remove comment

This commit is contained in:
Glenn Maynard
2005-09-01 06:13:56 +00:00
parent 0350fcfbb9
commit f67bf25560
2 changed files with 0 additions and 5 deletions
-2
View File
@@ -3,8 +3,6 @@
#ifndef BGANIMATION_H
#define BGANIMATION_H
/* Note that the names "BGAnimation" and "BGAnimationLayer" are historical; this class
* is used for many things other than backgrounds. */
#include "ActorScroller.h"
struct XNode;
-3
View File
@@ -91,9 +91,6 @@ void BitmapText::LoadFromNode( const CString& sDir, const XNode* pNode )
ThemeManager::EvaluateString( sText );
ThemeManager::EvaluateString( sAltText );
/* Be careful: if sFile is "", and we don't check it, then we can end up recursively
* loading the BGAnimationLayer that we're in. */
CString sFont;
pNode->GetAttrValue( "Font", sFont );
if( sFont.empty() )