Glenn Maynard
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e451db6b30
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use SoundIsFinishedPlaying
when Stop is called, stop the sound immediately; don't wait for it
to flush
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2004-04-07 04:13:26 +00:00 |
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Glenn Maynard
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6274bf9011
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simplify
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2004-04-07 04:12:36 +00:00 |
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Glenn Maynard
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fb5be14eeb
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add RageSound::SoundIsFinishedPlaying (replaces StopPlaying for
use from sound drivers)
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2004-04-07 04:10:26 +00:00 |
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Glenn Maynard
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37de4a8898
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Add RageSoundManager::StopPlayingSoundsForThisThread. We
need to stop playing the sounds that a thread started before exiting
the thread, or it causes unpredictable behavior with DirectSound.
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2004-04-07 03:47:12 +00:00 |
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Glenn Maynard
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960bc1eaac
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rename RageSoundManager::StopPlayingSound to RageSoundManager::StopPlayingAllCopiesOfSound
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2004-04-07 03:42:14 +00:00 |
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Glenn Maynard
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e1d583dac4
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add RageThread::GetCurrentThreadID
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2004-04-07 03:38:15 +00:00 |
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Glenn Maynard
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058695b969
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simplify: get rid of sounds_to_delete
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2004-04-07 03:31:27 +00:00 |
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Chris Danford
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3c62c62a0e
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fix wrong lights flash on test screen
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2004-04-07 02:27:11 +00:00 |
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Chris Danford
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d93f758024
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do memory card write test in a separate thread
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2004-04-07 01:18:11 +00:00 |
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Glenn Maynard
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7135f8cc1d
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extend log timestamps to three decimal places
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2004-04-06 23:21:27 +00:00 |
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Glenn Maynard
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831ac462d1
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fix waveout underruns due to incorrect locks
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2004-04-06 23:20:14 +00:00 |
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Glenn Maynard
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3462de7511
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fix waveout underruns cascading into decode underruns because the
decode buffer is smaller than the writeahead
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2004-04-06 23:18:40 +00:00 |
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Steve Checkoway
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6702cfeba9
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add DARWIN
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2004-04-06 07:23:36 +00:00 |
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Glenn Maynard
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fcd978de7e
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splash.png
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2004-04-06 05:15:47 +00:00 |
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Glenn Maynard
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db66e17d87
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a16
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2004-04-06 05:09:32 +00:00 |
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Glenn Maynard
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08984222fb
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cleanup
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2004-04-06 04:42:07 +00:00 |
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Glenn Maynard
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6691583ce9
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small output fix
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2004-04-06 04:41:07 +00:00 |
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Glenn Maynard
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2a4681ba09
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handle song paths more consistently
if a song contains weird paths (eg. "../foo.png"), don't expand them when
writing in the editor
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2004-04-06 04:39:59 +00:00 |
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Glenn Maynard
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f07ece1dc8
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fix assertion on song paths starting with lots of "../"
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2004-04-06 04:22:18 +00:00 |
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Glenn Maynard
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42d969af9d
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fix CollapsePath("../../foo") resulting in "foo"
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2004-04-06 04:21:06 +00:00 |
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Glenn Maynard
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9196f0521d
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metric update
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2004-04-06 04:12:31 +00:00 |
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Glenn Maynard
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29464ea185
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simplify RageSounds using a qeue (this was actually in Windows a15, just
forgot to commit it)
allow disabling beat alignment
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2004-04-06 04:10:41 +00:00 |
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Glenn Maynard
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9a41c54bf5
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fix "../" in #MUSIC tag asserting
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2004-04-06 04:06:37 +00:00 |
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Glenn Maynard
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4502507915
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allow player-specific difficulty icons
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2004-04-06 04:05:43 +00:00 |
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Glenn Maynard
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b1429e6f44
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debug
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2004-04-06 04:04:47 +00:00 |
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Charles Lohr
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be6a396bab
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I added a second checkpoint for starting to prevent DeadOnStart issue.
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2004-04-06 02:05:34 +00:00 |
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Glenn Maynard
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fb9ad46efd
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cleanup
remove NHAVE_SDL
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2004-04-06 01:30:37 +00:00 |
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Glenn Maynard
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47bb04c42c
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clean weird tabbing, remove old SDL stuff
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2004-04-06 01:30:02 +00:00 |
|
Glenn Maynard
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44bb7da19f
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simplify
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2004-04-06 01:04:04 +00:00 |
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Glenn Maynard
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e0bd0a1153
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cleanup
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2004-04-06 00:54:14 +00:00 |
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Glenn Maynard
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b9a95698b4
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fix personal rec #1 saying "machine record"
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2004-04-06 00:53:52 +00:00 |
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Glenn Maynard
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fa0075234e
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allow using 2x6 difficultyicons in eval
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2004-04-06 00:46:46 +00:00 |
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Glenn Maynard
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c97fc09b8d
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Use wildcard searching for redirs, too. A file "foo 1x5.png" should be
replacable with a file "foo 1x5.redir".
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2004-04-06 00:46:05 +00:00 |
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Glenn Maynard
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a253dd8290
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reserve a few more blocks
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2004-04-05 23:19:05 +00:00 |
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Glenn Maynard
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673dfb6b75
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fix warnings
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2004-04-05 22:43:16 +00:00 |
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Glenn Maynard
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99a3eeb659
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add assert
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2004-04-05 22:33:49 +00:00 |
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Glenn Maynard
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4139cc5081
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disable threaded movie decode by default (to see what effect it has)
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2004-04-05 22:32:51 +00:00 |
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Glenn Maynard
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a702601034
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updates (we still don't use this yet)
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2004-04-05 22:16:26 +00:00 |
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Charles Lohr
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12e48f9ce2
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Sorry, I figured out what they were doing and why it didn't work
I made it work. in VC++
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2004-04-05 21:15:54 +00:00 |
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Charles Lohr
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5580bac586
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Network Sync manager updated to fix extra 0 on start bug.
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2004-04-05 15:44:30 +00:00 |
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Charles Lohr
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6b8f53f4cb
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ezsockets resynced to match our current version we're using for the server.
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2004-04-05 15:43:33 +00:00 |
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Charles Lohr
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648dd0eeb9
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Someone used the FOREACH_EnabledPlayer( pn ) on my setting of the life for Network play.
This is the improper way to do it, and caused a compile error. I set it back and left a note.
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2004-04-05 15:37:03 +00:00 |
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Sean Burke
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f4ca6e62af
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Fix compile.
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2004-04-05 12:59:08 +00:00 |
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Sean Burke
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1569dde338
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Fix the proliferation of warnings... does this still work?
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2004-04-05 12:58:45 +00:00 |
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Sean Burke
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76ced545ed
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Clean up Makefile.
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2004-04-05 12:28:28 +00:00 |
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Sean Burke
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94f491fb03
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Move include of stdarg.h up to quiet gcc.
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2004-04-05 12:27:56 +00:00 |
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Chris Danford
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957b03f325
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optimize meshes where all vertices are associated with the same bone
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2004-04-05 10:05:15 +00:00 |
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Glenn Maynard
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2a4dc7808d
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fix win32 loading window bypasses RageFile
allow the splash to be a png
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2004-04-05 08:38:19 +00:00 |
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Steve Checkoway
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a8626a2df4
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Kill parent on OS X.
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2004-04-05 08:06:49 +00:00 |
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Glenn Maynard
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161e6da184
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fix garbage in win98 crash output (win2k handles "%08p"; win98 does not)
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2004-04-05 05:34:38 +00:00 |
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