Commit Graph

154 Commits

Author SHA1 Message Date
Glenn Maynard 211f9b852a use Dialog 2004-06-10 22:47:51 +00:00
Glenn Maynard c531e8b172 license update 2004-06-08 00:47:53 +00:00
Glenn Maynard 6f7d0f5686 more debugging 2004-06-06 05:14:00 +00:00
Glenn Maynard a047366a73 better assert 2004-06-04 05:44:51 +00:00
Glenn Maynard 051e9769f9 fix infinite loop if rotations are set to INF or -INF 2004-06-03 01:58:54 +00:00
Chris Danford e83bbc40da fix ActorFrame ZTest propogation 2004-05-15 18:35:03 +00:00
Chris Danford 9ec4c6be91 add "draw on z fail" mode 2004-05-15 09:26:21 +00:00
Chris Danford 58d63cb476 make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
2004-05-02 03:01:27 +00:00
Chris Danford 61ebde3f13 add Actor::QueueCommand 2004-04-24 18:38:18 +00:00
Glenn Maynard 9b9d8b5aa4 assert for negative updates; they should never happen (this is why
backgrounds would turn black on negative song position updates--the
background would enter hibernate for a while)
2004-04-20 06:04:31 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford 2929bacb08 show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00
Chris Danford ab50b4c426 add HurryTweening command 2004-03-15 05:40:52 +00:00
Glenn Maynard 78d35a1efb fix glitches if the time is set far ahead during gameplay 2004-02-23 00:10:32 +00:00
Chris Danford 10a4580c12 remove Actor::Fade*, remove unnessary virtuals in Actor 2004-02-14 03:38:34 +00:00
Chris Danford da28ed8217 remove Actor::Fade*, remove unnessary virtuals in Actor 2004-02-14 03:37:58 +00:00
Chris Danford 3ca8601390 add front face culling 2004-02-04 11:05:33 +00:00
Chris Danford 5b791f603b add hibernate (don't draw or update) to Actor 2004-02-02 01:10:56 +00:00
Chris Danford 2599b32633 add "backfacecull" command 2004-02-01 23:04:09 +00:00
Chris Danford fe3304d577 revert some bad changes 2004-02-01 05:03:45 +00:00
Chris Danford dd78eb858f fix PlayCommand doesn't propogate 2004-02-01 04:41:48 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Chris Danford 88cca70487 combine .actor and BGALayer loading
make BGAniLayer derive from ActorFrame
2004-01-25 22:22:40 +00:00
Chris Danford 80c355b3b0 use deque in Actor for contant time delete of the head 2004-01-25 02:33:16 +00:00
Glenn Maynard c05d04d197 fix warning 2004-01-21 01:32:56 +00:00
Glenn Maynard fcd64dcf64 don't warn about sprite commands 2004-01-20 23:30:12 +00:00
Glenn Maynard ccd94bf4c5 add effectdelay 2004-01-20 23:25:38 +00:00
Glenn Maynard 22b013a163 make wag and pulse relative to the current actor state 2004-01-11 11:49:22 +00:00
Glenn Maynard ac6b436f72 warnings 2004-01-11 08:26:42 +00:00
Chris Danford f7647ae391 add pre-parsing for ActorCommands (though not yet used in ThemeManager) 2004-01-10 20:34:18 +00:00
Glenn Maynard f01621e935 tweak effects for music timing source 2004-01-10 02:56:04 +00:00
Chris Danford b72e9d7c89 change tween state size assert to debug_assert 2003-12-31 03:43:45 +00:00
Glenn Maynard def867ea8d effectclock,bgm -> effect follows beat
effectoffset -> beat offset
2003-12-18 10:31:42 +00:00
Glenn Maynard e6b64e5536 add scaletofit command 2003-12-17 09:40:51 +00:00
Glenn Maynard a1a68b5beb fix tweening when switching receptor note skins 2003-11-28 23:27:12 +00:00
Glenn Maynard e21f149d3b separate Z-write and Z-test flags 2003-11-18 20:33:18 +00:00
Glenn Maynard 09e856e9ae add Actor::HurryTweening 2003-11-18 17:50:50 +00:00
Glenn Maynard 73bd8e2ffb allow #FFFFFF in commands 2003-11-18 04:07:30 +00:00
Glenn Maynard b9e910019a add SetDiffuseColor (SetDiffuseAlpha's brother) 2003-11-17 00:51:35 +00:00
Chris Danford c123681854 move IsWindowed check inside of ArchHooks_Win32 2003-11-15 06:08:13 +00:00
Glenn Maynard 8954370991 add setstate command 2003-11-14 01:43:33 +00:00
Glenn Maynard 7f1872d55c implement zoomz 2003-11-13 18:05:40 +00:00
Glenn Maynard d28496f39e add stretchto command 2003-11-08 20:37:40 +00:00
Glenn Maynard 12d92a5be1 add edge fade commands 2003-11-08 19:23:40 +00:00
Glenn Maynard 3f3671c3e7 add SetHidden command 2003-11-06 07:18:11 +00:00
Glenn Maynard a4dc0a96b5 Fix derived SetHorizAlign not being called. 2003-11-05 05:10:19 +00:00
Glenn Maynard 187b1206d5 hush warning 2003-10-31 02:01:55 +00:00
Chris Danford bd51930076 add finishtweening comand 2003-10-24 08:50:35 +00:00
Chris Danford 25a3a2e26a add Actor::hidden flag (better than hiding by setting diffusealpha=0) 2003-10-22 10:18:46 +00:00
Chris Danford df0cd8a46a don't reset Actor::size in Reset() 2003-10-22 09:44:27 +00:00