add finishtweening comand

This commit is contained in:
Chris Danford
2003-10-24 08:50:35 +00:00
parent d95785d3c6
commit bd51930076
+2 -1
View File
@@ -723,7 +723,8 @@ void Actor::HandleCommand( const CStringArray &asTokens )
else if( sName=="bouncebegin" ) BeginTweening( fParam(1), TWEEN_BOUNCE_BEGIN );
else if( sName=="bounceend" ) BeginTweening( fParam(1), TWEEN_BOUNCE_END );
else if( sName=="spring" ) BeginTweening( fParam(1), TWEEN_SPRING );
else if( sName=="stoptweening" ) { StopTweening(); BeginTweening( 0.0001f, TWEEN_LINEAR ); }
else if( sName=="stoptweening" ) { StopTweening(); BeginTweening( 0.0001f, TWEEN_LINEAR ); } // Why BeginT again? -Chris
else if( sName=="finishtweening" ) FinishTweening();
else if( sName=="x" ) SetX( fParam(1) );
else if( sName=="y" ) SetY( fParam(1) );
else if( sName=="z" ) SetZ( fParam(1) );