Chris Danford
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d67e3c618b
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use PercentageDisplay::FormatPercentScore in ScreenRanking
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2005-04-15 08:05:29 +00:00 |
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Chris Danford
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62a2834202
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format the percentDP score in PaneDisplay using the same code in PercentageDisplay
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2005-04-05 09:29:05 +00:00 |
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Steven Towle
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9643e9986a
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Updated display options to work with percentage scoring
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2005-04-05 08:50:55 +00:00 |
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Chris Danford
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f4d1dfc8cf
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fix ftruncf changes 1.0000000 to 0.99990004
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2005-03-21 11:22:20 +00:00 |
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Glenn Maynard
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30d3c72cc0
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fix truncation not always happening correctly
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2005-03-19 11:29:08 +00:00 |
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Chris Danford
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533e83ed00
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Don't set two different names for an element. Instead, pass the metrics group name as a parameter to Load()
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2005-02-16 23:03:01 +00:00 |
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Chris Danford
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9ec779c22a
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fix VC6
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2005-02-02 08:30:25 +00:00 |
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Glenn Maynard
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b56e0121f2
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cache
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2005-02-02 07:14:09 +00:00 |
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Glenn Maynard
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c7c28b9aea
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narrow StageStats* -> PlayerStageStats*
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2005-01-10 15:18:13 +00:00 |
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Chris Danford
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09d018444e
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split StageStats into player-specific and non-player-specific structs
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2004-12-20 10:47:41 +00:00 |
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Thad Ward
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827842a396
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Quiet some warnings. (vc8 certainly bitches alot more than vc6 did)
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2004-10-23 01:41:21 +00:00 |
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Chris Danford
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0634c55431
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fix rounding error in displaying percent score
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2004-10-18 03:00:12 +00:00 |
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Chris Danford
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504ba6c163
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GetPath*N->GetPath*F
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2004-07-25 06:29:50 +00:00 |
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Glenn Maynard
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30a9bf3292
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license update
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2004-06-08 00:08:04 +00:00 |
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Chris Danford
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3cadf4c5d5
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have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
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2004-05-30 23:23:39 +00:00 |
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Glenn Maynard
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654d99076f
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fix remainder tween off
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2004-04-25 05:26:23 +00:00 |
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Chris Danford
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4e877f4f1c
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don't keep reloading PercentDisplay in ScreenNameEntryTraditional
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2004-03-24 02:22:11 +00:00 |
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Chris Danford
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7bc830888b
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Cleanup PercentDisplay, ScreenNameEntryTraditional
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2004-03-24 01:11:16 +00:00 |
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Chris Danford
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2929bacb08
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show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
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2004-03-20 02:59:08 +00:00 |
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Chris Danford
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ebb7c2b81e
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clamp percent before displaying
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2004-01-25 05:34:23 +00:00 |
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Chris Danford
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96a7cb0bcd
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allow display of negative dance points
stop counting dance points after fail
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2004-01-12 06:45:36 +00:00 |
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Glenn Maynard
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9170e91bcc
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Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
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2003-12-23 00:26:00 +00:00 |
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Glenn Maynard
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607666d330
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use GetPercentDancePoints
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2003-10-12 21:49:29 +00:00 |
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Glenn Maynard
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e4d4888464
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add assert
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2003-10-06 00:41:53 +00:00 |
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Glenn Maynard
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4ed68a629f
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Fix zero DP showing ".001%" with high decimal places
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2003-10-05 04:45:06 +00:00 |
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Glenn Maynard
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14a24f6f64
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Support eval-style percents
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2003-10-05 00:30:55 +00:00 |
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Glenn Maynard
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c7ede5d848
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More themable percent display.
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2003-10-04 09:13:33 +00:00 |
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Glenn Maynard
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f67f5e92b1
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Themable percent display.
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2003-10-04 08:45:53 +00:00 |
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Glenn Maynard
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df4ef03114
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Split percentage display into its own actor.
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2003-10-04 08:20:37 +00:00 |
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