Chris Danford
1ec3e9f6b1
make little disqualify
2006-06-16 04:18:43 +00:00
Glenn Maynard
f0b7631e3a
use standard name "isfinite", not "finite"
2006-06-15 03:15:41 +00:00
Chris Danford
8a0d3db8dc
isfinite -> finite
2006-06-12 22:34:52 +00:00
Steve Checkoway
2992fa865a
Watch out for NaN, etc. That assert will never trigger unless PCRE stops working (or someone breaks the regex).
2006-06-12 07:56:27 +00:00
Steve Checkoway
3f27205e40
Don't throw on invalid options. If we know that they meant *123 and they have 123*, is there any reason not to simply handle it?
2006-06-12 07:22:26 +00:00
Steve Checkoway
d2f3a14495
strtof -> StringToFloat.
2006-06-12 06:42:25 +00:00
Steve Checkoway
9da602cec4
Use the theme metric rather than "default".
2006-05-20 09:00:09 +00:00
Chris Danford
74ecf45379
add Tiny (the same effect as the old Mini)
...
make calories less generous
2006-04-05 02:59:16 +00:00
Chris Danford
ee8329cee6
don't DQ because of forced mods
2006-03-26 17:48:39 +00:00
Glenn Maynard
5e5d451480
fix assert on saved mods
2006-03-14 03:35:43 +00:00
Chris Danford
071558697b
don't show a string for the default NoteSkin
2006-02-22 17:27:32 +00:00
Chris Danford
0e12a206f4
blank m_sNoteSkin mean "no change in NoteSkin". Don't hardcode the NoteSkin "default" everywhere because "default" is not guaranteed to exist.
2006-02-22 17:15:13 +00:00
Chris Danford
9a05977e52
localize SongOptions strings
2006-02-05 20:30:37 +00:00
Chris Danford
370d11ee19
theme -> localize
2006-01-29 22:17:54 +00:00
Glenn Maynard
da685371bb
cleanup
2006-01-28 09:08:39 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
0b98adff15
make RadarCategory enum and Lua names consistent
2005-12-24 20:18:56 +00:00
Glenn Maynard
39b07e55b3
cleanup (prefer size() over GetLength)
2005-12-21 07:50:14 +00:00
Chris Danford
37f82b43f7
remove CStringArray #define
2005-12-09 21:36:22 +00:00
Chris Danford
8b8fa8aad3
move CommonMetrics into a namespace so that it's clear where they're coming from when used.
2005-10-27 05:16:19 +00:00
Glenn Maynard
eef0ed7ffb
typo
2005-10-10 07:21:43 +00:00
Glenn Maynard
781017c4c0
ChooseRandomMofifiers -> ChooseRandomModifiers
2005-09-08 01:06:01 +00:00
Glenn Maynard
a23620b72f
fix compiling regex repeatedly
2005-09-04 19:32:58 +00:00
Glenn Maynard
b48fa6fe04
fix PlayerOptions::GetMods for perspective mods
2005-06-15 21:56:28 +00:00
Chris Danford
504011ac3f
fix "can't turn off C*"
2005-05-08 22:01:52 +00:00
Chris Danford
2deaf41472
fix C*
2005-05-08 04:12:53 +00:00
Chris Danford
6ca0639c3c
add invert
2005-05-05 21:40:54 +00:00
Glenn Maynard
633aa6f779
fix crash when invalid options contain %
2005-05-02 19:34:31 +00:00
Chris Danford
b81c304eb6
rename FixImposibleRows -> RemoveStretch and turn it into a mod
2005-05-01 04:35:29 +00:00
Chris Danford
8a1b17be68
support approach speeds for speed mods
2005-04-30 07:47:19 +00:00
Glenn Maynard
1c3323fac7
add norolls
2005-04-25 09:42:26 +00:00
Chris Danford
f6308e73fd
approach current scrollBPM faster
2005-04-24 10:48:18 +00:00
Chris Danford
6640b3fed6
allow negative mod percentages
2005-04-20 09:08:22 +00:00
Chris Danford
7caea1e41a
add HiddenOffset, SuddenOffset mods
2005-04-20 08:54:12 +00:00
Chris Danford
d47c4da1cf
fix scrollBPM doesn't approach target
2005-04-19 03:22:53 +00:00
Chris Danford
c9e561f6cd
fix "Overhead" showing for every attack
2005-04-17 00:55:12 +00:00
Chris Danford
4988744e12
show "overhead" - don't special case not showing it
2005-04-13 01:07:39 +00:00
Chris Danford
ea34de2bef
one path for parsing and theming player options - fixes "SuperShuffle" not themed
...
warn in ActiveAttackList if an invalid mod is encountered
don't hard code font name
2005-04-06 05:32:09 +00:00
Chris Danford
2d8b42e23c
push combo and judgment outward in centered
2005-04-05 21:40:30 +00:00
Chris Danford
b73448d410
move item theming from ScreenOptionsMaster to OptionRow so MiniMenu and other options screens can be themed
2005-03-20 20:16:32 +00:00
Chris Danford
81290aa995
fix "100%" not stripped if there's a leading speed
2005-03-14 20:16:39 +00:00
Chris Danford
b0822896b9
fix all Uppercase mods don't get themed
2005-03-14 19:04:36 +00:00
Chris Danford
e273da39c6
replace ScreenMenuJukebox with ScreenOptionsMaster
2005-01-29 21:56:24 +00:00
Glenn Maynard
f083765d69
remove ProTimingDisplay; too hard to read to be useful
2005-01-25 18:22:22 +00:00
Glenn Maynard
da407f2fb7
unused header
2005-01-15 01:48:53 +00:00
Glenn Maynard
aad97fbcb9
remove some more old experimental stuff
2005-01-15 01:45:34 +00:00
Glenn Maynard
fc163a4c04
do save ScoreDisplay optoin to profile
2005-01-10 15:10:36 +00:00
Glenn Maynard
8c89672c89
float m_fScoreDisplay -> ScoreDisplay m_ScoreDisplay
...
minor cleanup
2005-01-10 15:10:02 +00:00
Steven Towle
19ac29c9af
added score display options
2005-01-09 07:47:38 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00