04:08:25 +00:00 |
|
Chris Danford
|
4640fb10ad
|
move percent score and and grading constants to prefs
|
2004-01-02 01:39:14 +00:00 |
|
Glenn Maynard
|
48c8ce5579
|
NoteData::SetNumTracks: Remove all hold notes that are out of bounds.
Fixes crashes after using "create from copy" in the editor menu.
|
2004-01-01 22:19:02 +00:00 |
|
Chris Danford
|
8e7707f16c
|
fix massive frame rate drop when using boomerang (versus, Queen of Light, 3x, boomerang)
|
2004-01-01 21:14:18 +00:00 |
|
Thad Ward
|
e79fffbc49
|
get smlobby to build again, just in case someone decides they want to play with it.
|
2004-01-01 18:07:49 +00:00 |
|
Steve Checkoway
|
a9fa41b7b2
|
update
|
2004-01-01 13:13:18 +00:00 |
|
Chris Danford
|
7ac7de95fc
|
fix "planted and twister overwrite mines"
|
2004-01-01 11:09:59 +00:00 |
|
Chris Danford
|
ecbdda070c
|
fix "echo overwrites mines"
|
2004-01-01 11:07:41 +00:00 |
|
Chris Danford
|
fd3425f9d1
|
don't pass input to Player unless human controlled
|
2004-01-01 04:11:18 +00:00 |
|
Chris Danford
|
b0f277b696
|
don't show keyblocks for non-human players
|
2004-01-01 04:06:37 +00:00 |
|
Glenn Maynard
|
a9d49220c8
|
some Voodoo5 drivers report "Voodoo 5"
|
2004-01-01 02:25:18 +00:00 |
|
Chris Danford
|
70f9216c87
|
Don't draw hold above receptors if being held. Fixes hold notes flying through receptor if holding during a stop.
|
2004-01-01 02:14:01 +00:00 |
|
Chris Danford
|
7fa80e5530
|
change hold explosion format
|
2004-01-01 01:53:25 +00:00 |
|
Glenn Maynard
|
f979d8474f
|
fix proflie creation crash
|
2004-01-01 01:33:34 +00:00 |
|
Glenn Maynard
|
30689e51b5
|
update
|
2004-01-01 01:23:38 +00:00 |
|
Glenn Maynard
|
da0a934978
|
test
|
2004-01-01 01:21:59 +00:00 |
|
Glenn Maynard
|
5e7fb3b90b
|
test
|
2004-01-01 00:39:52 +00:00 |
|
Chris Danford
|
a0be7a2d72
|
tweak tipsy
|
2004-01-01 00:03:40 +00:00 |
|
Chris Danford
|
d338fcaa82
|
fix hold body and cap misalignment in reverse and FlipHeadAndTailWhenReverse=1
|
2004-01-01 00:03:14 +00:00 |
|
Glenn Maynard
|
856ddb7878
|
testing
|
2004-01-01 00:01:33 +00:00 |
|
Chris Danford
|
6d88de983d
|
fix hold body and cap misalignment in reverse and FlipHeadAndTailWhenReverse=1
|
2003-12-31 23:47:01 +00:00 |
|
Glenn Maynard
|
befb4add5f
|
testing with spaces
|
2003-12-31 23:34:27 +00:00 |
|
Glenn Maynard
|
e7ee22ca5a
|
gar
|
2003-12-31 23:33:05 +00:00 |
|
Glenn Maynard
|
032db02ad3
|
and more
|
2003-12-31 23:32:20 +00:00 |
|
Glenn Maynard
|
f56dc19b42
|
t e s t i n g
|
2003-12-31 23:28:39 +00:00 |
|
Glenn Maynard
|
0ba5ec2256
|
... testing
|
2003-12-31 23:27:45 +00:00 |
|
Glenn Maynard
|
2c541ca2ce
|
testing commits
|
2003-12-31 23:26:30 +00:00 |
|
Chris Danford
|
6417d47583
|
never leave the title screen when coin mode = pay
|
2003-12-31 22:41:07 +00:00 |
|
Chris Danford
|
0da0ef785f
|
move ScreenOptions frame animation to a metric
|
2003-12-31 22:32:46 +00:00 |
|
Glenn Maynard
|
f022010099
|
fudging Z is no longer required for masks
|
2003-12-31 22:18:16 +00:00 |
|
Glenn Maynard
|
85068dd856
|
Use SetZWrite, SetZTest instead of SetUseZBuffer for masks, so masks
aren't masked.
When using more than one mask, and they may overlap, use
mask.SetClearZBuffer(true) unless you really know what you're doing.
|
2003-12-31 22:08:32 +00:00 |
|
Chris Danford
|
64b5d82efd
|
add fonts: ScreenGameplay player options, ScreenGameplay song options
|
2003-12-31 22:03:47 +00:00 |
|
Chris Danford
|
4cf6e96f6b
|
support different explosion graphics per TapNoteScore
|
2003-12-31 21:40:38 +00:00 |
|
Glenn Maynard
|
80b0153529
|
cleanup
|
2003-12-31 21:33:31 +00:00 |
|
Glenn Maynard
|
187371e4f8
|
undo; grr@wincvs
|
2003-12-31 21:03:15 +00:00 |
|
Glenn Maynard
|
9b717c857c
|
fix: don't show danger in FailEndOfSong after everyone has failed
|
2003-12-31 21:03:14 +00:00 |
|
Glenn Maynard
|
d5d1ea5ca4
|
move AllFailedEarlier into StageStats
|
2003-12-31 20:58:14 +00:00 |
|
Chris Danford
|
37ebb054d7
|
account for lead-out in song progress meter
|
2003-12-31 10:32:52 +00:00 |
|
Chris Danford
|
7dd057d636
|
reload NoteSkins on F2
|
2003-12-31 10:30:31 +00:00 |
|
Glenn Maynard
|
599794af64
|
use an 8k buffer for now; higher ones are causing a problem with at least one card
|
2003-12-31 10:27:37 +00:00 |
|
Glenn Maynard
|
5c64b361b7
|
m_bCheckSongCacheOnLoad -> !m_bFastLoad
|
2003-12-31 09:32:21 +00:00 |
|
Chris Danford
|
db424929c5
|
add BPM to player options screen
|
2003-12-31 08:45:05 +00:00 |
|