change tween state size assert to debug_assert
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@@ -337,7 +337,7 @@ void Actor::BeginTweening( float time, TweenType tt )
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time = max( time, 0 );
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ASSERT( m_TweenStates.size() < 50 ); // there's no reason for the number of tweens to ever go this large
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DEBUG_ASSERT( m_TweenStates.size() < 50 ); // there's no reason for the number of tweens to ever go this large
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// add a new TweenState to the tail, and initialize it
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m_TweenStates.resize( m_TweenStates.size()+1 );
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