Steve Checkoway
|
811f1cc0c0
|
Update.
|
2006-01-28 03:10:11 +00:00 |
|
Steve Checkoway
|
db075e472d
|
I forget why I thought I needed this. It won't be included again due to GLOBAL_H anyway.
|
2006-01-28 03:09:46 +00:00 |
|
Glenn Maynard
|
96daf3c7bd
|
cleanup
|
2006-01-28 02:59:54 +00:00 |
|
Glenn Maynard
|
a825cd027c
|
const
|
2006-01-28 02:10:24 +00:00 |
|
Glenn Maynard
|
35ce203137
|
themable
|
2006-01-27 23:38:19 +00:00 |
|
Glenn Maynard
|
258b476eb0
|
add note (for the day we drop VC6 and can make Copy covar)
|
2006-01-27 23:24:42 +00:00 |
|
Chris Danford
|
3ced24bd13
|
tabs cleanup
|
2006-01-27 21:31:56 +00:00 |
|
Chris Danford
|
e186a752f0
|
ScreenUnlock -> ScreenUnlockStatus
|
2006-01-27 21:31:37 +00:00 |
|
Chris Danford
|
e1f60ebc60
|
ScreenUnlock -> ScreenUnlockStatus
|
2006-01-27 19:57:08 +00:00 |
|
Steve Checkoway
|
aef7bdf3c1
|
Cleanup.
|
2006-01-27 10:35:56 +00:00 |
|
Steve Checkoway
|
28f218abbc
|
Year.
|
2006-01-27 10:33:47 +00:00 |
|
Steve Checkoway
|
00429b8c9d
|
Add license.
|
2006-01-27 10:33:07 +00:00 |
|
Steve Checkoway
|
9b9759d916
|
Remove hack for EMS.
|
2006-01-27 10:30:59 +00:00 |
|
Steve Checkoway
|
6ac24c8cda
|
Fix concurrent rendering while windowed. Also shutdown fullscreen cleanly and fix memory leak.
|
2006-01-27 10:30:24 +00:00 |
|
Steve Checkoway
|
a8043ac3d8
|
Don't map more than MAX_GAME_CONTROLLERS.
|
2006-01-27 10:20:10 +00:00 |
|
Steve Checkoway
|
9120254fdc
|
Fix crash when using EMS USB2.
|
2006-01-27 10:11:50 +00:00 |
|
Steve Checkoway
|
e5bbe7f1e9
|
Spacing cleanup.
|
2006-01-27 09:51:51 +00:00 |
|
Steve Checkoway
|
7b1140fed6
|
Some cleanup. Work around EMS auto mapping problem.
|
2006-01-27 09:25:27 +00:00 |
|
Glenn Maynard
|
f4f326f893
|
implement concurrent rendering on X11. Still a little flickery when switching in and out of threaded mode; not sure why yet.
|
2006-01-27 09:21:43 +00:00 |
|
Glenn Maynard
|
4a2d23bcbe
|
Reuse the same concurrent rendering thread, instead of creating a new one, to work around a bug in the Linux nVidia drivers, where rendering will stop working after ~128 threads. Use BeginConcurrentRenderingMainThread/EndConcurrentRenderingMainThread.
|
2006-01-27 09:15:21 +00:00 |
|
Glenn Maynard
|
eb0e1f4295
|
add an overload which is called from the main thread, just before using the concurrent rendering thread
|
2006-01-27 09:13:03 +00:00 |
|
Glenn Maynard
|
f53f30f6cf
|
don't use bitwise ops as boolean ops
|
2006-01-27 08:19:53 +00:00 |
|
Glenn Maynard
|
24e016c397
|
split out CreateWindow
|
2006-01-27 08:17:29 +00:00 |
|
Chris Danford
|
f09aee93b8
|
consistent language capitalization
|
2006-01-27 08:16:22 +00:00 |
|
Glenn Maynard
|
dca00042c2
|
fix segfault when unbound keys are pressed
|
2006-01-27 08:15:46 +00:00 |
|
Chris Danford
|
ec809e5e3e
|
show native names for each language
|
2006-01-27 08:13:01 +00:00 |
|
Steve Checkoway
|
dae517d250
|
Make sure that the run loop runs until the input handler terminates by adding a run loop source.
|
2006-01-27 07:33:11 +00:00 |
|
Steve Checkoway
|
3cb4f5711d
|
If we can't run, perform clean up right then.
|
2006-01-27 07:30:42 +00:00 |
|
Chris Danford
|
e09e502038
|
CenteredSingle->Center1Player
|
2006-01-27 07:09:43 +00:00 |
|
Chris Danford
|
af732e66aa
|
solo single -> centered single
|
2006-01-27 06:46:41 +00:00 |
|
Chris Danford
|
fc66241564
|
add Check for Updates
|
2006-01-27 03:34:31 +00:00 |
|
Chris Danford
|
05fd269749
|
tab fixes
|
2006-01-27 03:34:15 +00:00 |
|
Glenn Maynard
|
d522ac5146
|
better assert
|
2006-01-27 02:00:47 +00:00 |
|
Glenn Maynard
|
322f713e89
|
cleanup
|
2006-01-27 00:59:42 +00:00 |
|
Glenn Maynard
|
89a1e0c79e
|
cleanup
|
2006-01-27 00:58:20 +00:00 |
|
Glenn Maynard
|
9b6d31b8e9
|
cleanup
|
2006-01-26 06:21:57 +00:00 |
|
Chris Danford
|
39c57fdf74
|
add missing Tween.*
|
2006-01-26 06:19:45 +00:00 |
|
Chris Danford
|
62833f56cb
|
show input device list on mapping screen
|
2006-01-26 06:17:57 +00:00 |
|
Chris Danford
|
58a8830b9d
|
fix Volume Down doesn't show volume precent in system message
|
2006-01-26 06:17:12 +00:00 |
|
Glenn Maynard
|
88f525bbca
|
converge keyboard mappings on this screen to one place
allow changing the global offset while in a course
|
2006-01-26 06:12:25 +00:00 |
|
Chris Danford
|
e507e4ab9e
|
only save mappings for user-changable mapping slots (less cluttered keymaps.ini)
|
2006-01-26 06:05:35 +00:00 |
|
Glenn Maynard
|
73afc606b5
|
reverse comment
|
2006-01-26 05:55:19 +00:00 |
|
Glenn Maynard
|
77937ea410
|
cleanup
|
2006-01-26 05:53:29 +00:00 |
|
Chris Danford
|
6fdfc482de
|
automapping for Ignition
|
2006-01-26 05:50:43 +00:00 |
|
Chris Danford
|
6a1ef9d858
|
refresh mapping screen text when automapping is applied because of a joystick plug/unplug
|
2006-01-26 04:51:07 +00:00 |
|
Steve Checkoway
|
f44603d19b
|
Fix compile.
|
2006-01-26 04:49:45 +00:00 |
|
Chris Danford
|
7bec4f7a3e
|
show "space" instead of "Key "
|
2006-01-26 02:41:35 +00:00 |
|
Chris Danford
|
c88058395a
|
fix leaked exit Actor
|
2006-01-26 00:00:41 +00:00 |
|
Chris Danford
|
c82073a40c
|
add labels for P1's and P2's groups of slots
|
2006-01-25 23:49:55 +00:00 |
|
Chris Danford
|
4c15ede668
|
fix secondary button text
|
2006-01-25 19:16:19 +00:00 |
|