Commit Graph

151 Commits

Author SHA1 Message Date
Glenn Maynard c67422591c update bindings 2006-09-26 07:48:47 +00:00
Glenn Maynard e8a3c636f6 SortOrder_INVALID, NUM_SortOrder 2006-09-26 07:42:55 +00:00
Glenn Maynard 2ed1154dfb update bindings 2006-09-26 07:33:26 +00:00
Glenn Maynard 600fdfea63 simplify LuaXType 2006-09-26 07:13:54 +00:00
Glenn Maynard b4cf28c363 remove StageToString 2006-09-26 05:16:32 +00:00
Glenn Maynard 14b51a70d7 update Stage 2006-09-26 05:08:52 +00:00
Glenn Maynard 09affa7e8e remove unneeded 2006-09-26 04:32:14 +00:00
Glenn Maynard 73e12fa20d PlayModeToString not useful in lua; it's already a string
transition
2006-09-26 04:22:01 +00:00
Glenn Maynard f68b0e4440 remove old 2006-09-26 04:08:11 +00:00
Glenn Maynard 3fca0d9366 bindings
remove PLAY_MODE_
2006-09-26 03:28:51 +00:00
Glenn Maynard c011185fa9 new binding method 2006-09-26 01:54:36 +00:00
Steve Checkoway a4aa69b148 Remove ThemeMetricEnum. Since all metrics are evaluated as lua, use lua integer constants. 2006-09-23 07:21:26 +00:00
Steve Checkoway 10a3791564 Spacing. 2006-07-13 05:52:56 +00:00
Chris Danford 29d77f5c8c search songs by a genre list
move MenuDir to SSMaster header
GoalType name cleanup
2006-07-11 06:51:46 +00:00
Steve Checkoway 227d2d1575 Add StringTo<TapNoteScore>. (Normally this would be part of the StringToX macro. 2006-07-03 04:29:41 +00:00
Steve Checkoway 57ffea9e7d Add dance-routine steps/style. 2006-06-16 23:46:36 +00:00
Chris Danford bead3edf0e add multiplayer status 2006-04-21 00:43:32 +00:00
Steve Checkoway 0c52c3698c Add EditModeToString and StringToEditMode. 2006-03-14 03:39:38 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford fc18dbd342 make more strings localizable 2006-01-08 18:40:20 +00:00
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Glenn Maynard b734b602d2 force TypeName arrays for XToString to be an array of const char*, not CString 2006-01-04 22:30:51 +00:00
Chris Danford f99b179a5b themable player number 2005-12-27 17:16:02 +00:00
Chris Danford 0b98adff15 make RadarCategory enum and Lua names consistent 2005-12-24 20:18:56 +00:00
Glenn Maynard b01308783e unused headers 2005-12-19 00:42:29 +00:00
Chris Danford 36c7d8e0ed enum name cleanup 2005-12-01 03:20:25 +00:00
Glenn Maynard 5d1eb4a5f6 more bindings 2005-10-30 04:06:04 +00:00
Glenn Maynard c622d1a559 lua PerDifficultyAwardToThemedString, PeakComboAwardToThemedString 2005-10-30 03:46:56 +00:00
Glenn Maynard 20274f070e bind PlayModeToThemedString 2005-10-30 02:36:02 +00:00
Chris Danford 9b3a007551 reduce dependencies 2005-10-26 02:27:48 +00:00
Chris Danford e4a6fe3b80 judgment name cleanup 2005-10-09 19:56:23 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford 0f07808ecc Use generic names for score values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:10:32 +00:00
Chris Danford 1ead066956 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Glenn Maynard 3f379b80f0 bind Stage 2005-09-08 06:07:38 +00:00
Glenn Maynard c9b88edeb9 bindings 2005-08-30 04:30:08 +00:00
Chris Danford 2bb7ad763b add lua STEPS_TYPE_INVALID 2005-08-03 03:13:55 +00:00
Glenn Maynard 71c765ba66 warnings 2005-07-19 00:55:02 +00:00
Chris Danford 8b52f32c8d Bpm -> BPM 2005-07-16 02:59:58 +00:00
Glenn Maynard df841ec994 LuaXType 2005-07-05 06:31:45 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Glenn Maynard 1338593f54 lua TNS/HNS 2005-06-16 07:37:22 +00:00
Glenn Maynard 6be07b3d5d Don't define CStrings in headers. A new instance will be created in every
file that uses the header.  A string in GameConstantsAndTypes.h may be duplicated
dozens of times; since it's not a POD, the compiler can't omit or merge it.
2005-06-09 04:03:08 +00:00
Glenn Maynard c2be4fcb38 LuaXToString( PlayMode ) 2005-05-31 06:27:37 +00:00
Chris Danford dac72665e3 move background file enumerating into BackgroundUtil.*
fix editor background change functionality
2005-05-31 01:17:37 +00:00
Glenn Maynard f5dc5d75f3 simplify 2005-05-29 02:21:24 +00:00
Glenn Maynard e0a604fd43 simplify 2005-05-29 02:18:00 +00:00
Chris Danford ac5a99b41f specify effect and transition in each background change 2005-05-29 01:11:49 +00:00
Chris Danford 50717c6ee9 COIN_ -> COIN_MODE_ 2005-05-20 17:45:44 +00:00