Kyzentun
b293a8c073
Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one.
2015-02-28 06:25:02 -07:00
Kyzentun
65a1551c6d
Changed SetCurrentStyle to unjoin other player when setting OnePlayerTwoSides to fix crash from second joining on SSS and picking double. Changed MusicWheel FilterWheelItemDatas to clear the vector it's putting the filtered data in instead of appending to the end. Updated Polish translation.
2015-02-08 10:33:51 -07:00
Devin J. Pohly
603b9d95fc
Allow OnlyShowActiveSection wheel to include current section title
...
IIDX hides inactive sections, but unlike the current behavior of our
OnlyShowActiveSection metric (based on certain Pumps according to
DaisukeMaster's comment), it retains the section title so that the
section can be closed normally.
New metric: MusicWheel.HideActiveSectionTitle, defaulting to true in
_fallback. A bit unfortunate, but keeps backward compatibility with the
existing behavior of OnlyShowActiveSection.
If neither metric is true, wheel displays all titles plus the contents
of the active section (if any).
If OSAS is true but HAST is false, wheel displays the active section
title plus its contents, or all titles if no section is active.
If both are true, wheel displays only the active section's contents, or
all titles if no section is active.
2015-02-01 10:09:59 -05:00
Devin J. Pohly
f18fa45495
MusicWheel: fix CloseCurrentFolder with OnlyShowActiveSection
...
Moves all of the wheel-entry-hiding logic into SetOpenSection rather
than prematurely throwing out section headings. Now when we close the
active section with OnlyShowActiveSection in effect, the headings are
shown rather than an empty wheel.
2015-01-31 10:38:14 -05:00
Kyzentun
3fb36af157
Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.
2014-12-09 22:27:00 -07:00
Kyzentun
6b346e8e0b
Added MusicWheel:GetSelectedSection.
2014-08-02 00:38:58 -07:00
Kyzentun
a74a49af78
Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError.
2014-08-02 00:38:18 -07:00
Ben "root" Anderson
4e83167450
Fix double meters sort (Bug#1027)
2013-10-24 00:12:49 -05:00
Jason Felds
09dff9834a
Remove recursion. Make it public.
2013-06-08 22:28:10 -04:00
Devin J. Pohly
4c2bfd7dc9
Add ChangeSort method to Lua MusicWheel
2013-03-24 00:12:17 -04:00
Devin J. Pohly
b7d74c6c0b
Register MusicWheel as a Lua class.
...
Now Lua functions on MusicWheel actually exist.
2013-03-24 00:01:40 -04:00
Jason Felds
fb06985b64
Another goto goes away.
...
As far as if a variable should be made in the loop
or out of it...consider that up for debate.
2013-01-24 22:54:02 -05:00
Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
...
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
AJ Kelly
2edd2b31b5
add TrySelectCourse so that SelectCourse can be bound without having to change its protection
2012-07-22 17:07:12 -05:00
Flameshadowxeroshin
1fc5fe100e
prepare for vyhdycokio anger
2012-07-22 12:26:43 -05:00
Flameshadowxeroshin
c2bc9d1ff3
if you fail to reach the top the more you break the more you drop. try it again. try it again.
2012-07-22 12:05:19 -05:00
Flameshadowxeroshin
2b21a91f91
Add ResetSelection binding to MusicWheel, add MusicWheel to Luadocs
2012-07-22 11:44:45 -05:00
AJ Kelly
7051b2bc16
it's bitching about this for some reason
2012-07-08 10:58:53 -05:00
AJ Kelly
44523f0c48
[MusicWheel] Added EmptyColor metric.
2012-05-27 12:55:31 -05:00
AJ Kelly
ccf29a15b7
[MusicWheel] Added RouletteStopped message, which is broadcast when Roulette is finished and the wheel is locked.
2012-03-08 18:39:42 -06:00
AJ Kelly
02ae959aab
[MusicWheel, WheelBase] Added collapse sound.
2012-03-01 21:35:33 -06:00
Jason Felds
4ae5105d46
Enforce a rebuild, allow for sorting itself.
