Commit Graph
19417 Commits
Author SHA1 Message Date
Chris Danford e3d3d162af don't use PRODUCT_NAME in a string ID, or else strings are missing when PRODUCT_NAME changes 2006-01-17 21:55:43 +00:00
Glenn Maynard a42ba8e13f simplify 2006-01-17 21:40:39 +00:00
Glenn Maynard ce43aab773 simplify Reload 2006-01-17 21:36:44 +00:00
Glenn Maynard 39509ccb49 remove vDefs param 2006-01-17 21:32:52 +00:00
Glenn Maynard 8fd297bdfc phase out vDefs param 2006-01-17 21:31:50 +00:00
Glenn Maynard 2b9bb0ec44 use OptionRowHandler::m_Def 2006-01-17 21:23:26 +00:00
Glenn Maynard 3bd5beeb53 use OptionRowHandler::m_Def 2006-01-17 20:58:40 +00:00
Chris Danford 2827fc10fa Disable writing of missing string to base language's ini. This was temporary to ease adding tons of missing strings.
Don't pseudolocalize ":".  It's messing up the help text tip separators.
2006-01-17 20:47:43 +00:00
Chris Danford 44db08792a use "WindowTitle", not PRODUCT_NAME as string ID 2006-01-17 20:46:10 +00:00
Glenn Maynard 1e4c5cabe0 add OptionRowHandlerUtil::MakeNull 2006-01-17 20:39:56 +00:00
Glenn Maynard 85d654a306 remove unused parameter; simplify 2006-01-17 20:36:29 +00:00
Glenn Maynard 367d5f8f41 remove unused 2006-01-17 20:29:39 +00:00
Glenn Maynard ded3feb51c use pHand->m_Def 2006-01-17 20:28:44 +00:00
Glenn Maynard fb98337d27 g++ 4.0 says: error: there are no arguments to ‘ssprintf’ that depend on a template parameter, so a declaration of ‘ssprintf’ must be available 2006-01-17 20:25:24 +00:00
Glenn Maynard 2c1d2827a9 store an OptionRowDefinition inside OptionRowHandler 2006-01-17 20:21:16 +00:00
Glenn Maynard d1126e82b3 fix base not called 2006-01-17 20:19:04 +00:00
Steve Checkoway 562501ac78 Attempt at concurrent rendering. It seems to cause the computer to crash, so commented out. Clearly, I'm doing something wrong but I'm not sure what. 2006-01-17 09:33:14 +00:00
Chris Danford a6d2ad5957 cleanup joystick with keyboard hack 2006-01-17 09:03:33 +00:00
Steve Checkoway 3a10c521de Hack around using actual video mode params to store preferences. 2006-01-17 08:35:51 +00:00
Steve Checkoway 9c2e35a91a Okay, I lied. -O3 is smaller. 2006-01-17 07:21:11 +00:00
Charles Lohr 86b8d28607 Style? Is this better? 2006-01-17 07:09:29 +00:00
Charles Lohr faab333fe1 Style 2006-01-17 06:58:06 +00:00
Glenn Maynard a629be2800 style 2006-01-17 06:51:22 +00:00
Steve Checkoway 2381b3f5e9 Cleanup. While I'm at it, might as well skip the "src/" too. 2006-01-17 06:50:34 +00:00
Steve Checkoway fb18491df2 Optimize for size. Apple's engineers swear that the improved cache hits as a result more than makes up for not using -O3. 2006-01-17 06:14:23 +00:00
Charles Lohr e86cad1234 Fix SMOnline in StepMania 2006-01-17 06:11:22 +00:00
Steve Checkoway aba14a568f Oops, need to copy the mad framework still. 2006-01-17 06:11:00 +00:00
Steve Checkoway ec789f1473 Use a buffered window. This fixes the last of the GUI issues. Allows resizing and is very careful to update the graphics context only in the main thread (in this case, SM's main thread, not the GUI thread). It does so by managing the NSOpenGLContext explicitly rather than using NSOpenGLView to do it for us. 2006-01-17 06:10:33 +00:00
Glenn Maynard 45d3dff2d6 partial fix for re-using SPO 2006-01-17 05:41:17 +00:00
Glenn Maynard 9e5c128980 simplify 2006-01-17 05:38:02 +00:00
Glenn Maynard df5c6b2b83 cleanup 2006-01-17 05:25:26 +00:00
Glenn Maynard 473a985512 const 2006-01-17 05:24:42 +00:00
Jason Felds d5317492ff Dump the ternary conditional completely. The end result: easier to read code that works on more compilers. 2006-01-17 04:26:51 +00:00
Steve Checkoway 6edba40152 Do neither. Just copy the value. 2006-01-17 04:20:02 +00:00
Glenn Maynard 9404d25a0e cleanup 2006-01-17 03:25:25 +00:00
AJ Kelly 05cfb258b7 ScreenSelectDifficulty info graphics 2006-01-17 02:47:22 +00:00
Glenn Maynard 5e010c8f23 minor style tweaks 2006-01-17 02:08:32 +00:00
AJ Kelly ac27f01acd ScreenEvaluation headers + BeginnerHelper graphics 2006-01-17 02:06:39 +00:00
Glenn Maynard b1015f0458 We allow this in Windows, and I don't see any reason to disallow it ... 2006-01-17 02:03:07 +00:00
Glenn Maynard 918dac41ab cleanup 2006-01-17 02:00:27 +00:00
Glenn Maynard 4593124978 seems clearer this way 2006-01-17 01:49:18 +00:00
Glenn Maynard defe191939 simplify 2006-01-17 01:45:39 +00:00
Glenn Maynard 6743af617e try again 2006-01-17 01:44:47 +00:00
Glenn Maynard 4e2a691e47 implement frame limiting in OGL 2006-01-17 01:43:11 +00:00
Glenn Maynard af409260eb fix GraphicsWindow::GetParams doesn't return the actual refresh
rate
2006-01-17 01:42:17 +00:00
Jason Felds 28dc73775c Fix ternary conditional. 2006-01-17 01:34:21 +00:00
Glenn Maynard c17c03b4f0 static 2006-01-17 01:28:24 +00:00
Glenn Maynard 8c78a40703 Implement concurrent rendering in OpenGL in Windows. (D3D already
worked.)  It's still off by default.
2006-01-17 01:27:29 +00:00
Glenn Maynard a96b8fa350 call concurrent rendering hooks 2006-01-17 01:25:14 +00:00
Glenn Maynard 35b4fef38e add concurrent rendering hooks 2006-01-17 01:24:40 +00:00