Flameshadowxeroshin
d955da9ed7
Fix bizarre search behavior
2012-01-08 17:03:06 +00:00
Thai Pangsakulyanont
8237a4852a
and another merge
2012-01-08 19:02:29 +07:00
Thai Pangsakulyanont
1f6c32bfa2
merge
2012-01-08 19:00:17 +07:00
Thai Pangsakulyanont
01f85359e9
BMSLoader: fall back to 7k IIDX stepstype when a non-familiar number of columns are found.
2012-01-08 18:59:51 +07:00
Thai Pangsakulyanont
cf3916cd89
don't adjust duplicate steps when loading from cache: another optimization.
2012-01-08 18:58:45 +07:00
Jousway
68f58a46cf
finally done but then commiting is being a dick cuz I suck at it
...
anyways finaly this noteskin is done and I can sleep, als if anyone wonders why
I put it in the common folder thats because it has piu and dance build in one
so if you have it fallback on _Editor it checks in the gametype folder and the
common folder which is were its in, also it takes some time to load when I'm
picking a song, maybe becaues of HD images that are 4 times the normal size or
because of lua errors, or a combination of the two, I dont know need to check
that later
also if you want to use this noteskin or test it just make a folder in pump
or dance and make a metric.ini file with
[Global]
FallbackNoteSkin=_Editor
and it will fallback to it because fallback checks gametype folder and common
folder
also I NEED TO LEARN HOW TO MERGE CUZ IT PISSED ME OFF
2012-01-08 11:26:16 +01:00
AJ Kelly
b1686c45a8
oops
2012-01-08 01:33:43 -06:00
AJ Kelly
989acc26b9
forgot another change.
2012-01-08 01:30:48 -06:00
AJ Kelly
772e2df91e
update changelog
2012-01-08 01:27:55 -06:00
AJ Kelly
ed42c53942
update luadoc description of AddScreenToTop
2012-01-08 01:19:42 -06:00
AJ Kelly
0d546a48c3
changelog
2012-01-08 01:18:13 -06:00
AJ Kelly
d77765d5ba
add optional ScreenMessage parameter to SCREENMAN:AddScreenToTop( screen, (ScreenMessage) )
2012-01-08 01:17:21 -06:00
Thai Pangsakulyanont
07deb6760f
merge: clean up mess on my clone: no files change
2012-01-08 14:14:08 +07:00
Thai Pangsakulyanont
de65dcf05b
another merge
2012-01-08 13:26:38 +07:00
Thai Pangsakulyanont
ebf30e2595
merge
2012-01-08 13:24:41 +07:00
Thai Pangsakulyanont
6eed983329
wrap the probing part with if( !duringCache ), speeds up loading from cache.
...
From my benchmark with around 1600 songs, it goes from 30 seconds to less than 10 seconds.
2012-01-08 13:23:38 +07:00
Jason Felds
6637a1f1a2
Fix Tickcount crash on ScreenHowToPlay.
2012-01-08 00:38:46 -05:00
Colby Klein
92a9aace94
Make ScreenMapControllers obey lockinput
2012-01-07 16:44:13 -08:00
Colby Klein
1dc4cbe8b4
Fixed Portable.ini on OS X.
2012-01-07 16:43:49 -08:00
AJ Kelly
319d61a4e7
set AutoSetStyle true by default in default theme
2012-01-07 18:18:25 -06:00
AJ Kelly
1fe62b3960
silence 'switching section to' log thing in IniFile
2012-01-07 18:14:05 -06:00
AJ Kelly
e3152cf94b
ugh missing characters for script error
2012-01-07 18:11:10 -06:00
Jonathan Payne
cfc7834209
Merge-a-tize me captain.
2012-01-07 16:03:40 -08:00
Jonathan Payne
01c44d2cd9
Extended -> Nonstop (internally), get rid of segment display "fade" effect, etc.
2012-01-07 16:01:51 -08:00
AJ Kelly
69230820b2
add bad screenselectcharacter metrics back so it does something
2012-01-07 17:34:03 -06:00
Jonathan Payne
146ec27083
remove options density, add back Big, change Jupiter, add less obnoxious editor
...
sounds
2012-01-07 15:26:32 -08:00
Marcio Barrientos
4fd32f1259
Change the style after you change the steps with
...
SetCurrentSteps( PlayerNumber pn, Steps steps ) lua binding
2012-01-07 17:26:18 -06:00
AJ Kelly
dcf0155fa3
if there are over 150 segments, don't show any of them because it will cause laaaaaaaaag
2012-01-07 17:19:11 -06:00
AJ Kelly
c78efe387f
small comment change in .ssc howtoplay steps
2012-01-07 17:13:58 -06:00
AJ Kelly
835693a12b
cut back on the theme info some
2012-01-07 16:49:26 -06:00
AJ Kelly
bae815b24d
disable fancy particle BG by default in default theme
2012-01-07 16:48:20 -06:00
AJ Kelly
0ce13ccfa2
move down he steps display and related items on gameplay as to not interfere with ready/go
2012-01-07 16:46:06 -06:00
AJ Kelly
071e350bc2
can never do anything right...
2012-01-07 11:09:19 -06:00
Jonathan Payne
91bd3c02cf
make course use songs we have, add back experimental customdifficulties;
2012-01-07 00:23:00 -08:00
Colby Klein
0072afdf01
remove old life meter graphic, nuke timer frame (it was ugly)
2012-01-07 00:00:33 -08:00
Jonathan Payne
02bfabae6e
Don't show protiming, song title on demo.
2012-01-06 23:52:21 -08:00
Colby Klein
b7751c0e5c
missing metric
2012-01-06 23:48:12 -08:00
Colby Klein
3a74385ae4
sillybear's life meter battery patch.
2012-01-06 23:48:04 -08:00
AJ Kelly
1212d234b2
let's put default in the default modifiers and see if that fixes a crash
2012-01-07 01:43:50 -06:00
Colby Klein
857233c858
Adjust menu timer for several screens.
2012-01-06 23:40:44 -08:00
Colby Klein
59fba9765c
Fix compile for PPC
2012-01-06 23:12:39 -08:00
Colby Klein
8d1b32629b
Add missing metric.
2012-01-06 23:10:27 -08:00
Jason Felds
e3f16170bb
.hgeol
2012-01-06 14:20:08 -05:00
AJ Kelly
d9d45c4557
handle e.g. 320x240 backgrounds in scale_or_crop_backgrounds()
2012-01-06 02:01:28 -06:00
AJ Kelly
40779f4daa
okay, this seems to work better for scale_or_crop_background(), but I haven't tested it with things like 320x240 backgrounds yet.
2012-01-06 01:53:52 -06:00
AJ Kelly
4c6edf67f0
blargh missed a changelog edit
2012-01-05 21:48:02 -06:00
AJ Kelly
24f86b2532
[PercentageDisplay] Remove unused ApplyScoreDisplayOptions metric, added PercentFormat and RemainderFormat metrics.
2012-01-05 21:47:42 -06:00
Flameshadowxeroshin
1e0bec5ea8
yup
2012-01-06 02:11:47 +00:00
Flameshadowxeroshin
44ea656ac6
possibly fix Portable.ini under Linux.
2012-01-06 01:46:31 +00:00
Jonathan Payne
502c7fb8e5
better eval line graphics.
2012-01-05 01:34:35 -08:00