use OptionRowHandler::m_Def
This commit is contained in:
@@ -11,6 +11,7 @@
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#include "ScreenPrompt.h"
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#include "CourseUtil.h"
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#include "LocalizedString.h"
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#include "OptionRowHandler.h"
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enum EditCourseRow
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{
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@@ -59,42 +60,49 @@ void ScreenOptionsEditCourse::BeginScreen()
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vector<OptionRowDefinition> vDefs;
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vector<OptionRowHandler*> vHands;
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OptionRowDefinition def;
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def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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def.m_bExportOnChange = true;
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def.m_sName = "Type";
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def.m_vsChoices.clear();
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OptionRowHandler *pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Type";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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FOREACH_CourseType( i )
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def.m_vsChoices.push_back( CourseTypeToLocalizedString(i) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( CourseTypeToLocalizedString(i) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Meter";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "Auto" );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Meter";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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pHand->m_Def.m_vsChoices.push_back( "Auto" );
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for( int i=MIN_METER; i<=MAX_METER; i++ )
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def.m_vsChoices.push_back( ssprintf("%d",i) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( ssprintf("%d",i) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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FOREACH_CONST( CourseEntry, pCourse->m_vEntries, ce )
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{
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pHand = OptionRowHandlerUtil::MakeNull();
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int iEntryIndex = ce - pCourse->m_vEntries.begin();
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def.m_sName = ssprintf( "Entry %d", iEntryIndex+1 );
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def.m_vsChoices.clear();
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_sName = ssprintf( "Entry %d", iEntryIndex+1 );
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pHand->m_Def.m_vsChoices.clear();
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FOREACH_CONST( Song*, m_vpDisplayedSongs, s )
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def.m_vsChoices.push_back( (*s)->GetTranslitFullTitle() );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( (*s)->GetTranslitFullTitle() );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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}
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def.m_sName = "";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "Insert Entry" );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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pHand->m_Def.m_vsChoices.push_back( "Insert Entry" );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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ScreenOptions::InitMenu( vDefs, vHands );
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@@ -8,6 +8,7 @@
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#include "GameManager.h"
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#include "song.h"
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#include "Steps.h"
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#include "OptionRowHandler.h"
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enum EditCourseEntryRow
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{
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@@ -63,70 +64,91 @@ void ScreenOptionsEditCourseEntry::BeginScreen()
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vector<OptionRowDefinition> vDefs;
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vector<OptionRowHandler*> vHands;
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OptionRowDefinition def;
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def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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def.m_bExportOnChange = true;
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def.m_sName = "Song Group";
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def.m_vsChoices.clear();
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OptionRowHandler *pHand = OptionRowHandlerUtil::MakeNull();
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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pHand->m_Def.m_sName = "Song Group";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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vector<CString> vsSongGroups;
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SONGMAN->GetSongGroupNames( vsSongGroups );
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def.m_vsChoices.push_back( "(any)" );
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pHand->m_Def.m_vsChoices.push_back( "(any)" );
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FOREACH_CONST( CString, vsSongGroups, song )
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def.m_vsChoices.push_back( *song );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( *song );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Song";
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def.m_vsChoices.clear();
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FillSongsAndChoices( ce.sSongGroup, m_vpDisplayedSongs, def.m_vsChoices );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Song";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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FillSongsAndChoices( ce.sSongGroup, m_vpDisplayedSongs, pHand->m_Def.m_vsChoices );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Base Difficulty";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "(any)" );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Base Difficulty";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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pHand->m_Def.m_vsChoices.push_back( "(any)" );
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FOREACH_CONST( Difficulty, CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue(), dc )
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def.m_vsChoices.push_back( DifficultyToLocalizedString(*dc) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( DifficultyToLocalizedString(*dc) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Low Meter";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "(any)" );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Low Meter";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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pHand->m_Def.m_vsChoices.push_back( "(any)" );
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for( int i=MIN_METER; i<=MAX_METER; i++ )
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def.m_vsChoices.push_back( ssprintf("%i",i) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "High Meter";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "(any)" );
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "High Meter";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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pHand->m_Def.m_vsChoices.push_back( "(any)" );
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for( int i=MIN_METER; i<=MAX_METER; i++ )
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def.m_vsChoices.push_back( ssprintf("%i",i) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Sort";
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def.m_vsChoices.clear();
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Sort";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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FOREACH_SongSort( i )
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def.m_vsChoices.push_back( SongSortToLocalizedString(i) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( SongSortToLocalizedString(i) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Choose";
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def.m_vsChoices.clear();
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Choose";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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for( int i=0; i<20; i++ )
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def.m_vsChoices.push_back( FormatNumberAndSuffix(i+1) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( FormatNumberAndSuffix(i+1) );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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def.m_sName = "Set Mods";
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def.m_vsChoices.clear();
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pHand = OptionRowHandlerUtil::MakeNull();
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pHand->m_Def.m_sName = "Set Mods";
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = true;
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pHand->m_Def.m_vsChoices.clear();
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CString s = ssprintf( "%d mod changes", ce.GetNumModChanges() );
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def.m_vsChoices.push_back( s );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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pHand->m_Def.m_vsChoices.push_back( s );
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vDefs.push_back( pHand->m_Def );
