Commit Graph
7782 Commits
Author SHA1 Message Date
Glenn Maynard b2b6db3a5b stop saying samples when we mean frames
latency tweak
2004-01-12 04:00:34 +00:00
Glenn Maynard 071ec73a04 start_time 2004-01-12 03:57:11 +00:00
Glenn Maynard d5eded488a add GetSampleRate
reset sample pos after stop
2004-01-12 03:53:16 +00:00
Glenn Maynard d7839b1c67 cleanup 2004-01-12 03:52:23 +00:00
Chris Danford b555be59df more rave balancing
add "noquads"
2004-01-12 03:47:55 +00:00
Glenn Maynard 43d23e5b3a implement start time; simplify 2004-01-12 03:22:43 +00:00
Chris Danford 48f89592f9 make model obey Actor diffuse color, not just diffuse alpha 2004-01-12 02:57:26 +00:00
Glenn Maynard cf3a001d6b "more" fix 2004-01-12 02:48:56 +00:00
Glenn Maynard 65cdf3c979 implement start_time 2004-01-12 02:38:17 +00:00
Glenn Maynard 6f55a34e4a simplify 2004-01-12 02:37:51 +00:00
Glenn Maynard 3ad2c0531e stop saying samples when we mean frames 2004-01-12 02:19:56 +00:00
Glenn Maynard 843a7e4ecd stop saying samples when we mean frames 2004-01-12 02:13:30 +00:00
Glenn Maynard 8c799e09ce simplify 2004-01-12 02:11:28 +00:00
Glenn Maynard 4bc06f31f4 fix warnings 2004-01-12 02:09:21 +00:00
Glenn Maynard f7491cb268 vector<bool> x; bool &b = x[0]; is illegal: vector<bool> is optimized
to a bitset (packed), and you can't have a pointer to a packed bit
(stupid optimization; if I want a bitset, I'll use a bitset!)
2004-01-12 01:59:34 +00:00
Chris Danford 8a3b448bd9 simplify 2004-01-12 01:54:30 +00:00
Chris Danford 2c0daa9f3d simplify autoplay/cpu logic 2004-01-12 01:48:50 +00:00
Glenn Maynard 35847c32c5 simplify 2004-01-12 01:43:38 +00:00
Glenn Maynard 6ac866c0de fix crash handler deadlock 2004-01-12 01:37:00 +00:00
Glenn Maynard d4c151937e add RageThread::ResumeAllThreads 2004-01-12 01:36:25 +00:00
Glenn Maynard 42ccf07011 threaded music start; smooths out skips starting sample music
on the music select screen
2004-01-12 01:19:22 +00:00
Glenn Maynard 7ac00385c4 remember the time of the current beat data 2004-01-12 01:10:25 +00:00
Glenn Maynard d7cae17107 debug 2004-01-12 01:02:18 +00:00
Chris Danford ddf1548909 fix CPU skill calculation
make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Glenn Maynard 84a8f056d7 fix metrics sometimes not being updated 2004-01-12 00:31:43 +00:00
Chris Danford a1a85c277f MercifulMines -> MercifulDrain
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford 0afed1540a smarter AI handling of mines 2004-01-11 23:31:37 +00:00
Jason Felds 8da2490986 Newline added...been awhile since I've done that. 2004-01-11 22:42:11 +00:00
Glenn Maynard 09a8e53e57 fix sample start thrashing 2004-01-11 22:38:27 +00:00
Chris Danford d91d6bcb8c fix "PC_CPU players rows calculate the row score more than once if mines in the row" 2004-01-11 22:29:18 +00:00
Glenn Maynard 6c7ac56451 optimize lseek(0,SEEK_END) in ZIPs 2004-01-11 22:01:49 +00:00
Glenn Maynard 31dc851db4 fix non-group section colors 2004-01-11 21:53:36 +00:00
Glenn Maynard 2fae214ed9 cache metrics (fixes some music wheel load problems) 2004-01-11 21:49:36 +00:00
Chris Danford c77d411b89 tweak AI 2004-01-11 21:01:54 +00:00
Chris Danford 2da7a6aec5 don't allow move if n!=0 while flying_off_before_sort or flying_on_after_sort 2004-01-11 20:41:48 +00:00
Chris Danford 9fdc707248 fix "hold Left, hold Right, press Start" code 2004-01-11 20:40:49 +00:00
Glenn Maynard 22b013a163 make wag and pulse relative to the current actor state 2004-01-11 11:49:22 +00:00
Glenn Maynard a2bbd7fd55 cleanup 2004-01-11 11:33:21 +00:00
Glenn Maynard cbb1e8cb38 Always play attract sound by default. (People keep reporting this as a bug.) 2004-01-11 11:30:53 +00:00
Glenn Maynard 663d17df54 menu music start fix 2004-01-11 11:16:56 +00:00
Glenn Maynard 720e625b77 music start fixes 2004-01-11 10:38:38 +00:00
Glenn Maynard 2c0522ef88 debug 2004-01-11 09:58:55 +00:00
Glenn Maynard a21d12abf2 fix editor sync regression caused by the sample music seek fix 2004-01-11 09:57:36 +00:00
Chris Danford 4fd2111fda Fix music wheel weirdness:
tap Left + tap Right would sometimes jump 2 songs in one direction
wheel stuck spinning if button release while wheel is flying_off_before_sort or flying_off_after_sort
2004-01-11 09:42:37 +00:00
Glenn Maynard 7237f1012e simplify 2004-01-11 09:40:07 +00:00
Chris Danford cf06498ff3 fix ending never fades out if no memory cards removed 2004-01-11 09:26:01 +00:00
Glenn Maynard 02d371c494 this reference causes stack check failures in VC7 debug builds for some
reason
2004-01-11 09:04:20 +00:00
Glenn Maynard 4e629f2e24 warnings 2004-01-11 08:39:00 +00:00
Glenn Maynard ac6b436f72 warnings 2004-01-11 08:26:42 +00:00
Chris Danford 19b49d4cf6 remove dupe metrics 2004-01-11 08:19:10 +00:00