Commit Graph
23144 Commits
Author SHA1 Message Date
Steve Checkoway 6282d6b0b5 Cleanup unused. 2007-07-23 05:26:37 +00:00
Steve Checkoway dd78150ab6 Remove copied code since we don't use 10.2.8 any more. Minimum requirements are 10.3.9. 2007-07-23 05:25:24 +00:00
Steve Checkoway 7671e73bb6 Use sysctlbyname. 2007-07-23 05:23:30 +00:00
Steve Checkoway 73485cb56a Use the hardware dictionary to specify the model of mac being used.
Move to sysctl instead of gestalt since it's being used for hw.model already.
2007-07-23 05:18:38 +00:00
Steve Checkoway 540ff632e2 Simplify. Do not differentiate between misses and those that break the combo. 2007-07-22 23:19:41 +00:00
Glenn Maynard 43cdeb0fcd diag 2007-07-22 20:49:40 +00:00
Glenn Maynard d56e4e5d9f make error on old AMD drivers non-fatal 2007-07-22 18:43:55 +00:00
Steve Checkoway 3041311588 Set the difficulty correctly. Before, it was using the difficulty as a direction. 2007-07-22 12:28:35 +00:00
Steve Checkoway ccf0b6ca8c Fix bizarre recursion. The Difficulty enum was being cast to an int and passed as the direction. This is probably a poorly named function since it is fundamentally different from ChangePrefferedDifficultyAndStepsType(). 2007-07-22 12:28:06 +00:00
Steve Checkoway 0e7ff5180c Style. 2007-07-22 11:46:17 +00:00
Steve Checkoway 5f2da0b6ae Save the announcer prefs.
Fixes bug 1737851.
2007-07-22 11:45:21 +00:00
Steve Checkoway 3a7ec2f937 Upgrade writing ini failure to a warning in an attempt to track down bug 1696113. 2007-07-22 08:57:38 +00:00
Steve Checkoway 5b0620ff88 Make internal functions private. 2007-07-22 08:35:29 +00:00
Steve Checkoway 725f2e7c27 Any given step can continue the combo, maintain the combo, break the combo, or outright miss. Those that break the combo aren't misses and shouldn't increase the miss counter but they should break the combo.
Fixes bug 1738253.
2007-07-22 08:25:25 +00:00
Steve Checkoway 5fd893291d Outdent loop a bit. 2007-07-22 07:53:06 +00:00
Glenn Maynard 8c926086ea fix uninitialized (valgrind warning) 2007-07-20 20:30:15 +00:00
Chris Danford 82cb9aa2ee allow backing out from keyboard in Multiplayer 2007-07-18 02:01:50 +00:00
Chris Danford e252c200eb Testing hack: Allow non-removable drive letters to be used if that driver letter is specified as a m_sMemoryCardOsMountPoint. 2007-07-17 09:46:07 +00:00
Glenn Maynard b146c27623 fix valgrind overlapping memcpy warning
(this shouldn't be needed)
2007-07-14 18:21:33 +00:00
Glenn Maynard 8ea123a15e fix read out of bounds 2007-07-14 18:19:58 +00:00
Glenn Maynard 4bb9a17364 --Fixing log-- 2007-07-14 18:09:19 +00:00
Chris Danford 5cdb22168e add Lua bindings 2007-07-13 20:31:13 +00:00
Chris Danford 544f922c3a add sType param to Load* 2007-07-13 10:42:42 +00:00
Chris Danford 9d00f9f2ae don't CommitStatsToProfiles in Multiplayer 2007-07-13 10:42:15 +00:00
Chris Danford 42c69f8bc8 play command when InputDeviceState changes 2007-07-12 11:03:16 +00:00
Chris Danford 84c966a79b default mapping for Gravis gamepad 2007-07-12 11:02:32 +00:00
Chris Danford ca745476c4 add InputDeviceStateToString 2007-07-12 11:02:00 +00:00
Chris Danford 663640b0c2 allow multiple dummy players 2007-07-12 11:01:25 +00:00
Steve Checkoway 870a4c0c69 Handle numbers larger than 9. Even this is deprecated and should probably be replaced by reading /System/Library/CoreServices/SystemVersion.plist and parsing the property list, but that really seems overkill to get the system version. 2007-06-23 09:08:55 +00:00
Glenn Maynard 545da7424b fix UnlockAuthString 2007-06-20 22:25:57 +00:00
Glenn Maynard fcbe9bd8ae fix some GameCommand use on P2 2007-06-20 15:17:52 +00:00
Glenn Maynard b37dddc1a9 bind Cancel 2007-06-19 21:05:42 +00:00
Glenn Maynard 81ddeacb73 remove unused 2007-06-19 18:26:18 +00:00
Chris Danford f6b50e28e9 persist changes to AssistTick by setting as preferred mods 2007-06-18 23:33:32 +00:00
Glenn Maynard 5c93e0f2fc make music sync follow VisualDelaySeconds by default (fixes
receptors flashing off-sync when VDS is used)
2007-06-18 21:02:28 +00:00
Chris Danford 6487425fde add VisualDelaySeconds to debug menu 2007-06-18 20:59:51 +00:00
Glenn Maynard a585197b73 fix start button misbehaves when ranking is in attract mode 2007-06-18 16:57:19 +00:00
Glenn Maynard 27be11a87a AlignMusicBeat only aligns the fractional part of the beat. This aligned
to every four beats, so the light jumps when changing music.
2007-06-18 16:33:46 +00:00
Glenn Maynard 74d36d5d21 fracf 2007-06-18 16:29:38 +00:00
Glenn Maynard a5f07cf73f unused 2007-06-18 16:01:48 +00:00
Glenn Maynard 0af50c14fd better lights debug 2007-06-18 16:01:34 +00:00
Glenn Maynard 3460fa0874 - don't blink start when joined; blink it when joinable, and make it
solid when joined (otherwise it's just always blinking at different
   rates)
 - fix glitches related to start button light being moved to m_bGameButtonLights
 - lighting on join in JOINING doesn't make sense anymore, since we move on
   immediately
2007-06-18 16:00:48 +00:00
Glenn Maynard cadacd8bcc add FOREACH_GameButton_Custom 2007-06-18 16:00:22 +00:00
Chris Danford 45a225917f fix title menu nav 2007-06-18 10:53:37 +00:00
Glenn Maynard a18b2d4c93 SaveCurrentSettingsToProfile on debug save 2007-06-15 15:53:13 +00:00
Glenn Maynard 6a1db065d2 save m_PreferredStepsType, too. Fixes inconsistent behavior
in ScreenSelectMusic::SwitchToPreferredDifficulty due to
m_PreferredDifficulty being set and m_PreferredStepsType
not.
2007-06-15 15:51:33 +00:00
Glenn Maynard 39f75e24c9 better FillProfileStats 2007-06-15 15:00:14 +00:00
Glenn Maynard 7f08da77f1 set all lights modes in metrics (except for a couple programmatic ones
for now)
2007-06-14 13:38:26 +00:00
Glenn Maynard d1f0b1719e tweak haste 2007-06-14 01:54:26 +00:00
Glenn Maynard f0b64bd6a0 fix semi-leak 2007-06-14 01:08:41 +00:00