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vHands.push_back( pHand );
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ScreenOptions::InitMenu( vDefs, vHands );
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@@ -10,6 +10,7 @@
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#include "Profile.h"
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#include "Character.h"
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#include "CharacterManager.h"
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#include "OptionRowHandler.h"
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enum EditProfileRow
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{
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@@ -30,18 +31,18 @@ void ScreenOptionsEditProfile::BeginScreen()
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vector<OptionRowDefinition> vDefs;
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vector<OptionRowHandler*> vHands;
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OptionRowDefinition def;
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def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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def.m_bOneChoiceForAllPlayers = true;
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def.m_bAllowThemeItems = false;
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def.m_bAllowThemeTitle = false;
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def.m_bAllowExplanation = false;
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def.m_bExportOnChange = true;
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Profile *pProfile = PROFILEMAN->GetLocalProfile( GAMESTATE->m_sEditLocalProfileID );
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ASSERT( pProfile );
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{
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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def.m_bOneChoiceForAllPlayers = true;
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def.m_bAllowThemeItems = false;
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def.m_bAllowThemeTitle = false;
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def.m_bAllowExplanation = false;
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def.m_bExportOnChange = true;
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def.m_sName = "Character";
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def.m_vsChoices.clear();
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vector<Character*> vpCharacters;
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@@ -49,7 +50,6 @@ void ScreenOptionsEditProfile::BeginScreen()
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FOREACH_CONST( Character*, vpCharacters, c )
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def.m_vsChoices.push_back( (*c)->GetDisplayName() );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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}
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InitMenu( vDefs, vHands );
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@@ -7,6 +7,7 @@
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#include "ScreenManager.h"
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#include "ScreenPrompt.h"
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#include "LocalizedString.h"
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#include "OptionRowHandler.h"
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REGISTER_SCREEN_CLASS( ScreenOptionsMemoryCard );
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@@ -15,6 +16,8 @@ void ScreenOptionsMemoryCard::Init()
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{
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ScreenOptions::Init();
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vector<OptionRowHandler*> vHands;
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FOREACH_CONST( UsbStorageDevice, MEMCARDMAN->GetStorageDevices(), iter )
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{
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// TODO: Make these string themable
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@@ -33,8 +36,12 @@ void ScreenOptionsMemoryCard::Init()
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else
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vs.push_back( ssprintf("%dMB",iter->iVolumeSizeMB) );
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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CString sDescription = join(", ", vs);
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OptionRowDefinition def( sDescription, true, "" );
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def.m_sName = sDescription;
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def.m_vsChoices.push_back( "" );
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def.m_sExplanationName = "Memory Card";
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def.m_bAllowThemeTitle = false;
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def.m_bOneChoiceForAllPlayers = true;
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@@ -47,8 +54,6 @@ void ScreenOptionsMemoryCard::Init()
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m_vDefs.push_back( def );
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}
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vector<OptionRowHandler*> vHands( m_vDefs.size(), NULL );
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InitMenu( m_vDefs, vHands );
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}
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@@ -14,44 +14,43 @@
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#include "ScreenTextEntry.h"
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#include "Profile.h"
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#include "LocalizedString.h"
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#include "OptionRowHandler.h"
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REGISTER_SCREEN_CLASS(ScreenSMOnlineLogin);
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AutoScreenMessage( SM_SMOnlinePack )
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AutoScreenMessage( SM_PasswordDone )
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OptionRowDefinition g_ProfileLine[1] = {
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OptionRowDefinition("Profile",false)
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};
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static LocalizedString DEFINE_A_PROFILE( "ScreenSMOnlineLogin", "You must define a Profile." );
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void ScreenSMOnlineLogin::Init()
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{
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ScreenOptions::Init();
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m_iPlayer = 0;
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g_ProfileLine[0].m_vsChoices.clear();
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PROFILEMAN->GetLocalProfileDisplayNames( g_ProfileLine[0].m_vsChoices );
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if( g_ProfileLine[0].m_vsChoices.empty() )
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vector<OptionRowDefinition> vDefs;
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vector<OptionRowHandler*> vHands;
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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def.m_sName = "Profile";
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def.m_bOneChoiceForAllPlayers = false;
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def.m_bAllowThemeItems = false;
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def.m_vEnabledForPlayers.clear();
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FOREACH_PlayerNumber( pn )
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def.m_vEnabledForPlayers.insert( pn );
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def.m_vsChoices.clear();
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PROFILEMAN->GetLocalProfileDisplayNames( def.m_vsChoices );
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if( def.m_vsChoices.empty() )
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{
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SCREENMAN->SystemMessage( DEFINE_A_PROFILE );
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SCREENMAN->SetNewScreen("ScreenProfileOptions");
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}
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else
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{
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FOREACH_PlayerNumber( pn )
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g_ProfileLine[0].m_vEnabledForPlayers.insert( pn );
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g_ProfileLine[0].m_bAllowThemeItems = false;
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vector<OptionRowDefinition> vDefs( &g_ProfileLine[0], &g_ProfileLine[ARRAYSIZE(g_ProfileLine)] );
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vector<OptionRowHandler*> vHands( vDefs.size(), NULL );
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vDefs.push_back( def );
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InitMenu( vDefs, vHands );
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SOUND->PlayMusic( THEME->GetPathS("ScreenMachineOptions", "music"));
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OptionRow &row = *m_pRows.back();
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row.SetExitText("Login");
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}
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InitMenu( vDefs, vHands );
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SOUND->PlayMusic( THEME->GetPathS("ScreenMachineOptions", "music"));
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OptionRow &row = *m_pRows.back();
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row.SetExitText("Login");
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}
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void ScreenSMOnlineLogin::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
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Reference in New Issue
Block a user