Commit Graph

156 Commits

Author SHA1 Message Date
Chris Danford 1ec3e9f6b1 make little disqualify 2006-06-16 04:18:43 +00:00
Glenn Maynard f0b7631e3a use standard name "isfinite", not "finite" 2006-06-15 03:15:41 +00:00
Chris Danford 8a0d3db8dc isfinite -> finite 2006-06-12 22:34:52 +00:00
Steve Checkoway 2992fa865a Watch out for NaN, etc. That assert will never trigger unless PCRE stops working (or someone breaks the regex). 2006-06-12 07:56:27 +00:00
Steve Checkoway 3f27205e40 Don't throw on invalid options. If we know that they meant *123 and they have 123*, is there any reason not to simply handle it? 2006-06-12 07:22:26 +00:00
Steve Checkoway d2f3a14495 strtof -> StringToFloat. 2006-06-12 06:42:25 +00:00
Steve Checkoway 9da602cec4 Use the theme metric rather than "default". 2006-05-20 09:00:09 +00:00
Chris Danford 74ecf45379 add Tiny (the same effect as the old Mini)
make calories less generous
2006-04-05 02:59:16 +00:00
Chris Danford ee8329cee6 don't DQ because of forced mods 2006-03-26 17:48:39 +00:00
Glenn Maynard 5e5d451480 fix assert on saved mods 2006-03-14 03:35:43 +00:00
Chris Danford 071558697b don't show a string for the default NoteSkin 2006-02-22 17:27:32 +00:00
Chris Danford 0e12a206f4 blank m_sNoteSkin mean "no change in NoteSkin". Don't hardcode the NoteSkin "default" everywhere because "default" is not guaranteed to exist. 2006-02-22 17:15:13 +00:00
Chris Danford 9a05977e52 localize SongOptions strings 2006-02-05 20:30:37 +00:00
Chris Danford 370d11ee19 theme -> localize 2006-01-29 22:17:54 +00:00
Glenn Maynard da685371bb cleanup 2006-01-28 09:08:39 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford 0b98adff15 make RadarCategory enum and Lua names consistent 2005-12-24 20:18:56 +00:00
Glenn Maynard 39b07e55b3 cleanup (prefer size() over GetLength) 2005-12-21 07:50:14 +00:00
Chris Danford 37f82b43f7 remove CStringArray #define 2005-12-09 21:36:22 +00:00
Chris Danford 8b8fa8aad3 move CommonMetrics into a namespace so that it's clear where they're coming from when used. 2005-10-27 05:16:19 +00:00
Glenn Maynard eef0ed7ffb typo 2005-10-10 07:21:43 +00:00
Glenn Maynard 781017c4c0 ChooseRandomMofifiers -> ChooseRandomModifiers 2005-09-08 01:06:01 +00:00
Glenn Maynard a23620b72f fix compiling regex repeatedly 2005-09-04 19:32:58 +00:00
Glenn Maynard b48fa6fe04 fix PlayerOptions::GetMods for perspective mods 2005-06-15 21:56:28 +00:00
Chris Danford 504011ac3f fix "can't turn off C*" 2005-05-08 22:01:52 +00:00
Chris Danford 2deaf41472 fix C* 2005-05-08 04:12:53 +00:00
Chris Danford 6ca0639c3c add invert 2005-05-05 21:40:54 +00:00
Glenn Maynard 633aa6f779 fix crash when invalid options contain % 2005-05-02 19:34:31 +00:00
Chris Danford b81c304eb6 rename FixImposibleRows -> RemoveStretch and turn it into a mod 2005-05-01 04:35:29 +00:00
Chris Danford 8a1b17be68 support approach speeds for speed mods 2005-04-30 07:47:19 +00:00
Glenn Maynard 1c3323fac7 add norolls 2005-04-25 09:42:26 +00:00
Chris Danford f6308e73fd approach current scrollBPM faster 2005-04-24 10:48:18 +00:00
Chris Danford 6640b3fed6 allow negative mod percentages 2005-04-20 09:08:22 +00:00
Chris Danford 7caea1e41a add HiddenOffset, SuddenOffset mods 2005-04-20 08:54:12 +00:00
Chris Danford d47c4da1cf fix scrollBPM doesn't approach target 2005-04-19 03:22:53 +00:00
Chris Danford c9e561f6cd fix "Overhead" showing for every attack 2005-04-17 00:55:12 +00:00
Chris Danford 4988744e12 show "overhead" - don't special case not showing it 2005-04-13 01:07:39 +00:00
Chris Danford ea34de2bef one path for parsing and theming player options - fixes "SuperShuffle" not themed
warn in ActiveAttackList if an invalid mod is encountered
don't hard code font name
2005-04-06 05:32:09 +00:00
Chris Danford 2d8b42e23c push combo and judgment outward in centered 2005-04-05 21:40:30 +00:00
Chris Danford b73448d410 move item theming from ScreenOptionsMaster to OptionRow so MiniMenu and other options screens can be themed 2005-03-20 20:16:32 +00:00
Chris Danford 81290aa995 fix "100%" not stripped if there's a leading speed 2005-03-14 20:16:39 +00:00
Chris Danford b0822896b9 fix all Uppercase mods don't get themed 2005-03-14 19:04:36 +00:00
Chris Danford e273da39c6 replace ScreenMenuJukebox with ScreenOptionsMaster 2005-01-29 21:56:24 +00:00
Glenn Maynard f083765d69 remove ProTimingDisplay; too hard to read to be useful 2005-01-25 18:22:22 +00:00
Glenn Maynard da407f2fb7 unused header 2005-01-15 01:48:53 +00:00
Glenn Maynard aad97fbcb9 remove some more old experimental stuff 2005-01-15 01:45:34 +00:00
Glenn Maynard fc163a4c04 do save ScoreDisplay optoin to profile 2005-01-10 15:10:36 +00:00
Glenn Maynard 8c89672c89 float m_fScoreDisplay -> ScoreDisplay m_ScoreDisplay
minor cleanup
2005-01-10 15:10:02 +00:00
Steven Towle 19ac29c9af added score display options 2005-01-09 07:47:38 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00