Glenn Maynard
b2b6db3a5b
stop saying samples when we mean frames
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latency tweak
2004-01-12 04:00:34 +00:00
Glenn Maynard
071ec73a04
start_time
2004-01-12 03:57:11 +00:00
Glenn Maynard
d5eded488a
add GetSampleRate
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reset sample pos after stop
2004-01-12 03:53:16 +00:00
Glenn Maynard
d7839b1c67
cleanup
2004-01-12 03:52:23 +00:00
Chris Danford
b555be59df
more rave balancing
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add "noquads"
2004-01-12 03:47:55 +00:00
Glenn Maynard
43d23e5b3a
implement start time; simplify
2004-01-12 03:22:43 +00:00
Chris Danford
48f89592f9
make model obey Actor diffuse color, not just diffuse alpha
2004-01-12 02:57:26 +00:00
Glenn Maynard
cf3a001d6b
"more" fix
2004-01-12 02:48:56 +00:00
Glenn Maynard
65cdf3c979
implement start_time
2004-01-12 02:38:17 +00:00
Glenn Maynard
6f55a34e4a
simplify
2004-01-12 02:37:51 +00:00
Glenn Maynard
3ad2c0531e
stop saying samples when we mean frames
2004-01-12 02:19:56 +00:00
Glenn Maynard
843a7e4ecd
stop saying samples when we mean frames
2004-01-12 02:13:30 +00:00
Glenn Maynard
8c799e09ce
simplify
2004-01-12 02:11:28 +00:00
Glenn Maynard
4bc06f31f4
fix warnings
2004-01-12 02:09:21 +00:00
Glenn Maynard
f7491cb268
vector<bool> x; bool &b = x[0]; is illegal: vector<bool> is optimized
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to a bitset (packed), and you can't have a pointer to a packed bit
(stupid optimization; if I want a bitset, I'll use a bitset!)
2004-01-12 01:59:34 +00:00
Chris Danford
8a3b448bd9
simplify
2004-01-12 01:54:30 +00:00
Chris Danford
2c0daa9f3d
simplify autoplay/cpu logic
2004-01-12 01:48:50 +00:00
Glenn Maynard
35847c32c5
simplify
2004-01-12 01:43:38 +00:00
Glenn Maynard
6ac866c0de
fix crash handler deadlock
2004-01-12 01:37:00 +00:00
Glenn Maynard
d4c151937e
add RageThread::ResumeAllThreads
2004-01-12 01:36:25 +00:00
Glenn Maynard
42ccf07011
threaded music start; smooths out skips starting sample music
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on the music select screen
2004-01-12 01:19:22 +00:00
Glenn Maynard
7ac00385c4
remember the time of the current beat data
2004-01-12 01:10:25 +00:00
Glenn Maynard
d7cae17107
debug
2004-01-12 01:02:18 +00:00
Chris Danford
ddf1548909
fix CPU skill calculation
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make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Glenn Maynard
84a8f056d7
fix metrics sometimes not being updated
2004-01-12 00:31:43 +00:00
Chris Danford
a1a85c277f
MercifulMines -> MercifulDrain
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playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford
0afed1540a
smarter AI handling of mines
2004-01-11 23:31:37 +00:00
Jason Felds
8da2490986
Newline added...been awhile since I've done that.
2004-01-11 22:42:11 +00:00
Glenn Maynard
09a8e53e57
fix sample start thrashing
2004-01-11 22:38:27 +00:00
Chris Danford
d91d6bcb8c
fix "PC_CPU players rows calculate the row score more than once if mines in the row"
2004-01-11 22:29:18 +00:00
Glenn Maynard
6c7ac56451
optimize lseek(0,SEEK_END) in ZIPs
2004-01-11 22:01:49 +00:00
Glenn Maynard
31dc851db4
fix non-group section colors
2004-01-11 21:53:36 +00:00
Glenn Maynard
2fae214ed9
cache metrics (fixes some music wheel load problems)
2004-01-11 21:49:36 +00:00
Chris Danford
c77d411b89
tweak AI
2004-01-11 21:01:54 +00:00
Chris Danford
2da7a6aec5
don't allow move if n!=0 while flying_off_before_sort or flying_on_after_sort
2004-01-11 20:41:48 +00:00
Chris Danford
9fdc707248
fix "hold Left, hold Right, press Start" code
2004-01-11 20:40:49 +00:00
Glenn Maynard
22b013a163
make wag and pulse relative to the current actor state
2004-01-11 11:49:22 +00:00
Glenn Maynard
a2bbd7fd55
cleanup
2004-01-11 11:33:21 +00:00
Glenn Maynard
cbb1e8cb38
Always play attract sound by default. (People keep reporting this as a bug.)
2004-01-11 11:30:53 +00:00
Glenn Maynard
663d17df54
menu music start fix
2004-01-11 11:16:56 +00:00
Glenn Maynard
720e625b77
music start fixes
2004-01-11 10:38:38 +00:00
Glenn Maynard
2c0522ef88
debug
2004-01-11 09:58:55 +00:00
Glenn Maynard
a21d12abf2
fix editor sync regression caused by the sample music seek fix
2004-01-11 09:57:36 +00:00
Chris Danford
4fd2111fda
Fix music wheel weirdness:
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tap Left + tap Right would sometimes jump 2 songs in one direction
wheel stuck spinning if button release while wheel is flying_off_before_sort or flying_off_after_sort
2004-01-11 09:42:37 +00:00
Glenn Maynard
7237f1012e
simplify
2004-01-11 09:40:07 +00:00
Chris Danford
cf06498ff3
fix ending never fades out if no memory cards removed
2004-01-11 09:26:01 +00:00
Glenn Maynard
02d371c494
this reference causes stack check failures in VC7 debug builds for some
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reason
2004-01-11 09:04:20 +00:00
Glenn Maynard
4e629f2e24
warnings
2004-01-11 08:39:00 +00:00
Glenn Maynard
ac6b436f72
warnings
2004-01-11 08:26:42 +00:00
Chris Danford
19b49d4cf6
remove dupe metrics
2004-01-11 08:19:10 +00:00