Commit Graph
49 Commits
Author SHA1 Message Date
Glenn Maynard 30a9bf3292 license update 2004-06-08 00:08:04 +00:00
Glenn Maynard c35aa5c853 cleanup BrightnessOverlay
fix unneeded brightness tween on gameplay start
2004-04-19 20:28:10 +00:00
Glenn Maynard ebbdf05f9a metric to specify what brightness to fade the background from 2004-04-08 00:18:13 +00:00
Glenn Maynard f9e818794a add disqualifying "cover" modifier: don't show the song background 2004-04-02 00:13:47 +00:00
Chris Danford 8ba5efc31b fix BGChange crash 2004-01-24 19:05:54 +00:00
Glenn Maynard 2091a7065c working on optionally showing (mostly) synced BGAs in the editor 2004-01-23 06:51:15 +00:00
Glenn Maynard 9f04fd7cd9 hide LoadFromAniDir 2004-01-23 05:48:52 +00:00
Glenn Maynard d59595cd93 move Background::LoadFromRandom out 2004-01-23 03:53:23 +00:00
Glenn Maynard 745a27712f simplify random bg loading
don't play the same random bg twice in a row
don't spend time loading random bgs if we're not going to use them
2004-01-23 02:23:11 +00:00
Chris Danford ade8308aa1 add per-player danger and per-player dead animations 2003-12-07 20:29:42 +00:00
Andrew Livy ad7c67b0ce Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays. 2003-11-10 23:25:44 +00:00
Glenn Maynard 4ce1564d8a Simplify.
Fix danger animation throwing off background sync.
2003-09-23 19:26:36 +00:00
Chris Danford df728d987a Add sorts by meter
Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Chris Danford 35dd3886dd add dancing character support, option to enable 2003-05-05 04:43:11 +00:00
Chris Danford cfe1f9ec67 Add parameters to BackgroundChange: fRate, bFadeLast, bRewindMovie, bLoop.
I don't like how this changes the syntax for the #BGCHANGES tag in an SM file.  I will think more about this - it's important to finalize it quickly.
2003-04-14 04:10:01 +00:00
Chris Danford 7f40e36919 eliminate TransitionOniFade 2003-04-13 00:44:50 +00:00
Jared Roberts 7252a63b28 s/Song.h/song.h 2003-03-17 03:43:45 +00:00
Chris Danford 8b7894be76 Fix crash in Background if CreateRandomBG fails 2003-03-16 07:20:37 +00:00
Chris Danford 5382f1f3fa fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford f5402584f9 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 02:46:01 +00:00
Glenn Maynard 0ff6f863ee s/Song.h/song.h/
I'd prefer "Song.h", but it's not worth losing history for, and SF will
choke on that rename anyway.
2003-02-16 04:28:17 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Glenn Maynard d754ddc550 push bga searching into a function; fix 2002-10-30 19:55:19 +00:00
Chris Danford 5e9a6a4df6 Added fade between movies and touched up some graphics 2002-10-10 04:11:30 +00:00
Chris Danford 1e5d6a64d7 Removed #BackgroundMovie tag. Instead, TidyUpData will create a BackgroundChange for the movie if one is found in the song directory. 2002-10-06 20:17:38 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Chris Danford 23df7ec564 Yet more theme cleanup. This should be the job of the artists! 2002-09-24 02:55:32 +00:00
Chris Danford c998bb33ab added support for danger animation through BGAnimations or Movie 2002-09-04 08:09:57 +00:00
Chris Danford a0c7d5bd22 added BackgroundChange editing and DWI saving to editor 2002-08-23 20:18:29 +00:00
Chris Danford 822f8dd3a6 Moved more constants into theme metrics 2002-08-22 09:31:32 +00:00
Chris Danford 0447dc2aad Bug fixes and deferred rendering architecture 2002-08-18 16:19:26 +00:00
Chris Danford 4f732aaa5b Random background movie support 2002-07-31 22:37:58 +00:00
Chris Danford 82e52c1306 3.0 beta 4 2002-07-11 19:02:26 +00:00
Chris Danford f8118fea49 no message 2002-06-30 23:19:33 +00:00
Chris Danford 07410e1c5a no message 2002-06-24 22:20:51 +00:00
Andrew Livy f1e3334757 Ez2 Checkin. (No song select yet) 2002-06-23 11:43:53 +00:00
Chris Danford 02b9e3589d no message 2002-06-23 02:57:51 +00:00
Chris Danford 1500459bb1 no message 2002-06-23 02:50:33 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 6ed1d938e7 Added synchronize 2002-02-11 04:46:31 +00:00
Chris Danford 2f8cd4feb4 Messed a lot with BMS reading. See changelog.txt. 2002-01-24 08:01:24 +00:00
Chris Danford f2975d0688 no message 2002-01-20 23:29:03 +00:00
Chris Danford 798920c88b BUG FIX: Fixed "visualization movie files go here" trying to be loaded as a texture. 2002-01-20 09:13:43 +00:00
Chris Danford 0add9e0bb3 checkin of v1.50 2002-01-16 10:01:32 +00:00
Chris Danford ffd50d9087 support for Actor hierarchies, and re-write of RageMusic. 2001-12-11 11:25:37 +00:00
Chris Danford a40558031b Major rewrite of all classes related to gameplay (Song, Steps, Player,
WindowDancing and all its UI elements).  All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal.  Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel).  Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford 7caffe0c93 Initial checkin 2001-11-03 10:52:42 +00:00