Commit Graph
44 Commits
Author SHA1 Message Date
Glenn Maynard cd3f228338 covariant Copy() 2006-10-20 00:17:51 +00:00
Glenn Maynard bf7da90f59 bind normally; call LoadFromAniDir 2006-10-14 03:51:33 +00:00
Glenn Maynard e11914d4bb LoadFromNode(sDir, pNode) -> LoadFromNode(pNode) 2006-10-09 08:24:10 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford 353e0c5b6e break up arch stuff into smaller .cpp files to fix smpackage build and not pull in unnecessary stuff 2005-12-16 04:16:09 +00:00
Glenn Maynard 45c50c854d BGAnimation is no longer used for scrollers; use XML. 2005-09-26 19:34:07 +00:00
Glenn Maynard 204e399878 cleanup 2005-09-01 06:23:59 +00:00
Glenn Maynard f67bf25560 remove comment 2005-09-01 06:13:56 +00:00
Glenn Maynard 6a8a81a095 remove Generic stuff. It broke a while back, and it's too painful to keep around. 2005-08-31 22:15:33 +00:00
Glenn Maynard ab913a0e02 unregister BGAnimation; use ActorScroller from XML if needed 2005-08-31 22:06:03 +00:00
Glenn Maynard 0365a08767 remove BGAnimation::Unload 2005-08-31 22:03:40 +00:00
Glenn Maynard 55d6382c49 add virtual Copy() to Actor 2005-07-18 22:00:19 +00:00
Chris Danford 3d92129181 revert loading of .inis. Don't encourage use of .inis when .xml will do. 2005-04-02 00:24:31 +00:00
Chris Danford 164d272b4c load .ini files as BGAnims 2005-04-01 23:45:59 +00:00
Chris Danford 63868cee5e fix BGAnimation doesn't load <children>
fix BGAnimation in Background leaks children
2005-03-01 16:59:29 +00:00
Chris Danford cda4c3b04a make Actor LoadFromNode signatures consistent 2005-01-17 05:28:16 +00:00
Chris Danford 8771872ac7 eliminate redundant INI read 2005-01-17 00:58:07 +00:00
Glenn Maynard 77faa0d089 don't need to keep m_bGeneric around 2005-01-16 19:19:24 +00:00
Glenn Maynard 8f99164eb5 All BGAnimations are "generic", except for those loaded directly from
Background.  This should be more consistent (we were creating BGAnimations
as non-generic in some places where it probably should have been generic).
This means all themes need to explicitly set the position of all BGAnimation
graphics, which is good practice anyway.
2005-01-16 18:25:29 +00:00
Glenn Maynard 635d5e43e2 eliminate LoadFromStaticGraphic 2005-01-15 20:48:20 +00:00
Glenn Maynard 594587607c Eliminate BGAnimation::LoadFromMovie and BGAnimationLayer::LoadFromMovie. 2005-01-15 20:37:46 +00:00
Glenn Maynard 66d39dd65c Add ActorFrame::DeleteChildrenWhenDone, to call DeleteAllChildren automatically.
Move movie GainFocus/LoseFocus handling to Sprite.
Visualizations are part of Background, not BGAnimation; move them there.  Remove BGAnimation::LoadFromVisualization and BGAnimationLayer::LoadFromVisualization.
2005-01-15 20:32:35 +00:00
Glenn Maynard 6d64f3aa78 cleanup 2005-01-15 19:42:47 +00:00
Glenn Maynard 78800818e3 Remove BGAnimation::GetLengthSeconds; use GetTweenTimeLeft instead. 2005-01-15 18:31:14 +00:00
Chris Danford ea43f8ee1b support loading BGAs from XML 2005-01-07 22:01:57 +00:00
Glenn Maynard 12bf8f87fd license updates 2004-06-01 00:53:06 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Chris Danford 88cca70487 combine .actor and BGALayer loading
make BGAniLayer derive from ActorFrame
2004-01-25 22:22:40 +00:00
Chris Danford f7647ae391 add pre-parsing for ActorCommands (though not yet used in ThemeManager) 2004-01-10 20:34:18 +00:00
Glenn Maynard 354fbd9a87 Const, include fixes. 2003-11-07 20:43:03 +00:00
Glenn Maynard 0a8096b293 Give BGAnimations loaded from AutoActor Actor semantics, not
BGAnimation semantics.
2003-11-05 03:56:37 +00:00
Glenn Maynard 48ee51e268 support BGAnimation::FinishTweening 2003-11-05 02:23:21 +00:00
Glenn Maynard 8e9e04e221 generalized BGA command names 2003-10-31 01:55:17 +00:00
Glenn Maynard e8e7b98b8b extra header 2003-10-30 20:50:15 +00:00
Chris Danford 5b3a0330b9 add OffCommand to BGAnimation 2003-07-10 03:37:13 +00:00
Chris Danford cfe1f9ec67 Add parameters to BackgroundChange: fRate, bFadeLast, bRewindMovie, bLoop.
I don't like how this changes the syntax for the #BGCHANGES tag in an SM file.  I will think more about this - it's important to finalize it quickly.
2003-04-14 04:10:01 +00:00
Chris Danford f5402584f9 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 02:46:01 +00:00
Chris Danford 267fcec652 added TransitionBGAnimation 2003-03-05 08:48:35 +00:00
Chris Danford d34102b717 scripting support in BGAnimations 2003-03-05 02:52:40 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 5e9a6a4df6 Added fade between movies and touched up some graphics 2002-10-10 04:11:30 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00