Commit Graph
16988 Commits
Author SHA1 Message Date
Glenn Maynard b6d428d37c Make Lua type checks optional. They add a lot of overhead to Lua dispatches. 2005-08-25 17:51:00 +00:00
Glenn Maynard 74c83953cc optimize 2005-08-25 02:31:07 +00:00
Glenn Maynard 34dbae291f const 2005-08-25 01:27:55 +00:00
Glenn Maynard fe25ff3595 cleanup 2005-08-25 01:26:59 +00:00
Glenn Maynard b58c5c072a cleanup, remove old comment 2005-08-25 01:17:26 +00:00
Glenn Maynard 1c81bcc5fc EarlyAbortDraw() const 2005-08-25 00:57:53 +00:00
Glenn Maynard a774629f4e cleanup. (hate this fade logic ...) 2005-08-25 00:47:10 +00:00
Charles Lohr b4482a42a7 Fix: Use SMOnline Login properly 2005-08-25 00:22:32 +00:00
Glenn Maynard 402b93f3d8 remove old brainstorming: I'm not sure that using a real font renderer
would be a good idea (too slow), and if I do implement it I probably won't
use this ancient design.  (BitmapText needs to be faster and use less memory;
currently it uses about 256 bytes per character--too much--and it should use
compiled geometry if possible.)
2005-08-24 23:20:32 +00:00
Glenn Maynard c488702f90 unneeded 2005-08-24 23:16:34 +00:00
Glenn Maynard 682b3c94db old comment 2005-08-24 23:15:05 +00:00
Glenn Maynard 68467654c3 remove unused metrics 2005-08-24 21:32:22 +00:00
Glenn Maynard 1d7fcfb5f6 unused 2005-08-24 21:31:34 +00:00
Glenn Maynard b4874c0646 do this in the overlay 2005-08-24 21:31:06 +00:00
Glenn Maynard 9247e9b17b register type 2005-08-24 21:30:34 +00:00
Glenn Maynard 1e033bfff5 auto-update MusicSortDisplay 2005-08-24 21:24:29 +00:00
Glenn Maynard 8ebdf38c71 Message_SortOrderChanged
no deque
2005-08-24 20:46:39 +00:00
Glenn Maynard 42e27c06ab cleanup 2005-08-24 20:45:57 +00:00
Glenn Maynard c85554fce8 simplify 2005-08-24 20:44:15 +00:00
Glenn Maynard c136cf3a9e fix "warning C4213: nonstandard extension used : cast on l-value" 2005-08-24 20:43:05 +00:00
Glenn Maynard 56817d9490 broadcast m_SortOrder 2005-08-24 20:42:14 +00:00
Glenn Maynard 833903e7ef branch optimization to reduce the cost of asserts 2005-08-24 17:42:01 +00:00
Renaud Lepage e670de04e6 New screen in town. 2005-08-24 12:02:09 +00:00
Renaud Lepage 0e94804827 We're not ready for ffmpeg on Xbox... yet :) 2005-08-24 11:57:58 +00:00
Renaud Lepage fb73ee5684 Missing, New and old, blahblahblah. 2005-08-24 11:49:51 +00:00
Glenn Maynard da269be1a2 minor optimization 2005-08-24 02:26:36 +00:00
Renaud Lepage 8a64df1865 Remove the Xbox libs, as they are XDK-compiled binaries. How did they get up there anyway? 2005-08-24 02:03:38 +00:00
Ben Anderson ac9d86f54d Remove dupe ScreenGameplayMultiplayer 2005-08-24 01:02:21 +00:00
Renaud Lepage b239c0047c Missing mod for HAVE_XDK 2005-08-23 23:55:23 +00:00
Chris Danford dd907dd19c VC7 compile fix 2005-08-23 23:48:23 +00:00
Renaud Lepage eb0704bf41 Big defines patch : replace HAVE_XBOX with HAVE_XDK. In some cases where HAVE_DIRECTX was ambiguous, clarification was added. Another bug surfaced here : Who said FFMPEG was needed on xbox? In any case, investigation of ffmpeg-xbox will commence as soon as we can get SMX to boot again :) 2005-08-23 22:51:21 +00:00
Renaud Lepage 9783942cdc Updated for code clarity 2005-08-23 22:16:29 +00:00
Chris Danford 5710c5bb5e merge Multiplayer into ScreenGameplay 2005-08-23 21:43:32 +00:00
Chris Danford f71cb1cdcf merge Multiplayer into ScreenGameplay. This needs cleanup. 2005-08-23 21:38:51 +00:00
Chris Danford 73461405b4 add c'tor overload to make Player without a NoteField 2005-08-23 21:07:36 +00:00
Chris Danford 0c57983d0e add PlayerStates for MultiPlayers 2005-08-23 21:07:07 +00:00
Chris Danford 6fa9407891 struct -> class 2005-08-23 21:05:18 +00:00
Chris Danford fdb9764c81 load from PlayerState and PlayerStageStats, not PlayerNumber and looking up in GameState 2005-08-23 21:04:35 +00:00
Chris Danford ed0ffb679a require 2 players to join before continuing 2005-08-23 20:58:24 +00:00
Chris Danford 995b441180 store PlayerStates for MultiPlayers 2005-08-23 20:55:58 +00:00
Chris Danford 5a19510ead struct -> class 2005-08-23 20:49:30 +00:00
Chris Danford 20bb281e18 pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState 2005-08-23 20:40:47 +00:00
Glenn Maynard 0cedd92c67 move into archutils; only VC6 needs this 2005-08-23 19:55:23 +00:00
Glenn Maynard ba8efe82a0 optimize: implement scale and clamp lua functions in C 2005-08-23 06:14:11 +00:00
Glenn Maynard 49466a567d use GetStats for logs 2005-08-23 05:15:16 +00:00
Dan Colardeau 5aee5d00c1 Fix for missing header 2005-08-23 04:34:40 +00:00
Dan Colardeau 909e70064d Fixed No StartScreen on ScreenMusicScroll 2005-08-23 04:18:48 +00:00
Renaud Lepage 61b1c66f53 Defines problems for Xbox. 2005-08-23 02:29:13 +00:00
Renaud Lepage 4073aaa53f Value updates, two entries slipped from the programmer's keystrokes. 2005-08-23 02:26:08 +00:00
Renaud Lepage 7f50c97035 No need to find the refresh rate on Xbox, eh? 2005-08-23 02:23:36 +00:00