Glenn Maynard
30a9bf3292
license update
2004-06-08 00:08:04 +00:00
Glenn Maynard
c35aa5c853
cleanup BrightnessOverlay
...
fix unneeded brightness tween on gameplay start
2004-04-19 20:28:10 +00:00
Glenn Maynard
ebbdf05f9a
metric to specify what brightness to fade the background from
2004-04-08 00:18:13 +00:00
Glenn Maynard
f9e818794a
add disqualifying "cover" modifier: don't show the song background
2004-04-02 00:13:47 +00:00
Chris Danford
8ba5efc31b
fix BGChange crash
2004-01-24 19:05:54 +00:00
Glenn Maynard
2091a7065c
working on optionally showing (mostly) synced BGAs in the editor
2004-01-23 06:51:15 +00:00
Glenn Maynard
9f04fd7cd9
hide LoadFromAniDir
2004-01-23 05:48:52 +00:00
Glenn Maynard
d59595cd93
move Background::LoadFromRandom out
2004-01-23 03:53:23 +00:00
Glenn Maynard
745a27712f
simplify random bg loading
...
don't play the same random bg twice in a row
don't spend time loading random bgs if we're not going to use them
2004-01-23 02:23:11 +00:00
Chris Danford
ade8308aa1
add per-player danger and per-player dead animations
2003-12-07 20:29:42 +00:00
Andrew Livy
ad7c67b0ce
Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays.
2003-11-10 23:25:44 +00:00
Glenn Maynard
4ce1564d8a
Simplify.
...
Fix danger animation throwing off background sync.
2003-09-23 19:26:36 +00:00
Chris Danford
df728d987a
Add sorts by meter
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Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Chris Danford
35dd3886dd
add dancing character support, option to enable
2003-05-05 04:43:11 +00:00
Chris Danford
cfe1f9ec67
Add parameters to BackgroundChange: fRate, bFadeLast, bRewindMovie, bLoop.
...
I don't like how this changes the syntax for the #BGCHANGES tag in an SM file. I will think more about this - it's important to finalize it quickly.
2003-04-14 04:10:01 +00:00
Chris Danford
7f40e36919
eliminate TransitionOniFade
2003-04-13 00:44:50 +00:00
Jared Roberts
7252a63b28
s/Song.h/song.h
2003-03-17 03:43:45 +00:00
Chris Danford
8b7894be76
Fix crash in Background if CreateRandomBG fails
2003-03-16 07:20:37 +00:00
Chris Danford
5382f1f3fa
fix MiniMenu crashes for rows with 0 choices
...
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford
f5402584f9
make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage)
2003-03-10 02:46:01 +00:00
Glenn Maynard
0ff6f863ee
s/Song.h/song.h/
...
I'd prefer "Song.h", but it's not worth losing history for, and SF will
choke on that rename anyway.
2003-02-16 04:28:17 +00:00
Glenn Maynard
55e92e771d
s/CArray<x,y>/vector<x>/g
2003-01-03 05:56:28 +00:00
Glenn Maynard
24cc7a3c04
Get rid of all other #pragma once's, except the one in StdAfx.h.
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(three cheers for perl)
2002-11-16 08:07:38 +00:00
Glenn Maynard
d754ddc550
push bga searching into a function; fix
2002-10-30 19:55:19 +00:00
Chris Danford
5e9a6a4df6
Added fade between movies and touched up some graphics
2002-10-10 04:11:30 +00:00
Chris Danford
1e5d6a64d7
Removed #BackgroundMovie tag. Instead, TidyUpData will create a BackgroundChange for the movie if one is found in the song directory.
2002-10-06 20:17:38 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Chris Danford
23df7ec564
Yet more theme cleanup. This should be the job of the artists!
2002-09-24 02:55:32 +00:00
Chris Danford
c998bb33ab
added support for danger animation through BGAnimations or Movie
2002-09-04 08:09:57 +00:00
Chris Danford
a0c7d5bd22
added BackgroundChange editing and DWI saving to editor
2002-08-23 20:18:29 +00:00
Chris Danford
822f8dd3a6
Moved more constants into theme metrics
2002-08-22 09:31:32 +00:00
Chris Danford
0447dc2aad
Bug fixes and deferred rendering architecture
2002-08-18 16:19:26 +00:00
Chris Danford
4f732aaa5b
Random background movie support
2002-07-31 22:37:58 +00:00
Chris Danford
82e52c1306
3.0 beta 4
2002-07-11 19:02:26 +00:00
Chris Danford
f8118fea49
no message
2002-06-30 23:19:33 +00:00
Chris Danford
07410e1c5a
no message
2002-06-24 22:20:51 +00:00
Andrew Livy
f1e3334757
Ez2 Checkin. (No song select yet)
2002-06-23 11:43:53 +00:00
Chris Danford
02b9e3589d
no message
2002-06-23 02:57:51 +00:00
Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
2f8cd4feb4
Messed a lot with BMS reading. See changelog.txt.
2002-01-24 08:01:24 +00:00
Chris Danford
f2975d0688
no message
2002-01-20 23:29:03 +00:00
Chris Danford
798920c88b
BUG FIX: Fixed "visualization movie files go here" trying to be loaded as a texture.
2002-01-20 09:13:43 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
ffd50d9087
support for Actor hierarchies, and re-write of RageMusic.
2001-12-11 11:25:37 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00