Glenn Maynard
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211f9b852a
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use Dialog
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2004-06-10 22:47:51 +00:00 |
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Glenn Maynard
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c531e8b172
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license update
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2004-06-08 00:47:53 +00:00 |
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Glenn Maynard
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6f7d0f5686
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more debugging
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2004-06-06 05:14:00 +00:00 |
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Glenn Maynard
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a047366a73
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better assert
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2004-06-04 05:44:51 +00:00 |
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Glenn Maynard
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051e9769f9
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fix infinite loop if rotations are set to INF or -INF
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2004-06-03 01:58:54 +00:00 |
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Chris Danford
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e83bbc40da
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fix ActorFrame ZTest propogation
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2004-05-15 18:35:03 +00:00 |
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Chris Danford
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9ec4c6be91
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add "draw on z fail" mode
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2004-05-15 09:26:21 +00:00 |
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Chris Danford
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58d63cb476
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make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
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2004-05-02 03:01:27 +00:00 |
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Chris Danford
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61ebde3f13
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add Actor::QueueCommand
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2004-04-24 18:38:18 +00:00 |
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Glenn Maynard
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9b9d8b5aa4
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assert for negative updates; they should never happen (this is why
backgrounds would turn black on negative song position updates--the
background would enter hibernate for a while)
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2004-04-20 06:04:31 +00:00 |
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Steve Checkoway
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20a8bab45c
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Clean up includes.
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2004-04-05 05:22:32 +00:00 |
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Chris Danford
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2929bacb08
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show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
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2004-03-20 02:59:08 +00:00 |
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Chris Danford
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ab50b4c426
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add HurryTweening command
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2004-03-15 05:40:52 +00:00 |
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Glenn Maynard
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78d35a1efb
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fix glitches if the time is set far ahead during gameplay
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2004-02-23 00:10:32 +00:00 |
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Chris Danford
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10a4580c12
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remove Actor::Fade*, remove unnessary virtuals in Actor
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2004-02-14 03:38:34 +00:00 |
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Chris Danford
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da28ed8217
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remove Actor::Fade*, remove unnessary virtuals in Actor
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2004-02-14 03:37:58 +00:00 |
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Chris Danford
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3ca8601390
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add front face culling
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2004-02-04 11:05:33 +00:00 |
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Chris Danford
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5b791f603b
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add hibernate (don't draw or update) to Actor
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2004-02-02 01:10:56 +00:00 |
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Chris Danford
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2599b32633
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add "backfacecull" command
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2004-02-01 23:04:09 +00:00 |
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Chris Danford
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fe3304d577
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revert some bad changes
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2004-02-01 05:03:45 +00:00 |
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Chris Danford
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dd78eb858f
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fix PlayCommand doesn't propogate
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2004-02-01 04:41:48 +00:00 |
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Chris Danford
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69fd514b68
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add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
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2004-02-01 03:14:37 +00:00 |
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Chris Danford
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88cca70487
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combine .actor and BGALayer loading
make BGAniLayer derive from ActorFrame
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2004-01-25 22:22:40 +00:00 |
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Chris Danford
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80c355b3b0
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use deque in Actor for contant time delete of the head
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2004-01-25 02:33:16 +00:00 |
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Glenn Maynard
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c05d04d197
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fix warning
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2004-01-21 01:32:56 +00:00 |
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Glenn Maynard
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fcd64dcf64
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don't warn about sprite commands
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2004-01-20 23:30:12 +00:00 |
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Glenn Maynard
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ccd94bf4c5
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add effectdelay
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2004-01-20 23:25:38 +00:00 |
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Glenn Maynard
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22b013a163
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make wag and pulse relative to the current actor state
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2004-01-11 11:49:22 +00:00 |
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Glenn Maynard
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ac6b436f72
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warnings
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2004-01-11 08:26:42 +00:00 |
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Chris Danford
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f7647ae391
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add pre-parsing for ActorCommands (though not yet used in ThemeManager)
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2004-01-10 20:34:18 +00:00 |
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Glenn Maynard
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f01621e935
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tweak effects for music timing source
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2004-01-10 02:56:04 +00:00 |
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Chris Danford
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b72e9d7c89
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change tween state size assert to debug_assert
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2003-12-31 03:43:45 +00:00 |
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Glenn Maynard
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def867ea8d
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effectclock,bgm -> effect follows beat
effectoffset -> beat offset
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2003-12-18 10:31:42 +00:00 |
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Glenn Maynard
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e6b64e5536
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add scaletofit command
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2003-12-17 09:40:51 +00:00 |
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Glenn Maynard
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a1a68b5beb
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fix tweening when switching receptor note skins
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2003-11-28 23:27:12 +00:00 |
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Glenn Maynard
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e21f149d3b
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separate Z-write and Z-test flags
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2003-11-18 20:33:18 +00:00 |
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Glenn Maynard
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09e856e9ae
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add Actor::HurryTweening
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2003-11-18 17:50:50 +00:00 |
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Glenn Maynard
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73bd8e2ffb
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allow #FFFFFF in commands
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2003-11-18 04:07:30 +00:00 |
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Glenn Maynard
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b9e910019a
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add SetDiffuseColor (SetDiffuseAlpha's brother)
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2003-11-17 00:51:35 +00:00 |
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Chris Danford
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c123681854
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move IsWindowed check inside of ArchHooks_Win32
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2003-11-15 06:08:13 +00:00 |
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Glenn Maynard
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8954370991
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add setstate command
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2003-11-14 01:43:33 +00:00 |
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Glenn Maynard
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7f1872d55c
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implement zoomz
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2003-11-13 18:05:40 +00:00 |
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Glenn Maynard
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d28496f39e
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add stretchto command
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2003-11-08 20:37:40 +00:00 |
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Glenn Maynard
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12d92a5be1
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add edge fade commands
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2003-11-08 19:23:40 +00:00 |
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Glenn Maynard
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3f3671c3e7
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add SetHidden command
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2003-11-06 07:18:11 +00:00 |
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Glenn Maynard
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a4dc0a96b5
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Fix derived SetHorizAlign not being called.
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2003-11-05 05:10:19 +00:00 |
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Glenn Maynard
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187b1206d5
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hush warning
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2003-10-31 02:01:55 +00:00 |
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Chris Danford
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bd51930076
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add finishtweening comand
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2003-10-24 08:50:35 +00:00 |
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Chris Danford
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25a3a2e26a
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add Actor::hidden flag (better than hiding by setting diffusealpha=0)
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2003-10-22 10:18:46 +00:00 |
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Chris Danford
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df0cd8a46a
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don't reset Actor::size in Reset()
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2003-10-22 09:44:27 +00:00 |
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