Commit Graph
12 Commits
Author SHA1 Message Date
Chris Danford bc6c7c89bc move PixelFormat outside of RageDisplay because so many classes outside of RageDisplay use it.
Log PixelFormat strings instead of numbers for easier to read logs.
2005-09-29 17:15:12 +00:00
Glenn Maynard 5d0b1af78f check for valid texture format 2004-08-30 19:50:13 +00:00
Glenn Maynard 16170de423 zero out blank image 2004-07-04 00:37:19 +00:00
Glenn Maynard 344ab681ef cleanup 2004-06-14 05:46:13 +00:00
Glenn Maynard 66fb9eece6 use RageSurface 2004-06-14 01:09:11 +00:00
Glenn Maynard 564eea2ade license update 2004-05-15 22:07:41 +00:00
Glenn Maynard 4f0aa75a00 cleanup
don't create a max size (usually 2048x2048) texture; fixes major speed
issues when movie textures fail to load
2004-04-04 00:54:22 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Glenn Maynard f573d5f1ad compile fix 2004-01-24 22:44:52 +00:00
Glenn Maynard f611e2461e namespace cleanup 2003-10-03 21:38:38 +00:00
Sean Burke b91d1039ae Make the MovieTexture_Null stuff work in Linux. 2003-07-18 13:59:31 +00:00
Steve Checkoway 583b88cd85 Added a null movie class that simply displays a black background instead of a movie. 2003-07-17 20:50:06 +00:00