Chris Danford
|
48ebc53549
|
return NULL -> return CString() for clarity and efficiency
|
2005-09-04 16:55:21 +00:00 |
|
Glenn Maynard
|
6b87537086
|
Font paths must be prefix-unique, like other assets. cleanup
|
2005-09-03 00:17:37 +00:00 |
|
Chris Danford
|
e439ae2a96
|
return "" -> return NULL
|
2005-09-02 00:14:07 +00:00 |
|
Glenn Maynard
|
bf8ef93ac2
|
cleanup
|
2005-08-29 04:45:22 +00:00 |
|
Glenn Maynard
|
db92df2fe1
|
FontPageSettings is a complex type; avoid unneeded copying
|
2005-08-26 18:33:42 +00:00 |
|
Glenn Maynard
|
221e369b7b
|
long-needed style update. no non-cosmetic changes.
|
2005-05-19 06:55:31 +00:00 |
|
Glenn Maynard
|
01490f8f68
|
revert weird wrapping hack. I can't make sense of it, and it's causing
infinite loops. Implement overdraw handling correctly.
|
2005-05-19 06:11:46 +00:00 |
|
Chris Danford
|
fd94e4f38d
|
don't warn about dimensions if texture is "_blank"
|
2005-03-21 07:40:23 +00:00 |
|
Chris Danford
|
981e52ec58
|
merge IniFile and XmlFile
|
2005-01-07 14:28:00 +00:00 |
|
Glenn Maynard
|
0e7c5a7141
|
ascii optimization
|
2004-10-01 17:25:17 +00:00 |
|
Glenn Maynard
|
3c997641f8
|
Remove game-specific glyphs. It adds overhead to setting every BitmapText,
and nothing uses it. If we want to do this, add Lua conditionals to font
pages.
|
2004-09-27 13:33:08 +00:00 |
|
Chris Danford
|
03fbb915f3
|
remove VC6 scoping hacks
|
2004-09-21 07:53:39 +00:00 |
|
Glenn Maynard
|
0a11fe26df
|
fix pages being given default maps that they shouldn't have
|
2004-09-09 02:59:15 +00:00 |
|
Chris Danford
|
ff4c12b727
|
rename GameDef -> Game
|
2004-07-25 17:07:32 +00:00 |
|
Chris Danford
|
64628fac21
|
remove enum Game. Instead, pass around the GameDef pointer
|
2004-07-25 04:27:20 +00:00 |
|
Glenn Maynard
|
f21d3ca71b
|
fix odd font file searching
|
2004-07-24 23:00:27 +00:00 |
|
Glenn Maynard
|
47d43cee82
|
unsigned -> size_t for string::find returns
|
2004-06-16 07:01:12 +00:00 |
|
Glenn Maynard
|
2cab5c4689
|
license updates
|
2004-05-31 22:42:12 +00:00 |
|
Chris Danford
|
93e274b3ac
|
make a Font charmap for numbers fonts
|
2004-05-31 00:11:34 +00:00 |
|
Glenn Maynard
|
c0adadd3a5
|
IniFile cleanup
|
2004-05-23 02:27:51 +00:00 |
|
Glenn Maynard
|
e72dcafae5
|
replace UTF-8 functions from glib
|
2004-05-17 21:28:26 +00:00 |
|
Glenn Maynard
|
304b03efa7
|
Non-breaking space
|
2004-01-10 03:32:46 +00:00 |
|
Glenn Maynard
|
fddcb9ecd5
|
Use CHECKPOINT_M instead of Checkpoint. It's simpler, faster and more reliable.
|
2003-10-22 06:37:31 +00:00 |
|
Glenn Maynard
|
bfbdd31db7
|
Fix confusing behavior when importing a font that doesn't exist
|
2003-10-17 23:41:16 +00:00 |
|
Glenn Maynard
|
4ae167bf9e
|
Don't grayscale fonts by default.
Load properties common to all font pages from the section "common".
|
2003-10-08 23:18:56 +00:00 |
|
Glenn Maynard
|
a37668e44e
|
Add TextureHints font metric.
By default, load fonts as 4-bit grayscale, 4-bit alpha (I4A4) maps.
This halves font texture memory usage.
|
2003-10-08 02:54:40 +00:00 |
|
Glenn Maynard
|
b13cb43aa6
|
IniFile::GetValueB->GetValue, etc. Cleanup.
|
2003-10-02 02:03:29 +00:00 |
|
Glenn Maynard
|
7bb4c6c2fb
|
Default to 16bpp for fonts, unless the 32bpp hint is used.
|
2003-09-03 22:52:15 +00:00 |
|
Glenn Maynard
|
34b8ae04b9
|
Allow texture hints in font pages.
|
2003-09-03 09:03:58 +00:00 |
|
Glenn Maynard
|
c054999c63
|
testing
|
2003-07-08 04:40:26 +00:00 |
|
Glenn Maynard
|
eaeb1284d3
|
testing
|
2003-07-08 04:37:55 +00:00 |
|
Glenn Maynard
|
7280a45acd
|
test
|
2003-07-08 03:53:45 +00:00 |
|
Glenn Maynard
|
7a3cc013f3
|
dummy
|
2003-07-08 03:25:15 +00:00 |
|
Glenn Maynard
|
08a911080f
|
dummy
|
2003-07-08 03:21:26 +00:00 |
|
Glenn Maynard
|
a89cfd00cf
|
dummy commit
|
2003-07-08 03:20:48 +00:00 |
|
Glenn Maynard
|
e386f47fbd
|
test
|
2003-07-08 03:19:30 +00:00 |
|
Glenn Maynard
|
55a6dac6a1
|
nul; testing scripts - 1 2 3 *tap tap*
|
2003-07-06 05:41:36 +00:00 |
|
Glenn Maynard
|
056aedd9aa
|
allow tweaking horizontal spacing
|
2003-07-06 05:32:45 +00:00 |
|
Glenn Maynard
|
faf522bebf
|
fix alignment
|
2003-06-21 20:05:37 +00:00 |
|
Chris Danford
|
4dd5f4cc09
|
Don't stretch font textures
|
2003-06-15 06:48:32 +00:00 |
|
Chris Danford
|
b032ac4737
|
fix glyphs have wrong frame in Numbers fonts
|
2003-06-06 20:30:57 +00:00 |
|
Chris Danford
|
428d560a6b
|
Clean up resolution fallback logic
Add video settings for G400
Working on composited text
|
2003-06-05 19:29:27 +00:00 |
|
Glenn Maynard
|
7b693ad270
|
ignore (res 1x2) in font names
|
2003-05-13 04:08:19 +00:00 |
|
Glenn Maynard
|
fe33dec385
|
Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
|
2003-04-25 00:01:35 +00:00 |
|
Glenn Maynard
|
650beb538f
|
use Checkpoint
|
2003-04-22 05:58:29 +00:00 |
|
Chris Danford
|
448bdc7b6e
|
make calls to THEME->GetPathTo() more concise
|
2003-04-12 17:39:27 +00:00 |
|
Glenn Maynard
|
ea5a77e47e
|
log chars on font load
|
2003-03-31 20:53:19 +00:00 |
|
Chris Danford
|
214c2b67af
|
clean up Fonts and Numbers names
|
2003-03-30 18:12:57 +00:00 |
|
Glenn Maynard
|
9e55b1aa69
|
remove unused function
remove spurious "XXXX" (matches "XXX")
make sure extensions match correctly
|
2003-03-27 08:04:28 +00:00 |
|
Glenn Maynard
|
42cfd6f98c
|
stdafx -> global
|
2003-02-16 04:01:45 +00:00 |
|