fix warnings

This commit is contained in:
Glenn Maynard
2004-04-05 22:43:16 +00:00
parent 99a3eeb659
commit 673dfb6b75
3 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -646,7 +646,7 @@ void Model::PlayAnimation( CString sAniName, float fPlayRate )
for (j = 0; j < (int)pMesh->Vertices.size(); j++)
{
RageModelVertex *pVertex = &pMesh->Vertices[j];
int nBoneIndex = (pMesh->nBoneIndex!=-1) ? pMesh->nBoneIndex : pVertex->boneIndex;
// int nBoneIndex = (pMesh->nBoneIndex!=-1) ? pMesh->nBoneIndex : pVertex->boneIndex;
if (pVertex->boneIndex != -1)
{
pVertex->p[0] -= m_vpBones[pVertex->boneIndex].mAbsolute.m[3][0];
+1 -1
View File
@@ -32,7 +32,7 @@ void RageModelGeometry::OptimizeBones()
// check to see if all vertices have the same bone index
bool bAllVertsUseSameBone = true;
char nBoneIndex = !mesh.Vertices.empty() ? mesh.Vertices[0].boneIndex : -1;
char nBoneIndex = !mesh.Vertices.empty() ? mesh.Vertices[0].boneIndex : (char) -1;
if( nBoneIndex != -1 )
{
for (unsigned j = 1; j < mesh.Vertices.size(); j++)
+2 -1
View File
@@ -142,7 +142,8 @@ int EzSockets::receive(char *data, int MAXlength)
//YES! I know this is a crappy way to do it, but
//until someone tells me better... DON'T COMPLAIN
while ((outData.length()<x) && (desc>0)) {
while( (int) outData.length()<x && desc>0 )
{
desc = ::recv( sock, buf, 1 , 0 );
if (desc!=0)
outData+=buf[0];