Chris Danford
|
8555a6da45
|
use Lua to execute commands
(needs cleanup)
|
2005-01-26 11:21:43 +00:00 |
|
Chris Danford
|
ed19821e09
|
rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
|
2004-12-03 05:19:46 +00:00 |
|
Chris Danford
|
bcbe615c0d
|
Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
|
2004-11-06 23:13:47 +00:00 |
|
Chris Danford
|
5127ceef4d
|
remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
|
2004-11-06 20:36:04 +00:00 |
|
Glenn Maynard
|
30a9bf3292
|
license update
|
2004-06-08 00:08:04 +00:00 |
|
Chris Danford
|
7695e4bdf4
|
fix judgment from previous song hangs around when switching course songs
|
2004-03-24 07:05:50 +00:00 |
|
Chris Danford
|
63a898e0ca
|
add separate commands for odd and even judgments
|
2003-11-29 11:17:13 +00:00 |
|
Chris Danford
|
51eebea45c
|
fix judgment positioning after boo
|
2003-11-27 02:46:26 +00:00 |
|
Glenn Maynard
|
5966dd3dcd
|
cleanup
|
2003-08-01 00:12:44 +00:00 |
|
Chris Danford
|
448bdc7b6e
|
make calls to THEME->GetPathTo() more concise
|
2003-04-12 17:39:27 +00:00 |
|
Chris Danford
|
31aa613295
|
Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
|
2003-03-09 00:55:49 +00:00 |
|
Chris Danford
|
a696414cac
|
Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
|
2003-03-02 01:43:33 +00:00 |
|
Chris Danford
|
032bf447f3
|
per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
|
2003-02-17 12:19:42 +00:00 |
|