fix compiling regex repeatedly
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@@ -251,7 +251,7 @@ void PlayerOptions::FromString( CString sOptions, bool bWarnOnInvalid )
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#define SET_FLOAT( opt ) { m_ ## opt = level; m_Speed ## opt = speed; }
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const bool on = (level > 0.5f);
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Regex mult("^([0-9]+(\\.[0-9]+)?)x$");
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static Regex mult("^([0-9]+(\\.[0-9]+)?)x$");
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vector<CString> matches;
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if( mult.Compare(sBit, matches) )
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{
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