Themable percent display.
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@@ -4,12 +4,10 @@
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "PrefsManager.h"
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#include "ActorUtil.h"
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#include "RageLog.h"
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const float PERCENT_X[NUM_PLAYERS] = { +20, -20 };
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const float PERCENT_Y = 0;
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const int NUM_DANCE_POINT_DIGITS = 5;
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PercentageDisplay::PercentageDisplay()
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@@ -22,11 +20,9 @@ void PercentageDisplay::Load( PlayerNumber pn )
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m_PlayerNumber = pn;
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m_Last = 0;
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m_textPercent.LoadFromNumbers( THEME->GetPathToN(m_sName + " percent") );
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m_textPercent.EnableShadow( false );
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m_textPercent.SetZoom( 0.7f );
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m_textPercent.SetXY( PERCENT_X[pn], PERCENT_Y );
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m_textPercent.SetDiffuse( PlayerToColor(pn) ); // light blue
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m_textPercent.SetName( ssprintf("PercentP%i", pn+1) );
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m_textPercent.LoadFromNumbers( THEME->GetPathToN(m_sName + " text") );
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SET_XY_AND_ON_COMMAND( m_textPercent );
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if( PREFSMAN->m_bDancePointsForOni )
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m_textPercent.SetText( " " );
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