2012-01-08 22:32:48 -05:00
Flameshadowxeroshin
069c423b52
to me this makes sense... the real fix is still a mystery it seems
2012-01-09 02:45:51 +00:00
Jason Felds
e73d3c33c3
Partial fix for music wheel woes.
2012-01-08 21:39:58 -05:00
AJ Kelly
ec74678b70
Add MusicWheel:IsRouletting and WheelBase:GetNumWheelItems Lua bindings.
2011-12-27 11:03:02 -06:00
Colby Klein
2e5d5f3697
Add some Lua bindings for the music wheel and items.
2011-12-20 01:47:49 -08:00
AJ Kelly
ebe832a142
Move the expanded section name into GameState
2011-08-03 23:56:04 -05:00
AJ Kelly
701034219f
[MusicWheel, RoomWheel] Moved the "- EMPTY -" string to the languages file. [AJ]
2011-08-01 16:58:54 -05:00
Jason Felds
dbdab4759e
[Xcode4] May as well fix switch warnings.
...
Still need some assistance for the linker error.
2011-07-20 11:11:04 -04:00
Jason Felds
02d05e1b33
Revert. Try to avoid breaking default compiling.
2011-07-07 09:33:04 -04:00
Alberto Ramos
a7e356793f
can someone look for a workaround for this please?
2011-07-07 03:06:19 -06:00
Jason Felds
5ef549d80d
Warning fixes.
2011-06-11 09:36:17 -04:00
Jason Felds
09305639ae
Let AutoSetStyle select all charts in the game.
2011-06-06 21:41:24 -04:00
Henrik Andersson
ca71c99f63
Cleaning up some merge junk that I missed.
2011-05-30 11:25:09 +02:00
Henrik Andersson
7379443cb3
The wheel merge result compiles! It also doesn't crash at runtime!
2011-05-29 20:40:28 +02:00
AJ Kelly
14e07cbb61
planning stuff for musicwheel
2011-04-29 13:25:58 -05:00
AJ Kelly
6fa63cfb78
todo comment about ordering random, roulette, portal, and custom items
2011-04-09 23:32:13 -05:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
919279938e
Revert "Previously, we didn't create MusicWheel sorts when the screen loads"
...
This reverts commit 0dc297ba76508bb7244ed70f9f72761087e1f177.
It didn't work out so well.
2011-03-13 20:23:07 -05:00
AJ Kelly
ff5cef88f0
whoops again!
2011-03-13 12:32:35 -05:00
AJ Kelly
983c2cd56f
whoops, forgot a line.
2011-03-13 12:30:47 -05:00
AJ Kelly
b0398a3b4f
sm5svn 2527d15
2011-03-13 12:30:22 -05:00
AJ Kelly
a906aac6b9
fix warning
2011-03-09 13:55:55 -06:00
AJ Kelly
56bb3e8445
sm5svn 0dc297b [Glenn Maynard]
...
"Previously, we didn't create MusicWheel sorts when the screen loads; it was delayed until the
screen begins. This allowed preloading before the style is set. However, it caused a
major skip when the screen starts, because creating the sorts is fairly expensive.
Refactor this. Load the sorts when the screen is loaded, and then go through them
and quickly filter out unplayable data and handle other initialization on begin.
This is much faster, so we can more easily transition seamlessly from the previous
menu.
One known limitation: the sorts are created before we know the style, so we have to
guess. This means if you're in a style like dance-solo or pump-halfdouble, sorts will
still be based on regular mode. This affects the difficulty, top grade and roulette sorts."
2011-03-08 21:09:38 -06:00
AJ Kelly
c28845a8dc
Added custom MusicWheel items.
...
[ScreenSelectMusic] Add GetMusicWheel Lua binding.
2011-03-08 19:28:40 -06:00
Jason Felds
00257e7995
Consistent semicolon use.
...
This is C++, not Python!
2011-02-18 20:40:51 -05:00
AJ Kelly
86dab15937
remove unused logging
2011-02-18 14:07:41 -06:00
AJ Kelly
ff9eb24770
[MusicWheel] add RouletteColor, RandomColor, and PortalColor metrics
2011-01-15 17:06:28 -06:00
AJ Kelly
628afdd7d8
comment and stuff
2010-12-21 16:22:01 -06:00