Jason Felds
0a7b9ce170
Some respect for OOP. (MasterPlayerNumber)
2011-06-06 20:40:11 -04:00
Flameshadowxeroshin
6975b9393a
[splittiming] GetSongPosition works.
2011-05-15 13:34:01 -05:00
Flameshadowxeroshin
84f2457aa4
[splittiming] Add PlayerState.GetSongPosition() and GameState.GetSongPosition() to Lua; add lua bindings to SongPosition
2011-05-15 07:53:06 -05:00
Thai Pangsakulyanont
ab8b76b3b8
[splittiming] NoteDisplay, NoteField, Player, PlayerState (182)
2011-05-10 20:27:12 +07:00
AJ Kelly
445f9a5e32
* [PlayerOptions] Added UsingReverse() Lua binding (automatically tests GetReverse() == 1)
...
* [PlayerState] Added GetCurrentPlayerOptions() Lua binding
2011-04-16 21:10:44 -05:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
18f7dea5f9
[PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future).
2011-02-27 18:36:05 -06:00
Jason Felds
9d13036e08
Add @briefs to the Luna classes.
...
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
AJ Kelly
53a8a435ef
remove unfinished karaoke mode
2010-08-19 21:24:35 -05:00
AJ Kelly
d0b2a6940d
[GameCommand] Remove pushscreen
...
[ScreenOptionsMasterPrefs] Reset Judge and Life values to the ones in SM4
[ScreenNetEvaluation] add Score, Grade, PlayerOptions params to UpdateNetEvalStats message
[PlayerState] add GetHealthState Lua binding
small cleanup in statsman
2010-08-15 15:26:27 -05:00
AJ Kelly
4c3406aeee
Add PlayerState:GetPlayerOptionsArray() Lua binding.
2010-06-26 19:58:29 -05:00
AJ Kelly
a7b52df0fa
cleanup and comment part unknown of a trillion
2010-03-09 12:21:56 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00