Glenn Maynard
|
da269be1a2
|
minor optimization
|
2005-08-24 02:26:36 +00:00 |
|
Renaud Lepage
|
8a64df1865
|
Remove the Xbox libs, as they are XDK-compiled binaries. How did they get up there anyway?
|
2005-08-24 02:03:38 +00:00 |
|
Ben Anderson
|
ac9d86f54d
|
Remove dupe ScreenGameplayMultiplayer
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2005-08-24 01:02:21 +00:00 |
|
Renaud Lepage
|
b239c0047c
|
Missing mod for HAVE_XDK
|
2005-08-23 23:55:23 +00:00 |
|
Chris Danford
|
dd907dd19c
|
VC7 compile fix
|
2005-08-23 23:48:23 +00:00 |
|
Renaud Lepage
|
eb0704bf41
|
Big defines patch : replace HAVE_XBOX with HAVE_XDK. In some cases where HAVE_DIRECTX was ambiguous, clarification was added. Another bug surfaced here : Who said FFMPEG was needed on xbox? In any case, investigation of ffmpeg-xbox will commence as soon as we can get SMX to boot again :)
|
2005-08-23 22:51:21 +00:00 |
|
Renaud Lepage
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9783942cdc
|
Updated for code clarity
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2005-08-23 22:16:29 +00:00 |
|
Chris Danford
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5710c5bb5e
|
merge Multiplayer into ScreenGameplay
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2005-08-23 21:43:32 +00:00 |
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Chris Danford
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f71cb1cdcf
|
merge Multiplayer into ScreenGameplay. This needs cleanup.
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2005-08-23 21:38:51 +00:00 |
|
Chris Danford
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73461405b4
|
add c'tor overload to make Player without a NoteField
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2005-08-23 21:07:36 +00:00 |
|
Chris Danford
|
0c57983d0e
|
add PlayerStates for MultiPlayers
|
2005-08-23 21:07:07 +00:00 |
|
Chris Danford
|
6fa9407891
|
struct -> class
|
2005-08-23 21:05:18 +00:00 |
|
Chris Danford
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fdb9764c81
|
load from PlayerState and PlayerStageStats, not PlayerNumber and looking up in GameState
|
2005-08-23 21:04:35 +00:00 |
|
Chris Danford
|
ed0ffb679a
|
require 2 players to join before continuing
|
2005-08-23 20:58:24 +00:00 |
|
Chris Danford
|
995b441180
|
store PlayerStates for MultiPlayers
|
2005-08-23 20:55:58 +00:00 |
|
Chris Danford
|
5a19510ead
|
struct -> class
|
2005-08-23 20:49:30 +00:00 |
|
Chris Danford
|
20bb281e18
|
pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState
|
2005-08-23 20:40:47 +00:00 |
|
Glenn Maynard
|
0cedd92c67
|
move into archutils; only VC6 needs this
|
2005-08-23 19:55:23 +00:00 |
|
Glenn Maynard
|
ba8efe82a0
|
optimize: implement scale and clamp lua functions in C
|
2005-08-23 06:14:11 +00:00 |
|
Glenn Maynard
|
49466a567d
|
use GetStats for logs
|
2005-08-23 05:15:16 +00:00 |
|
Dan Colardeau
|
5aee5d00c1
|
Fix for missing header
|
2005-08-23 04:34:40 +00:00 |
|
Dan Colardeau
|
909e70064d
|
Fixed No StartScreen on ScreenMusicScroll
|
2005-08-23 04:18:48 +00:00 |
|
Renaud Lepage
|
61b1c66f53
|
Defines problems for Xbox.
|
2005-08-23 02:29:13 +00:00 |
|
Renaud Lepage
|
4073aaa53f
|
Value updates, two entries slipped from the programmer's keystrokes.
|
2005-08-23 02:26:08 +00:00 |
|
Renaud Lepage
|
7f50c97035
|
No need to find the refresh rate on Xbox, eh?
|
2005-08-23 02:23:36 +00:00 |
|
Renaud Lepage
|
3154841f0a
|
Compilable state is back. MANY files added.
Oh, and the Xbox team is back :)
|
2005-08-23 02:22:09 +00:00 |
|
Chris Danford
|
0cb1c0aad2
|
add ScreenJoinMultiplayer
|
2005-08-20 22:54:45 +00:00 |
|
Chris Danford
|
9731e806b1
|
move MultiPlayer and MultiPlayer join info into GameState
|
2005-08-20 22:51:43 +00:00 |
|
Chris Danford
|
5351df6586
|
query for InputDeviceState
|
2005-08-20 22:49:25 +00:00 |
|
Chris Danford
|
1ec41b3c47
|
remove unused
|
2005-08-20 22:47:47 +00:00 |
|
Chris Danford
|
7acbfe9cee
|
add ScreenJoinMultiplayer
|
2005-08-20 22:47:24 +00:00 |
|
Steve Checkoway
|
594983dbdf
|
Add/remove files, revert to gcc 3.3 and resume supporting 10.2.8.
|
2005-08-20 06:20:49 +00:00 |
|
Steve Checkoway
|
7f49cdd5ab
|
Fix compile for 10.2.8.
|
2005-08-20 06:20:16 +00:00 |
|
Steve Checkoway
|
6289241cdb
|
namespace pollution fix
|
2005-08-20 06:19:33 +00:00 |
|
Steve Checkoway
|
d837282c96
|
Unneeded on OS X, it's in stdlib.h
|
2005-08-20 05:28:48 +00:00 |
|
Steve Checkoway
|
3447df45f0
|
Fix crash.
|
2005-08-19 21:55:46 +00:00 |
|
Steve Checkoway
|
55b586e0e5
|
"Rotate left word _immediate_ then AND with Mask" The compiler must actually know the constant value. Declaring it const seems to work.
|
2005-08-19 18:53:34 +00:00 |
|
Chris Danford
|
15d263b379
|
add GetRotationY
|
2005-08-18 06:15:04 +00:00 |
|
Chris Danford
|
e30fcd571d
|
add brightness overlay
|
2005-08-18 02:28:54 +00:00 |
|
Chris Danford
|
a58f3d4f0a
|
fix warning
|
2005-08-18 00:07:34 +00:00 |
|
Chris Danford
|
6336c1c2de
|
add camera pull back
|
2005-08-17 23:53:02 +00:00 |
|
Chris Danford
|
20b4282ad1
|
don't play transition sounds when attract sounds are off
|
2005-08-17 22:13:03 +00:00 |
|
Chris Danford
|
35709df92d
|
have Do() return the system message to show
|
2005-08-17 10:24:00 +00:00 |
|
Chris Danford
|
da89149199
|
have Do() return the system message to show
|
2005-08-17 10:16:06 +00:00 |
|
Chris Danford
|
eee28fe396
|
fix goofy aux mappings
|
2005-08-17 09:59:05 +00:00 |
|
Chris Danford
|
8761b044e2
|
spacing cleanup
|
2005-08-17 09:40:35 +00:00 |
|
Chris Danford
|
456b12a555
|
allow InputDeviceHandlers to provide a device-specific input string for displaying
|
2005-08-17 07:45:54 +00:00 |
|
Chris Danford
|
365e564939
|
allow InputDeviceHandlers to provide a device-specific input string for displaying
|
2005-08-17 05:56:59 +00:00 |
|
Chris Danford
|
1e1531df2f
|
self-registering DebugLines
|
2005-08-16 23:23:49 +00:00 |
|
Chris Danford
|
37a4bfa201
|
add Flush Log
|
2005-08-16 20:14:23 +00:00 |
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