Commit Graph
128 Commits
Author SHA1 Message Date
Glenn Maynard bfb263fee4 get rid of RageSoundStream 2003-01-02 07:58:34 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard 2b6201b066 get rid of RandomStream 2003-01-02 07:10:18 +00:00
Glenn Maynard c85593bf07 add file 2002-12-30 00:49:59 +00:00
Glenn Maynard 4006788727 add files 2002-12-27 23:14:56 +00:00
Glenn Maynard f2e4df2dda ... and this. 2002-12-21 08:51:07 +00:00
Glenn Maynard 7aebbffedc add RageMovieTextureHelper 2002-12-20 06:31:01 +00:00
Glenn Maynard e114509180 add gotourl 2002-12-17 06:33:27 +00:00
Glenn Maynard bcdeb684d3 add ErrorDialog, AppInstance 2002-12-16 02:10:26 +00:00
Glenn Maynard aca60394a1 add writer 2002-12-13 23:57:00 +00:00
Glenn Maynard 2d3f6381f5 add new files 2002-12-13 08:33:12 +00:00
Glenn Maynard 600371a871 RageSound -> RageSoundBass 2002-12-10 08:19:18 +00:00
Andrew Livy ceb2fc0c25 Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks. 2002-12-05 03:49:46 +00:00
Glenn Maynard 807c6503ba readd crash handler 2002-12-03 00:35:05 +00:00
Glenn Maynard 077224bff6 Switch to non-debug CRT.
Add networking files for VC7.

This turns off global optimizations in VC7.  They take a very long time;
without them, release linking takes only three or four seconds on my
computer, which is useful when profiling.  It shouldn't really matter, since
our releases are still compiled with VC6, I think ...
2002-12-02 23:15:09 +00:00
Chris Danford ca7c1ab78f working on mulitplayer 2002-12-02 05:25:44 +00:00
Chris Danford 4e4c143223 RageMovieTexture working again. Probably doesn't work on texture size-limited cards (Voodoo3). 2002-11-26 01:17:43 +00:00
Glenn Maynard 7f59c0ae27 update with changed arch tree 2002-11-18 21:47:36 +00:00
Glenn Maynard 32ca9a22c2 Clean up links; add new stuff. 2002-11-17 09:08:21 +00:00
Chris Danford b4a16fc246 Fixed little compile error in RageDisplay and fixed error in README 2002-11-12 00:59:19 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 576b9e393f add abstract scoring
(Got tired of having to search for the scoring stuff in Player ...)
2002-11-03 07:17:03 +00:00
Glenn Maynard 1dea8064c0 remove STDCarray; add StdString 2002-11-03 01:38:24 +00:00
Andrew Livy 24cb053e35 ScreenGameplay now has bpm on it for para support (hidden for all gametypes but para via metrics) 2002-10-29 01:26:10 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard c2d41313d3 move PDB into build directories for vc6 2002-10-24 06:58:48 +00:00
Glenn Maynard c470d0fb9f Add new files.
Add the SDL include directories.

This removes dxutil.cpp,h.  This won't compile until I commit the new
RageTimer, which will be in a moment.

Increase the default warning level to 4.  (Thought I committed that;
maybe I only did it for one build.)

I think the rest is just harmless cruft changes from VC that happen every
time someone commits to these files.
2002-10-24 03:55:07 +00:00
Chris Danford 57896611b9 Documentation clean up and optimized AutoGen 2002-10-24 01:51:01 +00:00
Chris Danford c43acf0990 Fixed mis-ordering of EZ2 styles that cause wrong style to be played. 2002-10-10 04:33:49 +00:00
Brendan Walker cf34ef6c2f fixed VC6 project error 2002-10-09 03:39:14 +00:00
Chris Danford 6ab57e3faa Fixed VC6 compile errors 2002-10-06 17:02:04 +00:00
Chris Danford 21389d1eaf Fixed compile errors in VC6. 2002-09-30 06:56:40 +00:00
Chris Danford 23df7ec564 Yet more theme cleanup. This should be the job of the artists! 2002-09-24 02:55:32 +00:00
Andrew Livy 05420d9bb4 Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!! 2002-09-13 18:06:36 +00:00
Glenn Maynard db53dc9923 add notesloader base class 2002-09-11 05:15:46 +00:00
Chris Danford 45e1d6ef81 fixed a bunch of DWI save bugs. 2002-09-11 04:49:07 +00:00
Chris Danford ad68ba1bd4 Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option. 2002-09-10 09:10:36 +00:00
Chris Danford ffb9c8a562 fixed keepalive animation in ScreenHowToPlay 2002-09-09 22:11:34 +00:00
Glenn Maynard 75d8ef986e Add new files.
Turn off browse info in vc7.  I know this takes a long time in 6; it
might not help much in 7.  I'll get around to timing it and turn it back on
if it doesn't matter.

Boost the warning level in vc7.  Not all of these warnings have been
cleaned up, but I'll get to them.
2002-09-09 00:21:12 +00:00
Glenn Maynard eff3563208 Replace CArray. Remove templated MFC includes. 2002-09-07 09:36:50 +00:00
Glenn Maynard 17f9801cb5 Move debug/release to debug6/release6.
Add new files.
2002-09-06 23:34:55 +00:00
Andrew Livy 53f31b4bba Ez2dancer Style SelectMusic Screen Started. 2002-09-06 17:34:46 +00:00
Chris Danford 7ab487072f option icons working, new font format, more theme metrics cleanup 2002-09-03 22:31:06 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Glenn Maynard d7e6f59b3b Move mapconv and verinc binaries alongside their source and don't
clutter the main dir with them.
2002-09-02 11:48:33 +00:00
Chris Danford 6e5ebcf30c Ez2 changes 2002-08-29 20:18:41 +00:00
Glenn Maynard 7b53966811 remove utils/fnmatch 2002-08-29 09:02:56 +00:00
Glenn Maynard 2b51ea0d05 Add Disasm to the projects.
Add build rules for incrementing the build number.  (Note that since
VC6 doesn't have pre-build rules, we have to compile and link it manually.
It's a somewhat ugly hack, but it works.  In VC7 we can just make it a
normal source file and regenerate it as a pre-build step.)

Turn on .MAP generation.  Make sure it always goes into the intermed
path, so it doesn't clutter the output path.

Add rules for generating the VDI debug file from .MAPs.

(I'm not committing the code to actually enable this yet; I want to iron
out any problems these build rules cause first.)
2002-08-29 00:20:09 +00:00
Chris Danford a8a99fe828 Moved more constants into theme metrics 2002-08-28 22:42:40 +00:00
Chris Danford 142002091a Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff 2002-08-27 03:59:22 +00:00