Commit Graph

16685 Commits

Author SHA1 Message Date
Glenn Maynard 5162d48fca add VC7 CRT 2002-12-02 23:30:04 +00:00
Glenn Maynard a4f39d9839 updated libraries (non-debug CRT) 2002-12-02 23:15:52 +00:00
Glenn Maynard 077224bff6 Switch to non-debug CRT.
Add networking files for VC7.

This turns off global optimizations in VC7.  They take a very long time;
without them, release linking takes only three or four seconds on my
computer, which is useful when profiling.  It shouldn't really matter, since
our releases are still compiled with VC6, I think ...
2002-12-02 23:15:09 +00:00
Glenn Maynard 11cab9f5a2 temporarily disable asserts; they need debug CRTs. (They'll come
back shortly, when I reenable the crash handler ...)
2002-12-02 22:58:03 +00:00
Glenn Maynard 74c02a04c7 Remove memleak checks. We're switching everything to non-debug
CRT libraries (not worth the headaches).
2002-12-02 22:57:13 +00:00
Glenn Maynard ed327e49e0 VC6 apparently can't link to *static* .lib's compiled by VC7.
Switch everything to Multithread DLL (some of these weren't).  We don't
actually use most of plib; just to avoid confusion later.
2002-12-02 22:49:26 +00:00
Glenn Maynard a6f60bf6e7 Not presently debugging plib, and it's not *needed* anymore, so don't
link to *_d for plib.
2002-12-02 22:45:57 +00:00
Chris Danford 840caa7a2c moved lobby from separate module to below /src 2002-12-02 05:44:00 +00:00
Chris Danford ca7c1ab78f working on mulitplayer 2002-12-02 05:25:44 +00:00
Chris Danford d377737f9f fixing linking error b/c wrong plib library 2002-12-01 19:12:02 +00:00
Glenn Maynard e0e0c8623e remove now-unnecessary share hack from Pump code 2002-11-29 22:06:51 +00:00
Glenn Maynard 264027fea3 Old Pump hack not needed; this crash doesn't happen with the
old DI interface the SDL uses.
2002-11-29 21:57:47 +00:00
Chris Danford 4a588230e1 DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested. 2002-11-29 20:37:12 +00:00
Victor Trucco 529057a85e correct Mirror Mode in Pump 2002-11-29 16:45:22 +00:00
Chris Danford 04e2c0b68c More movie texture work. Changed plib's release CRT version to "Multithreaded DLL". 2002-11-28 20:48:00 +00:00
Chris Danford 4e4c143223 RageMovieTexture working again. Probably doesn't work on texture size-limited cards (Voodoo3). 2002-11-26 01:17:43 +00:00
Glenn Maynard ed9a07df76 fix dithering when dest has alpha and source does not; also fix it
when dest has more alpha bits than the source (rare)
2002-11-25 09:37:45 +00:00
Chris Danford 285a9099e1 Fixed bug in SDL_OrderedDither that causes incorrect alpha values if src has 0 alpha bits 2002-11-25 04:23:33 +00:00
Glenn Maynard 3f8785113e some more minor optimizations 2002-11-24 06:59:58 +00:00
Glenn Maynard 370925bba7 Some optimization. (Still too slow, but it's an improvement ...) 2002-11-24 05:41:05 +00:00
Chris Gilbert 2751fed244 Added #include "stdafx.h" to fix compile problem. 2002-11-23 19:33:04 +00:00
Glenn Maynard 628b0a36a0 fix stretch 2002-11-21 22:34:37 +00:00
Glenn Maynard 2cdd509a92 Texture parameters are bound to the texture, and aren't generic
OpenGL state, so we need to set the texture *before* setting other
stuff up.
2002-11-21 22:25:00 +00:00
Glenn Maynard da226d2f57 fix flushing on systems without the texture combining extension 2002-11-21 09:19:36 +00:00
Glenn Maynard 0812be2332 for now, throw on failed image load 2002-11-21 00:54:28 +00:00
Glenn Maynard 48eee90ab2 Reenable and move iterative filtering into the zoom proper. 2002-11-21 00:48:15 +00:00
Glenn Maynard 6967db837b fix black dots in images (finally) 2002-11-20 01:54:15 +00:00
Glenn Maynard dbb6f0416c fix not dithering in 32bpp 2002-11-20 01:25:40 +00:00
Glenn Maynard 29c726053c pass prefs down to RageBitmapTexture 2002-11-20 01:24:36 +00:00
Glenn Maynard 0aff47c6d9 voom 2002-11-19 23:57:10 +00:00
Chris Gilbert bd4b8875fc no message 2002-11-19 23:02:02 +00:00
Chris Gilbert 93e5f253a0 New Sandbox Stuff 2002-11-19 22:55:51 +00:00
Glenn Maynard 7f59c0ae27 update with changed arch tree 2002-11-18 21:47:36 +00:00
Glenn Maynard c625d3b433 update with changed arch tree (.dsp soon) 2002-11-18 21:43:02 +00:00
Glenn Maynard acdb516ffd Reorganize arch a bit. Multiple architectures might want to share
a non-default implementation of a driver, and organizing them by
architecture doesn't handle that very well.
2002-11-18 21:37:58 +00:00
Glenn Maynard 52ce8414b3 Set up smoothing hints at setup time.
Fix radar tween-out.
2002-11-18 20:55:23 +00:00
Glenn Maynard 6be4ed8d60 fix bounce tween glitch when no time has passed
(hmm. perhaps we should just not call updates to begin with in this case)
2002-11-18 09:35:33 +00:00
Glenn Maynard 7e02a6cd55 Remove accelerators; we do them by hand now. 2002-11-17 09:14:18 +00:00
Glenn Maynard fc0cd03818 Use new old loader dialog stuff.
Set the icon from an XPM.
2002-11-17 09:13:35 +00:00
Glenn Maynard 32ca9a22c2 Clean up links; add new stuff. 2002-11-17 09:08:21 +00:00
Glenn Maynard 77ec492209 Remove Quad.cpp
Add glext.h and sm.xpm.

Add arch tree.
2002-11-17 08:39:41 +00:00
Glenn Maynard 50b70ed368 exactly as advertised 2002-11-17 08:21:32 +00:00
Glenn Maynard 2f91ba10f1 Add simple infrastructure for arch-dependent code. 2002-11-17 08:20:34 +00:00
Glenn Maynard 9b2044b4ea add XPM for a portable icon 2002-11-17 07:36:54 +00:00
Glenn Maynard a26ca553f3 small cleanup 2002-11-17 06:58:33 +00:00
Glenn Maynard ee20acddb7 fix changing bpp 2002-11-16 21:21:43 +00:00
Glenn Maynard dfea0847e2 fix 2002-11-16 20:30:51 +00:00
Glenn Maynard 22f9cdd8e5 fixes 2002-11-16 20:25:39 +00:00
Glenn Maynard 3508b1bc60 for scoping 2002-11-16 20:25:00 +00:00
Glenn Maynard 7f1b6f51ec add GetStrings 2002-11-16 20:24:01 +00:00