Commit Graph
32378 Commits
Author SHA1 Message Date
Flameshadowxeroshin d955da9ed7 Fix bizarre search behavior 2012-01-08 17:03:06 +00:00
Thai Pangsakulyanont 8237a4852a and another merge 2012-01-08 19:02:29 +07:00
Thai Pangsakulyanont 1f6c32bfa2 merge 2012-01-08 19:00:17 +07:00
Thai Pangsakulyanont 01f85359e9 BMSLoader: fall back to 7k IIDX stepstype when a non-familiar number of columns are found. 2012-01-08 18:59:51 +07:00
Thai Pangsakulyanont cf3916cd89 don't adjust duplicate steps when loading from cache: another optimization. 2012-01-08 18:58:45 +07:00
Jousway 68f58a46cf finally done but then commiting is being a dick cuz I suck at it
anyways finaly this noteskin is done and I can sleep, als if anyone wonders why
I put it in the common folder thats because it has piu and dance build in one
so if you have it fallback on _Editor it checks in the gametype folder and the
common folder which is were its in, also it takes some time to load when I'm
picking a song, maybe becaues of HD images that are 4 times the normal size or
because of lua errors, or a combination of the two, I dont know need to check
that later

also if you want to use this noteskin or test it just make a folder in pump
or dance and make a metric.ini file with
[Global]
FallbackNoteSkin=_Editor
and it will fallback to it because fallback checks gametype folder and common
folder

also I NEED TO LEARN HOW TO MERGE CUZ IT PISSED ME OFF
2012-01-08 11:26:16 +01:00
AJ Kelly b1686c45a8 oops 2012-01-08 01:33:43 -06:00
AJ Kelly 989acc26b9 forgot another change. 2012-01-08 01:30:48 -06:00
AJ Kelly 772e2df91e update changelog 2012-01-08 01:27:55 -06:00
AJ Kelly ed42c53942 update luadoc description of AddScreenToTop 2012-01-08 01:19:42 -06:00
AJ Kelly 0d546a48c3 changelog 2012-01-08 01:18:13 -06:00
AJ Kelly d77765d5ba add optional ScreenMessage parameter to SCREENMAN:AddScreenToTop( screen, (ScreenMessage) ) 2012-01-08 01:17:21 -06:00
Thai Pangsakulyanont 07deb6760f merge: clean up mess on my clone: no files change 2012-01-08 14:14:08 +07:00
Thai Pangsakulyanont de65dcf05b another merge 2012-01-08 13:26:38 +07:00
Thai Pangsakulyanont ebf30e2595 merge 2012-01-08 13:24:41 +07:00
Thai Pangsakulyanont 6eed983329 wrap the probing part with if( !duringCache ), speeds up loading from cache.
From my benchmark with around 1600 songs, it goes from 30 seconds to less than 10 seconds.
2012-01-08 13:23:38 +07:00
Jason Felds 6637a1f1a2 Fix Tickcount crash on ScreenHowToPlay. 2012-01-08 00:38:46 -05:00
Colby Klein 92a9aace94 Make ScreenMapControllers obey lockinput 2012-01-07 16:44:13 -08:00
Colby Klein 1dc4cbe8b4 Fixed Portable.ini on OS X. 2012-01-07 16:43:49 -08:00
AJ Kelly 319d61a4e7 set AutoSetStyle true by default in default theme 2012-01-07 18:18:25 -06:00
AJ Kelly 1fe62b3960 silence 'switching section to' log thing in IniFile 2012-01-07 18:14:05 -06:00
AJ Kelly e3152cf94b ugh missing characters for script error 2012-01-07 18:11:10 -06:00
Jonathan Payne cfc7834209 Merge-a-tize me captain. 2012-01-07 16:03:40 -08:00
Jonathan Payne 01c44d2cd9 Extended -> Nonstop (internally), get rid of segment display "fade" effect, etc. 2012-01-07 16:01:51 -08:00
AJ Kelly 69230820b2 add bad screenselectcharacter metrics back so it does something 2012-01-07 17:34:03 -06:00
Jonathan Payne 146ec27083 remove options density, add back Big, change Jupiter, add less obnoxious editor
sounds
2012-01-07 15:26:32 -08:00
Marcio Barrientos 4fd32f1259 Change the style after you change the steps with
SetCurrentSteps( PlayerNumber pn, Steps steps ) lua binding
2012-01-07 17:26:18 -06:00
AJ Kelly dcf0155fa3 if there are over 150 segments, don't show any of them because it will cause laaaaaaaaag 2012-01-07 17:19:11 -06:00
AJ Kelly c78efe387f small comment change in .ssc howtoplay steps 2012-01-07 17:13:58 -06:00
AJ Kelly 835693a12b cut back on the theme info some 2012-01-07 16:49:26 -06:00
AJ Kelly bae815b24d disable fancy particle BG by default in default theme 2012-01-07 16:48:20 -06:00
AJ Kelly 0ce13ccfa2 move down he steps display and related items on gameplay as to not interfere with ready/go 2012-01-07 16:46:06 -06:00
AJ Kelly 071e350bc2 can never do anything right... 2012-01-07 11:09:19 -06:00
Jonathan Payne 91bd3c02cf make course use songs we have, add back experimental customdifficulties; 2012-01-07 00:23:00 -08:00
Colby Klein 0072afdf01 remove old life meter graphic, nuke timer frame (it was ugly) 2012-01-07 00:00:33 -08:00
Jonathan Payne 02bfabae6e Don't show protiming, song title on demo. 2012-01-06 23:52:21 -08:00
Colby Klein b7751c0e5c missing metric 2012-01-06 23:48:12 -08:00
Colby Klein 3a74385ae4 sillybear's life meter battery patch. 2012-01-06 23:48:04 -08:00
AJ Kelly 1212d234b2 let's put default in the default modifiers and see if that fixes a crash 2012-01-07 01:43:50 -06:00
Colby Klein 857233c858 Adjust menu timer for several screens. 2012-01-06 23:40:44 -08:00
Colby Klein 59fba9765c Fix compile for PPC 2012-01-06 23:12:39 -08:00
Colby Klein 8d1b32629b Add missing metric. 2012-01-06 23:10:27 -08:00
Jason Felds e3f16170bb .hgeol 2012-01-06 14:20:08 -05:00
AJ Kelly d9d45c4557 handle e.g. 320x240 backgrounds in scale_or_crop_backgrounds() 2012-01-06 02:01:28 -06:00
AJ Kelly 40779f4daa okay, this seems to work better for scale_or_crop_background(), but I haven't tested it with things like 320x240 backgrounds yet. 2012-01-06 01:53:52 -06:00
AJ Kelly 4c6edf67f0 blargh missed a changelog edit 2012-01-05 21:48:02 -06:00
AJ Kelly 24f86b2532 [PercentageDisplay] Remove unused ApplyScoreDisplayOptions metric, added PercentFormat and RemainderFormat metrics. 2012-01-05 21:47:42 -06:00
Flameshadowxeroshin 1e0bec5ea8 yup 2012-01-06 02:11:47 +00:00
Flameshadowxeroshin 44ea656ac6 possibly fix Portable.ini under Linux. 2012-01-06 01:46:31 +00:00
Jonathan Payne 502c7fb8e5 better eval line graphics. 2012-01-05 01:34:35 -08:00