Glenn Maynard
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d4a36895e3
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fix GainFocusCommand, LoseFocusCommand not sent
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2005-04-08 02:35:42 +00:00 |
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Chris Danford
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a757736b09
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fix comparison to FailType instead of LifeType
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2005-04-08 00:53:17 +00:00 |
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Chris Danford
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ec38b47d9e
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don't show radar values in home edit mode
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2005-04-07 20:06:49 +00:00 |
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Chris Danford
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ce20ddda6c
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fix "can lay taps on top of holds in record"
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2005-04-07 19:38:01 +00:00 |
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Chris Danford
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2a9bd36813
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fix "can't lay holds longer than 1 snap value in record"
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2005-04-07 19:30:40 +00:00 |
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Chris Danford
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3d8c3c8dd5
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center record notefield
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2005-04-07 19:27:53 +00:00 |
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Chris Danford
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193f4e5983
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fix edit playback options lost after playback
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2005-04-07 18:32:19 +00:00 |
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Chris Danford
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9cec64c089
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add ScreenOption AllowRepeatingChangeValueInput
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2005-04-07 09:12:48 +00:00 |
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Chris Danford
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dd84b4ffd6
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separate course popularities for each PlayMode
don't calculate autogen courses in best list if they're not shown
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2005-04-07 08:46:40 +00:00 |
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Chris Danford
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370daa9b68
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fix long holds not visible in non-boomerang
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2005-04-07 08:28:41 +00:00 |
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Chris Danford
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99f817953a
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fix warnings
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2005-04-07 08:28:13 +00:00 |
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Chris Danford
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1e7d4001a8
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fix long hold + boomerang artifacts: didn't draw if neither the head nor the tail were on-screen, tail bottom would be positioned above the head causing the hold to magically grow once the tail comes on screen
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2005-04-07 06:41:02 +00:00 |
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Chris Danford
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77e33f21e0
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fix param name: iBeat -> iRow
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2005-04-07 01:41:16 +00:00 |
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Chris Danford
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d0b19cf5e2
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do font aliases on Lua expressions
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2005-04-06 23:01:56 +00:00 |
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Chris Danford
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88baf9dbbc
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hack: Allow relative paths in Lua expressions
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2005-04-06 12:02:49 +00:00 |
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Chris Danford
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5d1fb732db
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fix Steps row in SPlayerOptions has no effect
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2005-04-06 08:37:50 +00:00 |
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Chris Danford
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45908c5bef
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revert to investigate life meter not draining
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2005-04-06 08:36:34 +00:00 |
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Glenn Maynard
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8d460ba70b
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make edit sorts consistent; fix description sorting
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2005-04-06 08:17:29 +00:00 |
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Glenn Maynard
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f64a93bb21
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fix off-by-one causing artifacts with Cx mods during stops
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2005-04-06 08:09:27 +00:00 |
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Chris Danford
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ed0959ec32
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show PerDifficultyAward in course modes
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2005-04-06 06:12:23 +00:00 |
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Chris Danford
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ea34de2bef
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one path for parsing and theming player options - fixes "SuperShuffle" not themed
warn in ActiveAttackList if an invalid mod is encountered
don't hard code font name
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2005-04-06 05:32:09 +00:00 |
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Chris Danford
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759be18af5
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don't hard code font name
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2005-04-06 05:19:22 +00:00 |
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Glenn Maynard
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411068b893
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remove unused
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2005-04-06 02:00:15 +00:00 |
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Glenn Maynard
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6b62ba5d1c
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don't accumulate calories when hitting a mine due to a previously held button
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2005-04-06 01:28:49 +00:00 |
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Chris Danford
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8f98d3ce66
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only broacast once on change, not once per player
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2005-04-06 00:47:18 +00:00 |
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Josh Allen
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5cf8f8d7e9
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forgot to add these for WheelBase and WheelItemBase
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2005-04-06 00:47:07 +00:00 |
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Ben Anderson
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d969e8fc06
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SDL is no longer mandatory (on Linux anyway).
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2005-04-06 00:20:52 +00:00 |
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Josh Allen
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58c45a9fbf
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fix to work with new AutoScreenMessages
better adding, removing, or selecting elements when or resulting in an empty wheel
style changes in regards to some curly brackets
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2005-04-06 00:17:25 +00:00 |
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Ben Anderson
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d137be895e
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Thanks Glenn, your blatant 'it worked for me' syndrome really bit me in the ass.
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2005-04-05 23:51:38 +00:00 |
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Chris Danford
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fdccf6e416
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revert to fix memory card thread
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2005-04-05 23:04:59 +00:00 |
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Ben Anderson
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dc9c6b6114
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Add stuff from ItG
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2005-04-05 22:26:57 +00:00 |
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Chris Danford
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0a59982608
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fix accuracy of sin(PI)
optimize
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2005-04-05 22:06:10 +00:00 |
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Chris Danford
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2d8b42e23c
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push combo and judgment outward in centered
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2005-04-05 21:40:30 +00:00 |
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Steven Towle
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6358c982fc
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Updated display options to work with percentage scoring
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2005-04-05 19:12:51 +00:00 |
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Charles Lohr
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0d653e0b98
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Modify: The code looks better here.
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2005-04-05 18:24:15 +00:00 |
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Charles Lohr
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433f06efdc
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Fix: Character selection
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2005-04-05 18:18:12 +00:00 |
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Charles Lohr
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18b96ab1c1
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Standardize diffuse and make Autogen Icon work when going from non-autogen to autogen song.
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2005-04-05 17:47:22 +00:00 |
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Charles Lohr
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634b35c5e1
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AllowRepeatingInput Metrics.
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2005-04-05 17:14:08 +00:00 |
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Chris Danford
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5f17d91675
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add missing
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2005-04-05 10:50:13 +00:00 |
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Chris Danford
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f98638e27e
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center text in ComboGraph
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2005-04-05 10:48:08 +00:00 |
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Chris Danford
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62a2834202
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format the percentDP score in PaneDisplay using the same code in PercentageDisplay
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2005-04-05 09:29:05 +00:00 |
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Steven Towle
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9643e9986a
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Updated display options to work with percentage scoring
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2005-04-05 08:50:55 +00:00 |
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Chris Danford
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218be32879
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separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players.
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2005-04-05 08:30:57 +00:00 |
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Glenn Maynard
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af231d1a63
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cleanup
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2005-04-05 05:07:13 +00:00 |
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Glenn Maynard
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d6bbf9c0f8
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fix incorrect time used for life/combo record after fail
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2005-04-05 04:56:39 +00:00 |
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Chris Danford
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79172a5782
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add BackGoesToStartScreen
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2005-04-05 03:27:42 +00:00 |
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Chris Danford
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c7d6b02a5a
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fix warning
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2005-04-05 03:25:45 +00:00 |
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Ben Anderson
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def9a3a267
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Remove hack; no longer necessary
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2005-04-05 03:08:31 +00:00 |
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Ben Anderson
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d6976dd40c
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Don't use a heartbeat in the worker thread. Many platforms' timed event wait functions (most notoriously Linux) spin instead of blocking, causing performance hell (this is the source of the issues recently uncovered by LowLevelWindow_X11). This means we should avoid heartbeats in worker threads whenever possible. Strangely, this also fixed an obscure deadlock on quit...
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2005-04-05 02:55:13 +00:00 |
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Glenn Maynard
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fb5ece51fd
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remove unused (dupe of fAliveSeconds)
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2005-04-05 02:51:39 +00:00 |
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