Chris Danford
21ab45ec96
fixed broken screen gameplay, started adding coin-op logic
2003-01-10 02:22:07 +00:00
Glenn Maynard
6341356c9e
add key renaming
...
fix a possible glitch
2003-01-03 22:37:44 +00:00
Glenn Maynard
55e92e771d
s/CArray<x,y>/vector<x>/g
2003-01-03 05:56:28 +00:00
Glenn Maynard
bb8940adad
Add and use accessors for most of Notes.
...
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard
49f05c9ab8
s/throw RageException/RageException::Throw/
2002-12-21 19:34:02 +00:00
Glenn Maynard
e7c32293da
add song cleaning
2002-12-21 18:23:37 +00:00
Glenn Maynard
e851ce45e5
use accessors
2002-12-17 05:29:50 +00:00
Glenn Maynard
9ea5138366
const
2002-12-17 05:22:32 +00:00
Glenn Maynard
5afb4c7768
use course accessors
2002-12-17 05:09:36 +00:00
Glenn Maynard
2b19012e40
use GetSongDir
2002-12-13 23:41:11 +00:00
Chris Danford
ca7c1ab78f
working on mulitplayer
2002-12-02 05:25:44 +00:00
Glenn Maynard
acdb516ffd
Reorganize arch a bit. Multiple architectures might want to share
...
a non-default implementation of a driver, and organizing them by
architecture doesn't handle that very well.
2002-11-18 21:37:58 +00:00
Glenn Maynard
fc0cd03818
Use new old loader dialog stuff.
...
Set the icon from an XPM.
2002-11-17 09:13:35 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Chris Danford
24ce24bbc1
Network server mode accepts multiple connections
2002-11-08 08:17:59 +00:00
Glenn Maynard
80c0f04397
use untemplated trim*
2002-10-31 08:05:13 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
2b16872bd5
some more s/GetSize/size/ and other minor STLisms
2002-10-31 02:46:42 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
0a73e01186
Use map<> in IniFile.
...
This has a side-effect: written INIs are sorted by key and name.
Unintentional, but not necessarily a bad thing ...
2002-10-24 23:08:18 +00:00
Glenn Maynard
5c841f287b
s/RemoveAll/clear/g
2002-10-24 20:15:24 +00:00
Glenn Maynard
85e409b121
some more MFCisms to STLisms
2002-10-24 19:55:09 +00:00
Glenn Maynard
738617a01b
change more qsorts to sort
2002-10-24 08:17:09 +00:00
Glenn Maynard
5bbbbdcf92
Remove multiple notetypes per style. Not used, just clutter now.
2002-10-14 00:28:27 +00:00
Chris Danford
3bcab1d53f
Fixed some ugliness in Extra Stage
2002-10-08 23:39:18 +00:00
Chris Danford
4174ebf405
Fixed DWI writing bug, fixed player options interface bug, added more shorten group name presets.
2002-10-05 23:10:23 +00:00
Chris Danford
ff93d0d0e3
fixed several bugs related to codes
2002-09-30 02:19:02 +00:00
Chris Danford
3bf1c81a48
Initial sort order now sorts by meter of Easy notes, ala MAX.
2002-09-29 23:29:01 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Chris Danford
326b1d4df0
Missing a music file is no longer a fatal error.
2002-09-16 00:56:30 +00:00
Glenn Maynard
cb44e7edda
Invalidate cache due to addition of Pump couples loading.
...
Don't add songs that fail to load.
2002-09-10 22:55:12 +00:00
Glenn Maynard
770d71d242
Load the DWI tree path.
2002-09-10 08:38:46 +00:00
Glenn Maynard
0e4f2d8a54
Split group adding off.
2002-09-10 07:11:29 +00:00
Glenn Maynard
9e857fab02
Split the songs-in-group-dir sanity check off.
...
Work on DWI tree loading.
2002-09-10 07:05:14 +00:00
Glenn Maynard
c5a1844fc2
Don't add empty group names.
2002-09-09 02:23:47 +00:00
Glenn Maynard
e676d7bf48
remove duplicate group add
2002-09-09 02:01:53 +00:00
Glenn Maynard
ff279255d5
remove unused variables
2002-09-07 10:00:58 +00:00
Glenn Maynard
5041ee2159
fix vc6 compile problem
2002-09-07 08:18:48 +00:00
Glenn Maynard
fff30a25fa
Remove another CMap.
2002-09-07 07:24:44 +00:00
Glenn Maynard
b79d4950a1
remove apparently obsolete comment
2002-09-07 06:53:18 +00:00
Glenn Maynard
b14cb1122a
Add Pump abbreviation.
2002-09-07 06:49:53 +00:00
Glenn Maynard
13d6d5f116
Couples stuff. Not complete, but functional; more coming and this
...
stuff needs testing.
2002-09-06 08:56:28 +00:00
Chris Danford
7ab487072f
option icons working, new font format, more theme metrics cleanup
2002-09-03 22:31:06 +00:00
Chris Danford
40277568d0
option icons are almost working...
2002-09-03 06:33:08 +00:00
Glenn Maynard
fde01d42a2
break off GetExtraStageInfoFromCourse
2002-08-30 20:49:56 +00:00
Chris Danford
a8a99fe828
Moved more constants into theme metrics
2002-08-28 22:42:40 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Chris Danford
7766338beb
more bug fixes
2002-08-20 21:00:56 +00:00
Glenn Maynard
77dc160001
Add SongManager::ChooseRandomSong (from TitleMenu). Use it
...
when starting a demonstration.
Instead of queuing a bunch of SM_PlayAttract's, queue one and
have it requeue itself.
This means 1: if the demonstration fails to start, we don't stop
playing the attract. (Well, if we don't have any songs, maybe
we don't want ot attract attention, but ...) and more importantly,
2: setting the SECONDS_BETWEEN_ATTRACT value to some obscenely
high value won't cause millions of messages to be queued.
Flatten the option selection loop a bit (this should probably be
moved somewhere, too.)
2002-08-20 20:38:40 +00:00